Best WinAppDriver code snippet using Input.MultiTouchScenarios.Setup
MultiTouchScenarios.cs
Source:MultiTouchScenarios.cs
...22 public class MultiTouchScenarios : TestBase23 {24 #region Test lifecycle code25 [ClassInitialize]26 public static void Setup(TestContext context)27 {28 BaseSetup(context);29 }30 [ClassCleanup]31 public static void TearDown()32 {33 BaseTearDown();34 }35 [TestInitialize]36 public void Clear()37 {38 var clear = AppSession.FindElementByAccessibilityId("Clear");39 TouchScreen.SingleTap(clear.Coordinates);40 Assert.AreEqual(string.Empty, _GetResultText());41 }42 #endregion...
Setup
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Xamarin.Forms;7{8 {9 public MultiTouchScenarios()10 {11 InitializeComponent();12 Setup();13 }14 }15}
Setup
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Windows.UI.Xaml.Controls;7{8 {9 public Scenario4()10 {11 this.InitializeComponent();12 Input.MultiTouchScenarios.Setup(this);13 }14 }15}16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21using Windows.UI.Xaml.Controls;22{23 {24 public Scenario5()25 {26 this.InitializeComponent();27 Input.MultiTouchScenarios.Setup(this);28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using Windows.UI.Xaml.Controls;37{38 {39 public Scenario6()40 {41 this.InitializeComponent();42 Input.MultiTouchScenarios.Setup(this);43 }44 }45}46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51using Windows.UI.Xaml.Controls;52{53 {54 public Scenario7()55 {56 this.InitializeComponent();57 Input.MultiTouchScenarios.Setup(this);58 }59 }60}61using System;62using System.Collections.Generic;63using System.Linq;64using System.Text;65using System.Threading.Tasks;66using Windows.UI.Xaml.Controls;67{68 {69 public Scenario8()70 {71 this.InitializeComponent();72 Input.MultiTouchScenarios.Setup(this);73 }74 }75}76using System;77using System.Collections.Generic;78using System.Linq;79using System.Text;80using System.Threading.Tasks;81using Windows.UI.Xaml.Controls;82{83 {84 public Scenario9()
Setup
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Windows;7using System.Windows.Automation;8using System.Windows.Automation.Peers;9using System.Windows.Automation.Provider;10using System.Windows.Controls;11using System.Windows.Input;12using System.Windows.Shapes;13using System.Windows.Threading;14using System.Windows.Media;15using System.Windows.Media.Imaging;16using System.Windows.Navigation;17using System.Windows.Controls.Primitives;18using Microsoft.Test.Input;19using Microsoft.Test.Stability.Extensions.Constraints;20using Microsoft.Test.Stability.Extensions.Factories;21using Microsoft.Test.Stability.Extensions.Utilities;22using Microsoft.Test.Stability.Core;23using System.Windows.Controls.Primitives;24using Microsoft.Test.Input;25using Microsoft.Test.Stability.Extensions.Constraints;26using Microsoft.Test.Stability.Extensions.Factories;27using Microsoft.Test.Stability.Extensions.Utilities;28{29 {30 [InputAttribute(ContentInputSource.CreateFromConstraints)]31 public List<UIElement> Elements { get; set; }32 public int NumberOfTouches { get; set; }33 public int NumberOfElements { get; set; }34 public int NumberOfTests { get; set; }35 public int NumberOfFingers { get; set; }36 public int NumberOfIterations { get; set; }37 public int NumberOfFrames { get; set; }38 public int NumberOfRings { get; set; }39 public int NumberOfPoints { get; set; }40 public int NumberOfTouchesPerPoint { get; set; }41 public int NumberOfPointsPerRing { get; set; }42 public int NumberOfPointsPerFrame { get; set; }43 public int NumberOfFramesPerTouch { get; set; }44 public int NumberOfTouchesPerFrame { get; set; }45 public int NumberOfFramesPerRing { get; set; }46 public int NumberOfRingsPerTouch { get; set; }47 public int NumberOfFramesPerPoint { get; set; }48 public int NumberOfPointsPerTouch { get; set; }49 public int NumberOfTouchesPerRing { get; set; }
Setup
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Windows.Forms;7using System.Drawing;8{9 {10 public static void Setup(Panel panel)11 {12 panel.Controls.Clear();13 panel.BackColor = Color.Black;14 MultiTouchScenarios.Setup(panel, 4);15 }16 }17}18using System;19using System.Collections.Generic;20using System.Linq;21using System.Text;22using System.Threading.Tasks;23using System.Windows.Forms;24using System.Drawing;25{26 {27 public static void Setup(Panel panel)28 {29 panel.Controls.Clear();30 panel.BackColor = Color.Black;31 MultiTouchScenarios.Setup(panel, 5);32 }33 }34}35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40using System.Windows.Forms;41using System.Drawing;42{43 {44 public static void Setup(Panel panel)45 {46 panel.Controls.Clear();47 panel.BackColor = Color.Black;48 MultiTouchScenarios.Setup(panel, 6);49 }50 }51}52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using System.Windows.Forms;58using System.Drawing;59{60 {61 public static void Setup(Panel panel)62 {63 panel.Controls.Clear();64 panel.BackColor = Color.Black;65 MultiTouchScenarios.Setup(panel, 7);66 }67 }68}69using System;70using System.Collections.Generic;71using System.Linq;72using System.Text;73using System.Threading.Tasks;74using System.Windows.Forms;75using System.Drawing;76{77 {78 public static void Setup(Panel panel)79 {80 panel.Controls.Clear();
Setup
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Text;4using System.Windows.Automation;5using System.Windows.Forms;6using System.Threading;7using System.Drawing;8using Microsoft.VisualStudio.TestTools.UnitTesting;9using System.Windows;10using System.Windows.Input;11using System.Windows.Interop;12{13 {14 public TestContext TestContext { get; set; }15 [ClassInitialize()]16 public static void MyClassInitialize(TestContext testContext)17 {18 Setup();19 }20 [ClassCleanup()]21 public static void MyClassCleanup()22 {23 Cleanup();24 }25 [TestInitialize()]26 public void MyTestInitialize()27 {28 Test();29 }30 [TestCleanup()]31 public void MyTestCleanup()32 {33 }34 public void TestMethod1()35 {36 }37 [DllImport("user32.dll")]38 private static extern bool SetCursorPos(int X, int Y);39 [DllImport("user32.dll")]40 private static extern bool GetCursorPos(out Point lpPoint);41 [DllImport("user32.dll")]42 private static extern bool ScreenToClient(IntPtr hWnd, ref Point lpPoint);43 [DllImport("user32.dll")]44 private static extern bool ClientToScreen(IntPtr hWnd, ref Point lpPoint);45 [DllImport("user32.dll")]46 private static extern IntPtr WindowFromPoint(Point p);47 [DllImport("user32.dll")]48 private static extern IntPtr GetDesktopWindow();49 [DllImport("user32.dll")]50 private static extern IntPtr GetForegroundWindow();
Setup
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.ComponentModel;4using System.Data;5using System.Drawing;6using System.Linq;7using System.Text;8using System.Windows.Forms;9{10 {11 public Form4()12 {13 InitializeComponent();14 }15 private void Form4_Load(object sender, EventArgs e)16 {17 Input.MultiTouchScenarios.SetUpScenario4(this);18 }19 private void Form4_FormClosing(object sender, FormClosingEventArgs e)20 {21 Input.MultiTouchScenarios.CleanUpScenario4();22 }23 }24}25using System;26using System.Collections.Generic;27using System.ComponentModel;28using System.Data;29using System.Drawing;30using System.Linq;31using System.Text;32using System.Windows.Forms;33{34 {35 public Form5()36 {37 InitializeComponent();38 }39 private void Form5_Load(object sender, EventArgs e)40 {41 Input.MultiTouchScenarios.SetUpScenario5(this);42 }43 private void Form5_FormClosing(object sender, FormClosingEventArgs e)44 {45 Input.MultiTouchScenarios.CleanUpScenario5();46 }47 }48}
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