How to use Tick method of Microsoft.Coyote.Actors.BugFinding.Tests.Available class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Available.Tick

RaftTests.cs

Source:RaftTests.cs Github

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...885 }886 internal class Timeout : Event887 {888 }889 private class TickEvent : Event890 {891 }892 private ActorId Target;893 [Start]894 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]895 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]896 private class Init : State897 {898 }899 private void SetupEvent(Event e)900 {901 this.Target = (e as ConfigureEvent).Target;902 }903 [OnEntry(nameof(ActiveOnEntry))]904 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]905 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]906 [IgnoreEvents(typeof(StartTimerEvent))]907 private class Active : State908 {909 }910 private void ActiveOnEntry()911 {912 this.SendEvent(this.Id, new TickEvent());913 }914 private void Tick()915 {916 if (this.RandomBoolean())917 {918 this.SendEvent(this.Target, new Timeout());919 }920 this.RaiseEvent(new CancelTimer());921 }922 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]923 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]924 private class Inactive : State925 {926 }927 }928 private class PeriodicTimer : StateMachine929 {930 internal class ConfigureEvent : Event931 {932 public ActorId Target;933 public ConfigureEvent(ActorId id)934 : base()935 {936 this.Target = id;937 }938 }939 internal class StartTimerEvent : Event940 {941 }942 internal class CancelTimer : Event943 {944 }945 internal class Timeout : Event946 {947 }948 private class TickEvent : Event949 {950 }951 private ActorId Target;952 [Start]953 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]954 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]955 private class Init : State956 {957 }958 private void SetupEvent(Event e)959 {960 this.Target = (e as ConfigureEvent).Target;961 }962 [OnEntry(nameof(ActiveOnEntry))]963 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]964 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]965 [IgnoreEvents(typeof(StartTimerEvent))]966 private class Active : State967 {968 }969 private void ActiveOnEntry()970 {971 this.SendEvent(this.Id, new TickEvent());972 }973 private void Tick()974 {975 if (this.RandomBoolean())976 {977 this.SendEvent(this.Target, new Timeout());978 }979 this.RaiseEvent(new CancelTimer());980 }981 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]982 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]983 private class Inactive : State984 {985 }986 }987 private class SafetyMonitor : Monitor988 {989 internal class NotifyLeaderElected : Event990 {991 public int Term;992 public NotifyLeaderElected(int term)993 : base()994 {995 this.Term = term;996 }...

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Tick

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.Available.Tick();2Microsoft.Coyote.Actors.BugFinding.Tests.Available.Tick();3Microsoft.Coyote.Actors.BugFinding.Tests.Available.Tick();4Microsoft.Coyote.Actors.BugFinding.Tests.Available.Tick();5Microsoft.Coyote.Actors.BugFinding.Tests.Available.Tick();6Microsoft.Coyote.Actors.BugFinding.Tests.Available.Tick();7Microsoft.Coyote.Actors.BugFinding.Tests.Available.Tick();8Microsoft.Coyote.Actors.BugFinding.Tests.Available.Tick();9Microsoft.Coyote.Actors.BugFinding.Tests.Available.Tick();10Microsoft.Coyote.Actors.BugFinding.Tests.Available.Tick();11Microsoft.Coyote.Actors.BugFinding.Tests.Available.Tick();12Microsoft.Coyote.Actors.BugFinding.Tests.Available.Tick();13Microsoft.Coyote.Actors.BugFinding.Tests.Available.Tick();14Microsoft.Coyote.Actors.BugFinding.Tests.Available.Tick();

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Tick

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(Available));11 var actor = runtime.CreateActor(typeof(Actor1));12 runtime.SendEvent(actor, new Event1(), null);13 Console.ReadKey();14 }15 }16 {17 protected override Task OnInitializeAsync(Event initialEvent)18 {19 this.Monitor<Available>(new AvailableEvent());20 return Task.CompletedTask;21 }22 protected override Task OnReceiveEventAsync(Event e)23 {24 switch (e)25 {26 this.Monitor<Available>(new AvailableEvent());27 break;28 }29 return Task.CompletedTask;30 }31 }32 {33 }34}

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Tick

Using AI Code Generation

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using System;5{6 {7 public static void Main(string[] args)8 {9 Runtime.RegisterMonitor(typeof(Available));10 Runtime.RegisterMonitor(typeof(Available2));11 Runtime.RegisterMonitor(typeof(Available3));12 Runtime.RegisterMonitor(typeof(Available4));13 Runtime.RegisterMonitor(typeof(Available5));14 Runtime.RegisterMonitor(typeof(Available6));15 Runtime.RegisterMonitor(typeof(Available7));16 Runtime.RegisterMonitor(typeof(Available8));17 Runtime.RegisterMonitor(typeof(Available9));18 Runtime.RegisterMonitor(typeof(Available10));19 Runtime.RegisterMonitor(typeof(Available11));20 Runtime.RegisterMonitor(typeof(Available12));21 Runtime.RegisterMonitor(typeof(Available13));22 Runtime.RegisterMonitor(typeof(Available14));23 Runtime.RegisterMonitor(typeof(Available15));24 Runtime.RegisterMonitor(typeof(Available16));25 Runtime.RegisterMonitor(typeof(Available17));26 Runtime.RegisterMonitor(typeof(Available18));27 Runtime.RegisterMonitor(typeof(Available19));28 Runtime.RegisterMonitor(typeof(Available20));29 Runtime.RegisterMonitor(typeof(Available21));30 Runtime.RegisterMonitor(typeof(Available22));31 Runtime.RegisterMonitor(typeof(Available23));32 Runtime.RegisterMonitor(typeof(Available24));33 Runtime.RegisterMonitor(typeof(Available25));34 Runtime.RegisterMonitor(typeof(Available26));35 Runtime.RegisterMonitor(typeof(Available27));36 Runtime.RegisterMonitor(typeof(Available28));37 Runtime.RegisterMonitor(typeof(Available29));38 Runtime.RegisterMonitor(typeof(Available30));39 Runtime.RegisterMonitor(typeof(Available31));40 Runtime.RegisterMonitor(typeof(Available32));41 Runtime.RegisterMonitor(typeof(Available33));42 Runtime.RegisterMonitor(typeof(Available34));43 Runtime.RegisterMonitor(typeof(Available35));44 Runtime.RegisterMonitor(typeof(Available36));45 Runtime.RegisterMonitor(typeof(Available37));46 Runtime.RegisterMonitor(typeof(Available38));47 Runtime.RegisterMonitor(typeof(Available39));48 Runtime.RegisterMonitor(typeof(Available40));49 Runtime.RegisterMonitor(typeof(Available41));50 Runtime.RegisterMonitor(typeof(Available42));51 Runtime.RegisterMonitor(typeof(Available43));52 Runtime.RegisterMonitor(typeof(Available44));53 Runtime.RegisterMonitor(typeof(A

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Tick

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public static async Task Main(string[] args)8 {9 Runtime runtime = RuntimeFactory.Create();10 runtime.RegisterMonitor(typeof(Available));11 runtime.Start();12 var actor = runtime.CreateActor(typeof(Actor1));13 await runtime.CreateActor(typeof(Actor2), actor);14 await Task.Delay(1000);15 runtime.Dispose();16 }17 }18}19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors.BugFinding.Tests;21using System;22using System.Threading.Tasks;23{24 {25 public static async Task Main(string[] args)26 {27 Runtime runtime = RuntimeFactory.Create();28 runtime.RegisterMonitor(typeof(Available));29 runtime.Start();30 var actor = runtime.CreateActor(typeof(Actor1));31 await runtime.CreateActor(typeof(Actor2), actor);32 await Task.Delay(1000);33 runtime.Dispose();34 }35 }36}37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using System;40using System.Threading.Tasks;41{42 {43 public static async Task Main(string[] args)44 {45 Runtime runtime = RuntimeFactory.Create();46 runtime.RegisterMonitor(typeof(Available));47 runtime.Start();48 var actor = runtime.CreateActor(typeof(Actor1));49 await runtime.CreateActor(typeof(Actor2), actor);50 await Task.Delay(1000);51 runtime.Dispose();52 }53 }54}

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Tick

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1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var actor = runtime.CreateActor(typeof(Available));10 runtime.SendEvent(actor, new Available.Tick());11 runtime.Wait();12 }13 }14}15Error CS0246 The type or namespace name 'Actor' could not be found (are you missing a using directive or an assembly reference?) 1 C:\Users\kushal\Documents\Visual Studio 2017\Projects\BugFinding\BugFinding\Program.cs 10 Active16Error CS0246 The type or namespace name 'Actor' could not be found (are you missing a using directive or an assembly reference?) 1 C:\Users\kushal\Documents\Visual Studio 2017\Projects\BugFinding\BugFinding\Program.cs 10 Active

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Tick

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(Available));10 runtime.Start();11 }12 }13 {14 protected override async Task OnInitializeAsync(Event initialEvent)15 {16 Console.WriteLine("Hello World!");17 Console.WriteLine("Press any key to exit...");18 Console.ReadKey();19 }20 }21}

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Tick

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7{8 {9 static void Main(string[] args)10 {11 var available = new Available();12 var methods = available.Tick();13 foreach(var method in methods)14 {15 Console.WriteLine(method);16 }17 }18 }19}

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