How to use SimpleIEquatableObj class of NUnit.TestUtilities.Collections package

Best Nunit code snippet using NUnit.TestUtilities.Collections.SimpleIEquatableObj

CollectionAssertTest.cs

Source:CollectionAssertTest.cs Github

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...211 }212 [Test]213 public void IEnumerablesAreEqualWithCollectionsObjectsImplemetingIEquatable()214 {215 IEnumerable set1 = new SimpleEnumerable(new SimpleIEquatableObj());216 IEnumerable set2 = new SimpleEnumerable(new SimpleIEquatableObj());217 CollectionAssert.AreEqual(set1, set2);218 }219 [Test]220 public void ArraysAreEqualWithCollectionsObjectsImplementingIEquatable()221 {222 SimpleIEquatableObj[] set1 = new SimpleIEquatableObj[] { new SimpleIEquatableObj() };223 SimpleIEquatableObj[] set2 = new SimpleIEquatableObj[] { new SimpleIEquatableObj() };224 CollectionAssert.AreEqual(set1, set2);225 }226 IEnumerable CountToThree()227 {228 yield return 1;229 yield return 2;230 yield return 3;231 }232 [Test]233 public void AreEqual_UsingIterator_Fails()234 {235 int[] array = new int[] { 1, 3, 5 };236 AssertionException ex = Assert.Throws<AssertionException>(237 delegate { CollectionAssert.AreEqual(array, CountToThree()); } );...

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SimpleEnumerable.cs

Source:SimpleEnumerable.cs Github

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...62 {63 return Contents.GetEnumerator();64 }65 }66 class SimpleIEquatableObj : IEquatable<SimpleIEquatableObj>67 {68 public bool Equals(SimpleIEquatableObj other)69 {70 return true;71 }72 }73}...

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SimpleIEquatableObj

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1using NUnit.TestUtilities.Collections;2{3 static void Main()4 {5 SimpleIEquatableObj obj1 = new SimpleIEquatableObj(1);6 SimpleIEquatableObj obj2 = new SimpleIEquatableObj(1);7 SimpleIEquatableObj obj3 = new SimpleIEquatableObj(2);8 SimpleIEquatableObj obj4 = new SimpleIEquatableObj(2);9 SimpleIEquatableObj obj5 = new SimpleIEquatableObj(3);10 }11}

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SimpleIEquatableObj

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1using NUnit.TestUtilities.Collections;2using System;3using System.Collections.Generic;4{5 static void Main(string[] args)6 {7 var list = new List<SimpleIEquatableObj>();8 list.Add(new SimpleIEquatableObj(1));9 list.Add(new SimpleIEquatableObj(2));10 list.Add(new SimpleIEquatableObj(3));11 var list2 = new List<SimpleIEquatableObj>();12 list2.Add(new SimpleIEquatableObj(1));13 list2.Add(new SimpleIEquatableObj(2));14 list2.Add(new SimpleIEquatableObj(3));15 Console.WriteLine(list.SequenceEqual(list2));16 }17}18using NUnit.TestUtilities.Collections;19using System;20using System.Collections.Generic;21{22 static void Main(string[] args)23 {24 var list = new List<SimpleIEquatableObj>();25 list.Add(new SimpleIEquatableObj(1));26 list.Add(new SimpleIEquatableObj(2));27 list.Add(new SimpleIEquatableObj(3));28 var list2 = new List<SimpleIEquatableObj>();29 list2.Add(new SimpleIEquatableObj(1));30 list2.Add(new SimpleIEquatableObj(2));31 list2.Add(new SimpleIEquatableObj(3));32 var list3 = new List<SimpleIEquatableObj>();33 list3.Add(new SimpleIEquatableObj(1));34 list3.Add(new SimpleIEquatableObj(2));35 list3.Add(new SimpleIEquatableObj(3));36 Console.WriteLine(list.SequenceEqual(list2, list3));37 }38}39using NUnit.TestUtilities.Collections;40using System;41using System.Collections.Generic;42{43 static void Main(string[] args)44 {45 var list = new List<SimpleIEquatableObj>();46 list.Add(new SimpleIEquatableObj(1));47 list.Add(new SimpleIEquatableObj(2));48 list.Add(new SimpleIEquatableObj(3));49 var list2 = new List<SimpleIEquatableObj>();50 list2.Add(new SimpleIEquatableObj(1));51 list2.Add(new Simple

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SimpleIEquatableObj

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1using System;2using NUnit.TestUtilities.Collections;3{4 {5 static void Main(string[] args)6 {7 Console.WriteLine("Hello World!");8 }9 }10 {11 public SimpleIEquatableObjDemo(string name) : base(name)12 {13 }14 }15}16using System;17using NUnit.TestUtilities.Collections;18{19 {20 static void Main(string[] args)21 {22 Console.WriteLine("Hello World!");23 }24 }25 {26 public SimpleIEquatableObjDemo(string name) : base(name)27 {28 }29 }30}31using System;32using NUnit.TestUtilities.Collections;33{34 {35 static void Main(string[] args)36 {37 Console.WriteLine("Hello World!");38 }39 }40 {41 public SimpleIEquatableObjDemo(string name) : base(name)42 {43 }44 }45}46using System;47using NUnit.TestUtilities.Collections;48{49 {50 static void Main(string[] args)51 {52 Console.WriteLine("Hello World!");53 }54 }55 {56 public SimpleIEquatableObjDemo(string name) : base(name)57 {58 }59 }60}61using System;62using NUnit.TestUtilities.Collections;63{64 {65 static void Main(string[] args)66 {67 Console.WriteLine("Hello World!");68 }69 }70 {

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SimpleIEquatableObj

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1using NUnit.TestUtilities.Collections;2using System;3using System.Collections.Generic;4{5 {6 static void Main(string[] args)7 {8 List<SimpleIEquatableObj> list = new List<SimpleIEquatableObj>();9 list.Add(new SimpleIEquatableObj(1));10 list.Add(new SimpleIEquatableObj(2));11 list.Add(new SimpleIEquatableObj(3));12 list.Add(new SimpleIEquatableObj(4));13 list.Add(new SimpleIEquatableObj(5));14 list.Add(new SimpleIEquatableObj(6));15 list.Add(new SimpleIEquatableObj(7));16 list.Add(new SimpleIEquatableObj(8));17 list.Add(new SimpleIEquatableObj(9));18 list.Add(new SimpleIEquatableObj(10));19 list.Add(new SimpleIEquatableObj(11));20 list.Add(new SimpleIEquatableObj(12));21 list.Add(new SimpleIEquatableObj(13));22 list.Add(new SimpleIEquatableObj(14));23 list.Add(new SimpleIEquatableObj(15));24 list.Add(new SimpleIEquatableObj(16));

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SimpleIEquatableObj

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1using System;2using System.Collections;3using System.Collections.Generic;4using System.Text;5using NUnit.Framework;6{7 {8 public int value;9 public SimpleIEquatableObj(int value)10 {11 this.value = value;12 }13 public bool Equals(SimpleIEquatableObj other)14 {15 return this.value == other.value;16 }17 public override bool Equals(object obj)18 {19 return this.Equals(obj as SimpleIEquatableObj);20 }21 public override int GetHashCode()22 {23 return this.value.GetHashCode();24 }25 public override string ToString()26 {27 return this.value.ToString();28 }29 }30}31using System;32using System.Collections;33using System.Collections.Generic;34using System.Text;35using NUnit.Framework;36{37 {38 public int value;39 public SimpleObj(int value)40 {41 this.value = value;42 }43 public override bool Equals(object obj)44 {45 SimpleObj other = obj as SimpleObj;46 return other != null && this.value == other.value;47 }48 public override int GetHashCode()49 {50 return this.value.GetHashCode();51 }52 public override string ToString()53 {54 return this.value.ToString();55 }56 }57}58using System;59using System.Collections;60using System.Collections.Generic;61using System.Text;62using NUnit.Framework;63{64 {65 public int value;66 public SimpleIEquatableObj(int value)67 {68 this.value = value;69 }70 public bool Equals(SimpleIEquatableObj other)71 {72 return this.value == other.value;73 }74 public override bool Equals(object obj)75 {76 return this.Equals(obj as SimpleIEquatableObj);77 }78 public override int GetHashCode()79 {80 return this.value.GetHashCode();

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SimpleIEquatableObj

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1using NUnit.TestUtilities.Collections;2using NUnit.Framework;3using System.Collections.Generic;4{5 {6 private int value;7 public SimpleIEquatableObj(int value)8 {9 this.value = value;10 }11 public bool Equals(SimpleIEquatableObj other)12 {13 return value == other.value;14 }15 public override bool Equals(object obj)16 {17 if (obj == null) return false;18 if (obj is SimpleIEquatableObj)19 return Equals((SimpleIEquatableObj)obj);20 return false;21 }22 public override int GetHashCode()23 {24 return value;25 }26 }27}28{29 {30 public void Equals()31 {32 SimpleIEquatableObj obj1 = new SimpleIEquatableObj(1);33 SimpleIEquatableObj obj2 = new SimpleIEquatableObj(2);34 SimpleIEquatableObj obj3 = new SimpleIEquatableObj(1);35 Assert.IsFalse(obj1.Equals(obj2));36 Assert.IsTrue(obj1.Equals(obj3));37 }38 }39}

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SimpleIEquatableObj

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1using NUnit.TestUtilities.Collections;2{3 {4 public SimpleIEquatableObj(int a, int b)5 {6 A = a;7 B = b;8 }9 public int A { get; }10 public int B { get; }11 public bool Equals(SimpleIEquatableObj other)12 {13 if (ReferenceEquals(null, other)) return false;14 if (ReferenceEquals(this, other)) return true;15 return A == other.A && B == other.B;16 }17 public override bool Equals(object obj)18 {19 if (ReferenceEquals(null, obj)) return false;20 if (ReferenceEquals(this, obj)) return true;21 if (obj.GetType() != this.GetType()) return false;22 return Equals((SimpleIEquatableObj) obj);23 }24 public override int GetHashCode()25 {26 {27 return (A * 397) ^ B;28 }29 }30 public override string ToString()31 {32 return $"{nameof(A)}: {A}, {nameof(B)}: {B}";33 }34 }35}36using NUnit.TestUtilities.Collections;37{38 {39 public SimpleIEquatableObj(int a, int b)40 {41 A = a;42 B = b;43 }44 public int A { get; }45 public int B { get; }46 public bool Equals(SimpleIEquatableObj other)47 {48 if (ReferenceEquals(null, other)) return false;49 if (ReferenceEquals(this, other)) return true;50 return A == other.A && B == other.B;51 }52 public override bool Equals(object obj)53 {54 if (ReferenceEquals(null, obj)) return false;55 if (ReferenceEquals(this

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