Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.TestMonitor.OnCompleted
CustomActorRuntimeLogTests.cs
Source:CustomActorRuntimeLogTests.cs
...32 {33 private TaskCompletionSource<bool> Completed;34 [Start]35 [OnEventDoAction(typeof(SetupEvent), nameof(OnSetup))]36 [OnEventDoAction(typeof(CompletedEvent), nameof(OnCompleted))]37 private class Init : State38 {39 }40 private void OnSetup(Event e)41 {42 this.Completed = ((SetupEvent)e).Tcs;43 }44 private void OnCompleted()45 {46 this.Completed.TrySetResult(true);47 }48 }49 internal class E : Event50 {51 public ActorId Id;52 public E(ActorId id)53 {54 this.Id = id;55 }56 }57 [OnEventDoAction(typeof(E), nameof(Act))]58 internal class M : Actor59 {60 protected override async SystemTasks.Task OnInitializeAsync(Event e)61 {62 await base.OnInitializeAsync(e);63 var n = this.CreateActor(typeof(N));64 this.SendEvent(n, new E(this.Id));65 }66 private void Act()67 {68 this.Monitor<TestMonitor>(new CompletedEvent());69 }70 }71 internal class S : Monitor72 {73 [Start]74 [Hot]75 [OnEventDoAction(typeof(E), nameof(OnE))]76 private class Init : State77 {78 }79 [Cold]80 private class Done : State81 {82 }83 private void OnE() => this.RaiseGotoStateEvent<Done>();84 }85 internal class N : StateMachine86 {87 [Start]88 [OnEntry(nameof(OnInitEntry))]89 [OnEventGotoState(typeof(E), typeof(Act))]90 private class Init : State91 {92 }93#pragma warning disable CA1822 // Mark members as static94 private void OnInitEntry()95#pragma warning restore CA1822 // Mark members as static96 {97 }98 [OnEntry(nameof(ActOnEntry))]99 private class Act : State100 {101 }102 private void ActOnEntry(Event e)103 {104 this.Monitor<S>(e);105 ActorId m = (e as E).Id;106 this.SendEvent(m, new E(this.Id));107 }108 }109 [Fact(Timeout = 5000)]110 public void TestCustomLogger()111 {112 this.Test(async runtime =>113 {114 using (CustomLogger logger = new CustomLogger())115 {116 runtime.Logger = logger;117 var tcs = TaskCompletionSource.Create<bool>();118 runtime.RegisterMonitor<TestMonitor>();119 runtime.Monitor<TestMonitor>(new SetupEvent(tcs));120 runtime.CreateActor(typeof(M));121 await this.WaitAsync(tcs.Task);122 await Task.Delay(200);123 Assert.True(tcs.Task.IsCompleted, "The task await returned but the task is not completed???");124 string expected = @"<CreateLog> TestMonitor was created.125<MonitorLog> TestMonitor enters state 'Init'.126<MonitorLog> TestMonitor is processing event 'SetupEvent' in state 'Init'.127<MonitorLog> TestMonitor executed action 'OnSetup' in state 'Init'.128<CreateLog> M() was created by task ''.129<CreateLog> N() was created by M().130<SendLog> M() in state '' sent event 'E' to N().131<EnqueueLog> N() enqueued event 'E'.132<StateLog> N() enters state 'Init'.133<ActionLog> N() invoked action 'OnInitEntry' in state 'Init'.134<DequeueLog> N() dequeued event 'E' in state 'Init'.135<GotoLog> N() is transitioning from state 'Init' to state 'N.Act'.136<StateLog> N() exits state 'Init'.137<StateLog> N() enters state 'Act'.138<ActionLog> N() invoked action 'ActOnEntry' in state 'Act'.139<SendLog> N() in state 'Act' sent event 'E' to M().140<EnqueueLog> M() enqueued event 'E'.141<DequeueLog> M() dequeued event 'E'.142<ActionLog> M() invoked action 'Act'.143<MonitorLog> TestMonitor is processing event 'CompletedEvent' in state 'Init'.144<MonitorLog> TestMonitor executed action 'OnCompleted' in state 'Init'.";145 string actual = logger.ToString().RemoveNonDeterministicValues();146 expected = expected.NormalizeNewLines();147 actual = actual.SortLines(); // threading makes this non-deterministic otherwise.148 expected = expected.SortLines();149 Assert.Equal(expected, actual);150 }151 }, GetConfiguration());152 }153 [Fact(Timeout = 5000)]154 public void TestGraphLogger()155 {156 this.Test(async runtime =>157 {158 using (CustomLogger logger = new CustomLogger())...
CreateActorIdFromNameTests.cs
Source:CreateActorIdFromNameTests.cs
...31 {32 private SetupEvent Setup;33 [Start]34 [OnEventDoAction(typeof(SetupEvent), nameof(OnSetup))]35 [OnEventDoAction(typeof(CompletedEvent), nameof(OnCompleted))]36 private class S1 : State37 {38 }39 private void OnSetup(Event e)40 {41 this.Setup = (SetupEvent)e;42 }43 private void OnCompleted()44 {45 this.Setup.Count--;46 if (this.Setup.Count is 0)47 {48 this.Setup.Completed.SetResult(true);49 }50 }51 }52 private class M : StateMachine53 {54 [Start]55 [OnEntry(nameof(InitOnEntry))]56 private class Init : State57 {...
OnCompleted
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Actors.TestingServices;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.SystematicTesting;9using Microsoft.Coyote.Tasks;10{11 {12 public static void Main()13 {14 var config = Configuration.Create();15 config.TestingIterations = 100;16 config.SchedulingIterations = 100;17 config.MaxFairSchedulingSteps = 100;18 config.MaxUnfairSchedulingSteps = 100;19 config.EnableCycleDetection = true;20 config.EnableDataRaceDetection = true;21 config.EnableDeadlockDetection = true;22 config.EnableHotStateDetection = true;23 config.EnableLivenessChecking = true;24 config.EnableOperationInterleavings = true;25 config.EnableRandomExecution = true;26 config.EnableStateGraphVisualization = true;27 config.EnableStateSnapshotting = true;28 config.EnableTaskDebugging = true;29 config.EnableTestingLog = true;30 config.EnableTrace = true;31 config.EnableVerbosity = true;32 config.RandomSchedulingSeed = 0;33 config.SchedulingStrategy = SchedulingStrategy.DFS;34 config.ThrowOnFailure = false;35 config.ThrowOnRecursion = false;36 config.ThrowOnOperationCycleInHotState = false;37 config.ThrowOnUnfairOperationCycle = false;38 config.ThrowOnOperationWithoutMonitor = false;39 config.ThrowOnOperationWithoutWaiter = false;40 config.ThrowOnEventSendingCycle = false;41 config.ThrowOnEventReplayError = false;42 config.ThrowOnMaxUnfairSchedulingSteps = false;43 config.ThrowOnMaxFairSchedulingSteps = false;44 config.ThrowOnMaxFairSchedulingStepsPerIteration = false;45 config.ThrowOnMaxSchedulingSteps = false;46 config.ThrowOnMaxSchedulingStepsPerIteration = false;47 config.ThrowOnMaxSteps = false;48 config.ThrowOnMaxStepsPerIteration = false;49 config.ThrowOnMaxStepsFromInitial = false;50 config.ThrowOnMaxStepsFromInitialPerIteration = false;51 config.ThrowOnMaxFairStepsFromInitial = false;52 config.ThrowOnMaxFairStepsFromInitialPerIteration = false;53 config.ThrowOnMaxUnfairStepsFromInitial = false;
OnCompleted
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;
OnCompleted
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.Tasks;8using Microsoft.Coyote.Tests.Common;9using Microsoft.Coyote.Tests.Common.Actors;10using Microsoft.Coyote.Tests.Common.Runtime;11using Microsoft.Coyote.Tests.Common.Tasks;12using Microsoft.Coyote.Tests.Common.Timers;13using Microsoft.Coyote.Tests.Common.Utilities;14using Microsoft.Coyote.Tests.Common.Actors.SystematicTesting;15using Microsoft.Coyote.Tests.Common.Tasks.SystematicTesting;16using Microsoft.Coyote.Tests.Common.Timers.SystematicTesting;17using Microsoft.Coyote.Tests.Common.Utilities.SystematicTesting;18using Microsoft.Coyote.Tests.Systematic;19using Microsoft.Coyote.Tests.Systematic.Actors;20using Microsoft.Coyote.Tests.Systematic.Actors.SystematicTesting;21using Microsoft.Coyote.Tests.Systematic.Logging;22using Microsoft.Coyote.Tests.Systematic.Tasks;23using Microsoft.Coyote.Tests.Systematic.Tasks.SystematicTesting;24using Microsoft.Coyote.Tests.Systematic.Timers;25using Microsoft.Coyote.Tests.Systematic.Timers.SystematicTesting;26using Microsoft.Coyote.Tests.Systematic.Utilities;27using Microsoft.Coyote.Tests.Systematic.Utilities.SystematicTesting;28{29 {30 [OnEventGotoState(typeof(
OnCompleted
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.Timers;8using Microsoft.Coyote.Actors.Tests;9using Microsoft.Coyote.Specifications;10using Microsoft.Coyote.Tasks;11{12 {13 static void Main(string[] args)14 {15 TestMonitor monitor = new TestMonitor();16 monitor.OnCompleted();17 }18 }19}
OnCompleted
Using AI Code Generation
1using System;2using System.Threading.Tasks;3{4 {5 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]6 class Init : MonitorState { }7 void OnUnitEvent()8 {9 this.OnCompleted();10 }11 }12 {13 static void Main(string[] args)14 {15 Console.WriteLine("Hello World!");16 }17 }18}19using System;20using System.Threading.Tasks;21{22 {23 [OnEventDoAction(typeof(UnitEvent), nameof(OnUnitEvent))]24 class Init : MonitorState { }25 void OnUnitEvent()26 {27 this.OnCompleted();28 }29 }30 {31 static void Main(string[] args)32 {33 Console.WriteLine("Hello World!");34 }35 }36}
OnCompleted
Using AI Code Generation
1using System;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.Specifications;5{6 {7 public static void Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 runtime.CreateActor(typeof(Monitor));11 runtime.CreateActor(typeof(Actor1));12 runtime.CreateActor(typeof(Actor2));13 runtime.Wait();14 }15 }16 {17 protected override void OnInitialize(Event initialEvent)18 {19 this.SendEvent(this.Id, new E1());20 }21 }22 {23 protected override void OnInitialize(Event initialEvent)24 {25 this.SendEvent(this.Id, new E2());26 }27 }28 {29 }30 {31 }32 {33 protected override void OnCompleted()34 {35 Console.WriteLine("Monitor completed");36 }37 }38}
OnCompleted
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.Timers;6using Microsoft.Coyote.SystematicTesting;7using Microsoft.Coyote.Tasks;8{9 {10 static void Main(string[] args)11 {12 TestingEngine engine = TestingEngine.Create();13 engine.OnCompleted += Engine_OnCompleted;14 engine.Run();15 }16 private static void Engine_OnCompleted(object sender, System.EventArgs e)17 {18 Console.WriteLine("Test execution completed");19 }20 }21}22 at Microsoft.Coyote.Actors.Tests.TestMonitor.OnCompleted(Object sender, EventArgs e)23 at Microsoft.Coyote.SystematicTesting.TestingEngine.Run()24 at TestApp.Program.Main(String[] args) in C:\Users\test\Desktop\test\1.cs:line 24
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