How to use QueryingOnEntry method of Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck class

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.QueryingOnEntry

ChordTests.cs

Source:ChordTests.cs Github

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...597 this.Keys.Add(17);598 this.QueryCounter = 0;599 this.RaiseEvent(new Local());600 }601 [OnEntry(nameof(QueryingOnEntry))]602 [OnEventGotoState(typeof(Local), typeof(Waiting))]603 private class Querying : State604 {605 }606 private void QueryingOnEntry()607 {608 if (this.QueryCounter < 5)609 {610 if (this.RandomBoolean())611 {612 var key = this.GetNextQueryKey();613 this.Logger.WriteLine($"<ChordLog> Client is searching for successor of key '{key}'.");614 this.SendEvent(this.ClusterManager, new ChordNode.FindSuccessor(this.Id, key));615 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyClientRequest(key));616 }617 else if (this.RandomBoolean())618 {619 this.SendEvent(this.ClusterManager, new ClusterManager.CreateNewNode());620 }...

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QueryingOnEntry

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck;10using Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck;11using Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck;12{13 {14 static void Main(string[] args)15 {16 var config = Configuration.Create().WithTestingIterations(100);17 BugFindingEngine bfe = new BugFindingEngine(config);18 bfe.RunAsync(new JoinAckTest()).Wait();19 }20 }21}22using System;23using System.Collections.Generic;24using System.Linq;25using System.Text;26using System.Threading.Tasks;27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.BugFinding.Tests;29using Microsoft.Coyote.Actors.BugFinding;30using Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck;31using Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck;32using Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck;33{34 {35 [BugFindingTest(1)]36 public static async Task QueryingOnEntry()37 {38 var config = Configuration.Create().WithTestingIterations(100);39 var runtime = BugFindingEngine.Create(config);40 runtime.RegisterMonitor(typeof(JoinAckMonitor));41 var m = runtime.CreateActor(typeof(M));42 var n = runtime.CreateActor(typeof(N));43 var p = runtime.CreateActor(typeof(P));44 runtime.SendEvent(n, new E(m));45 runtime.SendEvent(p, new E(m));46 await runtime.WaitAsync();47 }48 }49}50using System;51using System.Collections.Generic;52using System.Linq;53using System.Text;54using System.Threading.Tasks;55using Microsoft.Coyote.Actors;

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QueryingOnEntry

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests;9using Microsoft.Coyote.Actors.BugFinding.Tests;10using System;

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QueryingOnEntry

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6 {7 public static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var config = Configuration.Create().WithTestingIterations(1000);11 await runtime.TestAsync(async () =>12 {13 var a = ActorId.CreateRandom();14 await runtime.CreateActorAndExecuteAsync(typeof(JoinAck), config, a);15 }, config);16 }17 }18}19using System;20using System.Threading.Tasks;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23{24 {25 public static async Task Main(string[] args)26 {27 var runtime = RuntimeFactory.Create();28 var config = Configuration.Create().WithTestingIterations(1000);29 await runtime.TestAsync(async () =>30 {31 var a = ActorId.CreateRandom();32 await runtime.CreateActorAndExecuteAsync(typeof(JoinAck), config, a);33 }, config);34 }35 }36}37using System;38using System.Threading.Tasks;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Actors.BugFinding.Tests;41{42 {43 public static async Task Main(string[] args)44 {45 var runtime = RuntimeFactory.Create();46 var config = Configuration.Create().WithTestingIterations(1000);47 await runtime.TestAsync(async () =>48 {49 var a = ActorId.CreateRandom();50 await runtime.CreateActorAndExecuteAsync(typeof(JoinAck), config, a);51 }, config);52 }53 }54}55using System;56using System.Threading.Tasks;57using Microsoft.Coyote.Actors;58using Microsoft.Coyote.Actors.BugFinding.Tests;59{60 {

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QueryingOnEntry

Using AI Code Generation

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1Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.QueryingOnEntry();2Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.QueryingOnEntry();3Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.QueryingOnEntry();4Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.QueryingOnEntry();5Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.QueryingOnEntry();6Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.QueryingOnEntry();7Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.QueryingOnEntry();8Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.QueryingOnEntry();9Microsoft.Coyote.Actors.BugFinding.Tests.JoinAck.QueryingOnEntry();

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QueryingOnEntry

Using AI Code Generation

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1bool QueryingOnEntry(ActorId actorId);2bool QueryingOnEntry(ActorId actorId)3{4 return actorId.IsInState("WaitingForJoinAck");5}6bool QueryingOnEntry(ActorId actorId)7{8 return actorId.IsInState("WaitingForJoinAck");9}10bool QueryingOnEntry(ActorId actorId)11{12 return actorId.IsInState("WaitingForJoinAck");13}14bool QueryingOnEntry(ActorId actorId)15{16 return actorId.IsInState("WaitingForJoinAck");17}

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