Best Python code snippet using localstack_python
export_mesh_with_texture.py
Source:export_mesh_with_texture.py  
...45    _options.level_of_detail = False46    _options.map_skeletal_motion_to_root = False47    _options.vertex_color = True48    return _options49def create_export_task(exporter, obj, options, name):50    """ create export task and set property """51    _task = unreal.AssetExportTask()52    _task.exporter = exporter53    _task.object = obj54    _task.options = options55    _task.automated = True56    _task.replace_identical = True57    _task.write_empty_files = False58    _task.filename = name59    return _task60def generate_task_from_asset(asset, name):61    """ auto generate task by the asset type. only support static mesh and 2d texture """62    filename = unreal.Paths.project_saved_dir() + 'export/' + name + '/' + asset.get_name() + '.fbx'63    ex = None64    _task = None65    if isinstance(asset, unreal.StaticMesh):66        ex = unreal.StaticMeshExporterFBX()67        _task = create_export_task(ex, asset, fbx_export_option(), filename)68    elif isinstance(asset, unreal.Texture2D):69        ex = unreal.TextureExporterTGA()70        filename = unreal.Paths.project_saved_dir() + 'export/' + name + '/' + asset.get_name() + '.tga'71        _task = create_export_task(ex, asset, None, filename)72    return _task73# AssetToolsHelpers High Level Method ( The dialog windows can not avoid appeared)74# export = unreal.AssetToolsHelpers.get_asset_tools().export_assets_with_dialog([asset_sld[0].get_path_name()], False)75# export = unreal.AssetToolsHelpers.get_asset_tools().export_assets([asset_sld[0].get_path_name()], filename)76unreal.log("==============Export Begin===============")77# ======================================================================== #78assets = unreal.EditorUtilityLibrary.get_selected_asset_data()79# get the textures refer to the static mesh80export_asset = []81file_name = "default_object"82for asset_data in assets:83    # only export mesh ?84    if isinstance(asset_data.get_asset(), unreal.StaticMesh):85        file_name = asset_data.get_asset().get_name()...CloudWatch-Logs-Export.py
Source:CloudWatch-Logs-Export.py  
...35https://boto3.amazonaws.com/v1/documentation/api/latest/reference/services/logs.html#CloudWatchLogs.Client.create_export_task36"""37def lambda_handler(event, context):38    client = boto3.client('logs')39    client.create_export_task(40         logGroupName=GROUP_NAME,41         fromTime=fromDate,42         to=toDate,43         destination=DESTINATION_BUCKET,44         destinationPrefix=BUCKET_PREFIX...logs-s3.py
Source:logs-s3.py  
...4response = client.describe_log_groups(5    logGroupNamePrefix='/ecs/mooc-server-teacher-def'6)7print(response)8response1 = client.create_export_task(9    taskName='testtask1111',10    logGroupName='/ecs/mooc-server-teacher-def',11    fromTime=1661356800000,12    to=1661443200000,13    destination='cloudwatchlog-test-py',14    destinationPrefix='glueexportout'...Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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