How to use Program class of AdapterUtilitiesPlayground package

Best Vstest code snippet using AdapterUtilitiesPlayground.Program

Program.cs

Source:Program.cs Github

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...5using Microsoft.CodeAnalysis.CSharp;6using Microsoft.TestPlatform.AdapterUtilities.ManagedNameUtilities;7using Microsoft.TestPlatform.AdapterUtilities.ManagedNameUtilities.UnitTests;8namespace AdapterUtilitiesPlayground;9internal class Program10{11 private const BindingFlags PrivateBindingFlags = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance;12 private static readonly Compilation _compilation = CSharpCompilation.Create(13 "Test.dll",14 new[] { CSharpSyntaxTree.ParseText(File.ReadAllText("TestClasses.cs")) },15 new[] { MetadataReference.CreateFromFile(typeof(object).Assembly.Location) });16 static void Main(string[] args)17 {18 var derivedClass = typeof(TestClasses.DerivedClass);19 var baseClass = typeof(TestClasses.BaseClass);20 var derivedMethods = derivedClass.GetMethods(PrivateBindingFlags).ToArray();21 var baseMethods = baseClass.GetMethods(PrivateBindingFlags).ToArray();22 var derivedMethod0 = derivedMethods.Single(i => i.Name == "Method0" && i.DeclaringType == derivedClass);23 var derivedbaseMethod0 = derivedMethods.Single(i => i.Name == "Method0" && i.DeclaringType == baseClass);...

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Program

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1{2 {3 static void Main(string[] args)4 {5 Console.WriteLine("Hello World!");6 }7 }8}9{10 {11 static void Main(string[] args)12 {13 Console.WriteLine("Hello World!");14 }15 }16}17{18 {19 static void Main(string[] args)20 {21 Console.WriteLine("Hello World!");22 }23 }24}25{26 {27 static void Main(string[] args)28 {29 Console.WriteLine("Hello World!");30 }31 }32}33{34 {35 static void Main(string[] args)36 {37 Console.WriteLine("Hello World!");38 }39 }40}41{42 {43 static void Main(string[] args)44 {45 Console.WriteLine("Hello World!");46 }47 }48}49{50 {51 static void Main(string[] args)52 {53 Console.WriteLine("Hello World!");54 }55 }56}57{58 {59 static void Main(string[] args)60 {61 Console.WriteLine("Hello World!");62 }63 }64}65{66 {67 static void Main(string[] args)68 {69 Console.WriteLine("Hello World!");70 }71 }72}

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Program

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1using AdapterUtilitiesPlayground;2{3 {4 static void Main(string[] args)5 {6 Program program = new Program();7 program.Run();8 }9 void Run()10 {11 Adapter adapter = new Adapter();12 Adaptee adaptee = adapter.CreateAdaptee();13 Target target = adapter.CreateTarget();14 Client client = adapter.CreateClient();15 Client client2 = adapter.CreateClient2();16 }17 }18}

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Program

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1using AdapterUtilitiesPlayground;2{3 static void Main(string[] args)4 {5 Program program = new Program();6 program.Run();7 }8 void Run()9 {10 ProgramAdapter adapter = new ProgramAdapter();11 adapter.Run();12 }13}14{15 {16 void Run()17 {18 Program program = new Program();19 program.Run();20 }21 }22}23{24 {25 public void Run()26 {27 }28 }29}30{31 {32 public void Run()33 {34 }35 }36}37{38 {39 public void Run()40 {41 }42 }43}

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Program

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1using AdapterUtilitiesPlayground;2using AdapterUtilities;3{4 static void Main(string[] args)5 {6 AdapterUtilitiesPlayground.Program.Main(args);7 AdapterUtilities.Program.Main(args);8 }9}

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Program

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1using AdapterUtilitiesPlayground;2Program p = new Program();3p.Main();4using AdapterUtilitiesPlayground;5Program p = new Program();6p.Main();7using AdapterUtilitiesPlayground;8Program p = new Program();9p.Main();10using AdapterUtilitiesPlayground;11Program p = new Program();12p.Main();13using AdapterUtilitiesPlayground;14Program p = new Program();15p.Main();16using AdapterUtilitiesPlayground;17Program p = new Program();18p.Main();19using AdapterUtilitiesPlayground;20Program p = new Program();21p.Main();22using AdapterUtilitiesPlayground;23Program p = new Program();24p.Main();25using AdapterUtilitiesPlayground;26Program p = new Program();27p.Main();28using AdapterUtilitiesPlayground;29Program p = new Program();30p.Main();31using AdapterUtilitiesPlayground;32Program p = new Program();33p.Main();34using AdapterUtilitiesPlayground;35Program p = new Program();36p.Main();37using AdapterUtilitiesPlayground;38Program p = new Program();39p.Main();40using AdapterUtilitiesPlayground;41Program p = new Program();42p.Main();43using AdapterUtilitiesPlayground;

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Program

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1using AdapterUtilitiesPlayground;2{3 static void Main(string[] args)4 {5 Program p = new Program();6 p.Run();7 }8 void Run()9 {10 AdapterUtilities au = new AdapterUtilities();11 au.Print();12 }13}14using AdapterUtilitiesPlayground;15{16 static void Main(string[] args)17 {18 Program p = new Program();19 p.Run();20 }21 void Run()22 {23 AdapterUtilities au = new AdapterUtilities();24 au.Print();25 }26}27using AdapterUtilitiesPlayground;28{29 static void Main(string[] args)30 {31 Program p = new Program();32 p.Run();33 }34 void Run()35 {36 AdapterUtilities au = new AdapterUtilities();37 au.Print();38 }39}40using AdapterUtilitiesPlayground;41{42 static void Main(string[] args)43 {44 Program p = new Program();45 p.Run();46 }47 void Run()48 {49 AdapterUtilities au = new AdapterUtilities();50 au.Print();51 }52}53using AdapterUtilitiesPlayground;54{55 static void Main(string[] args)56 {57 Program p = new Program();58 p.Run();59 }60 void Run()61 {62 AdapterUtilities au = new AdapterUtilities();

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Program

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1using AdapterUtilitiesPlayground;2{3 static void Main(string[] args)4 {5 Program p = new Program();6 p.Play();7 }8 void Play()9 {10 AdapterUtilities adapter = new AdapterUtilities();11 adapter.Play();12 }13}14using AdapterUtilitiesPlayground;15{16 static void Main(string[] args)17 {18 Program p = new Program();19 p.Play();20 }21 void Play()22 {23 AdapterUtilities adapter = new AdapterUtilities();24 adapter.Play();25 }26}27using AdapterUtilitiesPlayground;28{29 static void Main(string[] args)30 {31 Program p = new Program();32 p.Play();33 }34 void Play()35 {36 AdapterUtilities adapter = new AdapterUtilities();37 adapter.Play();38 }39}40using AdapterUtilitiesPlayground;41{42 static void Main(string[] args)43 {44 Program p = new Program();45 p.Play();46 }47 void Play()48 {49 AdapterUtilities adapter = new AdapterUtilities();50 adapter.Play();51 }52}53using AdapterUtilitiesPlayground;54{55 static void Main(string[] args)56 {57 Program p = new Program();58 p.Play();59 }60 void Play()61 {62 AdapterUtilities adapter = new AdapterUtilities();63 adapter.Play();64 }65}66using AdapterUtilitiesPlayground;67{68 static void Main(string[] args)69 {70 Program p = new Program();71 p.Play();72 }73 void Play()74 {75 AdapterUtilities adapter = new AdapterUtilities();76 adapter.Play();77 }78}

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Program

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1using AdapterUtilitiesPlayground;2{3 static void Main(string[] args)4 {5 Program p = new Program();6 p.DoSomething();7 }8 private void DoSomething()9 {10 Program p = new Program();11 p.DoSomething();12 }13}14using AdapterUtilitiesPlayground;15{16 static void Main(string[] args)17 {18 Program p = new Program();19 p.DoSomething();20 }21 private void DoSomething()22 {23 Program p = new Program();24 p.DoSomething();25 }26}27using AdapterUtilitiesPlayground;28{29 static void Main(string[] args)30 {31 Program p = new Program();32 p.DoSomething();33 }34 private void DoSomething()35 {36 Program p = new Program();37 p.DoSomething();38 }39}40using AdapterUtilitiesPlayground;41{42 static void Main(string[] args)43 {44 Program p = new Program();45 p.DoSomething();46 }47 private void DoSomething()48 {49 Program p = new Program();

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1{2 static void Main( string [] args)3 {4 Program p = new Program();5 p.Run();6 }7 void Run()8 {9 AdapterUtilitiesPlayground.Program p = new AdapterUtilitiesPlayground.Program();10 p.Run();11 }12}13{14 static void Main( string [] args)15 {16 Program p = new Program();17 p.Run();18 }19 void Run()20 {21 AdapterUtilitiesPlayground.Program p = new AdapterUtilitiesPlayground.Program();22 p.Run();23 }24}25{26 static void Main( string [] args)27 {28 Program p = new Program();29 p.Run();30 }31 void Run()32 {33 AdapterUtilitiesPlayground.Program p = new AdapterUtilitiesPlayground.Program();34 p.Run();35 }36}37The following code shows how to use the using statement to import the namespace:38{39 static void Main( string [] args)40 {41 Program p = new Program();42 p.Run();43 }44 void Run()45 {46 AdapterUtilitiesPlayground.Program p = new AdapterUtilitiesPlayground.Program();47 p.Run();48 }49}50In the above code, we have used the using statement to import the namespace. The using statement can be used to import the

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