How to use Interpolation class of FlaUI.Core.Input package

Best FlaUI code snippet using FlaUI.Core.Input.Interpolation

UIElement.cs

Source:UIElement.cs Github

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...699 var duration = TimeSpan.FromMilliseconds(Convert.ToInt32(totalDistance / MovePixelsPerMillisecond));700 var steps = Math.Max(Convert.ToInt32(totalDistance / MovePixelsPerStep), 1); // Make sure to have et least one step701 var interval = TimeSpan.FromMilliseconds(duration.TotalMilliseconds / steps);702 // Execute the movement703 FlaUI.Core.Input.Interpolation.Execute(point => {704 WindowPosition = point;705 }, startPos, endPos, duration, interval, true);706 }707 public void MoveWindowTo(int newX, int newY, int newW, int newH)708 {709 var startPos = WindowRectangle;710 var endPos = new System.Drawing.Rectangle(newX, newY, newW, newH);711 // Break out if there is no positional change712 if (startPos == endPos)713 {714 return;715 }716 var steps = Config.local.move_animation_steps;717 var runtime = Config.local.move_animation_run_time;...

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Interpolation

Using AI Code Generation

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1using FlaUI.Core.Input;2using System;3using System.Windows.Forms;4{5 {6 public Form1()7 {8 InitializeComponent();9 }10 private void Form1_Load(object sender, EventArgs e)11 {12 }13 private void button1_Click(object sender, EventArgs e)14 {15 Interpolation.Interpolate(100, 100, 500, 500, 100, (x, y) =>16 {17 Cursor.Position = new System.Drawing.Point(x, y);18 });19 }20 }21}22using FlaUI.Core.Input;23using System;24using System.Windows.Forms;25{26 {27 public Form1()28 {29 InitializeComponent();30 }31 private void Form1_Load(object sender, EventArgs e)32 {33 }34 private void button1_Click(object sender, EventArgs e)35 {36 Interpolation.Interpolate(100, 100, 500, 500, 100, (x, y) =>37 {38 Cursor.Position = new System.Drawing.Point(x, y);39 });40 }41 }42}43using FlaUI.Core.Input;44using System;45using System.Windows.Forms;46{47 {48 public Form1()49 {50 InitializeComponent();51 }52 private void Form1_Load(object sender, EventArgs e)53 {54 }55 private void button1_Click(object sender, EventArgs e)56 {57 Interpolation.Interpolate(100, 100, 500, 500, 100, (x, y) =>58 {59 Cursor.Position = new System.Drawing.Point(x, y);60 });61 }62 }63}64using FlaUI.Core.Input;65using System;66using System.Windows.Forms;67{68 {69 public Form1()70 {71 InitializeComponent();72 }73 private void Form1_Load(object sender, EventArgs e)74 {75 }76 private void button1_Click(object sender, EventArgs e)77 {78 Interpolation.Interpolate(100, 100

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Interpolation

Using AI Code Generation

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1using FlaUI.Core.Input;2using System;3using System.Windows.Forms;4{5 {6 public Form1()7 {8 InitializeComponent();9 }10 private void Form1_Load(object sender, EventArgs e)11 {12 }13 private void button1_Click(object sender, EventArgs e)14 {15 var x = 100;16 var y = 100;17 var x2 = 800;18 var y2 = 800;19 var duration = 5000;20 var interpolator = new LinearInterpolator();21 var path = new Path(interpolator, new[] { new Point(x, y), new Point(x2, y2) });22 var mouse = new Mouse();23 mouse.MoveTo(path, duration);24 }25 }26}27using FlaUI.Core.Input;28using System;29using System.Windows.Forms;30{31 {32 public Form1()33 {34 InitializeComponent();35 }36 private void Form1_Load(object sender, EventArgs e)37 {38 }39 private void button1_Click(object sender, EventArgs e)40 {41 var x = 100;42 var y = 100;43 var x2 = 800;44 var y2 = 800;45 var duration = 5000;46 var interpolator = new LinearInterpolator();47 var path = new Path(interpolator, new[] { new Point(x, y), new Point(x2, y2) });48 var mouse = new Mouse();49 mouse.MoveTo(path, duration);50 }51 }52}

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Interpolation

Using AI Code Generation

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1using FlaUI.Core.Input;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using System.Windows.Forms;8{9 {10 static void Main(string[] args)11 {12 string path = Environment.CurrentDirectory + "\\path.txt";13 string appPath = System.IO.File.ReadAllText(path);14 FlaUI.Core.Application app = FlaUI.Core.Application.Launch(appPath);15 FlaUI.Core.AutomationElements.Window window = app.GetMainWindow(FlaUI.Core.Timeouts.Default);16 FlaUI.Core.AutomationElements.Button button = window.FindFirstDescendant(FlaUI.Core.Definitions.TreeScope.Descendants, FlaUI.Core.Definitions.ConditionFactory.ByAutomationId("btnClickMe")).AsButton();17 FlaUI.Core.Shapes.Rectangle rectangle = button.BoundingRectangle;18 FlaUI.Core.Shapes.Point point = rectangle.Center;19 Interpolation interpolation = new Interpolation();20 interpolation.MoveMouse(point.X, point.Y);21 interpolation.Click();22 app.Close();23 }24 }25}

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Interpolation

Using AI Code Generation

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1using System;2using System.Threading;3using FlaUI.Core;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.Input;6using FlaUI.Core.Tools;7using FlaUI.UIA3;8{9 {10 static void Main(string[] args)11 {12 var app = FlaUI.Core.Application.Launch("calc.exe");13 var automation = new UIA3Automation();14 Thread.Sleep(2000);15 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByName("Calculator")).AsWindow();16 var button = window.FindFirstChild(cf => cf.ByName("One")).AsButton();17 button.Click();18 var button2 = window.FindFirstChild(cf => cf.ByName("Two")).AsButton();19 button2.Click();20 var button3 = window.FindFirstChild(cf => cf.ByName("Three")).AsButton();21 button3.Click();22 var button4 = window.FindFirstChild(cf => cf.ByName("Four")).AsButton();23 button4.Click();24 var button5 = window.FindFirstChild(cf => cf.ByName("Five")).AsButton();25 button5.Click();26 var button6 = window.FindFirstChild(cf => cf.ByName("Six")).AsButton();27 button6.Click();28 var button7 = window.FindFirstChild(cf => cf.ByName("Seven")).AsButton();

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Interpolation

Using AI Code Generation

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1using System;2using FlaUI.Core.Input;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.AutomationElements.Infrastructure;5using FlaUI.Core.AutomationElements.WindowElements;6{7 {8 public static void Interpolate(AutomationElement element, double x, double y, int duration)9 {10 var elementBounds = element.BoundingRectangle;11 var x1 = elementBounds.Left;12 var y1 = elementBounds.Top;13 var x2 = elementBounds.Right;14 var y2 = elementBounds.Bottom;15 var x3 = x1 + (x2 - x1) * x;16 var y3 = y1 + (y2 - y1) * y;17 var absoluteX = x3 + elementBounds.Left;18 var absoluteY = y3 + elementBounds.Top;19 var mouse = new Mouse();20 mouse.MoveTo(element, x3, y3);21 mouse.LeftButtonDown();22 mouse.LeftButtonUp();23 }24 }25}26using System;27using FlaUI.Core.Input;28using FlaUI.Core.AutomationElements;29using FlaUI.Core.AutomationElements.Infrastructure;30using FlaUI.Core.AutomationElements.WindowElements;31{32 {33 public static void Interpolate(AutomationElement element, double x, double y, int duration)34 {35 var elementBounds = element.BoundingRectangle;36 var x1 = elementBounds.Left;37 var y1 = elementBounds.Top;38 var x2 = elementBounds.Right;39 var y2 = elementBounds.Bottom;40 var x3 = x1 + (x2 - x1) * x;41 var y3 = y1 + (y2 - y1) * y;42 var absoluteX = x3 + elementBounds.Left;43 var absoluteY = y3 + elementBounds.Top;44 var mouse = new Mouse();45 mouse.MoveTo(element, x3, y3);46 mouse.LeftButtonDown();47 mouse.LeftButtonUp();48 }49 }50}51using System;52using FlaUI.Core.Input;53using FlaUI.Core.AutomationElements;54using FlaUI.Core.AutomationElements.Infrastructure;55using FlaUI.Core.AutomationElements.WindowElements;

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Interpolation

Using AI Code Generation

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1using FlaUI.Core.Input;2using FlaUI.Core.WindowsAPI;3using System;4using System.Windows.Forms;5{6 {7 static void Main(string[] args)8 {9 var interpolator = new Interpolation();10 interpolator.MoveMouseTo(200, 200);11 interpolator.MouseClick(MouseButton.Left);12 }13 }14}

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Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.Input;3using FlaUI.Core.WindowsAPI;4using System;5using System.Windows.Forms;6{7 {8 static void Main(string[] args)9 {10 Application.EnableVisualStyles();11 Application.SetCompatibleTextRenderingDefault(false);12 Application.Run(new Form1());13 }14 }15 {16 public Form1()17 {18 InitializeComponent();19 this.MouseMove += Form1_MouseMove;20 }21 private void Form1_MouseMove(object sender, MouseEventArgs e)22 {23 var point = Interpolation.GetPointOnLine(new System.Drawing.Point(0, 0), new System.Drawing.Point(100, 100), e.X);24 Console.WriteLine("X: {0}, Y: {1}", point.X, point.Y);25 }26 }27}

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