How to use SetWindowPosFlags class of FlaUI.Core.WindowsAPI package

Best FlaUI code snippet using FlaUI.Core.WindowsAPI.SetWindowPosFlags

WinFormsOverlayManager.cs

Source:WinFormsOverlayManager.cs Github

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...50 var form = new OverlayRectangleForm { BackColor = gdiColor };51 forms.Add(form);52 // Position the window53 User32.SetWindowPos(form.Handle, new IntPtr(-1), border.X, border.Y,54 border.Width, border.Height, SetWindowPosFlags.SWP_NOACTIVATE);55 // Show the window56 User32.ShowWindow(form.Handle, ShowWindowTypes.SW_SHOWNA);57 }58 Thread.Sleep(durationInMs);59 foreach (var form in forms)60 {61 // Cleanup62 form.Hide();63 form.Close();64 form.Dispose();65 }66 }67 public void Dispose()68 {...

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SetWindowPosFlags

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Runtime.InteropServices;4using System.Windows.Forms;5{6 {7 public Form1()8 {9 InitializeComponent();10 }11 [DllImport("user32.dll")]12 static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, SetWindowPosFlags uFlags);13 private void button1_Click(object sender, EventArgs e)14 {15 SetWindowPos(this.Handle, IntPtr.Zero, 0, 0, 0, 0, SetWindowPosFlags.SWP_NOSIZE | SetWindowPosFlags.SWP_NOMOVE | SetWindowPosFlags.SWP_NOZORDER);16 }17 }18}

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SetWindowPosFlags

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Runtime.InteropServices;4{5 {6 }7}8using FlaUI.Core.WindowsAPI;9using System;10using System.Runtime.InteropServices;11{12 {13 [DllImport("user32.dll")]14 public static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int X, int Y, int cx, int cy, SetWindowPosFlags uFlags);15 }16}17using FlaUI.Core.WindowsAPI;18using System;19using System.Runtime.InteropServices;20{21 {22 [DllImport("user32.dll", SetLastError = true)]23 public static extern IntPtr FindWindow(string lpClassName, string lpWindowName);24 }25}26using FlaUI.Core.WindowsAPI;27using System;28using System.Runtime.InteropServices;29{30 {31 [DllImport("user32.dll")]

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SetWindowPosFlags

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Runtime.InteropServices;4{5 {6 public const uint SWP_NOSIZE = 0x0001;7 public const uint SWP_NOMOVE = 0x0002;8 public const uint SWP_NOZORDER = 0x0004;9 public const uint SWP_NOREDRAW = 0x0008;10 public const uint SWP_NOACTIVATE = 0x0010;11 public const uint SWP_FRAMECHANGED = 0x0020;12 public const uint SWP_SHOWWINDOW = 0x0040;13 public const uint SWP_HIDEWINDOW = 0x0080;14 public const uint SWP_NOCOPYBITS = 0x0100;15 public const uint SWP_NOOWNERZORDER = 0x0200;16 public const uint SWP_NOSENDCHANGING = 0x0400;17 public const uint SWP_DRAWFRAME = SWP_FRAMECHANGED;18 public const uint SWP_NOREPOSITION = SWP_NOOWNERZORDER;19 public const uint SWP_DEFERERASE = 0x2000;20 public const uint SWP_ASYNCWINDOWPOS = 0x4000;21 }22}23using FlaUI.Core.WindowsAPI;24using System;25using System.Runtime.InteropServices;26{27 {28 public const uint SWP_NOSIZE = 0x0001;29 public const uint SWP_NOMOVE = 0x0002;30 public const uint SWP_NOZORDER = 0x0004;31 public const uint SWP_NOREDRAW = 0x0008;32 public const uint SWP_NOACTIVATE = 0x0010;33 public const uint SWP_FRAMECHANGED = 0x0020;34 public const uint SWP_SHOWWINDOW = 0x0040;35 public const uint SWP_HIDEWINDOW = 0x0080;36 public const uint SWP_NOCOPYBITS = 0x0100;37 public const uint SWP_NOOWNERZORDER = 0x0200;

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SetWindowPosFlags

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using System.Windows;8using System.Windows.Interop;9{10 {11 static void Main(string[] args)12 {13 var window = new Window();14 window.Show();15 var helper = new WindowInteropHelper(window);16 var hWnd = helper.Handle;17 SetWindowPosFlags flags = SetWindowPosFlags.SWP_NOMOVE | SetWindowPosFlags.SWP_NOSIZE;18 SetWindowPos(hWnd, IntPtr.Zero, 0, 0, 0, 0, flags);19 }20 [System.Runtime.InteropServices.DllImport("user32.dll")]21 private static extern bool SetWindowPos(IntPtr hWnd, IntPtr hWndInsertAfter, int x, int y, int cx, int cy, SetWindowPosFlags uFlags);22 }23}

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SetWindowPosFlags

Using AI Code Generation

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1using FlaUI.Core.WindowsAPI;2using System;3using System.Windows.Forms;4using FlaUI.Core.AutomationElements;5using FlaUI.Core;6using FlaUI.Core.Definitions;7using FlaUI.Core.WindowsAPI;8using System.Threading;9using System.Diagnostics;10{11 {12 public Form1()13 {14 InitializeComponent();15 }16 private void button1_Click(object sender, EventArgs e)17 {

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SetWindowPosFlags

Using AI Code Generation

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1var window = FlaUI.Core.Application.GetApplication("notepad.exe").GetMainWindow(FlaUI.Core.WindowsAPI.WindowVisualState.Maximized);2window.SetWindowPosition(new FlaUI.Core.WindowsAPI.SetWindowPosFlags(FlaUI.Core.WindowsAPI.SetWindowPosFlags.SWP_NOMOVE | FlaUI.Core.WindowsAPI.SetWindowPosFlags.SWP_NOSIZE));3var window = FlaUI.Core.Application.GetApplication("notepad.exe").GetMainWindow(FlaUI.Core.WindowsAPI.WindowVisualState.Maximized);4window.SetWindowPosition(FlaUI.Core.WindowsAPI.SetWindowPosFlags.SWP_NOMOVE | FlaUI.Core.WindowsAPI.SetWindowPosFlags.SWP_NOSIZE);5var window = FlaUI.Core.Application.GetApplication("notepad.exe").GetMainWindow(FlaUI.Core.WindowsAPI.WindowVisualState.Maximized);6window.SetWindowPosition(FlaUI.Core.WindowsAPI.SetWindowPosFlags.SWP_NOMOVE | FlaUI.Core.WindowsAPI.SetWindowPosFlags.SWP_NOSIZE);7var window = FlaUI.Core.Application.GetApplication("notepad.exe").GetMainWindow(FlaUI.Core.WindowsAPI.WindowVisualState.Maximized);8window.SetWindowPosition(FlaUI.Core.WindowsAPI.SetWindowPosFlags.SWP_NOMOVE | FlaUI.Core.WindowsAPI.SetWindowPosFlags.SWP_NOSIZE);9var window = FlaUI.Core.Application.GetApplication("notepad.exe").GetMainWindow(FlaUI.Core.WindowsAPI.WindowVisualState.Maximized);10window.SetWindowPosition(FlaUI.Core.WindowsAPI.SetWindowPosFlags.SWP_NOMOVE | FlaUI.Core.WindowsAPI.SetWindowPosFlags.SWP_NOSIZE);11var window = FlaUI.Core.Application.GetApplication("notepad.exe").GetMainWindow(FlaUI.Core.WindowsAPI.WindowVisualState.Maximized);12window.SetWindowPosition(FlaUI.Core.WindowsAPI.SetWindowPosFlags.SWP_NOMOVE | FlaUI.Core.WindowsAPI.SetWindowPosFlags.SWP_NOSIZE);

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SetWindowPosFlags

Using AI Code Generation

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1var window = FlaUI.Core.Application.GetWindows().First();2var windowHandle = window.Properties.NativeWindowHandle;3var flags = FlaUI.Core.WindowsAPI.WindowPositionFlags.ShowWindow;4FlaUI.Core.WindowsAPI.SetWindowPos(windowHandle, IntPtr.Zero, 0, 0, 0, 0, flags);5var window = FlaUI.Core.Application.GetWindows().First();6var windowHandle = window.Properties.NativeWindowHandle;7var flags = FlaUI.UIA3.WindowsAPI.SetWindowPosFlags.ShowWindow;8FlaUI.UIA3.WindowsAPI.SetWindowPos(windowHandle, IntPtr.Zero, 0, 0, 0, 0, flags);9var window = FlaUI.Core.Application.GetWindows().First();10var windowHandle = window.Properties.NativeWindowHandle;11var flags = FlaUI.Core.WindowsAPI.WindowPositionFlags.SWP_NOMOVE | FlaUI.Core.WindowsAPI.WindowPositionFlags.SWP_NOSIZE;12FlaUI.Core.WindowsAPI.SetWindowPos(windowHandle, IntPtr.Zero, 0, 0, 0, 0, flags);13var window = FlaUI.Core.Application.GetWindows().First();14var windowHandle = window.Properties.NativeWindowHandle;15var flags = FlaUI.UIA3.WindowsAPI.SetWindowPosFlags.SWP_NOMOVE | FlaUI.UIA3.WindowsAPI.SetWindowPosFlags.SWP_NOSIZE;16FlaUI.UIA3.WindowsAPI.SetWindowPos(windowHandle, IntPtr.Zero, 0, 0, 0, 0, flags);17var window = FlaUI.Core.Application.GetWindows().First();18var windowHandle = window.Properties.NativeWindowHandle;19var flags = FlaUI.Core.WindowsAPI.WindowPositionFlags.SWP_NOMOVE | FlaUI.Core.WindowsAPI.WindowPositionFlags.SWP_NOSIZE | FlaUI.Core.WindowsAPI.WindowPositionFlags.SWP_NOZORDER;20FlaUI.Core.WindowsAPI.SetWindowPos(windowHandle, IntPtr.Zero, 0, 0, 0, 0, flags);

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SetWindowPosFlags

Using AI Code Generation

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1using System;2using FlaUI.Core.WindowsAPI;3using FlaUI.Core.WindowsAPI.Enums;4{5 {6 private readonly uint _value;7 public SetWindowPosFlags()8 {9 _value = 0;10 }11 private SetWindowPosFlags(uint value)12 {13 _value = value;14 }15 public static SetWindowPosFlags NoSize => new SetWindowPosFlags((uint)SWP.NOSIZE);16 public static SetWindowPosFlags NoMove => new SetWindowPosFlags((uint)SWP.NOMOVE);17 public static SetWindowPosFlags NoZOrder => new SetWindowPosFlags((uint)SWP.NOZORDER);18 public static SetWindowPosFlags NoRedraw => new SetWindowPosFlags((uint)SWP.NOREDRAW);19 public static SetWindowPosFlags NoActivate => new SetWindowPosFlags((uint)SWP.NOACTIVATE);20 public static SetWindowPosFlags DrawFrame => new SetWindowPosFlags((uint)SWP.DRAWFRAME);21 public static SetWindowPosFlags ShowWindow => new SetWindowPosFlags((uint)SWP.SHOWWINDOW);22 public static SetWindowPosFlags HideWindow => new SetWindowPosFlags((uint)SWP.HIDEWINDOW);23 public static SetWindowPosFlags NoCopyBits => new SetWindowPosFlags((uint)SWP.NOCOPYBITS);24 public static SetWindowPosFlags NoOwnerZOrder => new SetWindowPosFlags((uint)SWP.NOOWNERZORDER);25 public static SetWindowPosFlags NoSendChanging => new SetWindowPosFlags((uint)SWP.NOSENDCHANGING);26 public static SetWindowPosFlags DeferErase => new SetWindowPosFlags((uint)SWP.DEFERERASE);27 public static SetWindowPosFlags AsyncWindowPos => new SetWindowPosFlags((uint)SWP.ASYNCWINDOWPOS);28 public static implicit operator uint(SetWindowPosFlags flags)29 {30 return flags._value;31 }32 }33}

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