Best FlaUI code snippet using FlaUI.TestUtilities.NUnitProgressLogger
UITestBase.cs
Source:UITestBase.cs
...49 ApplicationType = appType;50 FailedTestsData = @"c:\FailedTestsData";51 _wasTestRun = false;52 Automation = TestUtilities.GetAutomation(automationType);53 Logger.Default = new NUnitProgressLogger();54 }5556 /// <summary>57 /// Setup which starts the application (once per test-class)58 /// </summary>59 [OneTimeSetUp]60 public async Task BaseSetup()61 {62 // Start the recorder63 SystemInfo.RefreshAll();64 var ffmpegPath = await VideoRecorder.DownloadFFMpeg(@"C:\temp");65 _recorder = new VideoRecorder(new VideoRecorderSettings { VideoQuality = 26, ffmpegPath = ffmpegPath, TargetVideoPath = $@"C:\temp\{TestContext.CurrentContext.Test.ClassName}.mp4" }, r =>66 {67 var testName = TestContext.CurrentContext.Test.ClassName + "." + (_testMethodName ?? "[Setup]");
...
CaptureTests.cs
Source:CaptureTests.cs
...33 }34 [Test]35 public void VideoTest()36 {37 Logger.Default = new NUnitProgressLogger();38 Logger.Default.SetLevel(LogLevel.Debug);39 SystemInfo.RefreshAll();40 var recorder = new VideoRecorder(new VideoRecorderSettings { VideoQuality = 26, ffmpegPath = @"C:\Temp\ffmpeg.exe", TargetVideoPath = @"C:\temp\out.mp4" }, r =>41 {42 var img = Capture.Screen(1);43 img.ApplyOverlays(new InfoOverlay(img) { RecordTimeSpan = r.RecordTimeSpan, OverlayStringFormat = @"{rt:hh\:mm\:ss\.fff} / {name} / CPU: {cpu} / RAM: {mem.p.used}/{mem.p.tot} ({mem.p.used.perc})" }, new MouseOverlay(img));44 return img;45 });46 System.Threading.Thread.Sleep(5000);47 recorder.Dispose();48 }49 }50}...
NUnitProgressLogger.cs
Source:NUnitProgressLogger.cs
...4{5 /// <summary>6 /// Implementation of a FlaUI logger which logs to the NUnit progress stream.7 /// </summary>8 public class NUnitProgressLogger : LoggerBase9 {10 /// <inheritdoc />11 protected override void GatedTrace(string message)12 {13 TestContext.Progress.WriteLine($"Trace: {message}");14 }15 /// <inheritdoc />16 protected override void GatedDebug(string message)17 {18 TestContext.Progress.WriteLine($"Debug: {message}");19 }20 /// <inheritdoc />21 protected override void GatedInfo(string message)22 {...
NUnitProgressLogger
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.AutomationElements.Infrastructure;9using FlaUI.Core.Definitions;10using FlaUI.Core.Tools;11using FlaUI.Core.WindowsAPI;12using FlaUI.UIA3;13using NUnit.Framework;14using FlaUI.Core.Input;
NUnitProgressLogger
Using AI Code Generation
1using NUnit.Framework;2using FlaUI.Core;3using FlaUI.Core.Logging;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.Conditions;6using FlaUI.Core.Definitions;7using FlaUI.Core.EventHandlers;8using FlaUI.Core.Input;9using FlaUI.Core.Tools;10using FlaUI.UIA3;11using FlaUI.UIA2;12using FlaUI.UIA3.Patterns;13using FlaUI.UIA3.EventHandlers;14using FlaUI.UIA3.Converters;15using System;16using System.Diagnostics;17using System.Drawing;18using System.Threading;19using System.Threading.Tasks;20using System.Windows.Forms;21using System.Collections.Generic;22using System.IO;23using System.Linq;24using System.Reflection;25using System.Runtime.InteropServices;26using System.Text;27using System.Text.RegularExpressions;28using System.Xml;29using System.Xml.Linq;30using System.Xml.XPath;31using System.Xml.Xsl;32using System.Windows.Automation;33using System.Windows.Automation.Provider;34using System.Windows.Automation.Peers;35using System.Windows.Automation.Text;36using System.Windows.Automation.Text.Patterns;37using System.Windows.Automation.LegacyIAccessiblePatternIdentifiers;38using System.Windows.Automation.Provider;39using System.Windows.Automation;40using System.Windows;41using System.Windows.Interop;42using System.Windows.Media;
NUnitProgressLogger
Using AI Code Generation
1using FlaUI.Core.Logging;2using FlaUI.Core.Tools;3using FlaUI.UIA3;4using NUnit.Framework;5using NUnit.Framework.Interfaces;6using NUnit.Framework.Internal;7using NUnit.Framework.Internal.Execution;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13{14 [AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Class | AttributeTargets.Method)]15 {16 public ActionTargets Targets => ActionTargets.Test;17 public void BeforeTest(ITest test)18 {19 Console.WriteLine("BeforeTest");20 var progressLogger = new ProgressLogger();21 progressLogger.OnProgress += (o, e) => Console.WriteLine(e.Progress);22 Automation.RemoveAllEventHandlers();23 Automation.AddAutomationEventHandler(WindowPattern.WindowOpenedEvent, AutomationElement.RootElement, TreeScope.Subtree, progressLogger.WindowOpenedEventHandler);24 Automation.AddAutomationEventHandler(WindowPattern.WindowClosedEvent, AutomationElement.RootElement, TreeScope.Subtree, progressLogger.WindowClosedEventHandler);25 Automation.AddAutomationEventHandler(InvokePattern.InvokedEvent, AutomationElement.RootElement, TreeScope.Subtree, progressLogger.InvokedEventHandler);26 Automation.AddAutomationEventHandler(SelectionItemPattern.ElementSelectedEvent, AutomationElement.RootElement, TreeScope.Subtree, progressLogger.ElementSelectedEventHandler);27 Automation.AddAutomationEventHandler(SelectionPattern.InvalidatedEvent, AutomationElement.RootElement, TreeScope.Subtree, progressLogger.SelectionInvalidatedEventHandler);28 Automation.AddAutomationEventHandler(TextPattern.TextChangedEvent, AutomationElement.RootElement, TreeScope.Subtree, progressLogger.TextChangedEventHandler);29 Automation.AddAutomationEventHandler(TextPattern.TextSelectionChangedEvent, AutomationElement.RootElement, TreeScope.Subtree, progressLogger.TextSelectionChangedEventHandler);30 Automation.AddAutomationEventHandler(ValuePattern.ValueChangedEvent, AutomationElement.RootElement, TreeScope.Subtree, progressLogger.ValueChangedEventHandler);31 }32 public void AfterTest(ITest test)33 {34 Console.WriteLine("AfterTest");35 Automation.RemoveAllEventHandlers();36 }37 }38}39using FlaUI.Core;40using FlaUI.Core.AutomationElements;41using FlaUI.Core.Conditions;42using FlaUI.Core.Definitions;43using FlaUI.Core.EventHandlers;44using FlaUI.Core.Input;45using FlaUI.Core.Tools;46using FlaUI.UIA3;47using NUnit.Framework;48using NUnit.Framework.Interfaces;
NUnitProgressLogger
Using AI Code Generation
1using FlaUI.Core.Logging;2using FlaUI.Core;3using FlaUI.UIA3;4using NUnit.Framework;5using System;6using System.Diagnostics;7using System.IO;8using System.Linq;9using System.Threading;10using System.Windows.Automation;11using FlaUI.Core.AutomationElements;12using FlaUI.Core.Definitions;13using FlaUI.Core.Tools;14using FlaUI.Core.WindowsAPI;15using FlaUI.UIA3.Tools;16using FlaUI.Core.Input;17{18 {19 static void Main(string[] args)20 {21 var options = new UIA3Options();22 options.LoggerFactory.AddNUnit();23 var automation = new UIA3Automation(options);24 var app = Application.Launch(@"C:\Users\user\Downloads\Calculator.exe");25 var window = app.GetMainWindow(automation);26 var button = window.FindFirstDescendant(cf => cf.ByAutomationId("num2Button")).AsButton();27 button.Click();28 button = window.FindFirstDescendant(cf => cf.ByAutomationId("plusButton")).AsButton();29 button.Click();30 button = window.FindFirstDescendant(cf => cf.ByAutomationId("num2Button")).AsButton();31 button.Click();32 button = window.FindFirstDescendant(cf => cf.ByAutomationId("equalButton")).AsButton();33 button.Click();34 var result = window.FindFirstDescendant(cf => cf.ByAutomationId("CalculatorResults")).AsTextBox();35 Assert.AreEqual("4", result.Text);36 app.Close();37 }38 }39}
NUnitProgressLogger
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.Definitions;9using FlaUI.Core.Tools;10using FlaUI.UIA3;11using FlaUI.UIA3.Patterns;12using FlaUI.UIA3.Tools;13using NUnit.Framework;14using NUnit.Framework.Interfaces;15using NUnit.Framework.Internal;16using NUnit.Framework.Internal.Commands;17using NUnit.Framework.Internal.Execution;18using NUnit.Framework.Internal.Filters;19using NUnit.Framework.Internal.Listeners;20using NUnit.Framework.Internal.WorkItems;21using NUnitProgressLogger;22{23 {24 private int _testCounter;25 private int _testPassed;26 private int _testFailed;27 private int _testSkipped;28 private int _testInconclusive;29 public override void TestStarted(TestName testName)30 {31 _testCounter++;32 Console.WriteLine("Test Started: " + testName.FullName);33 }34 public override void TestFinished(TestResult result)35 {36 if (result.ResultState == ResultState.Success)37 {38 _testPassed++;39 }40 else if (result.ResultState == ResultState.Failure)41 {42 _testFailed++;43 }44 else if (result.ResultState == ResultState.Skipped)45 {46 _testSkipped++;47 }48 else if (result.ResultState == ResultState.Inconclusive)49 {50 _testInconclusive++;51 }52 Console.WriteLine("Test Finished: " + result.FullName);53 Console.WriteLine("Test Result: " + result.ResultState);54 }55 public override void RunFinished(TestResult result)56 {57 Console.WriteLine("Test Run Finished");58 Console.WriteLine("Total Tests: " + _testCounter);59 Console.WriteLine("Passed: " + _testPassed);60 Console.WriteLine("Failed: " + _testFailed);61 Console.WriteLine("Skipped: " + _testSkipped);62 Console.WriteLine("Inconclusive: " + _testInconclusive);63 }64 }65}66using System;67using System.Collections.Generic;68using System.Linq;69using System.Text;70using System.Threading.Tasks;
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