Best FlaUI code snippet using FlaUI.UIA2.Patterns.DragPatternPropertyIds
UIA2PropertyLibrary.cs
Source:UIA2PropertyLibrary.cs
...11 PatternAvailability = new UIA2AutomationElementPatternAvailabilityPropertyIds();12 Element = new UIA2AutomationElementPropertyIds();13 Annotation = new AnnotationPatternPropertyIds();14 Dock = new DockPatternPropertyIds();15 Drag = new DragPatternPropertyIds();16 DropTarget = new DropTargetPatternPropertyIds();17 ExpandCollapse = new ExpandCollapsePatternPropertyIds();18 GridItem = new GridItemPatternPropertyIds();19 Grid = new GridPatternPropertyIds();20 LegacyIAccessible = new LegacyIAccessiblePatternPropertyIds();21 MultipleView = new MultipleViewPatternPropertyIds();22 RangeValue = new RangeValuePatternPropertyIds();23 Scroll = new ScrollPatternPropertyIds();24 SelectionItem = new SelectionItemPatternPropertyIds();25 Selection = new SelectionPatternPropertyIds();26 Selection2 = new Selection2PatternPropertyIds();27 SpreadsheetItem = new SpreadsheetItemPatternPropertyIds();28 Styles = new StylesPatternPropertyIds();29 TableItem = new TableItemPatternPropertyIds();30 Table = new TablePatternPropertyIds();31 Toggle = new TogglePatternPropertyIds();32 Transform2 = new Transform2PatternPropertyIds();33 Transform = new TransformPatternPropertyIds();34 Value = new ValuePatternPropertyIds();35 Window = new WindowPatternPropertyIds();36 }37 public IAutomationElementPatternAvailabilityPropertyIds PatternAvailability { get; }38 public IAutomationElementPropertyIds Element { get; }39 public IAnnotationPatternPropertyIds Annotation { get; }40 public IDockPatternPropertyIds Dock { get; }41 public IDragPatternPropertyIds Drag { get; }42 public IDropTargetPatternPropertyIds DropTarget { get; }43 public IExpandCollapsePatternPropertyIds ExpandCollapse { get; }44 public IGridItemPatternPropertyIds GridItem { get; }45 public IGridPatternPropertyIds Grid { get; }46 public ILegacyIAccessiblePatternPropertyIds LegacyIAccessible { get; }47 public IMultipleViewPatternPropertyIds MultipleView { get; }48 public IRangeValuePatternPropertyIds RangeValue { get; }49 public IScrollPatternPropertyIds Scroll { get; }50 public ISelectionItemPatternPropertyIds SelectionItem { get; }51 public ISelectionPatternPropertyIds Selection { get; }52 public ISelection2PatternPropertyIds Selection2 { get; }53 public ISpreadsheetItemPatternPropertyIds SpreadsheetItem { get; }54 public IStylesPatternPropertyIds Styles { get; }55 public ITableItemPatternPropertyIds TableItem { get; }...
DragPatternPropertyIds
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.Core.Patterns;4using FlaUI.UIA2.Patterns;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 var app = FlaUI.Core.Application.Launch(@"C:\Users\Public\Documents\Syncfusion\Essential Studio\Windows\
DragPatternPropertyIds
Using AI Code Generation
1using FlaUI.UIA2.Patterns;2using FlaUI.Core.Patterns;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.AutomationElements.Infrastructure;5using FlaUI.Core;6using FlaUI.UIA2;7using FlaUI.Core.Input;8using System.Diagnostics;9using System.Windows;10{11 {12 static void Main(string[] args)13 {14 Process process = Process.Start(@"D:\Demo\DragDrop.exe");15 var automation = new UIA2Automation();16 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByAutomationId("DragDrop")).AsWindow();17 window.WaitWhileBusy();18 var drag = window.FindFirstDescendant(cf => cf.ByAutomationId("DragMe")).AsButton();19 var drop = window.FindFirstDescendant(cf => cf.ByAutomationId("DropHere")).AsButton();20 var dragPattern = drag.Patterns.Drag.Pattern;21 var dropPattern = drop.Patterns.DropTarget.Pattern;22 var dropTargetEffect = drop.Patterns.DropTarget.Properties.DropTargetEffect;23 var dropEffect = dropPattern.CurrentDropTargetEffect;24 var dragEffect = dragPattern.CurrentDropEffect;25 var dropEffectValue = dropTargetEffect.Value;26 dragPattern.Drag(drag.GetClickablePoint(), drop.GetClickablePoint());27 Console.WriteLine("DropEffect is "
DragPatternPropertyIds
Using AI Code Generation
1using FlaUI.UIA2.Patterns;2using FlaUI.Core.Patterns;3using FlaUI.Core.Definitions;4using FlaUI.Core.Patterns;5using FlaUI.Core.Definitions;6using FlaUI.Core.AutomationElements;7using FlaUI.Core.AutomationElements.Infrastructure;8using FlaUI.Core.AutomationElements.WindowElements;9using FlaUI.Core.AutomationElements.MenuItems;10using FlaUI.Core.Input;11using FlaUI.Core.WindowsAPI;
DragPatternPropertyIds
Using AI Code Generation
1using FlaUI.UIA2.Patterns;2using FlaUI.Core.Patterns;3using FlaUI.Core.Patterns;4using FlaUI.Core.AutomationElements.PatternElements;5using FlaUI.Core.AutomationElements.PatternElements;6using FlaUI.Core.Definitions;7using FlaUI.Core.Definitions;8using FlaUI.Core.EventHandlers;9using FlaUI.Core.EventHandlers;10using FlaUI.Core.Input;11using FlaUI.Core.Input;12using FlaUI.Core.Tools;13using FlaUI.Core.Tools;14using FlaUI.Core.WindowsAPI;15using FlaUI.Core.WindowsAPI;16using FlaUI.Core.WindowsAPI.Enums;17using FlaUI.Core.WindowsAPI.Enums;18using FlaUI.Core.WindowsAPI.Structs;19using FlaUI.Core.WindowsAPI.Structs;20using FlaUI.Core.WindowsAPI.Types;21using FlaUI.Core.WindowsAPI.Types;
DragPatternPropertyIds
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.UIA2.Patterns;5using System;6using System.Windows;7using System.Windows.Controls;8using System.Windows.Input;9using System.Windows.Media;10{11 {12 public MainWindow()13 {14 InitializeComponent();15 }16 private void Button_Click(object sender, RoutedEventArgs e)17 {18 Button button = sender as Button;19 AutomationElement element = button.AsAutomationElement();20 DragPattern dragPattern = element.Patterns.Drag.Pattern;21 dragPattern.DragStart(0, 0);22 dragPattern.DragContinue(50, 50);23 dragPattern.DragComplete(100, 100);24 }25 }26}
DragPatternPropertyIds
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.UIA2.Patterns;5using FlaUI.UIA2.Patterns.Infrastructure;6using System.Windows.Automation;7{8 {9 public static readonly PropertyId DropEffectProperty = AutomationProperty.Register(AutomationIdentifierConstants.Patterns.DragPattern.DropEffectProperty, "DropEffect", AutomationElementIdentifiers.PatternInterfaceProperty);10 public static readonly PropertyId DropEffectsProperty = AutomationProperty.Register(AutomationIdentifierConstants.Patterns.DragPattern.DropEffectsProperty, "DropEffects", AutomationElementIdentifiers.PatternInterfaceProperty);11 public static readonly PropertyId GrabbedItemsProperty = AutomationProperty.Register(AutomationIdentifierConstants.Patterns.DragPattern.GrabbedItemsProperty, "GrabbedItems", AutomationElementIdentifiers.PatternInterfaceProperty);12 public static readonly PropertyId IsGrabbedProperty = AutomationProperty.Register(AutomationIdentifierConstants.Patterns.DragPattern.IsGrabbedProperty, "IsGrabbed", AutomationElementIdentifiers.PatternInterfaceProperty);13 }14}15using FlaUI.Core.AutomationElements;16using FlaUI.Core.AutomationElements.Infrastructure;17using FlaUI.Core.Definitions;18using FlaUI.UIA2.Patterns;19using FlaUI.UIA2.Patterns.Infrastructure;20using System.Windows.Automation;21{22 {23 public static readonly PropertyId DropEffectProperty = AutomationProperty.Register(AutomationIdentifierConstants.Patterns.DragPattern.DropEffectProperty, "DropEffect", AutomationElementIdentifiers.PatternInterfaceProperty);24 public static readonly PropertyId DropEffectsProperty = AutomationProperty.Register(AutomationIdentifierConstants.Patterns.DragPattern.DropEffectsProperty, "DropEffects", AutomationElementIdentifiers.PatternInterfaceProperty);25 public static readonly PropertyId GrabbedItemsProperty = AutomationProperty.Register(AutomationIdentifierConstants.Patterns.DragPattern.GrabbedItemsProperty, "GrabbedItems", AutomationElementIdentifiers.PatternInterfaceProperty);26 public static readonly PropertyId IsGrabbedProperty = AutomationProperty.Register(AutomationIdentifierConstants.Patterns.DragPattern.IsGrabbedProperty, "IsGrabbed", AutomationElementIdentifiers.PatternInterfaceProperty);27 }28}
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