Best FlaUI code snippet using FlaUI.UIA2.Patterns.SynchronizedInputPattern
SynchronizedInputPattern.cs
Source:SynchronizedInputPattern.cs
...8using FlaUI.Core.Patterns;9namespace FlaUI.UIA2.Patterns10{11#if !NET3512 public class SynchronizedInputPattern : SynchronizedInputPatternBase<UIA.SynchronizedInputPattern>13 {14 public static readonly PatternId Pattern = PatternId.Register(AutomationType.UIA2, UIA.SynchronizedInputPattern.Pattern.Id, "SynchronizedInput", AutomationObjectIds.IsSynchronizedInputPatternAvailableProperty);15 public static readonly EventId DiscardedEvent = EventId.Register(AutomationType.UIA2, UIA.SynchronizedInputPattern.InputDiscardedEvent.Id, "Discarded");16 public static readonly EventId ReachedOtherElementEvent = EventId.Register(AutomationType.UIA2, UIA.SynchronizedInputPattern.InputReachedOtherElementEvent.Id, "ReachedOtherElement");17 public static readonly EventId ReachedTargetEvent = EventId.Register(AutomationType.UIA2, UIA.SynchronizedInputPattern.InputReachedTargetEvent.Id, "ReachedTarget");18 public SynchronizedInputPattern(FrameworkAutomationElementBase frameworkAutomationElement, UIA.SynchronizedInputPattern nativePattern) : base(frameworkAutomationElement, nativePattern)19 {20 }21 22 public override void Cancel()23 {24 NativePattern.Cancel();25 }26 public override void StartListening(SynchronizedInputType inputType)27 {28 NativePattern.StartListening((UIA.SynchronizedInputType)inputType);29 }30 }31 public class SynchronizedInputPatternEventIds : ISynchronizedInputPatternEventIds32 {33 public EventId DiscardedEvent => SynchronizedInputPattern.DiscardedEvent;34 public EventId ReachedOtherElementEvent => SynchronizedInputPattern.ReachedOtherElementEvent;35 public EventId ReachedTargetEvent => SynchronizedInputPattern.ReachedTargetEvent;36 }37#else38 public class SynchronizedInputPatternEventIds : ISynchronizedInputPatternEventIds39 {40 public EventId DiscardedEvent => EventId.NotSupportedByFramework;41 public EventId ReachedOtherElementEvent => EventId.NotSupportedByFramework;42 public EventId ReachedTargetEvent => EventId.NotSupportedByFramework;43 }44#endif45}...
SynchronizedInputPattern
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.Conditions;9using FlaUI.Core.Definitions;10using FlaUI.Core.Input;11using FlaUI.Core.WindowsAPI;12using FlaUI.UIA2;13using FlaUI.UIA2.Patterns;14{15 {16 static void Main(string[] args)17 {18 var app = FlaUI.Core.Application.Launch("notepad.exe");19 var automation = new UIA2Automation();20 var window = app.GetMainWindow(automation);21 var edit = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit));22 var synchronizedInputPattern = edit.Patterns.SynchronizedInput.Pattern;23 synchronizedInputPattern.StartListening(SynchronizedInputType.LeftMouseUp);24 Mouse.LeftDoubleClick(edit.GetClickablePoint());25 synchronizedInputPattern.Cancel();26 synchronizedInputPattern.StopListening();27 window.Close();28 }29 }30}
SynchronizedInputPattern
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Input;5using FlaUI.Core.Tools;6using FlaUI.UIA2;7using FlaUI.UIA2.Patterns;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13{14 {15 static void Main(string[] args)16 {17 Application app = Application.Launch("notepad.exe");18 var automation = new UIA2Automation();19 var window = Retry.WhileNull(() => automation.GetDesktop().FindFirstChild(cf => cf.ByProcessId(app.ProcessId)), TimeSpan.FromSeconds(2));20 var textBox = window.FindFirstChild(cf => cf.ByName("Text Editor"));21 var synchronizedInputPattern = textBox.Patterns.SynchronizedInput.Pattern;22 synchronizedInputPattern.SetText("Hello World");23 app.Close();24 }25 }26}
SynchronizedInputPattern
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.Core.Input;5using FlaUI.Core.Tools;6using FlaUI.UIA2.Patterns;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12{13 {14 static void Main(string[] args)15 {16 using (var automation = new UIA3Automation())17 {18 var app = FlaUI.Core.Application.Launch("notepad.exe");19 Retry.WhileException(() => app.GetMainWindow(automation), TimeSpan.FromSeconds(10));20 var mainWindow = app.GetMainWindow(automation);21 var textBox = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();22 textBox.Enter("Hello World!");23 Console.WriteLine("Press any key to close the application");24 Console.ReadKey();25 app.Close();26 }27 }28 }29}30using FlaUI.Core.AutomationElements;31using FlaUI.Core.AutomationElements.Infrastructure;32using FlaUI.Core.Definitions;33using FlaUI.Core.Input;34using FlaUI.Core.Tools;35using FlaUI.UIA2.Patterns;36using System;37using System.Collections.Generic;38using System.Linq;39using System.Text;40using System.Threading.Tasks;41{42 {43 static void Main(string[] args)44 {45 using (var automation = new UIA3Automation())46 {47 var app = FlaUI.Core.Application.Launch("notepad.exe");48 Retry.WhileException(() => app.GetMainWindow(automation), TimeSpan.FromSeconds(10));49 var mainWindow = app.GetMainWindow(automation);50 var textBox = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();51 textBox.Enter("Hello World!");52 Console.WriteLine("Press any key to close
SynchronizedInputPattern
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.Core.Input;4using FlaUI.Core.WindowsAPI;5using FlaUI.UIA2.Patterns;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 var automation = FlaUI.Core.Automation.AutomationFactory.GetAutomation();16 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByName("Untitled - Notepad").And(cf.ByControlType(ControlType.Window))).AsWindow();17 window.Focus();18 var textEditor = window.FindFirstChild(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();19 textEditor.Focus();
SynchronizedInputPattern
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Input;4using FlaUI.UIA2.Patterns;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 var app = Application.Launch(@"C:\Windows\System32\notepad.exe");15 var mainWindow = app.GetMainWindow(new NullLogger());16 var textBox = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("15")).AsTextBox();17 var synchronizedInputPattern = textBox.Patterns.SynchronizedInput.Pattern;18 synchronizedInputPattern.StartListening(SynchronizedInputType.KeyDownAndUp);19 Keyboard.Type("Hello World");20 synchronizedInputPattern.Cancel();21 Console.ReadLine();22 }23 }24}
SynchronizedInputPattern
Using AI Code Generation
1using System;2using FlaUI.Core;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.Definitions;5using FlaUI.Core.Input;6using FlaUI.UIA2;7{8 {9 static void Main(string[] args)10 {11 var application = Application.Launch("notepad.exe");12 var automation = new UIA2Automation();13 var mainWindow = application.GetMainWindow(automation);14 var textArea = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();15 textArea.Enter("Hello World!");16 textArea.Enter("
SynchronizedInputPattern
Using AI Code Generation
1using FlaUI.UIA2.Patterns;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Patterns;4using FlaUI.Core.Definitions;5using FlaUI.Core;6using FlaUI.Core.Input;7using FlaUI.Core.WindowsAPI;8using FlaUI.Core.Tools;9using System;10{11 {12 public static readonly PatternId Pattern = PatternId.Register(AutomationType.UIA2, UIA_PatternIds.SynchronizedInput, "SynchronizedInput");13 public static readonly PropertyId IsSynchronizedInputPatternAvailableProperty = PropertyId.Register(AutomationType.UIA2, UIA_PropertyIds.IsSynchronizedInputPatternAvailablePropertyId, "IsSynchronizedInputPatternAvailable");14 public SynchronizedInputPattern(AutomationObjectBase automationObject, Interop.UIAutomationClient.IUIAutomationSynchronizedInputPattern nativePattern) : base(automationObject, nativePattern)15 {16 }17 IUIAutomationSynchronizedInputPattern NativePattern => (IUIAutomationSynchronizedInputPattern)NativePatternBase;18 public void Cancel()19 {20 ComCallWrapper.Call(() => NativePattern.Cancel());21 }22 public void StartListening(SynchronizedInputType inputType)23 {24 ComCallWrapper.Call(() => NativePattern.StartListening((Interop.UIAutomationClient.SynchronizedInputType)inputType));25 }26 protected override SynchronizedInputPatternInformation CreateInformation(bool cached)27 {28 return new SynchronizedInputPatternInformation(AutomationObject, cached);29 }30 }31 {32 public SynchronizedInputPatternInformation(AutomationObjectBase automationObject, bool cached) : base(automationObject, cached)33 {34 }35 public bool IsSynchronizedInputPatternAvailable => Get<bool>(SynchronizedInputPattern.IsSynchronizedInputPatternAvailableProperty);36 }37 {38 void Cancel();39 void StartListening(SynchronizedInputType inputType);40 }41 {42 }43}
SynchronizedInputPattern
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.UIA2.Patterns;4using System;5using System.Diagnostics;6using System.Windows.Forms;7{8 {9 static void Main(string[] args)10 {11 Process notepad = Process.Start("notepad.exe");12 notepad.WaitForInputIdle();13 var automation = FlaUI.Core.Automation.AutomationFactory.GetAutomation();14 var notepadWindow = automation.GetDesktop().FindFirstChild(cf => cf.ByName("Untitled - Notepad")).AsWindow();15 var notepadEdit = notepadWindow.FindFirstChild(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();16 notepadEdit.Text = "Sample Text";17 var syncInputPattern = notepadEdit.Patterns.SynchronizedInput.Pattern;18 var textRange = syncInputPattern.CreateTextRange(0, 5);19 textRange.Select();20 textRange.Copy();21 textRange.Paste();22 Console.WriteLine("Press any key to continue...");23 Console.ReadKey();24 notepadWindow.Close();25 }26 }27}
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