How to use SynchronizedInputPatternEventIds class of FlaUI.UIA2.Patterns package

Best FlaUI code snippet using FlaUI.UIA2.Patterns.SynchronizedInputPatternEventIds

SynchronizedInputPattern.cs

Source:SynchronizedInputPattern.cs Github

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...27 {28 NativePattern.StartListening((UIA.SynchronizedInputType)inputType);29 }30 }31 public class SynchronizedInputPatternEventIds : ISynchronizedInputPatternEventIds32 {33 public EventId DiscardedEvent => SynchronizedInputPattern.DiscardedEvent;34 public EventId ReachedOtherElementEvent => SynchronizedInputPattern.ReachedOtherElementEvent;35 public EventId ReachedTargetEvent => SynchronizedInputPattern.ReachedTargetEvent;36 }37#else38 public class SynchronizedInputPatternEventIds : ISynchronizedInputPatternEventIds39 {40 public EventId DiscardedEvent => EventId.NotSupportedByFramework;41 public EventId ReachedOtherElementEvent => EventId.NotSupportedByFramework;42 public EventId ReachedTargetEvent => EventId.NotSupportedByFramework;43 }44#endif45}...

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SynchronizedInputPatternEventIds

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Input;5using FlaUI.Core.WindowsAPI;6using FlaUI.UIA2;7using FlaUI.UIA2.Patterns;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13{14 {15 static void Main(string[] args)16 {17 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");18 var automation = new UIA2Automation();19 var window = app.GetMainWindow(automation);20 var button = window.FindFirstDescendant(cf => cf.ByAutomationId("num1Button"));21 button.Click();22 app.Close();23 var inputPattern = button.Patterns.SynchronizedInputPattern;24 var eventIds = inputPattern.EventIds;25 var eventNames = eventIds.Select(x => automation.EventLibrary.GetEventName(x));26 foreach (var eventName in eventNames)27 {28 Console.WriteLine(eventName);29 }30 Console.ReadLine();31 }32 }33}

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SynchronizedInputPatternEventIds

Using AI Code Generation

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1using FlaUI.UIA2.Patterns;2using FlaUI.Core.Patterns;3using FlaUI.Core.AutomationElements.PatternElements;4using FlaUI.Core.Definitions;5using FlaUI.Core.EventHandlers;6using FlaUI.Core.Patterns.Infrastructure;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.AutomationElements.Infrastructure;9using FlaUI.Core.AutomationElements.PatternElements;10using FlaUI.Core.Conditions;11using FlaUI.Core.Tools;12using FlaUI.Core.WindowsAPI;13using FlaUI.Core;14using FlaUI.UIA2;15using FlaUI.UIA3;16using FlaUI.UIA3.Converters;17using FlaUI.UIA3.Converters.Wrappers;18using FlaUI.UIA3.Converters.Wrappers;

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SynchronizedInputPatternEventIds

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Input;4using FlaUI.Core.WindowsAPI;5using FlaUI.UIA2;6using FlaUI.UIA2.Patterns;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12{13 {14 static void Main(string[] args)15 {16 var app = FlaUI.Core.Application.Launch("notepad.exe");17 var window = app.GetMainWindow(new UIA2PropertyLibrary());18 var edit = window.FindFirstDescendant(cf => cf.ByName("Edit").And(cf.ByControlType(FlaUI.Core.Definitions.ControlType.Edit)));19 var synchronizedInputPattern = edit.Patterns.SynchronizedInput.PatternOrDefault;20 if (synchronizedInputPattern != null)21 {22 synchronizedInputPattern.SendString("FlaUI");23 }24 }25 }26}27using FlaUI.Core;28using FlaUI.Core.AutomationElements;29using FlaUI.Core.Input;30using FlaUI.Core.WindowsAPI;31using FlaUI.UIA2;32using FlaUI.UIA2.Patterns;33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38{39 {40 static void Main(string[] args)41 {42 var app = FlaUI.Core.Application.Launch("notepad.exe");43 var window = app.GetMainWindow(new UIA2PropertyLibrary());44 var synchronizedInputPattern = window.Patterns.SynchronizedInput.PatternOrDefault;45 if (synchronizedInputPattern != null)46 {47 synchronizedInputPattern.SendString("FlaUI");48 }49 }50 }51}

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SynchronizedInputPatternEventIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.Core.Identifiers;5using FlaUI.Core.Patterns;6using FlaUI.UIA2.Converters;7using FlaUI.UIA2.Identifiers;8using UIA = interop.UIAutomationCore;9{10 {11 public static readonly PatternId Pattern = PatternId.Register(AutomationType.UIA2, UIA.UIA_PatternIds.UIA_SynchronizedInputPatternId, "SynchronizedInput", AutomationObjectIds.IsSynchronizedInputPatternAvailableProperty);12 public static readonly PropertyId IsSynchronizedInputPatternAvailableProperty = PropertyId.Register(AutomationType.UIA2, UIA.UIA_PropertyIds.UIA_SynchronizedInputPatternAvailablePropertyId, "IsSynchronizedInputPatternAvailable");13 public SynchronizedInputPattern(AutomationObjectBase automationObject, UIA.IUIAutomationSynchronizedInputPattern nativePattern) : base(automationObject, nativePattern)14 {15 }16 IUIAutomationSynchronizedInputPattern NativePattern => (IUIAutomationSynchronizedInputPattern)NativePatternBase;17 protected override SynchronizedInputPatternInformation CreateInformation(bool cached)18 {19 return new SynchronizedInputPatternInformation(AutomationObject, cached);20 }21 }22 {23 public SynchronizedInputPatternInformation(AutomationObjectBase automationObject, bool cached) : base(automationObject, cached)24 {25 }26 public bool IsSynchronizedInputPatternAvailable => Get<bool>(SynchronizedInputPattern.IsSynchronizedInputPatternAvailableProperty);27 }28 {29 public static readonly EventId InputReachedTargetEvent = Register(AutomationType.UIA2, UIA.UIA_EventIds.UIA_SynchronizedInputPatternOnInputReachedTargetEventId, "InputReachedTarget");30 public static readonly EventId InputReachedOtherElementEvent = Register(AutomationType.UIA2, UIA.UIA_EventIds.UIA_SynchronizedInputPatternOnInputReachedOtherElementEventId, "InputReachedOtherElement");31 public static readonly EventId InputDiscardedEvent = Register(AutomationType.UIA2, UIA.UIA_EventIds

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SynchronizedInputPatternEventIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.Core.Input;4using FlaUI.UIA2.Patterns;5using FlaUI.UIA3.Patterns;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 public static SynchronizedInputPatternEventIds EventIds(this AutomationObjectBase automationObject)14 {15 if (automationObject is UIA2AutomationObject)16 {17 return new UIA2.Patterns.SynchronizedInputPatternEventIds();18 }19 if (automationObject is UIA3AutomationObject)20 {21 return new UIA3.Patterns.SynchronizedInputPatternEventIds();22 }23 throw new NotSupportedException();24 }25 public static SynchronizedInputPatternEventIds EventIds(this AutomationElement automationElement)26 {27 return EventIds(automationElement.Automation);28 }29 public static SynchronizedInputPattern SynchronizedInputPattern(this AutomationObjectBase automationObject)30 {31 if (automationObject is UIA2AutomationObject)32 {33 return new UIA2.Patterns.SynchronizedInputPattern((UIA2Automation)automationObject);34 }35 if (automationObject is UIA3AutomationObject)36 {37 return new UIA3.Patterns.SynchronizedInputPattern((UIA3Automation)automationObject);38 }39 throw new NotSupportedException();40 }41 public static SynchronizedInputPattern SynchronizedInputPattern(this AutomationElement automationElement)42 {43 return SynchronizedInputPattern(automationElement.Automation);44 }45 public static bool CanCancel(this SynchronizedInputPattern synchronizedInputPattern)46 {47 return synchronizedInputPattern.Automation.PropertyLibrary.CanCancel;48 }49 public static void Cancel(this SynchronizedInputPattern synchronizedInputPattern)50 {51 synchronizedInputPattern.Cancel();52 }53 public static void StartListening(this SynchronizedInputPattern synchronizedInputPattern, SynchronizedInputType inputType)54 {55 synchronizedInputPattern.StartListening(inputType);56 }57 public static void Cancel(this SynchronizedInputPattern synchronizedInputPattern, SynchronizedInputType inputType)58 {59 synchronizedInputPattern.Cancel(inputType);60 }61 }62}63using FlaUI.Core.AutomationElements;64using FlaUI.Core.Definitions;

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SynchronizedInputPatternEventIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements.Infrastructure;2using FlaUI.UIA2.Patterns;3using FlaUI.Core.Patterns;4using System.Windows.Automation;5using FlaUI.Core;6using FlaUI.Core.Input;7using FlaUI.Core.WindowsAPI;8using FlaUI.Core.Definitions;9{10 {11 public EventId InputReachedTargetEvent => SynchronizedInputPattern.InputReachedTargetEvent;12 public EventId InputReachedOtherElementEvent => SynchronizedInputPattern.InputReachedOtherElementEvent;13 public EventId InputDiscardedEvent => SynchronizedInputPattern.InputDiscardedEvent;14 }15}16using FlaUI.Core;17using FlaUI.Core.AutomationElements.Infrastructure;18using FlaUI.Core.AutomationElements.PatternElements;19using FlaUI.Core.Definitions;20using FlaUI.Core.Patterns;21using FlaUI.UIA2.Converters;22using UIA = System.Windows.Automation;23{24 {25 public static readonly PatternId Pattern = PatternId.Register(AutomationType.UIA2, UIA.SynchronizedInputPattern.Pattern.Id, "SynchronizedInput");26 public static readonly EventId InputReachedTargetEvent = EventId.Register(AutomationType.UIA2, UIA.SynchronizedInputPattern.InputReachedTargetEvent.Id, "InputReachedTarget");27 public static readonly EventId InputReachedOtherElementEvent = EventId.Register(AutomationType.UIA2, UIA.SynchronizedInputPattern.InputReachedOtherElementEvent.Id, "InputReachedOtherElement");28 public static readonly EventId InputDiscardedEvent = EventId.Register(AutomationType.UIA2, UIA.SynchronizedInputPattern.InputDiscardedEvent.Id, "InputDiscarded");29 public SynchronizedInputPattern(FrameworkAutomationElementBase frameworkAutomationElement, UIA.SynchronizedInputPattern nativePattern) : base(frameworkAutomationElement, nativePattern)30 {31 }32 public void Cancel()33 {34 ComCallWrapper.Call(() => NativePattern.Cancel());35 }36 public void StartListening(UIA.SynchronizedInputType inputType)37 {38 ComCallWrapper.Call(() => NativePattern.StartListening(inputType));39 }40 public ISynchronizedInputPatternProperties Properties => Automation.PropertyLibrary.SynchronizedInput;

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SynchronizedInputPatternEventIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Patterns;4using FlaUI.UIA2.Patterns;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 var app = FlaUI.Core.Application.Launch("notepad.exe");15 var automation = FlaUI.Core.Automation.AutomationFactory.GetAutomation();16 var window = app.GetMainWindow(automation);17 window.WaitWhileBusy();18 var synchronizedInputPattern = window.Patterns.SynchronizedInput.Pattern;19 synchronizedInputPattern.Cancel();20 synchronizedInputPattern.StartListening(SynchronizedInputType.LeftMouseDown);21 synchronizedInputPattern.StopListening(SynchronizedInputType.LeftMouseDown);22 app.Close();23 }24 }25}26using FlaUI.Core.AutomationElements;27using FlaUI.Core.AutomationElements.Infrastructure;28using FlaUI.Core.Patterns;29using FlaUI.UIA2.Patterns;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 var app = FlaUI.Core.Application.Launch("notepad.exe");40 var automation = FlaUI.Core.Automation.AutomationFactory.GetAutomation();41 var window = app.GetMainWindow(automation);42 window.WaitWhileBusy();43 var synchronizedInputPattern = window.Patterns.SynchronizedInput.Pattern;

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