How to use TextEditPatternEventIdIds class of FlaUI.UIA2.Patterns package

Best FlaUI code snippet using FlaUI.UIA2.Patterns.TextEditPatternEventIdIds

UIA2EventLibrary.cs

Source:UIA2EventLibrary.cs Github

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...14 Invoke = new InvokePatternEventIds();15 SelectionItem = new SelectionItemPatternEventIds();16 Selection = new SelectionPatternEventIds();17 SynchronizedInput = new SynchronizedInputPatternEventIds();18 TextEdit = new TextEditPatternEventIdIds();19 Text = new TextPatternEventIds();20 Window = new WindowPatternEventIds();21 }22 public IAutomationElementEventIds Element { get; }23 public IDragPatternEventIds Drag { get; }24 public IDropTargetPatternEventIds DropTarget { get; }25 public IInvokePatternEventIds Invoke { get; }26 public ISelectionItemPatternEventIds SelectionItem { get; }27 public ISelectionPatternEventIds Selection { get; }28 public ISynchronizedInputPatternEventIds SynchronizedInput { get; }29 public ITextEditPatternEventIds TextEdit { get; }30 public ITextPatternEventIds Text { get; }31 public IWindowPatternEventIds Window { get; }32 }...

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TextEditPatternEventIdIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.Core.EventHandlers;5using FlaUI.Core.Identifiers;6using FlaUI.Core.Patterns;7using FlaUI.UIA2.EventHandlers;8using FlaUI.UIA2.Identifiers;9using UIA = Interop.UIAutomationClient;10{11 {12 public EventId TextChangedEvent => TextEditPattern.TextChangedEvent;13 public EventId TextSelectionChangedEvent => TextEditPattern.TextSelectionChangedEvent;14 }15 {16 public static readonly PatternId Pattern = PatternId.Register(AutomationType.UIA2, UIA.UIA_PatternIds.UIA_TextEditPatternId, "TextEdit", AutomationObjectIds.IsTextEditPatternAvailableProperty);17 public static readonly EventId TextChangedEvent = EventId.Register(AutomationType.UIA2, UIA.UIA_EventIds.UIA_TextEditTextChangedEventId, "TextChanged");18 public static readonly EventId TextSelectionChangedEvent = EventId.Register(AutomationType.UIA2, UIA.UIA_EventIds.UIA_TextEdit_TextSelectionChangedEventId, "TextSelectionChanged");19 public TextEditPattern(BasicAutomationElementBase basicAutomationElement, UIA.IUIAutomationTextEditPattern nativePattern) : base(basicAutomationElement, nativePattern)20 {21 }22 ITextEditPatternInformation IPatternWithInformation<ITextEditPatternInformation>.Cached => Cached;23 ITextEditPatternInformation IPatternWithInformation<ITextEditPatternInformation>.Current => Current;24 protected override TextEditPatternInformation CreateInformation(bool cached)25 {26 return new TextEditPatternInformation(BasicAutomationElement, cached);27 }28 public ITextEditPatternEventIds EventIds => Automation.EventLibrary.TextEdit;29 public AutomationEventHandler TextChangedEventAction { get; set; }30 public AutomationEventHandler TextSelectionChangedEventAction { get; set; }31 public void AddTextChangedEvent(AutomationEventHandler eventHandler)32 {33 BasicAutomationElement.AddAutomationEventHandler(TextChangedEvent, eventHandler);34 }35 public void RemoveTextChangedEvent(AutomationEventHandler eventHandler)36 {37 BasicAutomationElement.RemoveAutomationEventHandler(TextChangedEvent, eventHandler);38 }

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TextEditPatternEventIdIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.Core.EventHandlers;5using FlaUI.Core.Identifiers;6using FlaUI.Core.Patterns;7using FlaUI.Core.Tools;8using FlaUI.UIA2.Converters;9using FlaUI.UIA2.Patterns;10using UIAutomationClient;11{12 {13 public EventId TextChangedEvent => TextEditPattern.TextChangedEvent;14 public EventId TextSelectionChangedEvent => TextEditPattern.TextSelectionChangedEvent;15 }16}17using FlaUI.Core.AutomationElements;18using FlaUI.Core.AutomationElements.Infrastructure;19using FlaUI.Core.Definitions;20using FlaUI.Core.EventHandlers;21using FlaUI.Core.Identifiers;22using FlaUI.Core.Patterns;23using FlaUI.Core.Tools;24using FlaUI.UIA2.Converters;25using FlaUI.UIA2.EventHandlers;26using FlaUI.UIA2.Patterns;27using UIAutomationClient;28{29 {30 public EventId TextChangedEvent => TextEditPattern.TextChangedEvent;31 public EventId TextSelectionChangedEvent => TextEditPattern.TextSelectionChangedEvent;32 }33}34using FlaUI.Core.AutomationElements;35using FlaUI.Core.AutomationElements.Infrastructure;36using FlaUI.Core.Definitions;37using FlaUI.Core.EventHandlers;38using FlaUI.Core.Identifiers;39using FlaUI.Core.Patterns;40using FlaUI.Core.Tools;41using FlaUI.UIA2.Converters;42using FlaUI.UIA2.EventHandlers;43using FlaUI.UIA2.Patterns;44using UIAutomationClient;45{46 {47 public EventId TextChangedEvent => TextEditPattern.TextChangedEvent;48 public EventId TextSelectionChangedEvent => TextEditPattern.TextSelectionChangedEvent;49 }50}

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TextEditPatternEventIdIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.Core.EventHandlers;5using FlaUI.Core.Identifiers;6using FlaUI.Core.Patterns;7using FlaUI.Core.Tools;8using FlaUI.UIA2.EventHandlers;9using FlaUI.UIA2.Identifiers;10using UIA = interop.UIAutomationCore;11{12 {13 public EventId TextChangedEvent => TextEditPattern.TextChangedEvent;14 }15 {16 public static readonly PatternId Pattern = PatternId.Register(AutomationType.UIA2, UIA.UIA_PatternIds.UIA_TextEditPatternId, "TextEdit", AutomationObjectIds.IsTextEditPatternAvailableProperty);17 public static readonly EventId TextChangedEvent = EventId.Register(AutomationType.UIA2, UIA.UIA_EventIds.UIA_TextEditTextChangedEventId, "TextChanged");18 public static readonly TextEditPatternEventIds EventIds = new TextEditPatternEventIds();19 public TextEditPattern(FrameworkAutomationElementBase frameworkAutomationElement, UIA.IUIAutomationTextEditPattern nativePattern) : base(frameworkAutomationElement, nativePattern)20 {21 Properties = new TextEditPatternProperties();22 }23 ITextEditPatternInformation IPatternWithInformation<ITextEditPatternInformation>.Cached => Cached;24 ITextEditPatternInformation IPatternWithInformation<ITextEditPatternInformation>.Current => Current;25 public ITextEditPatternProperties Properties { get; }26 protected override ITextEditPatternInformation CreateInformation(bool cached)27 {28 return new TextEditPatternInformation(Automation, NativePattern, cached);29 }30 private UIA.IUIAutomationTextEditPattern NativePattern => (UIA.IUIAutomationTextEditPattern)NativePatternBase;31 public void SetText(string value)32 {33 ComCallWrapper.Call(() => NativePattern.SetText(value));34 }35 {36 add => AddEventHandler(TextChangedEvent, value);37 remove => RemoveEventHandler(TextChangedEvent, value);38 }39 }40 {41 ITextEditPatternProperties Properties { get; }42 ITextEditPatternInformation Cached { get; }

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TextEditPatternEventIdIds

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.EventHandlers;5using FlaUI.Core.Identifiers;6using FlaUI.Core.Patterns;7using FlaUI.UIA2.EventHandlers;8using FlaUI.UIA2.Patterns;9using FlaUI.UIA3.Patterns;10using System;11using System.Collections.Generic;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15{16 {17 public EventId TextChangedEvent => TextEditPattern.TextChangedEvent;18 public EventId TextSelectionChangedEvent => TextEditPattern.TextSelectionChangedEvent;19 }20}21using FlaUI.Core;22using FlaUI.Core.AutomationElements;23using FlaUI.Core.Definitions;24using FlaUI.Core.EventHandlers;25using FlaUI.Core.Identifiers;26using FlaUI.Core.Patterns;27using FlaUI.UIA2.EventHandlers;28using FlaUI.UIA2.Patterns;29using FlaUI.UIA3.Patterns;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 public EventId TextChangedEvent => TextEditPattern.TextChangedEvent;38 public EventId TextSelectionChangedEvent => TextEditPattern.TextSelectionChangedEvent;39 }40}41using FlaUI.Core;42using FlaUI.Core.AutomationElements;43using FlaUI.Core.Definitions;44using FlaUI.Core.EventHandlers;45using FlaUI.Core.Identifiers;46using FlaUI.Core.Patterns;47using FlaUI.UIA2.EventHandlers;48using FlaUI.UIA2.Patterns;49using FlaUI.UIA3.Patterns;50using System;51using System.Collections.Generic;52using System.Linq;53using System.Text;54using System.Threading.Tasks;55{56 {57 public EventId TextChangedEvent => TextEditPattern.TextChangedEvent;

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TextEditPatternEventIdIds

Using AI Code Generation

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1using FlaUI.UIA2.Patterns;2using FlaUI.Core.Patterns;3using FlaUI.Core.Patterns;4using FlaUI.UIA2.Identifiers;5using FlaUI.Core.AutomationElements;6using FlaUI.Core.AutomationBase;7using FlaUI.Core.Definitions;8using FlaUI.Core.Input;9using FlaUI.Core.Tools;10using FlaUI.Core.WindowsAPI;11using FlaUI.UIA2;12using FlaUI.UIA2.Converters;13using FlaUI.Core.AutomationElements.Infrastructure;14using FlaUI.Core.EventHandlers;15using FlaUI.Core.EventHandlers.Windows;16using FlaUI.Core.Input.Windows;17using FlaUI.Core.Tools.Windows;18using FlaUI.Core.WindowsAPI.Windows;19using FlaUI.UIA2.EventHandlers;20using FlaUI.UIA2.EventHandlers.Windows;21using FlaUI.UIA2.Tools;22using FlaUI.Core.WindowsAPI.Windows;23using FlaUI.UIA2.EventHandlers;24using FlaUI.UIA2.EventHandlers.Windows;

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TextEditPatternEventIdIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.UIA2;3using FlaUI.UIA2.Patterns;4using FlaUI.Core;5using System;6using System.Drawing;7using System.Windows.Forms;8{9 {10 static void Main(string[] args)11 {12 using (var automation = new UIA2Automation())13 {14 var app = FlaUI.Core.Application.Launch("notepad.exe");15 var window = app.GetMainWindow(automation);16 var textEdit = window.FindFirstDescendant(cf => cf.ByName("Text Editor"))?.AsTextBox();17 if (textEdit != null)18 {19 textEdit.Patterns.TextEditPattern.TextEditChanged += (sender, e) =>20 {21 Console.WriteLine("Text edit changed");22 };23 textEdit.Patterns.TextEditPattern.TextEditChangedEvent += (sender, e) =>24 {25 Console.WriteLine("Text edit changed event");26 };27 textEdit.Patterns.TextEditPattern.TextSelectionChanged += (sender, e) =>28 {29 Console.WriteLine("Text selection changed");30 };31 textEdit.Patterns.TextEditPattern.TextSelectionChangedEvent += (sender, e) =>32 {33 Console.WriteLine("Text selection changed event");34 };35 textEdit.Patterns.TextEditPattern.TextChanged += (sender, e) =>36 {37 Console.WriteLine("Text changed");38 };39 textEdit.Patterns.TextEditPattern.TextChangedEvent += (sender, e) =>40 {41 Console.WriteLine("Text changed event");42 };43 textEdit.Patterns.TextEditPattern.TextAttributeChanged += (sender, e) =>44 {45 Console.WriteLine("Text attribute changed");46 };47 textEdit.Patterns.TextEditPattern.TextAttributeChangedEvent += (sender, e) =>48 {49 Console.WriteLine("Text attribute changed event");50 };51 textEdit.Patterns.TextEditPattern.TextSelectionChanged += (sender, e) =>52 {53 Console.WriteLine("Text selection changed");54 };55 textEdit.Patterns.TextEditPattern.TextSelectionChangedEvent += (sender, e) =>56 {57 Console.WriteLine("Text selection changed event");58 };59 textEdit.Patterns.TextEditPattern.TextChanged += (sender, e) =>60 {61 Console.WriteLine("Text changed");62 };63 textEdit.Patterns.TextEditPattern.TextChangedEvent += (sender, e) =>64 {65 Console.WriteLine("Text changed event");66 };

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