Best FlaUI code snippet using FlaUI.UIA2.Patterns.TextPattern
TextPattern.cs
Source:TextPattern.cs
...13using System.Threading.Tasks;14using UIA = System.Windows.Automation;15namespace FlaUIRecorder.Tests.Common.Patterns16{17 public class TextPattern : TextPatternBase<NativeTextPattern>18 {19 public static readonly PatternId Pattern = PatternId.Register(AutomationType.UIA2, UIA.TextPattern.Pattern.Id, "Text", AutomationObjectIds.IsTextPatternAvailableProperty);20 public static readonly EventId TextChangedEvent = EventId.Register(AutomationType.UIA2, UIA.TextPattern.TextChangedEvent.Id, "TextChanged");21 public static readonly EventId TextSelectionChangedEvent = EventId.Register(AutomationType.UIA2, UIA.TextPattern.TextSelectionChangedEvent.Id, "TextSelectionChanged");22 public TextPattern(BasicAutomationElementBase basicAutomationElement, NativeTextPattern nativePattern) : base(basicAutomationElement, nativePattern)23 {24 }25 public override ITextRange DocumentRange26 {27 get28 {29 //var nativeRange = NativePattern.DocumentRange;30 //return TextRangeConverter.NativeToManaged((TestAutomation)BasicAutomationElement.Automation, nativeRange);31 throw new NotImplementedException();32 }33 }34 public override SupportedTextSelection SupportedTextSelection35 {36 get37 {38 //var nativeObject = NativePattern.SupportedTextSelection;39 //return (SupportedTextSelection)nativeObject;40 throw new NotImplementedException();41 }42 }43 public override ITextRange[] GetSelection()44 {45 //var nativeRanges = NativePattern.GetSelection();46 //return TextRangeConverter.NativeArrayToManaged((TestAutomation)BasicAutomationElement.Automation, nativeRanges);47 throw new NotImplementedException();48 }49 public override ITextRange[] GetVisibleRanges()50 {51 //var nativeRanges = NativePattern.GetVisibleRanges();52 //return TextRangeConverter.NativeArrayToManaged((TestAutomation)BasicAutomationElement.Automation, nativeRanges);53 throw new NotImplementedException();54 }55 public override ITextRange RangeFromChild(AutomationElement child)56 {57 //var nativeChild = child.ToNative();58 //var nativeRange = NativePattern.RangeFromChild(nativeChild);59 //return TextRangeConverter.NativeToManaged((TestAutomation)BasicAutomationElement.Automation, nativeRange);60 throw new NotImplementedException();61 }62 public override ITextRange RangeFromPoint(Point point)63 {64 //var nativeRange = NativePattern.RangeFromPoint(FlaUI.UIA2.Converters.ValueConverter.ToNative(point));65 //return TextRangeConverter.NativeToManaged((TestAutomation)BasicAutomationElement.Automation, nativeRange);66 throw new NotImplementedException();67 }68 }69 public class NativeTextPattern70 {71 public static NativeTextPattern Instance { get; private set; } = new NativeTextPattern(); 72 }73}...
TextPattern
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.Core.Input;5using FlaUI.Core.WindowsAPI;6using FlaUI.UIA2;7using FlaUI.UIA2.Patterns;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13using System.Windows.Automation;14using System.Windows.Automation.Text;15{16 {17 static void Main(string[] args)18 {19 var app = FlaUI.Core.Application.Launch("notepad.exe");20 var automation = new UIA2Automation();21 var window = app.GetMainWindow(automation);22 var textBox = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();23 var textPattern = textBox.Patterns.Text.Pattern;24 var textRange = textPattern.DocumentRange;25 textRange.Move(TextUnit.Document, 1);26 textRange.InsertTextInBounds("Hello");27 textRange.Move(TextUnit.Document, -1);28 textRange.InsertTextInBounds("World");29 textRange.Move(TextUnit.Line, -1);30 textRange.InsertTextInBounds("Test");31 textRange.Move(TextUnit.Line, 1);32 textRange.InsertTextInBounds("Automation");33 textRange.Move(TextUnit.Word, -1);34 textRange.InsertTextInBounds("Fla");35 textRange.Move(TextUnit.Word, 1);36 textRange.InsertTextInBounds("UI");37 app.Close();38 }39 }40}
TextPattern
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.Core.Patterns;4using FlaUI.UIA2;5using FlaUI.UIA2.Patterns;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 var automation = new UIA2Automation();16 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByControlType(ControlType.Window).And(cf.ByName("Notepad")));17 var textPattern = window.Patterns.Text.Pattern;18 textPattern.DocumentRange.SetValue("Hello World");19 Console.Read();20 }21 }22}
TextPattern
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.UIA2.Patterns;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9using System.Windows.Automation;10using System.Windows.Automation.Text;11{12 {13 static void Main(string[] args)14 {15 var application = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");16 var window = application.GetMainWindow(FlaUI.Core.Conditions.ConditionFactory.ByAutomationId("Calculator"));17 var textPattern = (TextPattern)window.AutomationElement.GetCurrentPattern(TextPattern.Pattern);
TextPattern
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.AutomationElements.Infrastructure;9using FlaUI.Core.Definitions;10using FlaUI.Core.Patterns;11using FlaUI.UIA2;12using FlaUI.UIA2.Patterns;13{14 {15 static void Main(string[] args)16 {17 var application = Application.Launch(@"C:\Program Files (x86)\Notepad++\notepad++.exe");18 var automation = new UIA2Automation();19 var window = application.GetMainWindow(automation);20 var edit = window.FindFirstDescendant(cf => cf.ByClassName("Edit"));21 if (edit != null)22 {23 var textPattern = edit.Patterns.Text.Pattern;24 var text = textPattern.DocumentRange.GetText(-1);25 Console.WriteLine("Text is: " + text);26 }27 Console.ReadKey();28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using FlaUI.Core;37using FlaUI.Core.AutomationElements;38using FlaUI.Core.AutomationElements.Infrastructure;39using FlaUI.Core.Definitions;40using FlaUI.Core.Patterns;41using FlaUI.UIA2;42using FlaUI.UIA2.Patterns;43{44 {45 static void Main(string[] args)46 {47 var application = Application.Launch(@"C:\Program Files (x86)\Notepad++\notepad++.exe");48 var automation = new UIA2Automation();49 var window = application.GetMainWindow(automation);50 var edit = window.FindFirstDescendant(cf => cf.ByClassName("Edit"));51 if (edit != null)52 {53 var valuePattern = edit.Patterns.Value.Pattern;54 var value = valuePattern.Current.Value;55 Console.WriteLine("Value is: " + value);56 }57 Console.ReadKey();58 }59 }60}
TextPattern
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.PatternElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Input;5using FlaUI.Core.WindowsAPI;6using FlaUI.UIA2;7using FlaUI.UIA2.Patterns;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13{14 {15 public TextPattern(AutomationObjectBase automationObject, UIA2TextPattern nativePattern) : base(automationObject, nativePattern)16 {17 }18 public override ITextRange[] GetSelection()19 {20 var nativeSelection = NativePattern.GetSelection();21 return nativeSelection.Select(x => new TextRange(AutomationObject, x)).Cast<ITextRange>().ToArray();22 }23 public override ITextRange[] GetVisibleRanges()24 {25 var nativeVisibleRanges = NativePattern.GetVisibleRanges();26 return nativeVisibleRanges.Select(x => new TextRange(AutomationObject, x)).Cast<ITextRange>().ToArray();27 }28 public override ITextRange RangeFromChild(AutomationElement childElement)29 {30 var nativeRange = NativePattern.RangeFromChild(((UIA2AutomationElement)childElement).NativeElement);31 return new TextRange(AutomationObject, nativeRange);32 }33 public override ITextRange RangeFromPoint(System.Windows.Point screenLocation)34 {35 var nativeRange = NativePattern.RangeFromPoint(new System.Windows.Point(screenLocation.X, screenLocation.Y));36 return new TextRange(AutomationObject, nativeRange);37 }38 {39 {40 var nativeRange = NativePattern.DocumentRange;41 return new TextRange(AutomationObject, nativeRange);42 }43 }44 {45 get { return NativePattern.SupportedTextSelection; }46 }47 {48 get { return NativePattern.IsReadOnly; }49 }50 public override ITextRange[] GetCachedSelection()51 {52 var nativeSelection = NativePattern.GetCachedSelection();53 return nativeSelection.Select(x => new
TextPattern
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.AutomationElements;7using FlaUI.Core.AutomationElements.Infrastructure;8using FlaUI.Core.Definitions;9using FlaUI.Core.Input;10using FlaUI.Core.Patterns;11using FlaUI.UIA2;12using FlaUI.UIA2.Patterns;13using FlaUI.UIA3;14using FlaUI.UIA3.Patterns;15using FlaUI.Core;16using FlaUI.Core.Conditions;17{18 {19 static void Main(string[] args)20 {21 var app = FlaUI.Core.Application.Launch(@"C:\Users\Public\Documents\FlaUI\SampleApplications\WinFormsApplication\WinFormsApplication.exe");22 var automation = new UIA3Automation();23 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByName("WinFormsApplication"));24 var textBox = window.FindFirstChild(cf => cf.ByName("textBox1"));25 textBox.Focus();26 textBox.AsTextBox().Text = "Hello World";27 var textPattern = textBox.Patterns.Text.Pattern;28 string text = textPattern.DocumentRange.GetText(-1);29 Console.WriteLine(text);30 app.Close();31 }32 }33}34using System;35using System.Collections.Generic;36using System.Linq;37using System.Text;38using System.Threading.Tasks;39using FlaUI.Core.AutomationElements;40using FlaUI.Core.AutomationElements.Infrastructure;41using FlaUI.Core.Definitions;42using FlaUI.Core.Input;43using FlaUI.Core.Patterns;44using FlaUI.UIA2;45using FlaUI.UIA2.Patterns;
TextPattern
Using AI Code Generation
1using FlaUI.UIA2.Patterns;2using FlaUI.Core.AutomationElements;3using FlaUI.Core;4using FlaUI.Core.AutomationElements.Infrastructure;5using FlaUI.Core.Definitions;6using FlaUI.Core.Patterns;7using FlaUI.Core.Conditions;8using FlaUI.Core.WindowsAPI;9using FlaUI.Core.WindowsAPI;10using System;11using System.Collections.Generic;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15using System.Windows.Automation;16using System.Windows.Automation.Text;17using System.Windows.Automation.Provider;
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