How to use WindowPatternEventIds class of FlaUI.UIA2.Patterns package

Best FlaUI code snippet using FlaUI.UIA2.Patterns.WindowPatternEventIds

WindowPattern.cs

Source:WindowPattern.cs Github

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...5354 public PropertyId WindowVisualState => WindowPattern.WindowVisualStateProperty;55 }5657 public class WindowPatternEventIds : IWindowPatternEventIds58 {59 public EventId WindowClosedEvent => WindowPattern.WindowClosedEvent;6061 public EventId WindowOpenedEvent => WindowPattern.WindowOpenedEvent;62 }63} ...

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UIA2EventLibrary.cs

Source:UIA2EventLibrary.cs Github

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...16 Selection = new SelectionPatternEventIds();17 SynchronizedInput = new SynchronizedInputPatternEventIds();18 TextEdit = new TextEditPatternEventIdIds();19 Text = new TextPatternEventIds();20 Window = new WindowPatternEventIds();21 }22 public IAutomationElementEventIds Element { get; }23 public IDragPatternEventIds Drag { get; }24 public IDropTargetPatternEventIds DropTarget { get; }25 public IInvokePatternEventIds Invoke { get; }26 public ISelectionItemPatternEventIds SelectionItem { get; }27 public ISelectionPatternEventIds Selection { get; }28 public ISynchronizedInputPatternEventIds SynchronizedInput { get; }29 public ITextEditPatternEventIds TextEdit { get; }30 public ITextPatternEventIds Text { get; }31 public IWindowPatternEventIds Window { get; }32 }33}...

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WindowPatternEventIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.Core.EventHandlers;5using FlaUI.Core.Identifiers;6using FlaUI.Core.Patterns;7using FlaUI.UIA2;8using FlaUI.UIA2.Patterns;9using FlaUI.UIA2.Patterns.Events;10using System;11using System.Collections.Generic;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15using System.Windows.Automation;16{17 {18 static void Main(string[] args)19 {20 var automation = new UIA2Automation();21 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByControlType(ControlType.Window)).AsWindow();22 var windowPattern = window.Patterns.Window.Pattern;23 var windowPatternEventIds = new WindowPatternEventIds(automation);24 windowPattern.Events.RegisterEvent(windowPatternEventIds.WindowClosedEvent, OnWindowClosed);25 Console.ReadKey();26 }27 private static void OnWindowClosed(object sender, EventId @event, object[] args)28 {29 Console.WriteLine("Window closed");30 }31 }32}

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WindowPatternEventIds

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.AutomationElements.Infrastructure;4using FlaUI.Core.Definitions;5using FlaUI.Core.EventHandlers;6using FlaUI.Core.Identifiers;7using FlaUI.Core.Patterns;8using FlaUI.UIA2.EventHandlers;9using UIA = interop.UIAutomationCore;10using System;11using System.Collections.Generic;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15{16 {17 public EventId WindowOpenedEvent => WindowPattern.WindowOpenedEvent;18 public EventId WindowClosedEvent => WindowPattern.WindowClosedEvent;19 public EventId WindowOpenedEvent => WindowPattern.WindowOpenedEvent;20 public EventId WindowClosedEvent => WindowPattern.WindowClosedEvent;21 public EventId WindowOpenedEvent => WindowPattern.WindowOpenedEvent;22 public EventId WindowClosedEvent => WindowPattern.WindowClosedEvent;23 public EventId WindowOpenedEvent => WindowPattern.WindowOpenedEvent;24 public EventId WindowClosedEvent => WindowPattern.WindowClosedEvent;25 public EventId WindowOpenedEvent => WindowPattern.WindowOpenedEvent;26 public EventId WindowClosedEvent => WindowPattern.WindowClosedEvent;27 public EventId WindowOpenedEvent => WindowPattern.WindowOpenedEvent;28 public EventId WindowClosedEvent => WindowPattern.WindowClosedEvent;29 public EventId WindowOpenedEvent => WindowPattern.WindowOpenedEvent;30 public EventId WindowClosedEvent => WindowPattern.WindowClosedEvent;31 public EventId WindowOpenedEvent => WindowPattern.WindowOpenedEvent;32 public EventId WindowClosedEvent => WindowPattern.WindowClosedEvent;33 }34}35using FlaUI.Core;36using FlaUI.Core.AutomationElements;37using FlaUI.Core.AutomationElements.Infrastructure;38using FlaUI.Core.Definitions;39using FlaUI.Core.EventHandlers;40using FlaUI.Core.Identifiers;41using FlaUI.Core.Patterns;42using FlaUI.UIA3.EventHandlers;43using UIA = interop.UIAutomationCore;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {

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WindowPatternEventIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.Core.EventHandlers;4using FlaUI.Core.Identifiers;5using FlaUI.Core.Patterns;6using FlaUI.Core.Tools;7using FlaUI.UIA2.Converters;8using FlaUI.UIA2.EventHandlers;9using FlaUI.UIA2.Patterns;10using System;11using System.Windows.Automation;12using UIA = interop.UIAutomationCore;13{14 {15 public EventId CanMaximizeChangedEvent => WindowPattern.CanMaximizeChangedEvent;16 public EventId CanMinimizeChangedEvent => WindowPattern.CanMinimizeChangedEvent;17 public EventId WindowClosedEvent => WindowPattern.WindowClosedEvent;18 public EventId WindowOpenedEvent => WindowPattern.WindowOpenedEvent;19 public EventId WindowVisualStatePropertyChangedEvent => WindowPattern.WindowVisualStateProperty;20 public EventId WindowInteractionStatePropertyChangedEvent => WindowPattern.WindowInteractionStateProperty;21 public EventId WindowIsModalPropertyChangedEvent => WindowPattern.WindowIsModalProperty;22 public EventId WindowIsTopmostPropertyChangedEvent => WindowPattern.WindowIsTopmostProperty;23 {24 };25 }26}27using FlaUI.Core.AutomationElements;28using FlaUI.Core.Definitions;29using FlaUI.Core.EventHandlers;30using FlaUI.Core.Identifiers;31using FlaUI.Core.Patterns;32using FlaUI.Core.Tools;33using FlaUI.UIA2.Converters;34using FlaUI.UIA2.EventHandlers;35using FlaUI.UIA2.Patterns;36using System;37using System.Windows.Automation;38using UIA = interop.UIAutomationCore;39{40 {41 public static readonly PatternId Pattern = PatternId.Register(AutomationType.UIA2, UIA.UIA_PatternIds.UI

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WindowPatternEventIds

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.AutomationElements;7using FlaUI.Core.Definitions;8using FlaUI.Core.Identifiers;9using FlaUI.Core.Patterns;10using FlaUI.Core.Patterns.Infrastructure;11using FlaUI.Core.Tools;12using FlaUI.UIA2.Patterns;13using FlaUI.UIA2.Identifiers;14using UIA = interop.UIAutomationCore;15{16 {17 public EventId WindowOpenedEvent => WindowPattern.WindowOpenedEvent;18 public EventId WindowClosedEvent => WindowPattern.WindowClosedEvent;19 public EventId WindowVisualStateChangeEvent => WindowPattern.WindowVisualStateChangeEvent;20 public EventId WindowInteractionStateChangeEvent => WindowPattern.WindowInteractionStateChangeEvent;21 public EventId WindowBecameTopmostEvent => WindowPattern.WindowBecameTopmostEvent;22 public EventId WindowLostTopmostEvent => WindowPattern.WindowLostTopmostEvent;23 public EventId AutomationPropertyChangedEvent => AutomationElement.AutomationPropertyChangedEvent;24 public EventId AutomationFocusChangedEvent => AutomationElement.AutomationFocusChangedEvent;25 public EventId StructureChangedEvent => AutomationElement.StructureChangedEvent;26 public EventId MenuOpenedEvent => AutomationElement.MenuOpenedEvent;27 public EventId AutomationEventsCount => AutomationElement.AutomationEventsCount;28 public EventId AutomationEventIdStart => AutomationElement.AutomationEventIdStart;29 public EventId GetAutomationEvent(int id)30 {31 return AutomationElement.GetAutomationEvent(id);32 }33 }34}35using System;36using System.Collections.Generic;37using System.Linq;38using System.Text;39using System.Threading.Tasks;40using FlaUI.Core.AutomationElements;41using FlaUI.Core.Definitions;42using FlaUI.Core.Identifiers;43using FlaUI.Core.Patterns;44using FlaUI.Core.Patterns.Infrastructure;45using FlaUI.Core.Tools;46using FlaUI.UIA2.Patterns;47using FlaUI.UIA2.Identifiers;48using UIA = interop.UIAutomationCore;49{50 {

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WindowPatternEventIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.UIA2.Patterns;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9using System.Windows.Automation;10{11 {12 static void Main(string[] args)13 {14 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");15 var window = app.GetMainWindow(FlaUI.Core.Timeouts.Default);16 var button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("1")));17 button.Click();18 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("2")));19 button.Click();20 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("3")));21 button.Click();22 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("4")));23 button.Click();24 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("5")));25 button.Click();26 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("6")));27 button.Click();28 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("7")));29 button.Click();30 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("8")));31 button.Click();32 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("9")));33 button.Click();34 button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName

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WindowPatternEventIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements.Infrastructure;2using FlaUI.Core.Definitions;3using FlaUI.Core.EventHandlers;4using FlaUI.Core.Identifiers;5using FlaUI.Core.Tools;6using FlaUI.UIA2.Identifiers;7using FlaUI.UIA2.Patterns;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13using System.Windows.Automation;14{15 {16 public WindowPatternEventHandler(AutomationBase automation, Action<Element, EventId> callAction) : base(automation, callAction)17 {18 }19 protected override EventId GetEventId()20 {21 return WindowPattern.WindowClosedEvent;22 }23 }24}

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WindowPatternEventIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.Core.Input;4using FlaUI.UIA2;5using FlaUI.UIA2.Patterns;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 var automation = new UIA2Automation();16 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByName("Notepad")).AsWindow();17 var edit = window.FindFirstChild(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();18 edit.Focus();19 Keyboard.Type("Hello World");20 WindowPatternEventIds windowPatternEventIds = new WindowPatternEventIds();21 automation.EventLibrary.Window.WindowOpenedEvent += Window_WindowOpenedEvent;22 automation.EventLibrary.Window.WindowClosedEvent += Window_WindowClosedEvent;23 automation.EventLibrary.Window.WindowOpenedEvent += Window_WindowOpenedEvent;24 automation.EventLibrary.Window.WindowClosedEvent += Window_WindowClosedEvent;25 automation.EventLibrary.Window.WindowOpenedEvent += Window_WindowOpenedEvent;26 automation.EventLibrary.Window.WindowClosedEvent += Window_WindowClosedEvent;27 automation.EventLibrary.Window.WindowOpenedEvent += Window_WindowOpenedEvent;28 automation.EventLibrary.Window.WindowClosedEvent += Window_WindowClosedEvent;29 automation.EventLibrary.Window.WindowOpenedEvent += Window_WindowOpenedEvent;

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WindowPatternEventIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.Core.EventHandlers;4using FlaUI.UIA3.Patterns;5using FlaUI.Core;6using FlaUI.Core.Identifiers;7using FlaUI.Core.Patterns;8using FlaUI.Core.AutomationElements;9using FlaUI.Core.Definitions;10using FlaUI.Core.EventHandlers;11using FlaUI.UIA2.Patterns;12using FlaUI.Core;13using FlaUI.Core.Identifiers;14using FlaUI.Core.Patterns;15using FlaUI.Core.AutomationElements;16using FlaUI.Core.Definitions;17using FlaUI.Core.EventHandlers;18using FlaUI.UIA3.Patterns;19using FlaUI.Core;20using FlaUI.Core.Identifiers;21using FlaUI.Core.Patterns;22using FlaUI.Core.AutomationElements;23using FlaUI.Core.Definitions;24using FlaUI.Core.EventHandlers;25using FlaUI.UIA2.Patterns;26using FlaUI.Core;27using FlaUI.Core.Identifiers;28using FlaUI.Core.Patterns;29using FlaUI.Core.AutomationElements;30using FlaUI.Core.Definitions;31using FlaUI.Core.EventHandlers;32using FlaUI.UIA3.Patterns;33using FlaUI.Core;34using FlaUI.Core.Identifiers;35using FlaUI.Core.Patterns;36using FlaUI.Core.AutomationElements;37using FlaUI.Core.Definitions;38using FlaUI.Core.EventHandlers;39using FlaUI.UIA2.Patterns;40using FlaUI.Core;41using FlaUI.Core.Identifiers;42using FlaUI.Core.Patterns;43using FlaUI.Core.AutomationElements;44using FlaUI.Core.Definitions;45using FlaUI.Core.EventHandlers;46using FlaUI.UIA3.Patterns;47using FlaUI.Core;

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