How to use WindowPatternPropertyIds class of FlaUI.UIA2.Patterns package

Best FlaUI code snippet using FlaUI.UIA2.Patterns.WindowPatternPropertyIds

WindowPattern.cs

Source:WindowPattern.cs Github

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...38 return NativePattern.WaitForInputIdle(milliseconds);39 }40 }4142 public class WindowPatternPropertyIds : IWindowPatternPropertyIds43 {44 public PropertyId CanMaximize => WindowPattern.CanMaximizeProperty;4546 public PropertyId CanMinimize => WindowPattern.CanMinimizeProperty;4748 public PropertyId IsModal => WindowPattern.IsModalProperty;4950 public PropertyId IsTopmost => WindowPattern.IsTopmostProperty;5152 public PropertyId WindowInteractionState => WindowPattern.WindowInteractionStateProperty;5354 public PropertyId WindowVisualState => WindowPattern.WindowVisualStateProperty;55 }56 ...

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WindowPatternPropertyIds

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.AutomationElements.Infrastructure;4using FlaUI.Core.Definitions;5using FlaUI.Core.Identifiers;6using FlaUI.Core.Patterns;7using FlaUI.UIA2;8using FlaUI.UIA2.Patterns;9using System;10using System.Collections.Generic;11using System.Linq;12using System.Text;13using System.Threading.Tasks;14{15 {16 static void Main(string[] args)17 {18 using (var automation = new UIA2Automation())19 {20 var application = FlaUI.Core.Application.Launch("notepad.exe");21 var window = application.GetMainWindow(automation);22 window.SetForeground();23 window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox().Text = "Hello World";24 window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("Save"))).AsButton().Click();25 window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("No"))).AsButton().Click();26 window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button).And(cf.ByName("Close"))).AsButton().Click();27 }28 }29 }30}

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WindowPatternPropertyIds

Using AI Code Generation

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1using FlaUI.UIA2.Patterns;2using FlaUI.UIA2.Patterns;3using FlaUI.Core.Definitions;4using FlaUI.Core.Patterns;5using FlaUI.Core.AutomationElements;6using FlaUI.Core.Conditions;7using FlaUI.Core.Definitions;8using FlaUI.Core.Input;9using FlaUI.Core.Tools;10using FlaUI.Core.WindowsAPI;11using FlaUI.Core.AutomationElements.Infrastructure;12using FlaUI.Core.Input.Keyboard;13using FlaUI.Core.Input.Mouse;14using FlaUI.Core.WindowsAPI;15using FlaUI.Core.AutomationElements;16using FlaUI.Core.Conditions;17using FlaUI.Core.Definitions;18using FlaUI.Core.Input;19using FlaUI.Core.Tools;20using FlaUI.Core.WindowsAPI;21using FlaUI.Core.AutomationElements.Infrastructure;22using FlaUI.Core.Input.Keyboard;23using FlaUI.Core.Input.Mouse;24using FlaUI.Core.WindowsAPI;25using FlaUI.Core.AutomationElements;26using FlaUI.Core.Conditions;27using FlaUI.Core.Definitions;

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WindowPatternPropertyIds

Using AI Code Generation

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1using FlaUI.UIA2.Patterns;2using FlaUI.UIA2.Patterns;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.AutomationElements.Infrastructure;5using FlaUI.Core.Definitions;6using FlaUI.Core.Input;

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WindowPatternPropertyIds

Using AI Code Generation

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1using FlaUI.UIA2.Patterns;2using FlaUI.Core.Patterns;3using FlaUI.Core.AutomationElements;4using FlaUI.Core;5using FlaUI.Core.Definitions;6using FlaUI.Core.Conditions;7using FlaUI.Core.Input;8using FlaUI.Core.WindowsAPI;9using FlaUI.Core.Tools;10using System;11using System.Collections.Generic;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15using System.Windows.Automation;16using System.Threading;17using System.Diagnostics;18{19 {20 static void Main(string[] args)21 {22 Process process = Process.Start("notepad.exe");23 Thread.Sleep(2000);24 var app = FlaUI.Core.Application.Attach(process);25 var automation = app.GetAutomation();26 var window = automation.GetDesktopWindow();27 var edit = window.FindFirstDescendant(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Edit)).AsTextBox();28 edit.Text = "Hello World";29 var windowPattern = window.Patterns.Window.PatternOrDefault;30 windowPattern.Close();31 Thread.Sleep(2000);32 }33 }34}

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WindowPatternPropertyIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.Core.Patterns;4using FlaUI.UIA2.Patterns;5using System;6using System.Windows.Automation;7{8 {9 static void Main(string[] args)10 {11 var app = FlaUI.Core.Application.Launch("C:\\Windows\\System32\\calc.exe");12 var mainWindow = app.GetMainWindow(Automation);13 var windowPattern = mainWindow.Patterns.Window.Pattern;14 windowPattern.SetWindowVisualState(WindowVisualState.Maximized);15 windowPattern.SetWindowVisualState(WindowVisualState.Minimized);16 windowPattern.SetWindowVisualState(WindowVisualState.Normal);

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