How to use UIA2TextRange class of FlaUI.UIA2 package

Best FlaUI code snippet using FlaUI.UIA2.UIA2TextRange

UIA2TextRange.cs

Source:UIA2TextRange.cs Github

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...8using FlaUI.UIA2.Converters;9using UIA = System.Windows.Automation;10namespace FlaUI.UIA211{12 public class UIA2TextRange : ITextRange13 {14 public UIA2Automation Automation { get; }15 public UIA.Text.TextPatternRange NativeRange { get; }16 public UIA2TextRange(UIA2Automation automation, UIA.Text.TextPatternRange nativeRange)17 {18 Automation = automation;19 NativeRange = nativeRange;20 }21 public void AddToSelection()22 {23 NativeRange.AddToSelection();24 }25 public ITextRange Clone()26 {27 var clonedTextRangeNative = NativeRange.Clone();28 return TextRangeConverter.NativeToManaged(Automation, clonedTextRangeNative);29 }30 public bool Compare(ITextRange range)31 {32 var nativeRange = ToNativeRange(range);33 return NativeRange.Compare(nativeRange);34 }35 public int CompareEndpoints(TextPatternRangeEndpoint srcEndPoint, ITextRange targetRange, TextPatternRangeEndpoint targetEndPoint)36 {37 var nativeRange = ToNativeRange(targetRange);38 return NativeRange.CompareEndpoints((UIA.Text.TextPatternRangeEndpoint)srcEndPoint, nativeRange, (UIA.Text.TextPatternRangeEndpoint)targetEndPoint);39 }40 public void ExpandToEnclosingUnit(TextUnit textUnit)41 {42 NativeRange.ExpandToEnclosingUnit((UIA.Text.TextUnit)textUnit);43 }44 public ITextRange FindAttribute(TextAttributeId attribute, object value, bool backward)45 {46 var nativeValue = ValueConverter.ToNative(value);47 var nativeAttribute = UIA.AutomationTextAttribute.LookupById(attribute.Id);48 var nativeTextRange = NativeRange.FindAttribute(nativeAttribute, nativeValue, backward);49 return TextRangeConverter.NativeToManaged(Automation, nativeTextRange);50 }51 public ITextRange FindText(string text, bool backward, bool ignoreCase)52 {53 var nativeTextRange = NativeRange.FindText(text, backward, ignoreCase);54 return TextRangeConverter.NativeToManaged(Automation, nativeTextRange);55 }56 public object GetAttributeValue(TextAttributeId attribute)57 {58 var nativeAttribute = UIA.AutomationTextAttribute.LookupById(attribute.Id);59 var nativeValue = NativeRange.GetAttributeValue(nativeAttribute);60 return attribute.Convert<object>(Automation, nativeValue);61 }62 public Rectangle[] GetBoundingRectangles()63 {64 var unrolledRects = NativeRange.GetBoundingRectangles();65 return unrolledRects?.Select(r => (Rectangle)ValueConverter.ToRectangle(r)).ToArray();66 }67 public AutomationElement[] GetChildren()68 {69 var nativeChildren = NativeRange.GetChildren();70 return AutomationElementConverter.NativeArrayToManaged(Automation, nativeChildren);71 }72 public AutomationElement GetEnclosingElement()73 {74 var nativeElement = NativeRange.GetEnclosingElement();75 return AutomationElementConverter.NativeToManaged(Automation, nativeElement);76 }77 public string GetText(int maxLength)78 {79 return NativeRange.GetText(maxLength);80 }81 public int Move(TextUnit unit, int count)82 {83 return NativeRange.Move((UIA.Text.TextUnit)unit, count);84 }85 public void MoveEndpointByRange(TextPatternRangeEndpoint srcEndPoint, ITextRange targetRange, TextPatternRangeEndpoint targetEndPoint)86 {87 var nativeRange = ToNativeRange(targetRange);88 NativeRange.MoveEndpointByRange((UIA.Text.TextPatternRangeEndpoint)srcEndPoint, nativeRange, (UIA.Text.TextPatternRangeEndpoint)targetEndPoint);89 }90 public int MoveEndpointByUnit(TextPatternRangeEndpoint endpoint, TextUnit unit, int count)91 {92 return NativeRange.MoveEndpointByUnit((UIA.Text.TextPatternRangeEndpoint)endpoint, (UIA.Text.TextUnit)unit, count);93 }94 public void RemoveFromSelection()95 {96 NativeRange.RemoveFromSelection();97 }98 public void ScrollIntoView(bool alignToTop)99 {100 NativeRange.ScrollIntoView(alignToTop);101 }102 public void Select()103 {104 NativeRange.Select();105 }106 protected UIA.Text.TextPatternRange ToNativeRange(ITextRange range)107 {108 var concreteTextRange = range as UIA2TextRange;109 if (concreteTextRange == null)110 {111 throw new Exception("TextRange is no UIA2 TextRange");112 }113 return concreteTextRange.NativeRange;114 }115 }116}...

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UIA2TextRange

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Identifiers;5using FlaUI.Core.Patterns;6using FlaUI.Core.Tools;7using FlaUI.UIA2;8using FlaUI.UIA2.Converters;9using FlaUI.UIA2.Identifiers;10using FlaUI.UIA2.Patterns;11using FlaUI.UIA3.Converters;12using FlaUI.UIA3.Identifiers;13using FlaUI.UIA3.Patterns;14using System;15using System.Collections.Generic;16using System.Linq;17using System.Text;18using System.Threading.Tasks;19using System.Windows.Automation;20using System.Windows.Automation.Text;21using System.Windows.Automation.Provider;22using System.Runtime.InteropServices;23using System.Windows.Forms;24{25 {26 [DllImport("user32.dll")]27 static extern int SetForegroundWindow(IntPtr point);28 static void Main(string[] args)29 {30 var application = Application.Attach("notepad");31 var mainWindow = application.GetMainWindow(new UIA2Automation());32 var textBox = mainWindow.FindFirstDescendant(x => x.ByControlType(ControlType.Edit)).AsTextBox();33 var textRange = textBox.TextRange;34 Console.WriteLine("Text: {0}", textRange.Text);35 Console.WriteLine("Start: {0}", textRange.Start);36 Console.WriteLine("End: {0}", textRange.End);37 Console.WriteLine("Length: {0}", textRange.Length);38 textRange.Text = "Hello World!";39 Console.WriteLine("Text: {0}", textRange.Text);40 Console.WriteLine("Start: {0}", textRange.Start);41 Console.WriteLine("End: {0}", textRange.End);

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UIA2TextRange

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Identifiers;5using FlaUI.Core.Patterns;6using FlaUI.Core.Tools;7using FlaUI.UIA2;8using FlaUI.UIA2.Converters;9using FlaUI.UIA2.Identifiers;10using FlaUI.UIA2.Patterns;11using FlaUI.UIA2.Tools;12using System;13using System.Collections.Generic;14using System.Linq;15using System.Text;16using System.Threading.Tasks;17using UIA = Interop.UIAutomationClient;18{19 {20 private readonly UIA.IUIAutomationTextRange _textRange;21 private readonly UIA2Automation _automation;22 public UIA2TextRange(UIA2Automation automation, UIA.IUIAutomationTextRange textRange)23 {24 _automation = automation;25 _textRange = textRange;26 }27 public ITextRange Clone()28 {29 var clonedTextRange = _textRange.Clone();30 return new UIA2TextRange(_automation, clonedTextRange);31 }32 public bool Compare(ITextRange range)33 {34 return _textRange.Compare(((UIA2TextRange)range)._textRange);35 }36 public int CompareEndpoints(TextPatternRangeEndpoint endpoint, ITextRange targetRange, TextPatternRangeEndpoint targetEndpoint)37 {38 return _textRange.CompareEndpoints((UIA.TextPatternRangeEndpoint)endpoint, ((UIA2TextRange)targetRange)._textRange, (UIA.TextPatternRangeEndpoint)targetEndpoint);39 }40 public void ExpandToEnclosingUnit(TextUnit unit)41 {42 _textRange.ExpandToEnclosingUnit((UIA.TextUnit)unit);43 }44 public ITextRange FindAttribute(int attribute, object value, bool backward)45 {46 var foundTextRange = _textRange.FindAttribute(attribute, value, backward);47 return new UIA2TextRange(_automation, foundTextRange);48 }49 public ITextRange FindText(string text, bool backward, bool ignoreCase)50 {51 var foundTextRange = _textRange.FindText(text, backward, ignoreCase);52 return new UIA2TextRange(_automation, foundTextRange);53 }54 public object GetAttributeValue(int attribute)55 {56 return _textRange.GetAttributeValue(attribute

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UIA2TextRange

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.AutomationElements.Infrastructure;4using FlaUI.Core.Definitions;5using FlaUI.Core.Identifiers;6using FlaUI.Core.Patterns;7using FlaUI.UIA2;8using FlaUI.UIA2.Identifiers;9using FlaUI.UIA2.Patterns;10using FlaUI.UIA3;11using FlaUI.UIA3.Identifiers;12using FlaUI.UIA3.Patterns;13using System;14using System.Collections.Generic;15using System.Linq;16using System.Text;17using System.Threading.Tasks;18using UIA = System.Windows.Automation;19{20 {21 static void Main(string[] args)22 {23 var app = FlaUI.Core.Application.Launch(@"C:\Program Files (x86)\Notepad++\notepad++.exe");24 var mainWindow = app.GetMainWindow();25 var textBox = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit));26 var range = new UIA2TextRange(textBox.AutomationElement);27 range.Select();28 range.Text = "Hello World";29 }30 }31}

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UIA2TextRange

Using AI Code Generation

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1using FlaUI.Core.AutomationElements.Infrastructure;2using FlaUI.UIA2;3using FlaUI.UIA2.Converters;4using FlaUI.UIA2.Extensions;5using FlaUI.UIA2.Patterns;6using FlaUI.UIA2.Tools;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12using UIAutomationClient;13{14 {15 private readonly UIA2Automation _automation;16 private readonly IUIAutomationTextRange _nativeTextRange;17 public UIA2TextRange(UIA2Automation automation, IUIAutomationTextRange nativeTextRange)18 {19 _automation = automation;20 _nativeTextRange = nativeTextRange;21 }22 public ITextRange Clone()23 {24 var nativeClone = _nativeTextRange.Clone();25 return new UIA2TextRange(_automation, nativeClone);26 }27 public bool Compare(ITextRange range)28 {29 var nativeRange = (range as UIA2TextRange)?._nativeTextRange;30 return _nativeTextRange.Compare(nativeRange);31 }32 public int CompareEndpoints(TextPatternRangeEndpoint endpoint, ITextRange targetRange, TextPatternRangeEndpoint targetEndpoint)33 {34 var nativeTargetRange = (targetRange as UIA2TextRange)?._nativeTextRange;35 return _nativeTextRange.CompareEndpoints((UIA_TextPatternRangeEndpoint)endpoint, nativeTargetRange, (UIA_TextPatternRangeEndpoint)targetEndpoint);36 }37 public void ExpandToEnclosingUnit(TextUnit unit)38 {39 _nativeTextRange.ExpandToEnclosingUnit((UIA_TextUnit)unit);40 }41 public ITextRange FindAttribute(int attribute, object value, bool backward)42 {43 var nativeFound = _nativeTextRange.FindAttribute((UIA_TextAttributeId)attribute, value, backward);44 return new UIA2TextRange(_automation, nativeFound);45 }46 public ITextRange FindText(string text, bool backward, bool ignoreCase)47 {48 var nativeFound = _nativeTextRange.FindText(text, backward, ignoreCase);49 return new UIA2TextRange(_automation, nativeFound);50 }51 public object GetAttributeValue(int attribute)52 {53 return _nativeTextRange.GetAttributeValue((UIA_TextAttributeId)attribute);

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UIA2TextRange

Using AI Code Generation

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1using FlaUI.Core.AutomationElements.Infrastructure;2using FlaUI.Core.Definitions;3using FlaUI.UIA2;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var app = FlaUI.Core.Application.Launch(@"C:\Program Files (x86)\Microsoft Office\root\Office16\WINWORD.EXE");14 var automation = new UIA2Automation();15 var window = app.GetMainWindow(automation);16 var textBox = window.FindFirstDescendant(cf => cf.ByName("Text Box").And(cf.ByControlType(ControlType.Edit)));17 var textRange = textBox.AsTextPattern().DocumentRange;18 textRange.Select();19 textRange.Cut();20 textRange = textBox.AsTextPattern().DocumentRange;21 textRange.Select();22 textRange.Paste();23 Console.WriteLine("Press any key to exit");24 Console.ReadKey();25 }26 }27}28using FlaUI.Core.AutomationElements.Infrastructure;29using FlaUI.Core.Definitions;30using FlaUI.UIA3;31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36{37 {38 static void Main(string[] args)39 {40 var app = FlaUI.Core.Application.Launch(@"C:\Program Files (x86)\Microsoft Office\root\Office16\WINWORD.EXE");41 var automation = new UIA3Automation();42 var window = app.GetMainWindow(automation);43 var textBox = window.FindFirstDescendant(cf => cf.ByName("Text Box").And(cf.ByControlType(ControlType.Edit)));44 var textRange = textBox.AsTextPattern().DocumentRange;45 textRange.Select();46 textRange.Cut();47 textRange = textBox.AsTextPattern().DocumentRange;48 textRange.Select();49 textRange.Paste();50 Console.WriteLine("Press any key to exit");51 Console.ReadKey();52 }53 }54}55using FlaUI.Core.AutomationElements.Infrastructure;56using FlaUI.Core.Definitions;57using FlaUI.UIA2;

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UIA2TextRange

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.AutomationElements.Infrastructure;9using FlaUI.Core.Definitions;10using FlaUI.Core.Input;11using FlaUI.Core.Tools;12using FlaUI.UIA2;13using FlaUI.UIA2.Tools;14using FlaUI.UIA3;15using FlaUI.UIA3.Tools;16using UIA = Interop.UIAutomationCore;17{18 {19 private readonly UIA.IUIAutomationTextRange _textRange;20 public UIA2TextRange(AutomationObjectBase automationObject, UIA.IUIAutomationTextRange textRange) : base(automationObject)21 {22 _textRange = textRange;23 }24 public UIA.IUIAutomationTextRange NativePattern => _textRange;25 public override ITextRange Clone()26 {27 var clone = _textRange.Clone();28 return new UIA2TextRange(AutomationObject, clone);29 }30 public override bool Compare(ITextRange range)31 {32 var nativeRange = (UIA2TextRange)range;33 return _textRange.Compare(nativeRange.NativePattern);34 }35 public override int CompareEndpoints(TextPatternRangeEndpoint endpoint, ITextRange targetRange, TextPatternRangeEndpoint targetEndpoint)36 {37 var nativeRange = (UIA2TextRange)targetRange;38 return _textRange.CompareEndpoints((UIA.TextPatternRangeEndpoint)endpoint, nativeRange.NativePattern, (UIA.TextPatternRangeEndpoint)targetEndpoint);39 }40 public override void ExpandToEnclosingUnit(TextUnit unit)41 {42 _textRange.ExpandToEnclosingUnit((UIA.TextUnit)unit);43 }44 public override ITextRange FindAttribute(int attribute, object value, bool backward)45 {46 var nativeRange = _textRange.FindAttribute(attribute, value, backward);47 return new UIA2TextRange(AutomationObject, nativeRange);48 }49 public override ITextRange FindText(string text, bool backward, bool ignoreCase)50 {51 var nativeRange = _textRange.FindText(text, backward, ignoreCase);

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UIA2TextRange

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1using System;2using System.Windows.Automation;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.AutomationElements.Infrastructure;5using FlaUI.Core.Definitions;6using FlaUI.UIA2;7using FlaUI.UIA3;8using FlaUI.Core;9using FlaUI.Core.Input;10using FlaUI.Core.Tools;11using FlaUI.Core.WindowsAPI;12using FlaUI.UIA2.Tools;13using FlaUI.Core.Conditions;14using FlaUI.Core.WindowsAPI;15using FlaUI.Core.Identifiers;16using FlaUI.Core.AutomationElements;17using FlaUI.Core.AutomationElements.Infrastructure;18using FlaUI.Core.Definitions;19using System.Drawing;20using System.Drawing.Imaging;21using System.Drawing.Drawing2D;22using System.IO;23using System.Windows.Forms;24using System.Collections.Generic;25using System.Threading;26using System.Linq;27using System.Text;28using System.Threading.Tasks;29using System.Diagnostics;30using System.Text.RegularExpressions;31using System.Globalization;32using System.Windows;33using FlaUI.Core.Patterns;34using FlaUI.Core.WindowsAPI;35using FlaUI.Core.WindowsAPI;36using FlaUI.Core.WindowsAPI;37using FlaUI.Core.WindowsAPI;38{39 {40 static void Main(string[] args)41 {42 var automation = new UIA2Automation();43 var app = FlaUI.Core.Application.Launch("notepad.exe");44 var mainwindow = app.GetMainWindow(automation);

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