How to use StyleTypeConverter class of FlaUI.UIA3.Converters package

Best FlaUI code snippet using FlaUI.UIA3.Converters.StyleTypeConverter

StylesPattern.cs

Source:StylesPattern.cs Github

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...13 public static readonly PropertyId FillColorProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_StylesFillColorPropertyId, "FillColor");14 public static readonly PropertyId FillPatternColorProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_StylesFillPatternColorPropertyId, "FillPatternColor");15 public static readonly PropertyId FillPatternStyleProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_StylesFillPatternStylePropertyId, "FillPatternStyle");16 public static readonly PropertyId ShapeProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_StylesShapePropertyId, "Shape");17 public static readonly PropertyId StyleIdProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_StylesStyleIdPropertyId, "StyleId").SetConverter((a, o) => StyleTypeConverter.ToStyleType(o));18 public static readonly PropertyId StyleNameProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_StylesStyleNamePropertyId, "StyleName");19 public StylesPattern(FrameworkAutomationElementBase frameworkAutomationElement, UIA.IUIAutomationStylesPattern nativePattern) : base(frameworkAutomationElement, nativePattern)20 {21 }22 // TODO: Any way to implement that?23 //public void GetCachedExtendedPropertiesAsArray(IntPtr propertyArray, out int propertyCount){}24 //public void GetCurrentExtendedPropertiesAsArray(IntPtr propertyArray, out int propertyCount){}25 }26 public class StylesPatternPropertyIds : IStylesPatternPropertyIds27 {28 public PropertyId ExtendedProperties => StylesPattern.ExtendedPropertiesProperty;29 public PropertyId FillColor => StylesPattern.FillColorProperty;30 public PropertyId FillPatternColor => StylesPattern.FillPatternColorProperty;31 public PropertyId FillPatternStyle => StylesPattern.FillPatternStyleProperty;...

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StyleTypeConverter

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.Conditions;3using FlaUI.Core.Definitions;4using FlaUI.Core.Input;5using FlaUI.Core.Tools;6using FlaUI.UIA3;7using FlaUI.UIA3.Converters;8using System;9using System.Collections.Generic;10using System.Diagnostics;11using System.Drawing;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15{16 {17 private static AutomationBase automation;18 private static AutomationElement window;19 private static AutomationElement button;20 static void Main(string[] args)21 {22 automation = new UIA3Automation();23 var process = Process.Start("notepad.exe");24 window = Retry.WhileNull(() => automation.GetDesktop().FindFirstChild(cf => cf.ByName("Untitled - Notepad").And(cf.ByControlType(ControlType.Window))), TimeSpan.FromSeconds(5));25 button = window.FindFirstDescendant(cf => cf.ByName("File").And(cf.ByControlType(ControlType.MenuItem)));26 Mouse.Click(button);27 AutomationElement window2 = Retry.WhileNull(() => automation.GetDesktop().FindFirstChild(cf => cf.ByName("File").And(cf.ByControlType(ControlType.Window))), TimeSpan.FromSeconds(5));28 AutomationElement button2 = window2.FindFirstDescendant(cf => cf.ByName("Exit").And(cf.ByControlType(ControlType.MenuItem)));29 Mouse.Click(button2);30 AutomationElement window3 = Retry.WhileNull(()

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StyleTypeConverter

Using AI Code Generation

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1using System;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.UIA3.Converters;5{6 {7 static void Main(string[] args)8 {9 var automation = new UIA3Automation();10 var app = FlaUI.Core.Application.Launch(@"C:\Program Files (x86)\Notepad++\notepad++.exe");11 var window = app.GetMainWindow(automation);12 var textbox = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();13 textbox.Text = "Hello World!";14 var text = textbox.Text;15 var converter = new StyleTypeConverter();16 var style = (StyleType)converter.ConvertFrom(text);17 Console.WriteLine(style);18 Console.ReadKey();19 }20 }21}

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StyleTypeConverter

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.UIA3.Converters;3using System;4using System.Windows.Forms;5{6 {7 public Form1()8 {9 InitializeComponent();10 }11 private void button1_Click(object sender, EventArgs e)12 {13 using (var automation = new UIA3Automation())14 {15 var styleConverter = new StyleTypeConverter(automation);16 var style = styleConverter.ConvertFromInvariantString("Bold");17 MessageBox.Show(style.ToString());18 }19 }20 }21}

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StyleTypeConverter

Using AI Code Generation

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1using FlaUI.UIA3.Converters;2using FlaUI.Core.Definitions;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.AutomationElements.Infrastructure;5using FlaUI.Core;6using FlaUI.Core.Input;7using FlaUI.Core.WindowsAPI;8using FlaUI.Core.Conditions;9using FlaUI.Core.EventHandlers;

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StyleTypeConverter

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.UIA3.Converters;4using System;5using System.Windows.Forms;6{7 {8 static void Main(string[] args)9 {10 var application = FlaUI.Core.Application.Launch("notepad.exe");11 var automation = new UIA3Automation();12 var window = application.GetMainWindow(automation);13 var textBox = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit));14 textBox.AsTextBox().Text = "Hello World";15 Console.WriteLine("Press any key to exit");16 Console.ReadKey();17 }18 }19}

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StyleTypeConverter

Using AI Code Generation

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1using FlaUI.Core.AutomationElements.Infrastructure;2using FlaUI.UIA3.Converters;3using FlaUI.Core.Definitions;4using System;5using System.Windows.Forms;6using FlaUI.Core;7using FlaUI.UIA3;8using FlaUI.Core.AutomationElements;9{10 {11 public Form1()12 {13 InitializeComponent();14 }15 private void button1_Click(object sender, EventArgs e)16 {17 var application = FlaUI.Core.Application.Launch("notepad.exe");18 var automation = new UIA3Automation();19 var mainWindow = application.GetMainWindow(automation, TimeSpan.FromSeconds(5));20 var textBox = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();21 textBox.Text = "Hello World";22 string text = textBox.Text;23 application.Close();24 }25 }26}27using FlaUI.Core.AutomationElements.Infrastructure;28using FlaUI.Core;29using FlaUI.Core.Definitions;30using System;31using System.Windows.Forms;32using FlaUI.UIA3;33using FlaUI.Core.AutomationElements;34{35 {36 public Form1()37 {38 InitializeComponent();39 }40 private void button1_Click(object sender, EventArgs e)41 {42 var application = FlaUI.Core.Application.Launch("notepad.exe");43 var automation = new UIA3Automation();44 var mainWindow = application.GetMainWindow(automation, TimeSpan.FromSeconds(5));45 var textBox = automation.FromPoint(mainWindow.Bounds.Center);46 textBox.AsTextBox().Text = "Hello World";47 string text = textBox.AsTextBox().Text;48 application.Close();49 }50 }51}

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StyleTypeConverter

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.Core.Tools;4using FlaUI.UIA3.Converters;5using System;6using System.Windows.Forms;7{8 {9 public Form1()10 {11 InitializeComponent();12 }13 private void button1_Click(object sender, EventArgs e)14 {15 AutomationElement button = AutomationElement.FromHandle(new IntPtr(0x000C0C));16 var styleConverter = new StyleTypeConverter();17 var style = styleConverter.Convert(button.Properties.Style.Value, typeof(string), null, null);18 MessageBox.Show(style.ToString());19 }20 }21}

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StyleTypeConverter

Using AI Code Generation

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1var styleTypeConverter = new FlaUI.UIA3.Converters.StyleTypeConverter();2var style = (Style)styleTypeConverter.ConvertFromString("Window");3var window = FlaUI.Core.Application.GetApplication("notepad.exe").GetMainWindow(style);4window.Focus();5window.Patterns.Window.SetWindowVisualState(WindowVisualState.Maximized);6window.Patterns.Window.WaitForInputIdle();7window.Patterns.Window.SetWindowVisualState(WindowVisualState.Normal);8window.Patterns.Window.WaitForInputIdle();9window.Patterns.Window.SetWindowVisualState(WindowVisualState.Minimized);10window.Patterns.Window.WaitForInputIdle();11window.Patterns.Window.SetWindowVisualState(WindowVisualState.Normal);12window.Patterns.Window.WaitForInputIdle();13window.Patterns.Window.SetWindowVisualState(WindowVisualState.Maximized);14window.Patterns.Window.WaitForInputIdle();15window.Patterns.Window.SetWindowVisualState(WindowVisualState.Minimized);16window.Patterns.Window.WaitForInputIdle();17window.Patterns.Window.SetWindowVisualState(WindowVisualState.Normal);18window.Patterns.Window.WaitForInputIdle();19window.Patterns.Window.SetWindowVisualState(WindowVisualState.Maximized);20window.Patterns.Window.WaitForInputIdle();21window.Patterns.Window.SetWindowVisualState(WindowVisualState.Minimized);22window.Patterns.Window.WaitForInputIdle();23window.Patterns.Window.SetWindowVisualState(WindowVisualState.Normal);24window.Patterns.Window.WaitForInputIdle();25window.Patterns.Window.SetWindowVisualState(WindowVisualState.Maximized);26window.Patterns.Window.WaitForInputIdle();27window.Patterns.Window.SetWindowVisualState(WindowVisualState.Minimized);28window.Patterns.Window.WaitForInputIdle();29window.Patterns.Window.SetWindowVisualState(WindowVisualState.Normal);30window.Patterns.Window.WaitForInputIdle();31window.Patterns.Window.SetWindowVisualState(WindowVisualState.Maximized);32window.Patterns.Window.WaitForInputIdle();33window.Patterns.Window.SetWindowVisualState(WindowVisualState.Minimized);34window.Patterns.Window.WaitForInputIdle();35window.Patterns.Window.SetWindowVisualState(WindowVisualState.Normal);36window.Patterns.Window.WaitForInputIdle();37window.Patterns.Window.SetWindowVisualState(WindowVisualState.Maximized);38window.Patterns.Window.WaitForInputIdle();39window.Patterns.Window.SetWindowVisualState(WindowVisualState.Minimized);40window.Patterns.Window.WaitForInputIdle();41window.Patterns.Window.SetWindowVisualState(WindowVisualState.Normal);42window.Patterns.Window.WaitForInputIdle();43window.Patterns.Window.SetWindowVisualState(WindowVisualState.Maximized);44window.Patterns.Window.WaitForInputIdle();45window.Patterns.Window.SetWindowVisualState(WindowVisualState.Minimized);

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StyleTypeConverter

Using AI Code Generation

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1using System;2using FlaUI.Core;3using FlaUI.Core.Definitions;4using FlaUI.Core.Identifiers;5using FlaUI.UIA3.Converters;6using System.Windows.Forms;7{8 {9 public static ControlType ConvertToControlType(this ControlType controlType)10 {11 return ControlType.LookupById(controlType.Id);12 }13 public static PropertyId ConvertToPropertyId(this PropertyId propertyId)14 {15 return PropertyId.LookupById(propertyId.Id);16 }17 }18}19using System;20using FlaUI.Core;21using FlaUI.Core.Definitions;22using FlaUI.Core.Identifiers;23using FlaUI.UIA3.Converters;24using System.Windows.Forms;25{26 {27 public static ControlType ConvertToControlType(this ControlType controlType)28 {29 return ControlType.LookupById(controlType.Id);30 }31 public static PropertyId ConvertToPropertyId(this PropertyId propertyId)32 {33 return PropertyId.LookupById(propertyId.Id);34 }35 }36}37using System;38using FlaUI.Core;39using FlaUI.Core.Definitions;40using FlaUI.Core.Identifiers;41using FlaUI.UIA3.Converters;42using System.Windows.Forms;43{44 {

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