How to use TextPatternEventIds class of FlaUI.UIA3.Patterns package

Best FlaUI code snippet using FlaUI.UIA3.Patterns.TextPatternEventIds

TextPattern.cs

Source:TextPattern.cs Github

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...56 var nativeRange = Com.Call(() => NativePattern.RangeFromPoint(point.ToTagPoint()));57 return TextRangeConverter.NativeToManaged((UIA3Automation)FrameworkAutomationElement.Automation, nativeRange);58 }59 }60 public class TextPatternEventIds : ITextPatternEventIds61 {62 public EventId TextChangedEvent => TextPattern.TextChangedEvent;63 public EventId TextSelectionChangedEvent => TextPattern.TextSelectionChangedEvent;64 }65}...

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TextEditPattern.cs

Source:TextEditPattern.cs Github

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...28 var nativeRange = Com.Call(() => ExtendedNativePattern.GetConversionTarget());29 return TextRangeConverter.NativeToManaged((UIA3Automation)FrameworkAutomationElement.Automation, nativeRange);30 }31 }32 public class TextEditPatternEventIdIds : TextPatternEventIds, ITextEditPatternEventIds33 {34 public EventId ConversionTargetChangedEvent => TextEditPattern.ConversionTargetChangedEvent;35 public EventId TextChangedEvent2 => TextEditPattern.TextChangedEvent2;36 }37}...

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TextPatternEventIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements.Infrastructure;2using FlaUI.Core.Definitions;3using FlaUI.Core.EventHandlers;4using FlaUI.Core.Identifiers;5using FlaUI.UIA3.Patterns;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 public TextPatternTextSelectionChangedEventHandler(AutomationBase automation, Action<ITextPatternTextSelectionChangedEventHandler> callAction) : base(automation, callAction)14 {15 }16 public void HandleTextSelectionChangedEvent(object sender, TextPatternTextSelectionChangedEventArgs e)17 {18 CallAction(this);19 }20 }21}22using FlaUI.Core.AutomationElements.Infrastructure;23using FlaUI.Core.Definitions;24using FlaUI.Core.EventHandlers;25using FlaUI.Core.Identifiers;26using FlaUI.UIA3.Patterns;27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32{33 {34 public TextPatternTextChangedEventHandler(AutomationBase automation, Action<ITextPatternTextChangedEventHandler> callAction) : base(automation, callAction)35 {36 }37 public void HandleTextChangedEvent(object sender, TextPatternTextChangedEventArgs e)38 {39 CallAction(this);40 }41 }42}43using FlaUI.Core.AutomationElements.Infrastructure;44using FlaUI.Core.Definitions;45using FlaUI.Core.EventHandlers;46using FlaUI.Core.Identifiers;47using FlaUI.UIA3.Patterns;48using System;49using System.Collections.Generic;50using System.Linq;51using System.Text;52using System.Threading.Tasks;53{54 {55 public TextPatternTextEditTextChangedEventHandler(AutomationBase automation, Action<ITextPatternTextEditTextChangedEventHandler> callAction) : base(automation, callAction)56 {

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TextPatternEventIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.Core.Input;4using FlaUI.Core.Patterns;5using FlaUI.UIA3.Patterns;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11using System.Windows.Automation;12{13 {14 static void Main(string[] args)15 {16 var app = FlaUI.Core.Application.Launch("notepad.exe");17 var automation = FlaUI.Core.Automation.AutomationFactory.GetAutomation();18 var desktop = automation.GetDesktop();19 var window = desktop.FindFirstDescendant(cf => cf.ByClassName("Notepad").And(cf.ByControlType(ControlType.Window)));20 var edit = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit));21 var textPattern = edit.Patterns.Text.Pattern;22 var textPatternEventIds = textPattern.GetAvailableEvents();23 Console.WriteLine("TextPatternEventIds");24 Console.WriteLine("TextChanged: " + textPatternEventIds.TextChanged);25 Console.WriteLine("TextSelectionChanged: " + textPatternEventIds.TextSelectionChanged);26 Console.WriteLine("TextChangedEvent: " + TextPatternEventIds.TextChangedEvent);27 Console.WriteLine("TextSelectionChangedEvent: " + TextPatternEventIds.TextSelectionChangedEvent);28 Console.ReadLine();29 }30 }31}

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TextPatternEventIds

Using AI Code Generation

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1using FlaUI.Core.Patterns;2{3 static void Main(string[] args)4 {5 Console.WriteLine(TextPatternEventIds.TextChangedEvent.Id);6 }7}

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TextPatternEventIds

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Patterns;3using FlaUI.UIA3.Patterns;4using System;5{6 {7 public static void AddTextPatternTextChangedEvent(this AutomationElement element, Action<AutomationElement, TextPatternTextChangedEventArgs> action)8 {9 element.AddAutomationPropertyChangedEvent(TextPatternEventIds.TextChangedEvent, (sender, e) => action(sender, new TextPatternTextChangedEventArgs(e)));10 }11 }12}13using FlaUI.Core.AutomationElements;14using FlaUI.Core.Patterns;15using FlaUI.UIA3.Patterns;16using System;17{18 {19 public static void AddTextPatternTextChangedEvent(this AutomationElement element, Action<AutomationElement, TextPatternTextChangedEventArgs> action)20 {21 element.AddAutomationPropertyChangedEvent(TextPatternEventIds.TextChangedEvent, (sender, e) => action(sender, new TextPatternTextChangedEventArgs(e)));22 }23 }24}25using FlaUI.Core.AutomationElements;26using FlaUI.Core.Patterns;27using FlaUI.UIA3.Patterns;28using System;29{30 {31 public static void AddTextPatternTextChangedEvent(this AutomationElement element, Action<AutomationElement, TextPatternTextChangedEventArgs> action)32 {33 element.AddAutomationPropertyChangedEvent(TextPatternEventIds.TextChangedEvent, (sender, e) => action(sender, new TextPatternTextChangedEventArgs(e)));34 }35 }36}37using FlaUI.Core.AutomationElements;38using FlaUI.Core.Patterns;39using FlaUI.UIA3.Patterns;40using System;41{42 {43 public static void AddTextPatternTextChangedEvent(this AutomationElement element, Action<AutomationElement, TextPatternTextChangedEventArgs> action)44 {45 element.AddAutomationPropertyChangedEvent(TextPatternEventIds.TextChangedEvent, (sender, e) => action(sender, new TextPatternTextChangedEventArgs(e)));46 }47 }48}

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