How to use UIA3EventLibrary class of FlaUI.UIA3 package

Best FlaUI code snippet using FlaUI.UIA3.UIA3EventLibrary

UIA3EventLibrary.cs

Source:UIA3EventLibrary.cs Github

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...3using FlaUI.Core.Patterns;4using FlaUI.UIA3.Patterns;5namespace FlaUI.UIA36{7 public class UIA3EventLibrary : IEventLibrary8 {9 public UIA3EventLibrary()10 {11 Element = new UIA3AutomationElementEventIds();12 Drag = new DragPatternEventIds();13 DropTarget = new DropTargetPatternEventIds();14 Invoke = new InvokePatternEventIds();15 SelectionItem = new SelectionItemPatternEventIds();16 Selection = new SelectionPatternEventIds();17 SynchronizedInput = new SynchronizedInputPatternEventIds();18 TextEdit = new TextEditPatternEventIdIds();19 Text = new TextPatternEventIds();20 Window = new WindowPatternEventIds();21 }22 public IAutomationElementEventIds Element { get; }23 public IDragPatternEventIds Drag { get; }...

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UIA3EventLibrary

Using AI Code Generation

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1using FlaUI.UIA3;2using FlaUI.Core;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.Conditions;5using FlaUI.Core.Definitions;6using FlaUI.Core.EventHandlers;7using FlaUI.Core.Input;8using FlaUI.Core.Tools;9using FlaUI.Core.WindowsAPI;10using System;11using System.Diagnostics;12using System.Windows.Automation;13using System.Windows.Automation.Text;14using System.Windows.Automation.Peers;15using System.Windows.Automation.Provider;16using System.Windows.Forms;17using System.Threading;18using System.Collections.Generic;19using System.Linq;20using System.IO;21using System.Text;

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UIA3EventLibrary

Using AI Code Generation

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1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.Core.EventHandlers;5using FlaUI.Core.Identifiers;6using FlaUI.Core.WindowsAPI;7using FlaUI.UIA3;8using FlaUI.UIA3.EventHandlers;9using FlaUI.UIA3.Identifiers;10using System;11using System.Collections.Generic;12using System.Linq;13using System.Text;14using System.Threading.Tasks;15using System.Windows.Automation;16{17 {18 private UIA3Automation _automation;19 private AutomationElement _automationElement;20 private WindowPattern _windowPattern;21 private InvokePattern _invokePattern;22 private ValuePattern _valuePattern;23 private SelectionPattern _selectionPattern;24 private SelectionItemPattern _selectionItemPattern;25 private TogglePattern _togglePattern;26 private ExpandCollapsePattern _expandCollapsePattern;27 private GridPattern _gridPattern;28 private GridItemPattern _gridItemPattern;29 private WindowPattern _windowPattern;30 private DockPattern _dockPattern;31 private TransformPattern _transformPattern;32 private ScrollPattern _scrollPattern;33 private ScrollItemPattern _scrollItemPattern;34 private TextPattern _textPattern;35 private TextPattern _textPattern2;36 private TextPattern _textPattern3;37 private TextPattern _textPattern4;38 private TextPattern _textPattern5;39 private TextPattern _textPattern6;40 private TextPattern _textPattern7;41 private TextPattern _textPattern8;42 private TextPattern _textPattern9;43 private TextPattern _textPattern10;44 private TextPattern _textPattern11;45 private TextPattern _textPattern12;46 private TextPattern _textPattern13;47 private TextPattern _textPattern14;48 private TextPattern _textPattern15;49 private TextPattern _textPattern16;50 private TextPattern _textPattern17;51 private TextPattern _textPattern18;52 private TextPattern _textPattern19;53 private TextPattern _textPattern20;54 private TextPattern _textPattern21;55 private TextPattern _textPattern22;56 private TextPattern _textPattern23;57 private TextPattern _textPattern24;58 private TextPattern _textPattern25;59 private TextPattern _textPattern26;60 private TextPattern _textPattern27;

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UIA3EventLibrary

Using AI Code Generation

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1using System;2using System.Diagnostics;3using FlaUI.Core.AutomationElements;4using FlaUI.Core;5using FlaUI.UIA3;6using FlaUI.UIA3.EventHandlers;7using FlaUI.Core.EventHandlers;8using FlaUI.Core.Definitions;9using System.Threading;10using System.Windows.Forms;11using System.Collections.Generic;12{13 public static void Main()14 {15 var app = new Application(new UIA3Automation());16 app.Start(@"C:\Windows\System32\calc.exe");17 var window = app.GetMainWindow();18 var button = window.FindFirstDescendant(cf => cf.ByAutomationId("num7Button"));19 button.Click();20 button.Click();21 button.Click();22 button.Click();

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UIA3EventLibrary

Using AI Code Generation

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1using FlaUI.UIA3;2using FlaUI.Core;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.Conditions;5using FlaUI.Core.Input;6using FlaUI.Core.WindowsAPI;7using System;8using System.Threading;9using System.Diagnostics;10{11 {12 static void Main(string[] args)13 {14 ProcessStartInfo startInfo = new ProcessStartInfo();15 startInfo.FileName = "notepad.exe";16 startInfo.Arguments = "";17 Process.Start(startInfo);18 Thread.Sleep(5000);19 var automation = new UIA3Automation();20 var window = automation.GetDesktop().FindFirstChild(cf => cf.ByProcessId(NotepadProcess.Id).And(cf.ByName("Untitled - Notepad")));21 var textbox = window.FindFirstChild(cf => cf.ByControlType(FlaUI.Core.Definitions.ControlType.Edit));22 textbox.Focus();23 textbox.Events.FocusChanged += Events_FocusChanged;24 textbox.Events.TextChanged += Events_TextChanged;25 Keyboard.Type("Hello World!");26 NotepadProcess.WaitForExit();27 }28 private static void Events_FocusChanged(object sender, FlaUI.Core.EventHandlers.FocusChangedEventArgs e)29 {30 AutomationElement element = (AutomationElement)sender;31 Console.WriteLine("Focus changed to: " + element.Name);32 }33 private static void Events_TextChanged(object sender, FlaUI.Core.EventHandlers.TextChangedEventArgs e)34 {35 AutomationElement element = (AutomationElement)sender;36 Console.WriteLine("Text changed to: " + element.AsTextBox().Text);37 }38 {39 {40 return Process.GetProcessesByName("notepad")[0];41 }42 }43 }44}

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UIA3EventLibrary

Using AI Code Generation

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1using FlaUI.UIA3;2using FlaUI.Core;3using FlaUI.Core.EventHandlers;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.AutomationElements.Infrastructure;6using FlaUI.Core.Definitions;7using FlaUI.Core.Identifiers;8using FlaUI.Core.Input;9using FlaUI.Core.WindowsAPI;10using System;11using System.Collections.Generic;12using System.Linq;13using System.Text;14using System.Threading;15using System.Threading.Tasks;16using System.Windows.Automation;17{18 {19 static void Main(string[] args)20 {21 var app = FlaUI.UIA3.UIA3EventLibrary.Instance;22 var automation = AutomationUtil.GetAutomation();23 var desktop = automation.GetDesktop();24 var calculator = desktop.FindFirstDescendant(cf => cf.ByClassName("CalcFrame"));25 var button1 = calculator.FindFirstDescendant(cf => cf.ByAutomationId("num1Button"));26 var button2 = calculator.FindFirstDescendant(cf => cf.ByAutomationId("num2Button"));27 var button3 = calculator.FindFirstDescendant(cf => cf.ByAutomationId("num3Button"));28 var button4 = calculator.FindFirstDescendant(cf => cf.ByAutomationId("num4Button"));29 var button5 = calculator.FindFirstDescendant(cf => cf.ByAutomationId("num5Button"));30 var button6 = calculator.FindFirstDescendant(cf => cf.ByAutomationId("num6Button"));31 var button7 = calculator.FindFirstDescendant(cf => cf.ByAutomationId("num7Button"));32 var button8 = calculator.FindFirstDescendant(cf => cf.ByAutomationId("num8Button"));33 var button9 = calculator.FindFirstDescendant(cf => cf.ByAutomationId("num9Button"));34 var button0 = calculator.FindFirstDescendant(cf => cf.ByAutomationId("num0Button"));

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