Best FlaUI code snippet using FlaUI.UIA3.UIA3PatternLibrary
UIA3Automation.cs
Source:UIA3Automation.cs
...15 /// Automation implementation for UIA3.16 /// </summary>17 public class UIA3Automation : AutomationBase18 {19 public UIA3Automation() : base(new UIA3PropertyLibrary(), new UIA3EventLibrary(), new UIA3PatternLibrary())20 {21 NativeAutomation = InitializeAutomation();22 TreeWalkerFactory = new UIA3TreeWalkerFactory(this);23 }24 /// <inheritdoc />25 public override ITreeWalkerFactory TreeWalkerFactory { get; }26 /// <inheritdoc />27 public override AutomationType AutomationType => AutomationType.UIA3;28 /// <inheritdoc />29 public override object NotSupportedValue => NativeAutomation.ReservedNotSupportedValue;30 /// <inheritdoc />31 public override TimeSpan TransactionTimeout32 {33 get => TimeSpan.FromMilliseconds(NativeAutomation2.TransactionTimeout);...
UIA3PatternLibrary
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.Core.Input;5using FlaUI.Core.WindowsAPI;6using FlaUI.UIA3;7using FlaUI.UIA3.Patterns;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13using System.Windows.Automation;14{15 {16 private AutomationElement _ae;17 private UIA3Automation _automation;18 public UIA3PatternLibrary(AutomationElement ae)19 {20 _ae = ae;21 _automation = new UIA3Automation();22 }23 public void Click()24 {25 _ae.AsButton().Invoke();26 }27 public void SetText(string text)28 {29 _ae.AsTextBox().Text = text;30 }31 public string GetText()32 {33 return _ae.AsTextBox().Text;34 }35 public void SetFocus()36 {37 _ae.SetFocus();38 }39 public void SetPassword(string password)40 {41 _ae.AsPasswordBox().Text = password;42 }43 public string GetPassword()44 {45 return _ae.AsPasswordBox().Text;46 }47 public void SelectItem(string item)48 {49 _ae.AsComboBox().Select(item);50 }51 public string GetSelectedItem()52 {53 return _ae.AsComboBox().SelectedText;54 }55 public void SelectItemByIndex(int index)56 {57 _ae.AsComboBox().Select(index);58 }59 public int GetSelectedIndex()60 {61 return _ae.AsComboBox().SelectedIndex;62 }63 public void Check()64 {65 _ae.AsCheckBox().Toggle();66 }67 public bool IsChecked()68 {69 return _ae.AsCheckBox().IsChecked;70 }71 public void Expand()72 {73 _ae.AsExpandCollapse().Expand();74 }75 public void Collapse()76 {77 _ae.AsExpandCollapse().Collapse();78 }79 public void DoubleClick()80 {81 _ae.AsButton().DoubleClick();82 }83 public void RightClick()84 {85 _ae.AsButton().RightClick();86 }87 public void DragAndDrop(AutomationElement target)88 {89 _ae.AsDragAndDrop().DragAndDrop(target);90 }91 public void DragAndDropByOffset(int x, int y
UIA3PatternLibrary
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Conditions;4using FlaUI.Core.Definitions;5using FlaUI.Core.EventHandlers;6using FlaUI.Core.Identifiers;7using FlaUI.Core.Input;8using FlaUI.Core.Tools;9using FlaUI.UIA3;10using FlaUI.UIA3.Patterns;11using FlaUI.UIA3.Tools;12using System;13using System.Collections.Generic;14using System.Diagnostics;15using System.Linq;16using System.Text;17using System.Threading.Tasks;18{19 {20 public UIA3Automation Automation { get; private set; }21 public UIA3PatternLibrary()22 {23 Automation = new UIA3Automation();24 }25 public void StartProcess(string processName)26 {27 Process.Start(processName);28 }29 public AutomationElement GetDesktop()30 {31 return Automation.GetDesktop();32 }33 public AutomationElement GetElementByAutomationId(AutomationElement parent, string automationId)34 {35 return parent.FindFirstDescendant(cf => cf.ByAutomationId(automationId));36 }37 public AutomationElement GetElementByName(AutomationElement parent, string name)38 {39 return parent.FindFirstDescendant(cf => cf.ByName(name));40 }41 public AutomationElement GetElementByClassName(AutomationElement parent, string className)42 {43 return parent.FindFirstDescendant(cf => cf.ByClassName(className));44 }45 public AutomationElement GetElementByControlType(AutomationElement parent, ControlType controlType)46 {47 return parent.FindFirstDescendant(cf => cf.ByControlType(controlType));48 }49 public void ClickElement(AutomationElement element)50 {51 element.Click();52 }53 public void SendKeysToElement(AutomationElement element, string keys)54 {55 element.AsTextBox().Text = keys;56 }57 public void CloseProcess(string processName)58 {59 Process[] process = Process.GetProcessesByName(processName);60 if (process.Length > 0)61 {62 process[0].Kill();63 }64 }65 public void InvokePattern(AutomationElement element)66 {67 var invokePattern = element.Patterns.Invoke.PatternOrDefault;68 if (invokePattern != null)69 {70 invokePattern.Invoke();71 }72 }73 public void ExpandCollapsePattern(AutomationElement element, ExpandCollapseState state)74 {
UIA3PatternLibrary
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Input;5using FlaUI.Core.Tools;6using FlaUI.UIA3;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12{13 {14 static void Main(string[] args)15 {16 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");17 var mainWindow = app.GetMainWindow(new UIA3Automation());18 var button1 = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("num1Button")).AsButton();19 button1.Click();20 var buttonPlus = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("plusButton")).AsButton();21 buttonPlus.Click();22 var button2 = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("num2Button")).AsButton();23 button2.Click();24 var buttonEqual = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("equalButton")).AsButton();25 buttonEqual.Click();26 var result = mainWindow.FindFirstDescendant(cf => cf.ByAutomationId("CalculatorResults")).AsTextBox();27 Console.WriteLine(result.Text);28 app.Close();29 Console.ReadLine();30 }31 }32}33using FlaUI.Core;34using FlaUI.Core.AutomationElements;35using FlaUI.Core.Definitions;36using FlaUI.Core.Input;37using FlaUI.Core.Tools;38using FlaUI.UIA3;39using System;40using System.Collections.Generic;
UIA3PatternLibrary
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Input;5using FlaUI.Core.Tools;6using FlaUI.UIA3;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12{13 {14 static void Main(string[] args)15 {16 var app = FlaUI.Core.Application.Launch(@"C:\Program Files (x86)\Google\Chrome\Application\chrome.exe");17 var window = app.GetMainWindow();18 var edit = window.FindFirstDescendant(cf => cf.ByName("Search or type URL").And(cf.ByControlType(ControlType.Edit)));19 Keyboard.Type(VirtualKeyShort.RETURN);20 Retry.WhileException(() => window.FindFirstDescendant(cf => cf.ByClassName("android.widget.ProgressBar")), TimeSpan.FromSeconds(10));21 app.Close();22 }23 }24}25using FlaUI.Core;26using FlaUI.Core.AutomationElements;27using FlaUI.Core.Definitions;28using FlaUI.Core.Input;29using FlaUI.Core.Tools;30using FlaUI.UIA3;31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36{37 {38 static void Main(string[] args)39 {40 var app = FlaUI.Core.Application.Launch(@"C:\Program Files (x86)\Google\Chrome\Application\chrome.exe");41 var window = app.GetMainWindow();42 var edit = window.FindFirstDescendant(cf => cf.ByName("Search or type URL").And(cf.ByControlType(ControlType.Edit)));43 Keyboard.Type(VirtualKeyShort.RETURN);44 Retry.WhileException(() => window.FindFirstDescendant(cf => cf.ByClassName
UIA3PatternLibrary
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.AutomationElements.Infrastructure;4using FlaUI.Core.Definitions;5using FlaUI.Core.Patterns;6using FlaUI.UIA3;7using System;8using System.Windows.Automation;9using System.Windows.Automation.Text;10using System.Windows.Forms;11{12 {13 static void Main(string[] args)14 {15 UIA3PatternLibrary patternLibrary = new UIA3PatternLibrary();16 var automation = new UIA3Automation();17 var desktop = automation.GetDesktop();18 var window = desktop.FindFirstDescendant(cf => cf.ByAutomationId("Notepad"));19 var textBox = window.FindFirstDescendant(cf => cf.ByAutomationId("15"));20 ITextPattern textPattern = (ITextPattern)patternLibrary.GetPattern(textBox, TextPattern.Pattern);21 ITextRange textRange = textPattern.DocumentRange;22 textRange.SetText("Hello");23 Console.WriteLine(textRange.GetText(-1));24 Console.ReadKey();25 }26 }27}
UIA3PatternLibrary
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Input;4using FlaUI.Core.WindowsAPI;5using FlaUI.UIA3;6using System;7using System.Collections.Generic;8using System.Diagnostics;9using System.Linq;10using System.Text;11using System.Threading;12using System.Threading.Tasks;13using UIA3PatternLibrary;14{15 {16 public static UIA3Automation GetAutomation()17 {18 return new UIA3Automation();19 }20 public static AutomationElement GetDesktop()21 {22 return GetAutomation().GetDesktop();23 }24 public static AutomationElement GetElementFromHandle(IntPtr handle)25 {26 return GetAutomation().FromHandle(handle);27 }28 public static AutomationElement GetElementFromPoint(int x, int y)29 {30 return GetAutomation().FromPoint(x, y);31 }32 public static AutomationElement GetElementFromPoint(System.Drawing.Point point)33 {34 return GetAutomation().FromPoint(point);35 }36 public static AutomationElement GetElementFromPoint(System.Windows.Point point)37 {38 return GetAutomation().FromPoint(point);39 }40 public static AutomationElement GetFocusedElement()41 {42 return GetAutomation().GetFocusedElement();43 }44 public static AutomationElement GetElementByAutomationId(AutomationElement parent, string automationId)45 {46 return parent.FindFirstDescendant(x => x.ByAutomationId(automationId));47 }48 public static AutomationElement GetElementByClassName(AutomationElement parent, string className)49 {50 return parent.FindFirstDescendant(x => x.ByClassName(className));51 }52 public static AutomationElement GetElementByControlType(AutomationElement parent, ControlType controlType)53 {54 return parent.FindFirstDescendant(x => x.ByControlType(controlType));55 }56 public static AutomationElement GetElementByName(AutomationElement parent, string name)57 {58 return parent.FindFirstDescendant(x => x.ByName(name));59 }60 public static AutomationElement GetElementByProcessId(AutomationElement parent, int processId)61 {62 return parent.FindFirstDescendant(x => x.ByProcessId(processId));63 }64 public static AutomationElement GetElementByNativeWindowHandle(AutomationElement parent, IntPtr nativeWindowHandle)65 {66 return parent.FindFirstDescendant(x => x.ByNativeWindowHandle(nativeWindowHandle));67 }
UIA3PatternLibrary
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.AutomationElements.Infrastructure;4using FlaUI.Core.Definitions;5using FlaUI.Core.Input;6using FlaUI.Core.Tools;7using FlaUI.UIA3;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13{14 {15 static void Main(string[] args)16 {17 UIA3PatternLibrary patternLibrary = new UIA3PatternLibrary();18 var app = FlaUI.UIA3.UIA3Automation.Launch(@"C:\Program Files (x86)\Microsoft Office\root\Office16\EXCEL.EXE");19 var automation = new UIA3Automation();20 var mainWindow = app.GetMainWindow(automation);21 var mainWinElement = mainWindow.AsWindow();22 var excelWindow = automation.GetDesktop().FindFirstDescendant(cf => cf.ByControlType(ControlType.Window)).AsWindow();23 var excelWindowElement = excelWindow.AsWindow();24 var excelApp = excelWindowElement.FindFirstDescendant(cf => cf.ByName("Microsoft Excel")).AsWindow();25 var excelAppElement = excelApp.AsWindow();26 var excelAppElement1 = excelAppElement.FindFirstDescendant(cf => cf.ByName("Microsoft Excel")).AsWindow();27 var excelAppElement2 = excelAppElement1.AsWindow();28 var excelAppElement3 = excelAppElement2.FindFirstDescendant(cf => cf.ByName("Microsoft Excel")).AsWindow();29 var excelAppElement4 = excelAppElement3.AsWindow();30 var excelAppElement5 = excelAppElement4.FindFirstDescendant(cf => cf.ByName("Microsoft Excel")).AsWindow();31 var excelAppElement6 = excelAppElement5.AsWindow();32 var excelAppElement7 = excelAppElement6.FindFirstDescendant(cf => cf.ByName("Microsoft Excel")).AsWindow();33 var excelAppElement8 = excelAppElement7.AsWindow();34 var excelAppElement9 = excelAppElement8.FindFirstDescendant(cf => cf.ByName("Microsoft Excel")).AsWindow();35 var excelAppElement10 = excelAppElement9.AsWindow();36 var excelAppElement11 = excelAppElement10.FindFirstDescendant(cf => cf.ByName("Microsoft Excel")).AsWindow();37 var excelAppElement12 = excelAppElement11.AsWindow();
UIA3PatternLibrary
Using AI Code Generation
1using FlaUI.UIA3; 2using FlaUI.Core;3using FlaUI.Core.AutomationElements;4using FlaUI.Core.Definitions;5using FlaUI.Core.Input;6using FlaUI.Core.WindowsAPI;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12using System.Windows.Automation;13using System.Windows.Automation.Text;14{15 {16 public static void Main()17 {18 var app = FlaUI.Core.Application.Launch("calc.exe");19 var mainWindow = app.GetMainWindow(AutomationObjectIds.Window);20 var patternLibrary = new UIA3PatternLibrary();21 var textPattern = patternLibrary.TextPattern;22 var textPatternRange = textPattern.DocumentRange;23 var textPatternRange1 = textPattern.DocumentRange;24 var textPatternRange2 = textPattern.DocumentRange;25 var textPatternRange3 = textPattern.DocumentRange;26 var textPatternRange4 = textPattern.DocumentRange;27 var textPatternRange5 = textPattern.DocumentRange;28 var textPatternRange6 = textPattern.DocumentRange;29 var textPatternRange7 = textPattern.DocumentRange;30 var textPatternRange8 = textPattern.DocumentRange;31 var textPatternRange9 = textPattern.DocumentRange;32 var textPatternRange10 = textPattern.DocumentRange;33 var textPatternRange11 = textPattern.DocumentRange;34 var textPatternRange12 = textPattern.DocumentRange;35 var textPatternRange13 = textPattern.DocumentRange;
UIA3PatternLibrary
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Patterns;3using FlaUI.Core.Tools;4using FlaUI.UIA3.Patterns;5using System;6using System.Windows.Automation;7{8 {9 public UIA3PatternLibrary(AutomationObjectBase automationObject) : base(automationObject)10 {11 }12 public override IInvokePattern InvokePattern => GetOrCreate(ref _invokePattern, () => new UIA3InvokePattern(AutomationObject));13 private IInvokePattern _invokePattern;14 public override IValuePattern ValuePattern => GetOrCreate(ref _valuePattern, () => new UIA3ValuePattern(AutomationObject));15 private IValuePattern _valuePattern;16 public override IRangeValuePattern RangeValuePattern => GetOrCreate(ref _rangeValuePattern, () => new UIA3RangeValuePattern(AutomationObject));17 private IRangeValuePattern _rangeValuePattern;18 public override IScrollPattern ScrollPattern => GetOrCreate(ref _scrollPattern, () => new UIA3ScrollPattern(AutomationObject));19 private IScrollPattern _scrollPattern;20 public override IScrollItemPattern ScrollItemPattern => GetOrCreate(ref _scrollItemPattern, () => new UIA3ScrollItemPattern(AutomationObject));21 private IScrollItemPattern _scrollItemPattern;22 public override IExpandCollapsePattern ExpandCollapsePattern => GetOrCreate(ref _expandCollapsePattern, () => new UIA3ExpandCollapsePattern(AutomationObject));23 private IExpandCollapsePattern _expandCollapsePattern;24 public override IGridPattern GridPattern => GetOrCreate(ref _gridPattern, () => new UIA3GridPattern(AutomationObject));25 private IGridPattern _gridPattern;26 public override IGridItemPattern GridItemPattern => GetOrCreate(ref _gridItemPattern, () => new UIA3GridItemPattern(AutomationObject));27 private IGridItemPattern _gridItemPattern;28 public override ISelectionPattern SelectionPattern => GetOrCreate(ref _selectionPattern, () => new UIA3SelectionPattern(AutomationObject));29 private ISelectionPattern _selectionPattern;30 public override ISelectionItemPattern SelectionItemPattern => GetOrCreate(ref _selectionItemPattern, () => new UIA3SelectionItemPattern(AutomationObject));31 private ISelectionItemPattern _selectionItemPattern;32 public override IMultipleViewPattern MultipleViewPattern => GetOrCreate(ref
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