Best FlaUI code snippet using FlaUI.UIA3.UIA3TextRange2
UIA3TextRange3.cs
Source:UIA3TextRange3.cs
...7using FlaUI.UIA3.Extensions;8using UIA = Interop.UIAutomationClient;9namespace FlaUI.UIA310{11 public class UIA3TextRange3 : UIA3TextRange2, ITextRange312 {13 public UIA.IUIAutomationTextRange3 NativeRange3 { get; }14 public UIA3TextRange3(UIA3Automation automation, UIA.IUIAutomationTextRange3 nativeRange)15 : base(automation, nativeRange)16 {17 NativeRange3 = nativeRange;18 }19 public AutomationElement GetEnclosingElementBuildCache(CacheRequest cacheRequest)20 {21 var nativeCacheRequest = cacheRequest.ToNative(Automation);22 var nativeElement = Com.Call(() => NativeRange3.GetEnclosingElementBuildCache(nativeCacheRequest));23 return AutomationElementConverter.NativeToManaged(Automation, nativeElement);24 }25 public AutomationElement[] GetChildrenBuildCache(CacheRequest cacheRequest)...
UIA3TextRange2.cs
Source:UIA3TextRange2.cs
2using FlaUI.Core.Tools;3using UIA = Interop.UIAutomationClient;4namespace FlaUI.UIA35{6 public class UIA3TextRange2 : UIA3TextRange, ITextRange27 {8 public UIA.IUIAutomationTextRange2 NativeRange2 { get; }9 public UIA3TextRange2(UIA3Automation automation, UIA.IUIAutomationTextRange2 nativeRange)10 : base(automation, nativeRange)11 {12 NativeRange2 = nativeRange;13 }14 public void ShowContextMenu()15 {16 Com.Call(() => NativeRange2.ShowContextMenu());17 }18 }19}
UIA3TextRange2
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.AutomationElements.Infrastructure;9using FlaUI.Core.Definitions;10using FlaUI.Core.Input;11using FlaUI.Core.Tools;12using FlaUI.UIA3;13using FlaUI.UIA3.Patterns;14using FlaUI.UIA3.Tools;15using System.Windows.Automation;16using System.Windows.Automation.Text;17using System.Windows.Automation.Provider;18{19 {20 static void Main(string[] args)21 {22 var app = FlaUI.Core.Application.Launch("notepad.exe");23 var automation = new UIA3Automation();24 var mainWindow = app.GetMainWindow(automation);25 var edit = mainWindow.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();26 edit.Text = "Hello World!";27 var textRange = new UIA3TextRange2(edit.AutomationElement, TextPatternRangeEndpoint.Start, TextPatternRangeEndpoint.End);28 textRange.Select();29 Keyboard.Type(VirtualKeyShort.CONTROL, VirtualKeyShort.KEY_A);30 Keyboard.Type(VirtualKeyShort.CONTROL, VirtualKeyShort.KEY_C);31 Console.WriteLine(edit.Text);32 Console.ReadKey();33 }34 }35}
UIA3TextRange2
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.AutomationElements.Infrastructure;9using FlaUI.Core.Conditions;10using FlaUI.Core.Definitions;11using FlaUI.Core.Input;12using FlaUI.Core.Tools;13using FlaUI.UIA3;14using FlaUI.UIA3.Patterns;15using FlaUI.UIA3.Tools;16using UIA = interop.UIAutomationCore;17{18 {19 private readonly UIA.IUIAutomationTextRange2 _textRange;20 public UIA3TextRange2(UIA.IUIAutomationTextRange2 textRange)21 {22 _textRange = textRange;23 }24 {25 get => (TextRangeEndpoint)_textRange.GetEndpoint1();26 set => _textRange.MoveEndpointByRange((UIA.TextPatternRangeEndpoint)_textRange.GetEndpoint1(), (UIA.IUIAutomationTextRange2)_textRange, (UIA.TextPatternRangeEndpoint)value);27 }28 {29 get => (TextRangeEndpoint)_textRange.GetEndpoint2();30 set => _textRange.MoveEndpointByRange((UIA.TextPatternRangeEndpoint)_textRange.GetEndpoint2(), (UIA.IUIAutomationTextRange2)_textRange, (UIA.TextPatternRangeEndpoint)value);31 }32 public int Compare(ITextRange2 range)33 {34 return _textRange.Compare((UIA.IUIAutomationTextRange2)range);35 }36 public int CompareEndpoints(TextRangeEndpoint endpoint, ITextRange2 targetRange, TextRangeEndpoint targetEndpoint)37 {38 return _textRange.CompareEndpoints((UIA.TextPatternRangeEndpoint)endpoint, (UIA.IUIAutomationTextRange2)targetRange, (UIA.TextPatternRangeEndpoint)targetEndpoint);39 }40 public void ExpandToEnclosingUnit(TextUnit unit)41 {42 _textRange.ExpandToEnclosingUnit((UIA.TextUnit)unit);43 }44 public ITextRange2 FindAttribute(int attribute, object value, bool backward)45 {46 return _textRange.FindAttribute((UIA.TextAttributeId)attribute, value, backward);47 }
UIA3TextRange2
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Input;5using FlaUI.Core.WindowsAPI;6using FlaUI.UIA3;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12using System.Windows.Automation;13{14 {15 static void Main(string[] args)16 {17 var automation = new UIA3Automation();18 var textRange = new UIA3TextRange2(automation);19 textRange.Start = 0;20 textRange.End = 100;21 string text = textRange.GetText(-1);22 Console.WriteLine(text);23 }24 }25}26using FlaUI.Core;27using FlaUI.Core.AutomationElements;28using FlaUI.Core.Definitions;29using FlaUI.Core.Input;30using FlaUI.Core.WindowsAPI;31using FlaUI.UIA3;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37using System.Windows.Automation;38{39 {40 static void Main(string[] args)41 {42 var automation = new UIA3Automation();43 var textRange = new UIA3TextRange3(automation);44 textRange.Start = 0;45 textRange.End = 100;46 string text = textRange.GetText(-1);47 Console.WriteLine(text);48 }49 }50}
UIA3TextRange2
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.Core.Input;4using FlaUI.Core.WindowsAPI;5using FlaUI.UIA3;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11using System.Windows.Automation;12using System.Windows.Automation.Text;13using System.Windows.Forms;14using FlaUI.Core;15using FlaUI.Core.AutomationElements.Infrastructure;16using FlaUI.Core.Conditions;17using FlaUI.Core.Shapes;18using FlaUI.Core.WindowsAPI;19using FlaUI.UIA3;20using UIA = interop.UIAutomationCore;21using System.Windows.Automation;22using System.Windows.Automation.Text;23using System.Windows.Forms;24using FlaUI.Core;25using FlaUI.Core.AutomationElements.Infrastructure;26using FlaUI.Core.Conditions;27using FlaUI.Core.Shapes;28using FlaUI.Core.WindowsAPI;29using FlaUI.UIA3;30using UIA = interop.UIAutomationCore;31using System.Windows.Automation;32using System.Windows.Automation.Text;33using System.Windows.Forms;34using FlaUI.Core;35using FlaUI.Core.AutomationElements.Infrastructure;36using FlaUI.Core.Conditions;37using FlaUI.Core.Shapes;38using FlaUI.Core.WindowsAPI;39using FlaUI.UIA3;40using UIA = interop.UIAutomationCore;41using System.Windows.Automation;42using System.Windows.Automation.Text;43using System.Windows.Forms;44using FlaUI.Core;45using FlaUI.Core.AutomationElements.Infrastructure;46using FlaUI.Core.Conditions;47using FlaUI.Core.Shapes;48using FlaUI.Core.WindowsAPI;49using FlaUI.UIA3;50using UIA = interop.UIAutomationCore;51using System.Windows.Automation;52using System.Windows.Automation.Text;53using System.Windows.Forms;54using FlaUI.Core;55using FlaUI.Core.AutomationElements.Infrastructure;56using FlaUI.Core.Conditions;57using FlaUI.Core.Shapes;58using FlaUI.Core.WindowsAPI;59using FlaUI.UIA3;60using UIA = interop.UIAutomationCore;61using System.Windows.Automation;62using System.Windows.Automation.Text;63using System.Windows.Forms;64using FlaUI.Core;65using FlaUI.Core.AutomationElements.Infrastructure;66using FlaUI.Core.Conditions;67using FlaUI.Core.Shapes;68using FlaUI.Core.WindowsAPI;69using FlaUI.UIA3;70using UIA = interop.UIAutomationCore;71using System.Windows.Automation;72using System.Windows.Automation.Text;73using System.Windows.Forms;74using FlaUI.Core;75using FlaUI.Core.AutomationElements.Infrastructure;76using FlaUI.Core.Conditions;77using FlaUI.Core.Shapes;
UIA3TextRange2
Using AI Code Generation
1using FlaUI.Core.AutomationElements;2using FlaUI.Core.Definitions;3using FlaUI.Core.Input;4using FlaUI.Core.Patterns;5using FlaUI.UIA3;6using FlaUI.UIA3.Patterns;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12using FlaUI.Core;13using FlaUI.Core.AutomationElements.Infrastructure;14using FlaUI.Core.WindowsAPI;15using System.Windows.Automation;16using System.Windows.Automation.Text;17using System.Windows.Automation.Provider;18using System.Windows;19using System.Windows.Controls;20using System.Windows.Forms;21using FlaUI.Core.Tools;22using FlaUI.Core.WindowsAPI;23using FlaUI.Core.WindowsAPI;24{25 {26 private UIA3Automation _automation;27 private ITextRangeProvider _range;28 public UIA3TextRange2(UIA3Automation automation, ITextRangeProvider range)29 {30 _automation = automation;31 _range = range;32 }33 public ITextRangeProvider Clone()34 {35 return _range.Clone();36 }37 public bool Compare(ITextRangeProvider range)38 {39 return _range.Compare(range);40 }41 public int CompareEndpoints(TextPatternRangeEndpoint endpoint, ITextRangeProvider targetRange, TextPatternRangeEndpoint targetEndpoint)42 {43 return _range.CompareEndpoints(endpoint, targetRange, targetEndpoint);44 }45 public void ExpandToEnclosingUnit(TextUnit unit)46 {47 _range.ExpandToEnclosingUnit(unit);48 }49 public ITextRangeProvider FindAttribute(int attribute, object val, bool backward)50 {51 return _range.FindAttribute(attribute, val, backward);52 }53 public ITextRangeProvider FindText(string text, bool backward, bool ignoreCase)54 {55 return _range.FindText(text, backward, ignoreCase);56 }57 public object GetAttributeValue(int attribute)58 {59 return _range.GetAttributeValue(attribute);60 }61 public double[] GetBoundingRectangles()62 {63 return _range.GetBoundingRectangles();64 }65 public IRawElementProviderSimple[] GetChildren()66 {67 return _range.GetChildren();68 }69 public IRawElementProviderSimple GetEnclosingElement()70 {71 return _range.GetEnclosingElement();72 }73 public string GetText(int maxLength)74 {75 return _range.GetText(maxLength
UIA3TextRange2
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Conditions;4using FlaUI.Core.Definitions;5using FlaUI.Core.Input;6using FlaUI.Core.Tools;7using FlaUI.UIA3;8using System;9using System.Collections.Generic;10using System.Linq;11{12 {13 private static void Main(string[] args)14 {15 var application = Application.Launch("notepad.exe");16 var automation = new UIA3Automation();17 var window = application.GetMainWindow(automation);18 var textBox = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit));19 var textPattern = textBox.Patterns.Text.Pattern;20 var textRange = textPattern.DocumentRange;21 var text = textRange.GetText(-1);22 Console.WriteLine("Text: " + text);23 textRange.SetText("Hello World!");24 text = textRange.GetText(-1);25 Console.WriteLine("Text: " + text);26 application.Close();27 }28 }29}30using FlaUI.Core;31using FlaUI.Core.AutomationElements;32using FlaUI.Core.Conditions;33using FlaUI.Core.Definitions;34using FlaUI.Core.Input;35using FlaUI.Core.Tools;36using FlaUI.UIA3;37using System;38using System.Collections.Generic;39using System.Linq;40{41 {42 private static void Main(string[] args)43 {44 var application = Application.Launch("notepad.exe");45 var automation = new UIA3Automation();46 var window = application.GetMainWindow(automation);47 var textBox = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit));
UIA3TextRange2
Using AI Code Generation
1var app = FlaUI.Core.Application.Launch("notepad.exe");2var window = app.GetMainWindow(FlaUI.Core.Automation.WindowsFramework.Auto);3var edit = window.FindFirstDescendant(new FlaUI.Core.Definitions.TreeScope(FlaUI.Core.Definitions.TreeScope.Descendants), FlaUI.Core.Definitions.automation.PropertyLibrary.Element.Name("Edit"));4var textRange = edit.Patterns.TextRange2.Pattern.DocumentRange;5var app = FlaUI.Core.Application.Launch("notepad.exe");6var window = app.GetMainWindow(FlaUI.Core.Automation.WindowsFramework.Auto);7var edit = window.FindFirstDescendant(new FlaUI.Core.Definitions.TreeScope(FlaUI.Core.Definitions.TreeScope.Descendants), FlaUI.Core.Definitions.automation.PropertyLibrary.Element.Name("Edit"));8var textRange = edit.Patterns.TextRange.Pattern.DocumentRange;9var app = FlaUI.Core.Application.Launch("notepad.exe");10var window = app.GetMainWindow(FlaUI.Core.Automation.WindowsFramework.Auto);11var edit = window.FindFirstDescendant(new FlaUI.Core.Definitions.TreeScope(FlaUI.Core.Definitions.TreeScope.Descendants), FlaUI.Core.Definitions.automation.PropertyLibrary.Element.Name("Edit"));12var textRange = edit.Patterns.TextRange.Pattern.DocumentRange;13var app = FlaUI.Core.Application.Launch("notepad.exe");14var window = app.GetMainWindow(FlaUI.Core.Automation.WindowsFramework.Auto);15var edit = window.FindFirstDescendant(new FlaUI.Core.Definitions.TreeScope(FlaUI.Core.Definitions.TreeScope.Descendants), FlaUI.Core.Definitions.automation.PropertyLibrary.Element.Name("Edit"));16var textRange = edit.Patterns.TextRange2.Pattern.DocumentRange;17var app = FlaUI.Core.Application.Launch("notepad.exe");18var window = app.GetMainWindow(FlaUI.Core.Automation.WindowsFramework.Auto);19var edit = window.FindFirstDescendant(new FlaUI.Core.Definitions.TreeScope(FlaUI.Core.Definitions.TreeScope.Descendants), FlaUI.Core.Definitions
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