Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.CurrentStateTests
CurrentStateTests.cs
Source:CurrentStateTests.cs
...4using Xunit;5using Xunit.Abstractions;6namespace Microsoft.Coyote.Actors.BugFinding.Tests7{8 public class CurrentStateTests : BaseActorBugFindingTest9 {10 public CurrentStateTests(ITestOutputHelper output)11 : base(output)12 {13 }14 private class Server : StateMachine15 {16 [Start]17 [OnEntry(nameof(InitOnEntry))]18 [OnEventGotoState(typeof(UnitEvent), typeof(Active))]19 private class Init : State20 {21 }22 private void InitOnEntry()23 {24 this.Assert(this.CurrentState == typeof(Init));...
CurrentStateTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Testing;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var config = Configuration.Create();14 config.TestingIterations = 100;15 config.TestingLogLevel = 2;16 config.NoActorActionExecutionTrace = false;17 config.NoActorStateTransitionTrace = false;18 config.NoActorTaskCreationTrace = false;19 config.NoActorTaskWaitTrace = false;20 config.NoActorTaskYieldTrace = false;21 config.NoActorTaskCancellationTrace = false;22 config.NoActorTaskSuspensionTrace = false;23 config.NoActorTaskCompletionTrace = false;
CurrentStateTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Strategies;5using Microsoft.Coyote.Actors.BugFinding.Strategies.Exploration;6using Microsoft.Coyote.Actors.BugFinding.Strategies.Exploration.Probabilistic;7using Microsoft.Coyote.Actors.BugFinding.Strategies.Exploration.Probabilistic.ProbabilisticStrategy;8using Microsoft.Coyote.Actors.BugFinding.Strategies.Exploration.Probabilistic.ProbabilisticStrategy.ProbabilisticStrategy;9using Microsoft.Coyote.Actors.BugFinding.Strategies.Exploration.Probabilistic.ProbabilisticStrategy.ProbabilisticStrategy.ProbabilisticStrategy;10using Microsoft.Coyote.Actors.BugFinding.Strategies.Exploration.Probabilistic.ProbabilisticStrategy.ProbabilisticStrategy.ProbabilisticStrategy.ProbabilisticStrategy;11using Microsoft.Coyote.Actors.BugFinding.Strategies.Exploration.Probabilistic.ProbabilisticStrategy.ProbabilisticStrategy.ProbabilisticStrategy.ProbabilisticStrategy.ProbabilisticStrategy;12using Microsoft.Coyote.Actors.BugFinding.Strategies.Exploration.Probabilistic.ProbabilisticStrategy.ProbabilisticStrategy.ProbabilisticStrategy.ProbabilisticStrategy.ProbabilisticStrategy.ProbabilisticStrategy;
CurrentStateTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 ActorRuntime.RegisterActor(typeof(CurrentStateTests));14 ActorRuntime.RegisterActor(typeof(Actor1));15 ActorRuntime.RegisterActor(typeof(Actor2));16 ActorRuntime.RegisterActor(typeof(Actor3));17 ActorRuntime.RegisterActor(typeof(Actor4));18 ActorRuntime.RegisterActor(typeof(Actor5));19 ActorRuntime.RegisterActor(typeof(Actor6));20 ActorRuntime.RegisterActor(typeof(Actor7));21 ActorRuntime.RegisterActor(typeof(Actor8));22 ActorRuntime.RegisterActor(typeof(Actor9));23 ActorRuntime.RegisterActor(typeof(Actor10));24 ActorRuntime.RegisterActor(typeof(Actor11));25 ActorRuntime.RegisterActor(typeof(Actor12));26 ActorRuntime.RegisterActor(typeof(Actor13));27 ActorRuntime.RegisterActor(typeof(Actor14));28 ActorRuntime.RegisterActor(typeof(Actor15));29 ActorRuntime.RegisterActor(typeof(Actor16));30 ActorRuntime.RegisterActor(typeof(Actor17));31 ActorRuntime.RegisterActor(typeof(Actor18));32 ActorRuntime.RegisterActor(typeof(Actor19));33 ActorRuntime.RegisterActor(typeof(Actor20));34 ActorRuntime.RegisterActor(typeof(Actor21));35 ActorRuntime.RegisterActor(typeof(Actor22));36 ActorRuntime.RegisterActor(typeof(Actor23));37 ActorRuntime.RegisterActor(typeof(Actor24));38 ActorRuntime.RegisterActor(typeof(Actor25));39 ActorRuntime.RegisterActor(typeof(Actor26));40 ActorRuntime.RegisterActor(typeof(Actor27));41 ActorRuntime.RegisterActor(typeof(Actor28));42 ActorRuntime.RegisterActor(typeof(Actor29));43 ActorRuntime.RegisterActor(typeof(Actor30));44 ActorRuntime.RegisterActor(typeof(Actor31));45 ActorRuntime.RegisterActor(typeof(Actor32));46 ActorRuntime.RegisterActor(typeof(Actor33));47 ActorRuntime.RegisterActor(typeof(Actor34));48 ActorRuntime.RegisterActor(typeof(Actor35));49 ActorRuntime.RegisterActor(typeof(Actor36));50 ActorRuntime.RegisterActor(typeof(Actor37));51 ActorRuntime.RegisterActor(typeof(Actor38));52 ActorRuntime.RegisterActor(typeof(Actor39));53 ActorRuntime.RegisterActor(typeof(Actor40));54 ActorRuntime.RegisterActor(typeof(Actor41));
CurrentStateTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;9using Microsoft.Coyote.Actors.BugFinding.Tests.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks;11using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.TaskWithMultipleReturns;12using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.TaskWithSingleReturn;13using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.TaskWithYield;14using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.TaskWithYieldReturn;15using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.TaskWithYieldReturnAndMultipleReturns;16using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.TaskWithYieldReturnAndSingleReturn;17using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.TaskWithoutReturn;18using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.TaskWithoutReturnAndYield;19using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.TaskWithoutReturnAndYieldReturn;20using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.TaskWithoutReturnAndYieldReturnAndMultipleReturns;21using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.TaskWithoutReturnAndYieldReturnAndSingleReturn;22using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.TaskWithoutReturnAndYieldReturnAndSingleReturnAndMultipleReturns;23using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.TaskWithoutReturnAndYieldReturnAndSingleReturnAndYield;24using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.TaskWithoutReturnAndYieldReturnAndYield;25using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.TaskWithoutReturnAndYieldReturnAndYieldAndMultipleReturns;26using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.TaskWithoutReturnAndYieldReturnAndYieldAndSingleReturn;27using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.TaskWithoutReturnAndYieldReturnAndYieldAndSingleReturnAndMultipleReturns;28using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks.TaskWithoutReturnAndYieldReturnAndYieldAndSingleReturnAndYield;
CurrentStateTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime;4using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines;5using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.A;7using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.B;8using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.C;9using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.D;10using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.E;11using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.F;12using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.G;13using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.H;14using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.I;15using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.J;16using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.K;17using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.L;18using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.M;19using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.N;20using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.O;21using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.P;22using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.Q;23using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.R;24using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.S;25using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.T;26using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.U;27using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.StateMachines.Actors.V;
CurrentStateTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var config = Configuration.Create().WithTestingIterations(100);10 var runtime = TestingEngine.Create(config);11 runtime.RegisterMonitor(typeof(CurrentStateTests));12 runtime.CreateActor(typeof(Actor1));13 runtime.Run();14 }15 }16 {17 protected override Task OnInitializeAsync(Event initialEvent)18 {19 this.SendEvent(this.Id, new E());20 return Task.CompletedTask;21 }22 }23 {24 }25}26Error NU1102 Unable to find package Microsoft.Coyote.Actors.BugFinding.Tests with version (>= 1.0.0-preview) Actor1 C:\Users\user\source\repos\Actor1\Actor1\Actor1.csproj 127Error CS0234 The type or namespace name 'BugFinding' does not exist in the namespace 'Microsoft.Coyote.Actors' (are you missing an assembly reference?) Actor1 C:\Users\user\source\repos\Actor1\Actor1\Actor1.cs 1 Active
CurrentStateTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 CurrentStateTests.Run();9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14using System.Threading.Tasks;15{16 {17 static void Main(string[] args)18 {19 CurrentStateTests.Run();20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25using System.Threading.Tasks;26{27 {28 static void Main(string[] args)29 {30 CurrentStateTests.Run();31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using System;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 CurrentStateTests.Run();42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using System;47using System.Threading.Tasks;48{49 {50 static void Main(string[] args)51 {52 CurrentStateTests.Run();53 }54 }55}56using Microsoft.Coyote.Actors.BugFinding.Tests;57using System;58using System.Threading.Tasks;59{60 {61 static void Main(string[] args)62 {63 CurrentStateTests.Run();64 }65 }66}67using Microsoft.Coyote.Actors.BugFinding.Tests;
CurrentStateTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3{4 {5 protected override void OnInitialize()6 {7 }8 }9 {10 static void Main(string[] args)11 {12 ActorRuntime runtime = ActorRuntime.Create();13 runtime.CreateActor(typeof(MyActor));14 }15 }16}
CurrentStateTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using System;4using System.Threading.Tasks;5using Microsoft.Coyote.Actors;6{7 {8 public static async Task Main()9 {10 var test = new CurrentStateTests();11 await test.TestCurrentStateAsync();12 }13 }14}
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