How to use IgnoreEventTests class of Microsoft.Coyote.Actors.BugFinding.Tests package

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.IgnoreEventTests

IgnoreEventTests.cs

Source:IgnoreEventTests.cs Github

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...5using Xunit;6using Xunit.Abstractions;7namespace Microsoft.Coyote.Actors.BugFinding.Tests8{9 public class IgnoreEventTests : BaseActorBugFindingTest10 {11 public IgnoreEventTests(ITestOutputHelper output)12 : base(output)13 {14 }15 private class SetupEvent : Event16 {17 internal readonly ActorId Id;18 internal SetupEvent(ActorId id)19 {20 this.Id = id;21 }22 }23 private class E1 : Event24 {25 }...

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IgnoreEventTests

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.SchedulingStrategies.DPOR;12using Microsoft.Coyote.TestingServices.SchedulingStrategies.Privileged;13using Microsoft.Coyote.TestingServices.SchedulingStrategies.Unfair;

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IgnoreEventTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Actors.BugFinding.Strategies;5using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling;6using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExplorationStrategies;7using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExplorationStrategies.SchedulingPolicy;8using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExplorationStrategies.SchedulingPolicy.SchedulingPolicyType;9using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExplorationStrategies.SchedulingPolicy.SchedulingPolicyType.SchedulingPolicyTypeState;10using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExplorationStrategies.SchedulingPolicy.SchedulingPolicyType.SchedulingPolicyTypeState.SchedulingPolicyTypeStateType;11using Microsoft.Coyote.Actors.BugFinding.Strategies.Scheduling.ScheduleExplorationStrategies.SchedulingPolicy.SchedulingPolicyType.SchedulingPolicyTypeState.SchedulingPolicyTypeStateType.SchedulingPolicyTypeStateTypeState;12using System;13{14 {15 public static void Main(string[] args)16 {17 var configuration = Configuration.Create().WithTestingIterations(100);18 configuration.SchedulingStrategy = new IgnoreEventTests();19 configuration.SchedulingPolicy = new SchedulingPolicyTypeStateTypeStateTypeState(new SchedulingPolicyTypeStateTypeStateTypeState(new SchedulingPolicyTypeStateTypeStateType(new SchedulingPolicyTypeStateTypeState(new SchedulingPolicyTypeStateType(new SchedulingPolicyTypeState(new SchedulingPolicyType(new SchedulingPolicy(new RandomSchedulingPolicy(new Random())))))))));20 configuration.ScheduleExplorationStrategy = new ScheduleExplorationStrategy(new ScheduleExplorationStrategyState(new ScheduleExplorationStrategyStateType(new ScheduleExplorationStrategyStateTypeState(new ScheduleExplorationStrategyStateTypeStateType(new ScheduleExplorationStrategyStateTypeStateTypeState(new ScheduleExplorationStrategyStateTypeStateTypeStateType(new ScheduleExplorationStrategyStateTypeStateTypeStateTypeState(new ScheduleExplorationStrategyStateTypeStateTypeStateTypeStateType(new ScheduleExplorationStrategyStateTypeStateTypeStateTypeStateTypeState(new ScheduleExplorationStrategyStateTypeStateTypeStateTypeStateTypeStateType(new ScheduleExplorationStrategyStateTypeStateTypeStateType

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IgnoreEventTests

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding.Tests.Helpers;9using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;10using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors;11using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEvents;12using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockStateMachines;13using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTasks;14using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers;15using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockUtilities;16using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockUtilities.MockMonitors;17using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockUtilities.MockProbes;18using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockUtilities.MockResources;19using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockUtilities.MockSchedulers;20using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockUtilities.MockSchedules;21using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockUtilities.MockTraces;22using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockUtilities.MockWorkflows;23using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockUtilities.MockWorkflows.MockAsync;24using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockUtilities.MockWorkflows.MockAsync.MockTasks;25using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockUtilities.MockWorkflows.MockAsync.MockTimers;26using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockUtilities.MockWorkflows.MockAsync.MockWait;27using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockUtilities.MockWorkflows.MockAsync.MockWait.MockTasks;28using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockUtilities.MockWorkflows.MockAsync.MockWait.MockTimers;29using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockUtilities.MockWorkflows.MockAsync.MockWait.MockWait;30using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockUtilities.MockWorkflows.MockAsync.MockWait.MockWait.MockTasks;

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IgnoreEventTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.Events;3using Microsoft.Coyote.Actors.BugFinding.Tests.StateMachines;4using Microsoft.Coyote.Actors.BugFinding.Tests.Tasks;5using Microsoft.Coyote.Actors.BugFinding.Tests.Timers;6using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.StateMachines;7using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Tasks;8using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Tasks.StateMachines;9using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Tasks.StateMachines.Events;10using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Tasks.StateMachines.Tasks;11using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Tasks.StateMachines.Tasks.Events;12using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Tasks.StateMachines.Tasks.Tasks;13using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Tasks.StateMachines.Tasks.Tasks.Events;14using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Tasks.StateMachines.Tasks.Tasks.Tasks;15using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Tasks.StateMachines.Tasks.Tasks.Tasks.Events;16using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Tasks.StateMachines.Tasks.Tasks.Tasks.Tasks;17using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Tasks.StateMachines.Tasks.Tasks.Tasks.Tasks.Events;18using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Tasks.StateMachines.Tasks.Tasks.Tasks.Tasks.Tasks;19using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Tasks.StateMachines.Tasks.Tasks.Tasks.Tasks.Tasks.Events;20using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Tasks.StateMachines.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;21using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Tasks.StateMachines.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;22using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Tasks.StateMachines.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks;23using Microsoft.Coyote.Actors.BugFinding.Tests.Timers.Tasks.StateMachines.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Tasks.Events;

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IgnoreEventTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Text;5{6 {7 {8 }9 {10 public ActorId Id;11 public M(ActorId id)12 {13 this.Id = id;14 }15 }16 {17 protected override Task OnInitializeAsync(Event initialEvent)18 {19 this.SendEvent(this.Id, new E());20 return Task.CompletedTask;21 }22 }23 {24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this.SendEvent((initialEvent as M).Id, new E());27 return Task.CompletedTask;28 }29 }30 [Fact(Timeout = 5000)]31 public void TestSendEventToSelf()32 {33 this.Test(r =>34 {35 r.CreateActor(typeof(A));36 },37 configuration: GetConfiguration().WithTestingIterations(100));38 }39 [Fact(Timeout = 5000)]40 public void TestSendEventToOtherActor()41 {42 this.Test(r =>43 {44 var id = r.CreateActor(typeof(B));45 r.CreateActor(typeof(A), new M(id));46 },47 configuration: GetConfiguration().WithTestingIterations(100));48 }49 }50}

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IgnoreEventTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 config.MaxSchedulingSteps = 1000;11 config.MaxFairSchedulingSteps = 1000;12 config.MaxStepsFromBugFinding = 1000;13 config.MaxUnfairSchedulingSteps = 1000;14 config.MaxUnfairSchedulingStepsFromBugFinding = 1000;15 config.MaxFairSchedulingStepsFromBugFinding = 1000;16 config.TestingIterations = 100;17 config.Verbose = 1;18 config.SchedulingIterations = 100;19 config.MaxFairSchedulingSteps = 100;20 config.MaxUnfairSchedulingSteps = 100;21 config.MaxUnfairSchedulingStepsFromBugFinding = 100;22 config.MaxFairSchedulingStepsFromBugFinding = 100;23 config.MaxStepsFromBugFinding = 100;24 config.MaxUnfairSchedulingSteps = 100;25 config.MaxUnfairSchedulingStepsFromBugFinding = 100;26 config.MaxFairSchedulingStepsFromBugFinding = 100;27 config.MaxStepsFromBugFinding = 100;28 config.MaxFairSchedulingSteps = 100;29 config.MaxUnfairSchedulingSteps = 100;30 config.MaxUnfairSchedulingStepsFromBugFinding = 100;31 config.MaxFairSchedulingStepsFromBugFinding = 100;32 config.MaxStepsFromBugFinding = 100;33 config.MaxUnfairSchedulingSteps = 100;34 config.MaxUnfairSchedulingStepsFromBugFinding = 100;35 config.MaxFairSchedulingStepsFromBugFinding = 100;36 config.MaxStepsFromBugFinding = 100;37 config.MaxUnfairSchedulingSteps = 100;38 config.MaxUnfairSchedulingStepsFromBugFinding = 100;39 config.MaxFairSchedulingStepsFromBugFinding = 100;40 config.MaxStepsFromBugFinding = 100;41 config.MaxUnfairSchedulingSteps = 100;42 config.MaxUnfairSchedulingStepsFromBugFinding = 100;43 config.MaxFairSchedulingStepsFromBugFinding = 100;44 config.MaxStepsFromBugFinding = 100;

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IgnoreEventTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.Regression;3using Microsoft.Coyote.Actors.BugFinding.Tests.Regression.Models;4using Microsoft.Coyote.Actors.BugFinding.Tests.Regression.Models.Events;5using Microsoft.Coyote.Actors.BugFinding.Tests.Regression.Models.Interfaces;6using Microsoft.Coyote.Actors.BugFinding.Tests.Regression.Models.Machines;7{8 {9 public static void Main(string[] args)10 {11 var configuration = Configuration.Create();12 configuration.SchedulingStrategy = SchedulingStrategy.Exploration;13 configuration.SchedulingIterations = 1000;14 configuration.SchedulingRandomIterations = 1000;15 configuration.SchedulingMaxSteps = 10000;16 configuration.SchedulingMaxFairSchedulingSteps = 10000;17 configuration.SchedulingFairSchedulingProbability = 0.5;18 configuration.SchedulingMaxInterleavings = 1000;19 configuration.SchedulingMaxExecutionSteps = 10000;20 configuration.SchedulingMaxFairSchedulingExecutionSteps = 10000;21 configuration.SchedulingMaxFairSchedulingSteps = 10000;22 configuration.SchedulingIsFairSchedulingEnabled = true;

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IgnoreEventTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using System.Threading.Tasks;5using System;6{7 {8 private static ActorId actorId;9 public static async Task Main(string[] args)10 {11 actorId = ActorId.CreateRandom();12 var config = Configuration.Create().WithTestingIterations(50);13 var runtime = TestingEngineFactory.Create(config);14 await runtime.TestAsync(async () =>15 {16 await runtime.CreateActorAsync(typeof(Actor1), actorId);17 await runtime.SendEventAsync(actorId, new E1());18 await runtime.SendEventAsync(actorId, new E2());19 await runtime.SendEventAsync(actorId, new E3());20 });21 }22 }23 public class E1 : Event { }24 public class E2 : Event { }25 public class E3 : Event { }26 {27 private int state = 0;28 protected override Task OnInitializeAsync(Event initialEvent)29 {30 this.RegisterEventHandler<E1>(this.HandleE1);31 this.RegisterEventHandler<E2>(this.HandleE2);32 this.RegisterEventHandler<E3>(this.HandleE3);33 return Task.CompletedTask;34 }35 private async Task HandleE1(Event e)36 {37 if (state == 0)38 {39 state = 1;40 this.IgnoreEvent<E2>();41 this.IgnoreEvent<E3>();42 await this.SendEventAsync(Program.actorId, new E2());43 await this.SendEventAsync(Program.actorId, new E3());44 }45 }46 private async Task HandleE2(Event e)47 {48 if (state == 1)49 {50 state = 2;51 await this.SendEventAsync(Program.actorId, new E1());52 }53 }54 private Task HandleE3(Event e)55 {56 if (state == 2)57 {58 state = 3;59 this.Assert(false, "Found bug!");60 }61 return Task.CompletedTask;62 }63 }64}65using Microsoft.Coyote.Actors.BugFinding.Tests;66using Microsoft.Coyote.Actors;

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IgnoreEventTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main()7 {8 Console.WriteLine("Hello World!");9 var runtime = RuntimeFactory.Create();10 var actor = runtime.CreateActor(typeof(Actor1));11 await runtime.SendEvent(actor, new E1());12 await runtime.SendEvent(actor, new E2());13 await runtime.SendEvent(actor, new E3());14 await runtime.SendEvent(actor, new E4());15 await runtime.SendEvent(actor, new E5());16 await runtime.SendEvent(actor, new E6());17 await runtime.SendEvent(actor, new E7());18 await runtime.SendEvent(actor, new E8());19 await runtime.SendEvent(actor, new E9());20 await runtime.SendEvent(actor, new E10());21 await runtime.SendEvent(actor, new E11());22 await runtime.SendEvent(actor, new E12());23 await runtime.SendEvent(actor, new E13());24 await runtime.SendEvent(actor, new E14());25 await runtime.SendEvent(actor, new E15());26 await runtime.SendEvent(actor, new E16());27 await runtime.SendEvent(actor, new E17());28 await runtime.SendEvent(actor, new E18());29 await runtime.SendEvent(actor, new E19());30 await runtime.SendEvent(actor, new E20());31 await runtime.SendEvent(actor

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