Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderElected
RaftTests.cs
Source:RaftTests.cs  
...541            {542            }543            private void LeaderOnInit()544            {545                this.Monitor<SafetyMonitor>(new SafetyMonitor.NotifyLeaderElected(this.CurrentTerm));546                this.SendEvent(this.ClusterManager, new ClusterManager.NotifyLeaderUpdate(this.Id, this.CurrentTerm));547                var logIndex = this.Logs.Count;548                var logTerm = this.GetLogTermForIndex(logIndex);549                this.NextIndex.Clear();550                this.MatchIndex.Clear();551                for (int idx = 0; idx < this.Servers.Length; idx++)552                {553                    if (idx == this.ServerId)554                    {555                        continue;556                    }557                    this.NextIndex.Add(this.Servers[idx], logIndex + 1);558                    this.MatchIndex.Add(this.Servers[idx], 0);559                }560                for (int idx = 0; idx < this.Servers.Length; idx++)561                {562                    if (idx == this.ServerId)563                    {564                        continue;565                    }566                    this.SendEvent(this.Servers[idx], new AppendEntriesRequest(this.CurrentTerm, this.Id,567                        logIndex, logTerm, new List<Log>(), this.CommitIndex, null));568                }569            }570            private void ProcessClientRequest(Event e)571            {572                this.LastClientRequest = e as Client.Request;573                var log = new Log(this.CurrentTerm, this.LastClientRequest.Command);574                this.Logs.Add(log);575                this.BroadcastLastClientRequest();576            }577            private void BroadcastLastClientRequest()578            {579                var lastLogIndex = this.Logs.Count;580                this.VotesReceived = 1;581                for (int idx = 0; idx < this.Servers.Length; idx++)582                {583                    if (idx == this.ServerId)584                    {585                        continue;586                    }587                    var server = this.Servers[idx];588                    if (lastLogIndex < this.NextIndex[server])589                    {590                        continue;591                    }592                    var logs = this.Logs.GetRange(this.NextIndex[server] - 1, this.Logs.Count - (this.NextIndex[server] - 1));593                    var prevLogIndex = this.NextIndex[server] - 1;594                    var prevLogTerm = this.GetLogTermForIndex(prevLogIndex);595                    this.SendEvent(server, new AppendEntriesRequest(this.CurrentTerm, this.Id, prevLogIndex,596                        prevLogTerm, logs, this.CommitIndex, this.LastClientRequest.Client));597                }598            }599            private void VoteAsLeader(Event e)600            {601                var request = e as VoteRequest;602                if (request.Term > this.CurrentTerm)603                {604                    this.CurrentTerm = request.Term;605                    this.VotedFor = null;606                    this.RedirectLastClientRequestToClusterManager();607                    this.Vote(e as VoteRequest);608                    this.RaiseEvent(new BecomeFollower());609                }610                else611                {612                    this.Vote(e as VoteRequest);613                }614            }615            private void RespondVoteAsLeader(Event e)616            {617                var request = e as VoteResponse;618                if (request.Term > this.CurrentTerm)619                {620                    this.CurrentTerm = request.Term;621                    this.VotedFor = null;622                    this.RedirectLastClientRequestToClusterManager();623                    this.RaiseEvent(new BecomeFollower());624                }625            }626            private void AppendEntriesAsLeader(Event e)627            {628                var request = e as AppendEntriesRequest;629                if (request.Term > this.CurrentTerm)630                {631                    this.CurrentTerm = request.Term;632                    this.VotedFor = null;633                    this.RedirectLastClientRequestToClusterManager();634                    this.AppendEntries(e as AppendEntriesRequest);635                    this.RaiseEvent(new BecomeFollower());636                }637            }638            private void RespondAppendEntriesAsLeader(Event e)639            {640                var request = e as AppendEntriesResponse;641                if (request.Term > this.CurrentTerm)642                {643                    this.CurrentTerm = request.Term;644                    this.VotedFor = null;645                    this.RedirectLastClientRequestToClusterManager();646                    this.RaiseEvent(new BecomeFollower());647                }648                else if (request.Term != this.CurrentTerm)649                {650                    return;651                }652                if (request.Success)653                {654                    this.NextIndex[request.Server] = this.Logs.Count + 1;655                    this.MatchIndex[request.Server] = this.Logs.Count;656                    this.VotesReceived++;657                    if (request.ReceiverEndpoint != null &&658                        this.VotesReceived >= (this.Servers.Length / 2) + 1)659                    {660                        var commitIndex = this.MatchIndex[request.Server];661                        if (commitIndex > this.CommitIndex &&662                            this.Logs[commitIndex - 1].Term == this.CurrentTerm)663                        {664                            this.CommitIndex = commitIndex;665                        }666                        this.VotesReceived = 0;667                        this.LastClientRequest = null;668                        this.SendEvent(request.ReceiverEndpoint, new Client.Response());669                    }670                }671                else672                {673                    if (this.NextIndex[request.Server] > 1)674                    {675                        this.NextIndex[request.Server] = this.NextIndex[request.Server] - 1;676                    }677                    var logs = this.Logs.GetRange(this.NextIndex[request.Server] - 1, this.Logs.Count - (this.NextIndex[request.Server] - 1));678                    var prevLogIndex = this.NextIndex[request.Server] - 1;679                    var prevLogTerm = this.GetLogTermForIndex(prevLogIndex);680                    this.SendEvent(request.Server, new AppendEntriesRequest(this.CurrentTerm, this.Id, prevLogIndex,681                        prevLogTerm, logs, this.CommitIndex, request.ReceiverEndpoint));682                }683            }684            /// <summary>685            /// Processes the given vote request.686            /// </summary>687            /// <param name="request">VoteRequest.</param>688            private void Vote(VoteRequest request)689            {690                var lastLogIndex = this.Logs.Count;691                var lastLogTerm = this.GetLogTermForIndex(lastLogIndex);692                if (request.Term < this.CurrentTerm ||693                    (this.VotedFor != null && this.VotedFor != request.CandidateId) ||694                    lastLogIndex > request.LastLogIndex ||695                    lastLogTerm > request.LastLogTerm)696                {697                    this.SendEvent(request.CandidateId, new VoteResponse(this.CurrentTerm, false));698                }699                else700                {701                    this.VotedFor = request.CandidateId;702                    this.LeaderId = null;703                    this.SendEvent(request.CandidateId, new VoteResponse(this.CurrentTerm, true));704                }705            }706            /// <summary>707            /// Processes the given append entries request.708            /// </summary>709            /// <param name="request">AppendEntriesRequest.</param>710            private void AppendEntries(AppendEntriesRequest request)711            {712                if (request.Term < this.CurrentTerm)713                {714                    this.SendEvent(request.LeaderId, new AppendEntriesResponse(this.CurrentTerm, false,715                        this.Id, request.ReceiverEndpoint));716                }717                else718                {719                    if (request.PrevLogIndex > 0 &&720                        (this.Logs.Count < request.PrevLogIndex ||721                        this.Logs[request.PrevLogIndex - 1].Term != request.PrevLogTerm))722                    {723                        this.SendEvent(request.LeaderId, new AppendEntriesResponse(this.CurrentTerm, false, this.Id, request.ReceiverEndpoint));724                    }725                    else726                    {727                        if (request.Entries.Count > 0)728                        {729                            var currentIndex = request.PrevLogIndex + 1;730                            foreach (var entry in request.Entries)731                            {732                                if (this.Logs.Count < currentIndex)733                                {734                                    this.Logs.Add(entry);735                                }736                                else if (this.Logs[currentIndex - 1].Term != entry.Term)737                                {738                                    this.Logs.RemoveRange(currentIndex - 1, this.Logs.Count - (currentIndex - 1));739                                    this.Logs.Add(entry);740                                }741                                currentIndex++;742                            }743                        }744                        if (request.LeaderCommit > this.CommitIndex &&745                            this.Logs.Count < request.LeaderCommit)746                        {747                            this.CommitIndex = this.Logs.Count;748                        }749                        else if (request.LeaderCommit > this.CommitIndex)750                        {751                            this.CommitIndex = request.LeaderCommit;752                        }753                        if (this.CommitIndex > this.LastApplied)754                        {755                            this.LastApplied++;756                        }757                        this.LeaderId = request.LeaderId;758                        this.SendEvent(request.LeaderId, new AppendEntriesResponse(this.CurrentTerm, true, this.Id, request.ReceiverEndpoint));759                    }760                }761            }762            private void RedirectLastClientRequestToClusterManager()763            {764                if (this.LastClientRequest != null)765                {766                    this.SendEvent(this.ClusterManager, this.LastClientRequest);767                }768            }769            /// <summary>770            /// Returns the log term for the given log index.771            /// </summary>772            /// <param name="logIndex">Index.</param>773            /// <returns>Term.</returns>774            private int GetLogTermForIndex(int logIndex)775            {776                var logTerm = 0;777                if (logIndex > 0)778                {779                    logTerm = this.Logs[logIndex - 1].Term;780                }781                return logTerm;782            }783            private void ShuttingDown()784            {785                this.SendEvent(this.ElectionTimer, HaltEvent.Instance);786                this.SendEvent(this.PeriodicTimer, HaltEvent.Instance);787                this.RaiseHaltEvent();788            }789        }790        private class Client : StateMachine791        {792            /// <summary>793            /// Used to configure the client.794            /// </summary>795            public class ConfigureEvent : Event796            {797                public ActorId Cluster;798                public ConfigureEvent(ActorId cluster)799                    : base()800                {801                    this.Cluster = cluster;802                }803            }804            /// <summary>805            /// Used for a client request.806            /// </summary>807            internal class Request : Event808            {809                public ActorId Client;810                public int Command;811                public Request(ActorId client, int command)812                    : base()813                {814                    this.Client = client;815                    this.Command = command;816                }817            }818            internal class Response : Event819            {820            }821            private class LocalEvent : Event822            {823            }824            private ActorId Cluster;825            private int LatestCommand;826            private int Counter;827            [Start]828            [OnEntry(nameof(InitOnEntry))]829            [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]830            [OnEventGotoState(typeof(LocalEvent), typeof(PumpRequest))]831            private class Init : State832            {833            }834            private void InitOnEntry()835            {836                this.LatestCommand = -1;837                this.Counter = 0;838            }839            private void SetupEvent(Event e)840            {841                this.Cluster = (e as ConfigureEvent).Cluster;842                this.RaiseEvent(new LocalEvent());843            }844            [OnEntry(nameof(PumpRequestOnEntry))]845            [OnEventDoAction(typeof(Response), nameof(ProcessResponse))]846            [OnEventGotoState(typeof(LocalEvent), typeof(PumpRequest))]847            private class PumpRequest : State848            {849            }850            private void PumpRequestOnEntry()851            {852                this.LatestCommand = this.RandomInteger(100);853                this.Counter++;854                this.SendEvent(this.Cluster, new Request(this.Id, this.LatestCommand));855            }856            private void ProcessResponse()857            {858                if (this.Counter is 3)859                {860                    this.SendEvent(this.Cluster, new ClusterManager.ShutDown());861                    this.RaiseHaltEvent();862                }863                else864                {865                    this.RaiseEvent(new LocalEvent());866                }867            }868        }869        private class ElectionTimer : StateMachine870        {871            internal class ConfigureEvent : Event872            {873                public ActorId Target;874                public ConfigureEvent(ActorId id)875                    : base()876                {877                    this.Target = id;878                }879            }880            internal class StartTimerEvent : Event881            {882            }883            internal class CancelTimer : Event884            {885            }886            internal class Timeout : Event887            {888            }889            private class TickEvent : Event890            {891            }892            private ActorId Target;893            [Start]894            [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]895            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]896            private class Init : State897            {898            }899            private void SetupEvent(Event e)900            {901                this.Target = (e as ConfigureEvent).Target;902            }903            [OnEntry(nameof(ActiveOnEntry))]904            [OnEventDoAction(typeof(TickEvent), nameof(Tick))]905            [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]906            [IgnoreEvents(typeof(StartTimerEvent))]907            private class Active : State908            {909            }910            private void ActiveOnEntry()911            {912                this.SendEvent(this.Id, new TickEvent());913            }914            private void Tick()915            {916                if (this.RandomBoolean())917                {918                    this.SendEvent(this.Target, new Timeout());919                }920                this.RaiseEvent(new CancelTimer());921            }922            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]923            [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]924            private class Inactive : State925            {926            }927        }928        private class PeriodicTimer : StateMachine929        {930            internal class ConfigureEvent : Event931            {932                public ActorId Target;933                public ConfigureEvent(ActorId id)934                    : base()935                {936                    this.Target = id;937                }938            }939            internal class StartTimerEvent : Event940            {941            }942            internal class CancelTimer : Event943            {944            }945            internal class Timeout : Event946            {947            }948            private class TickEvent : Event949            {950            }951            private ActorId Target;952            [Start]953            [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]954            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]955            private class Init : State956            {957            }958            private void SetupEvent(Event e)959            {960                this.Target = (e as ConfigureEvent).Target;961            }962            [OnEntry(nameof(ActiveOnEntry))]963            [OnEventDoAction(typeof(TickEvent), nameof(Tick))]964            [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]965            [IgnoreEvents(typeof(StartTimerEvent))]966            private class Active : State967            {968            }969            private void ActiveOnEntry()970            {971                this.SendEvent(this.Id, new TickEvent());972            }973            private void Tick()974            {975                if (this.RandomBoolean())976                {977                    this.SendEvent(this.Target, new Timeout());978                }979                this.RaiseEvent(new CancelTimer());980            }981            [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]982            [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]983            private class Inactive : State984            {985            }986        }987        private class SafetyMonitor : Monitor988        {989            internal class NotifyLeaderElected : Event990            {991                public int Term;992                public NotifyLeaderElected(int term)993                    : base()994                {995                    this.Term = term;996                }997            }998            private class LocalEvent : Event999            {1000            }1001            private HashSet<int> TermsWithLeader;1002            [Start]1003            [OnEntry(nameof(InitOnEntry))]1004            [OnEventGotoState(typeof(LocalEvent), typeof(Monitoring))]1005            private class Init : State1006            {1007            }1008            private void InitOnEntry()1009            {1010                this.TermsWithLeader = new HashSet<int>();1011                this.RaiseEvent(new LocalEvent());1012            }1013            [OnEventDoAction(typeof(NotifyLeaderElected), nameof(ProcessLeaderElected))]1014            private class Monitoring : State1015            {1016            }1017            private void ProcessLeaderElected(Event e)1018            {1019                var term = (e as NotifyLeaderElected).Term;1020                this.Assert(!this.TermsWithLeader.Contains(term), $"Detected more than one leader.");1021                this.TermsWithLeader.Add(term);1022            }1023        }1024        [Theory(Timeout = 10000)]1025        [InlineData(3)]1026        public void TestMultipleLeadersInRaftProtocol(uint seed)1027        {1028            var configuration = this.GetConfiguration();1029            configuration.MaxUnfairSchedulingSteps = 100;1030            configuration.MaxFairSchedulingSteps = 1000;1031            configuration.LivenessTemperatureThreshold = 500;1032            configuration.RandomGeneratorSeed = seed;1033            configuration.TestingIterations = 1;...NotifyLeaderElected
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Specifications;8{9    {10        static void Main(string[] args)11        {12            Task t = Task.Run(() => { MainAsync(args).Wait(); });13            t.Wait();14        }15        static async Task MainAsync(string[] args)16        {17            using (var runtime = RuntimeFactory.Create())18            {19                await runtime.CreateActorAndExecuteAsync(typeof(LeaderElection));20            }21        }22    }23    {24        private ActorId[] replicas;25        private ActorId leader;26        [OnEventDoAction(typeof(UnitEvent), nameof(Init))]27        private class InitState : State { }28        private void Init()29        {30            this.replicas = new ActorId[3];31            this.replicas[0] = this.CreateActor(typeof(Replica));32            this.replicas[1] = this.CreateActor(typeof(Replica));33            this.replicas[2] = this.CreateActor(typeof(Replica));34            this.leader = this.replicas[0];35            this.SendEvent(this.replicas[0], new BecomeLeader());36            this.SendEvent(this.replicas[1], new BecomeFollower(this.replicas[0]));37            this.SendEvent(this.replicas[2], new BecomeFollower(this.replicas[0]));38        }39        [OnEventDoAction(typeof(NotifyLeaderElected), nameof(NotifyLeaderElected))]40        private class LeaderElectedState : State { }41        private void NotifyLeaderElected()42        {43            this.Assert(this.leader == this.CurrentEvent.SenderId, "Leader elected is not the expected one.");44        }45    }46    {47        private ActorId leader;48        [OnEventDoAction(typeof(BecomeLeader), nameof(BecomeLeader))]49        [OnEventDoAction(typeof(BecomeFollower), nameof(BecomeFollower))]50        private class InitState : State { }51        private void BecomeLeader()52        {53            this.leader = this.Id;54            this.SendEvent(this.Id, new NotifyLeaderElected());55        }56        private void BecomeFollower(ActorId leaderNotifyLeaderElected
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.BugFinding;6using Microsoft.Coyote.BugFinding.SchedulingStrategies;7using Microsoft.Coyote.BugFinding.Strategies;8using Microsoft.Coyote.BugFinding.TestingServices;9using Microsoft.Coyote.BugFinding.Tracing;10using Microsoft.Coyote.BugFinding.Variants;11using Microsoft.Coyote.BugFinding.Variants.BugFinding;12using Microsoft.Coyote.BugFinding.Variants.BugFinding.Probabilistic;13using Microsoft.Coyote.BugFinding.Variants.BugFinding.Probabilistic.ProbabilisticBugFinding;14using Microsoft.Coyote.BugFinding.Variants.BugFinding.Probabilistic.ProbabilisticBugFinding.ProbabilisticBugFinding;15using Microsoft.Coyote.BugFinding.Variants.BugFinding.Probabilistic.ProbabilisticBugFinding.ProbabilisticBugFinding.ProbabilisticBugFinding;16using Microsoft.Coyote.BugFinding.Variants.BugFinding.Probabilistic.ProbabilisticBugFinding.ProbabilisticBugFinding.ProbabilisticBugFinding.ProbabilisticBugFinding;17using Microsoft.Coyote.BugFinding.Variants.BugFinding.Probabilistic.ProbabilisticBugFinding.ProbabilisticBugFinding.ProbabilisticBugFinding.ProbabilisticBugFinding.ProbabilisticBugFinding;NotifyLeaderElected
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Specifications;8{9    {10        public ActorId LeaderId;11        public NotifyLeaderElected(ActorId leaderId)12        {13            this.LeaderId = leaderId;14        }15    }16}17using System;18using System.Collections.Generic;19using System.Threading.Tasks;20using Microsoft.Coyote;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Actors.BugFinding.Tests;23using Microsoft.Coyote.Specifications;24{25    {26        public ActorId LeaderId;27        public NotifyLeaderElected(ActorId leaderId)28        {29            this.LeaderId = leaderId;30        }31    }32}33using System;34using System.Collections.Generic;35using System.Threading.Tasks;36using Microsoft.Coyote;37using Microsoft.Coyote.Actors;38using Microsoft.Coyote.Actors.BugFinding.Tests;39using Microsoft.Coyote.Specifications;40{41    {42        public ActorId LeaderId;43        public NotifyLeaderElected(ActorId leaderId)44        {45            this.LeaderId = leaderId;46        }47    }48}49using System;50using System.Collections.Generic;51using System.Threading.Tasks;52using Microsoft.Coyote;53using Microsoft.Coyote.Actors;54using Microsoft.Coyote.Actors.BugFinding.Tests;55using Microsoft.Coyote.Specifications;56{57    {58        public ActorId LeaderId;59        public NotifyLeaderElected(ActorId leaderIdNotifyLeaderElected
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;6using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors;7using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEvents;8using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEventHandlers;9using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEventHandlers.MockAsyncEventHandlers;10using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEventHandlers.MockSyncEventHandlers;11using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEventHandlers.MockTimedEventHandlers;12using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEventHandlers.MockTimerEventHandlers;13using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEventHandlers.MockWaitEventHandlers;14using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEventHandlers.MockWaitEventHandlers.MockWaitAsyncEventHandlers;15using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEventHandlers.MockWaitEventHandlers.MockWaitSyncEventHandlers;16using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEventHandlers.MockWaitEventHandlers.MockWaitTimerEventHandlers;17using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEventHandlers.MockWaitEventHandlers.MockWaitTimerEventHandlers.MockTimerAsyncEventHandlers;18using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEventHandlers.MockWaitEventHandlers.MockWaitTimerEventHandlers.MockTimerSyncEventHandlers;19using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEventHandlers.MockWaitEventHandlers.MockWaitTimerEventHandlers.MockTimerTimerEventHandlers;20using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEventHandlers.MockWaitEventHandlers.MockWaitTimerEventHandlers.MockTimerWaitEventHandlers;21using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEventHandlers.MockWaitEventHandlers.MockWaitTimerEventHandlers.MockTimerWaitEventHandlers.MockWaitAsyncEventHandlers;22using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEventHandlers.MockWaitEventHandlers.MockWaitTimerEventHandlers.MockTimerWaitEventHandlers.MockWaitSyncEventHandlers;NotifyLeaderElected
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8    {9        static void Main(string[] args)10        {11            var actor = new NotifyLeaderElected();12            actor.Run();13        }14    }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23    {24        static void Main(string[] args)25        {26            var actor = new NotifyLeaderElected();27            actor.Run();28        }29    }30}31using Microsoft.Coyote.Actors.BugFinding.Tests;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38    {39        static void Main(string[] args)40        {41            var actor = new NotifyLeaderElected();42            actor.Run();43        }44    }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53    {54        static void Main(string[] args)55        {56            var actor = new NotifyLeaderElected();57            actor.Run();58        }59    }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;63using System.Collections.Generic;64using System.Linq;65using System.Text;66using System.Threading.Tasks;67{68    {69        static void Main(string[] args)70        {71            var actor = new NotifyLeaderElected();72            actor.Run();73        }74    }75}NotifyLeaderElected
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6    {7        public static void Main(string[] args)8        {9            var runtime = RuntimeFactory.Create();10            runtime.RegisterMonitor<NotifyLeaderElected>();11            runtime.CreateActor(typeof(LeaderElection));12            runtime.Run();13        }14    }15    {16        private int LeaderId;17        [OnEventDoAction(typeof(Start), nameof(Init))]18        {19        }20        private void Init()21        {22            this.LeaderId = 0;23            this.SendEvent(new ElectionRequest(this.LeaderId));24        }25        [OnEventDoAction(typeof(ElectionRequest), nameof(ProcessElectionRequest))]26        {27        }28        private void ProcessElectionRequest(Event e)29        {30            var request = e as ElectionRequest;31            if (request.Id > this.LeaderId)32            {33                this.LeaderId = request.Id;34                this.SendEvent(new ElectionRequest(this.LeaderId));35            }36        }37    }38    {39        public int Id;40        public ElectionRequest(int id)41        {42            this.Id = id;43        }44    }45}NotifyLeaderElected
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Collections.Generic;4using System.Text;5using System.Threading.Tasks;6using static Microsoft.Coyote.Actors.BugFinding.Tests.NotifyLeaderElected;7{8    {9        static async Task Main(string[] args)10        {11            var config = Configuration.Create();12            config.TestingIterations = 100;13            config.SchedulingIterations = 100;14            config.MaxFairSchedulingSteps = 100;15            config.EnableCycleDetection = true;16            config.EnableDataRaceDetection = true;17            config.Verbose = 1;18            await TestingEngine.TestAsync(config, async () =>19            {20                var runtime = TestingEngine.TestRuntime;21                var leader = runtime.CreateActor(typeof(Leader));22                var follower = runtime.CreateActor(typeof(Follower), new FollowerEvent(leader));23                var follower2 = runtime.CreateActor(typeof(Follower), new FollowerEvent(leader));24                var follower3 = runtime.CreateActor(typeof(Follower), new FollowerEvent(leader));25                var follower4 = runtime.CreateActor(typeof(Follower), new FollowerEvent(leader));26                var follower5 = runtime.CreateActor(typeof(Follower), new FollowerEvent(leader));27                var follower6 = runtime.CreateActor(typeof(Follower), new FollowerEvent(leader));28                var follower7 = runtime.CreateActor(typeof(Follower), new FollowerEvent(leader));29                var follower8 = runtime.CreateActor(typeof(Follower), new FollowerEvent(leader));30                var follower9 = runtime.CreateActor(typeof(Follower), new FollowerEvent(leader));31                var follower10 = runtime.CreateActor(typeof(Follower), new FollowerEvent(leader));32                var follower11 = runtime.CreateActor(typeof(Follower), new FollowerEvent(leader));33                var follower12 = runtime.CreateActor(typeof(Follower), new FollowerEvent(leader));34                var follower13 = runtime.CreateActor(typeof(Follower), new FollowerEvent(leader));35                var follower14 = runtime.CreateActor(typeof(Follower), new FollowerEvent(leader));36                var follower15 = runtime.CreateActor(typeof(Follower), new FollowerEvent(leader));37                var follower16 = runtime.CreateActor(typeof(Follower), new FollowerEvent(leader));38                var follower17 = runtime.CreateActor(typeof(Follower), new FollowerEvent(leader));39                var follower18 = runtime.CreateActor(typeof(Follower), new FollowerNotifyLeaderElected
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using System;5using System.Threading.Tasks;6{7    {8        static void Main(string[] args)9        {10            var runtime = new ActorRuntime();11            runtime.RegisterMonitor(typeof(NotifyLeaderElected));12            runtime.CreateActor(typeof(LeaderElection));13            runtime.Wait();14        }15    }16    {17        int leader;18        int[] followers;19        int[] candidates;20        [OnEventDoAction(typeof(StartEvent), nameof(Init))]21        [OnEventDoAction(typeof(NotifyLeaderElected), nameof(OnLeaderElected))]22        class InitState : State { }23        void Init()24        {25            leader = 1;26            followers = new int[] { 2, 3, 4 };27            candidates = new int[] { 5, 6, 7 };28            foreach (var f in followers)29            {30                this.SendEvent(f, new BecomeFollower());31            }32            foreach (var c in candidates)33            {34                this.SendEvent(c, new BecomeCandidate());35            }36            this.SendEvent(leader, new BecomeLeader());37        }38        void OnLeaderElected()39        {40            this.RaiseHaltEvent();41        }42    }43    class BecomeLeader : Event { }44    class BecomeCandidate : Event { }45    class BecomeFollower : Event { }46    {47        [OnEventDoAction(typeof(BecomeLeader), nameof(OnBecomeLeader))]48        [OnEventDoAction(typeof(BecomeCandidate), nameof(OnBecomeCandidate))]49        [OnEventDoAction(typeof(BecomeFollower), nameof(OnBecomeFollower))]50        class InitState : MonitorState { }51        void OnBecomeLeader()52        {53            this.Assert(false, "Leader elected");54        }55        void OnBecomeCandidate()56        {57            this.Assert(false, "Candidate elected");58        }59        void OnBecomeFollower()60        {61            this.Assert(false, "Follower elected");62        }63    }64}NotifyLeaderElected
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors.BugFinding.Tests;5{6    {7        public static async Task Main(string[] args)8        {9            {10                var config = Configuration.Create();11                config.TestingIterations = 10;12                config.SchedulingIterations = 1000;13                config.MaxSchedulingSteps = 1000;Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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