Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests
OnEventDroppedTests.cs
Source:OnEventDroppedTests.cs
...5using Xunit;6using Xunit.Abstractions;7namespace Microsoft.Coyote.Actors.BugFinding.Tests8{9 public class OnEventDroppedTests : BaseActorBugFindingTest10 {11 public OnEventDroppedTests(ITestOutputHelper output)12 : base(output)13 {14 }15 private class E : Event16 {17 public ActorId Id;18 public E()19 {20 }21 public E(ActorId id)22 {23 this.Id = id;24 }25 }...
OnEventDroppedTests
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.TestingServices;7using Microsoft.Coyote.TestingServices.Runtime;8using Microsoft.Coyote.TestingServices.SchedulingStrategies;9using Microsoft.VisualStudio.TestTools.UnitTesting;10{11 {12 {13 }14 {15 }16 {17 }18 {19 }20 {21 }22 {23 }24 {25 }26 {27 }28 {29 }30 {31 }32 {33 }34 {35 }36 {37 }38 {39 }40 {41 }42 {43 }44 {45 }46 {47 }48 {49 }50 {51 }52 {53 }54 {55 }56 {57 }58 {59 }60 {61 }62 {63 }64 {65 }66 {67 }68 {69 }70 {71 }72 {73 }74 {75 }
OnEventDroppedTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding;4using Microsoft.Coyote.Specifications;5using System;6using System.Threading.Tasks;7using Microsoft.Coyote.Actors.BugFinding.Tests.Events;8{9 {10 public static async Task Main(string[] args)11 {12 var configuration = Configuration.Create();13 configuration.TestingIterations = 100;14 configuration.SchedulingIterations = 100;15 configuration.SchedulingStrategy = SchedulingStrategy.Random;16 configuration.MaxFairSchedulingSteps = 10000;17 configuration.MaxUnfairSchedulingSteps = 10000;18 configuration.MaxStepsFromEntryToBug = 10000;19 configuration.ThrowOnFailedPostCondition = false;20 configuration.ThrowOnFailedPreCondition = false;21 configuration.ThrowOnOperationCanceledException = false;22 configuration.ThrowOnCancellationException = false;23 configuration.ThrowOnReentrancyDetected = false;24 configuration.ThrowOnUnfairnessDetected = false;25 configuration.ThrowOnUnexploredFairScheduling = false;26 configuration.ThrowOnUnexploredFairOperation = false;27 configuration.ThrowOnUnexploredFairAction = false;28 configuration.ThrowOnUnexploredUnfairScheduling = false;29 configuration.ThrowOnUnexploredUnfairOperation = false;30 configuration.ThrowOnUnexploredUnfairAction = false;31 configuration.ThrowOnUnexploredOperation = false;32 configuration.ThrowOnUnexploredAction = false;33 configuration.ThrowOnUnmatchedEvent = false;34 configuration.ThrowOnUnobservedExceptionInMonitor = false;35 configuration.ThrowOnUnobservedExceptionInTask = false;36 configuration.ThrowOnUnobservedExceptionInTaskScheduler = false;37 configuration.ThrowOnUnobservedExceptionInTaskContinuation = false;38 configuration.ThrowOnUnobservedExceptionInActor = false;39 configuration.ThrowOnUnobservedExceptionInActorTask = false;40 configuration.ThrowOnUnobservedExceptionInActorTaskScheduler = false;41 configuration.ThrowOnUnobservedExceptionInActorTaskContinuation = false;42 configuration.ThrowOnUnobservedExceptionInActorEventHandler = false;43 configuration.ThrowOnUnobservedExceptionInActorAction = false;44 configuration.ThrowOnUnobservedExceptionInActorActionScheduler = false;
OnEventDroppedTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Testing;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var configuration = Configuration.Create();10 configuration.SchedulingIterations = 1000;11 configuration.TestingIterations = 10;12 configuration.MaxFairSchedulingSteps = 1000;13 configuration.MaxUnfairSchedulingSteps = 1000;
OnEventDroppedTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Testing;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var configuration = Configuration.Create();10 configuration.SchedulingIterations = 100;11 configuration.SchedulingStrategy = SchedulingStrategy.DFS;12 configuration.Verbose = 2;13 configuration.TestingEngineTraceLevel = 1;14 configuration.UserLogWriter = Console.Out;15 configuration.EnableCycleDetection = true;16 configuration.EnableDataRaceDetection = true;17 configuration.EnableDeadlockDetection = true;18 configuration.EnableHotStateDetection = true;19 configuration.EnableLivelockDetection = true;20 configuration.EnableOperationCanceledException = true;21 configuration.EnablePCT = true;22 configuration.EnableRandomExecution = true;23 configuration.EnableTaskCancelation = true;24 configuration.EnableUnfairMonitorAccessDetection = true;25 configuration.EnableUnobservedTaskException = true;26 configuration.EnableWaitOperations = true;27 configuration.MaxFairSchedulingSteps = 100;28 configuration.MaxUnfairSchedulingSteps = 100;29 configuration.RandomSchedulingSeed = 0;30 configuration.ScheduleTraceFile = "schedule_trace.txt";31 configuration.ThrowOnFailedAssert = true;32 using (var test = TestingEngineFactory.CreateBugFindingEngine(configuration))33 {34 test.RegisterMonitor(typeof(Monitor));35 test.RegisterActor(typeof(Actor));36 await test.RunAsync();37 }38 }39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42using Microsoft.Coyote.Testing;43using System;44using System.Threading.Tasks;45{46 {47 static async Task Main(string[] args)48 {49 var configuration = Configuration.Create();50 configuration.SchedulingIterations = 100;51 configuration.SchedulingStrategy = SchedulingStrategy.DFS;52 configuration.Verbose = 2;53 configuration.TestingEngineTraceLevel = 1;54 configuration.UserLogWriter = Console.Out;55 configuration.EnableCycleDetection = true;56 configuration.EnableDataRaceDetection = true;57 configuration.EnableDeadlockDetection = true;58 configuration.EnableHotStateDetection = true;
OnEventDroppedTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var config = Configuration.Create();10 config.TestingIterations = 1000;11 config.MaxSchedulingSteps = 100;12 config.MaxFairSchedulingSteps = 100;13 config.MaxUnfairSchedulingSteps = 100;14 config.MaxStepsFromEntryToBug = 100;15 config.MaxStepsFromAnyToBug = 100;16 config.MaxFairStepsFromEntryToBug = 100;17 config.MaxFairStepsFromAnyToBug = 100;18 config.MaxUnfairStepsFromEntryToBug = 100;19 config.MaxUnfairStepsFromAnyToBug = 100;20 config.RandomSchedulingSeed = 0;21 config.EnableCycleDetection = true;22 config.EnableDataRaceDetection = true;23 config.EnableHotStateDetection = true;24 config.EnableLivelockDetection = true;25 config.EnableOperationStackTraces = true;26 config.EnableStateGraph = true;
OnEventDroppedTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Specifications;4using Microsoft.Coyote;5using Microsoft.Coyote.Testing;6using System;7using System.Collections.Generic;8using System.Threading.Tasks;9using System.Linq;10using System.Text;11using System.Threading;12{13 {14 static void Main(string[] args)15 {16 Console.WriteLine("Hello World!");17 OnEventDroppedTests();18 }19 static void OnEventDroppedTests()20 {21 var configuration = Configuration.Create().WithTestingIterations(100);22 var test = new OnEventDroppedTests();23 var result = test.Execute(configuration, 10);24 if (!result)25 throw new Exception("Test failed");26 }27 }28 {29 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]30 {31 private int counter;32 protected override Task OnInitializeAsync(Event initialEvent)33 {34 this.counter = 0;35 return Task.CompletedTask;36 }37 private void HandleUnitEvent()38 {39 this.counter++;40 }41 }42 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]43 {44 private int counter;45 protected override Task OnInitializeAsync(Event initialEvent)46 {47 this.counter = 0;48 return Task.CompletedTask;49 }50 private void HandleUnitEvent()51 {52 this.counter++;53 }54 }55 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]56 {57 private int counter;58 protected override Task OnInitializeAsync(Event initialEvent)59 {60 this.counter = 0;61 return Task.CompletedTask;62 }63 private void HandleUnitEvent()64 {65 this.counter++;66 }67 }68 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]69 {70 private int counter;71 protected override Task OnInitializeAsync(Event initialEvent)72 {73 this.counter = 0;74 return Task.CompletedTask;75 }76 private void HandleUnitEvent()77 {78 this.counter++;79 }80 }81 [OnEventDoAction(typeof(UnitEvent), nameof(HandleUnitEvent))]
OnEventDroppedTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Specifications;3using Microsoft.Coyote.Tasks;4using System;5using System.Threading.Tasks;6{7 {8 public static void Main(string[] args)9 {10 Task.Run(async () =>11 {12 await CoyoteRuntime.RunAsync(async () =>13 {14 var t = new OnEventDroppedTests();15 await t.TestOnEventDroppedAsync();16 });17 }).Wait();18 }19 }20}21 at Microsoft.Coyote.Actors.BugFinding.Tests.OnEventDroppedTests.TestOnEventDroppedAsync() in /home/runner/work/coyote/coyote/Tests/Tests.Coyote.Actors.BugFinding.Tests/OnEventDroppedTests.cs:line 6022 at CoyoteTestProject.Program.Main(String[] args) in /home/runner/work/coyote/coyote/Tests/CoyoteTestProject/Program.cs:line 1523await this.AssertEventDroppedAsync(e);24using Microsoft.Coyote.Actors.BugFinding.Tests;25using Microsoft.Coyote.Specifications;26using Microsoft.Coyote.Tasks;27using System;28using System.Threading.Tasks;29{30 {31 public static void Main(string[] args)32 {33 Task.Run(async () =>34 {35 await CoyoteRuntime.RunAsync(async () =>36 {
OnEventDroppedTests
Using AI Code Generation
1{2 public void TestOnEventDropped()3 {4 var configuration = Configuration.Create();5 var runtime = RuntimeFactory.Create(configuration);6 var engine = TestingEngineFactory.Create(runtime, configuration);7 var actor = new OnEventDroppedActor(runtime);8 engine.RunActor(actor);9 }10}11{12 public OnEventDroppedActor(IRuntime runtime) : base(runtime)13 {14 }15 protected override Task OnInitializeAsync(Event initialEvent)16 {17 this.Runtime.RegisterOnEventDroppedHandler((sender, args) =>18 {19 });20 this.SendEvent(this.Id, new Event());21 return Task.CompletedTask;22 }23}24{25}26using Microsoft.Coyote;27using Microsoft.Coyote.Configuration;28using Microsoft.Coyote.Testing;29using Microsoft.Coyote.Actors.BugFinding.Tests;30using Microsoft.Coyote.Actors.BugFinding.Tests;31using Microsoft.Coyote.Actors.BugFinding.Tests;32using Microsoft.Coyote.Testing;33using System;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 var configuration = Configuration.Create();40 configuration.SchedulingIterations = 1000;41 configuration.TestingIterations = 10;42 configuration.MaxFairSchedulingSteps = 1000;43 configuration.MaxUnfairSchedulingSteps = 1000;
OnEventDroppedTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Testing;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var configuration = Configuration.Create();10 configuration.SchedulingIterations = 100;11 configuration.SchedulingStrategy = SchedulingStrategy.DFS;12 configuration.Verbose = 2;13 configuration.TestingEngineTraceLevel = 1;14 configuration.UserLogWriter = Console.Out;15 configuration.EnableCycleDetection = true;16 configuration.EnableDataRaceDetection = true;17 configuration.EnableDeadlockDetection = true;18 configuration.EnableHotStateDetection = true;19 configuration.EnableLivelockDetection = true;20 configuration.EnableOperationCanceledException = true;21 configuration.EnablePCT = true;22 configuration.EnableRandomExecution = true;23 configuration.EnableTaskCancelation = true;24 configuration.EnableUnfairMonitorAccessDetection = true;25 configuration.EnableUnobservedTaskException = true;26 configuration.EnableWaitOperations = true;27 configuration.MaxFairSchedulingSteps = 100;28 configuration.MaxUnfairSchedulingSteps = 100;29 configuration.RandomSchedulingSeed = 0;30 configuration.ScheduleTraceFile = "schedule_trace.txt";31 configuration.ThrowOnFailedAssert = true;32 using (var test = TestingEngineFactory.CreateBugFindingEngine(configuration))33 {34 test.RegisterMonitor(typeof(Monitor));35 test.RegisterActor(typeof(Actor));36 await test.RunAsync();37 }38 }39 }40}41using Microsoft.Coyote.Actors.BugFinding.Tests;42using Microsoft.Coyote.Testing;43using System;44using System.Threading.Tasks;45{46 {47 static async Task Main(string[] args)48 {49 var configuration = Configuration.Create();50 configuration.SchedulingIterations = 100;51 configuration.SchedulingStrategy = SchedulingStrategy.DFS;52 configuration.Verbose = 2;53 configuration.TestingEngineTraceLevel = 1;54 configuration.UserLogWriter = Console.Out;55 configuration.EnableCycleDetection = true;56 configuration.EnableDataRaceDetection = true;57 configuration.EnableDeadlockDetection = true;58 configuration.EnableHotStateDetection = true;
OnEventDroppedTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 var config = Configuration.Create();10 config.TestingIterations = 1000;11 config.MaxSchedulingSteps = 100;12 config.MaxFairSchedulingSteps = 100;13 config.MaxUnfairSchedulingSteps = 100;14 config.MaxStepsFromEntryToBug = 100;15 config.MaxStepsFromAnyToBug = 100;16 config.MaxFairStepsFromEntryToBug = 100;17 config.MaxFairStepsFromAnyToBug = 100;18 config.MaxUnfairStepsFromEntryToBug = 100;19 config.MaxUnfairStepsFromAnyToBug = 100;20 config.RandomSchedulingSeed = 0;21 config.EnableCycleDetection = true;22 config.EnableDataRaceDetection = true;23 config.EnableHotStateDetection = true;24 config.EnableLivelockDetection = true;25 config.EnableOperationStackTraces = true;26 config.EnableStateGraph = true;
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