How to use Liveness2LoopMachineTests class of Microsoft.Coyote.Actors.BugFinding.Tests.Specifications package

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Liveness2LoopMachineTests

Liveness2LoopMachineTests.cs

Source:Liveness2LoopMachineTests.cs Github

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...5using Xunit;6using Xunit.Abstractions;7namespace Microsoft.Coyote.Actors.BugFinding.Tests.Specifications8{9 public class Liveness2LoopMachineTests : BaseActorBugFindingTest10 {11 public Liveness2LoopMachineTests(ITestOutputHelper output)12 : base(output)13 {14 }15 private class UserEvent : Event16 {17 }18 private class Done : Event19 {20 }21 private class Waiting : Event22 {23 }24 private class Computing : Event25 {...

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Liveness2LoopMachineTests

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;3using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.TestingServices;4using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.TestingServices.StateCaching;5using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.TestingServices.StateCaching.StateCaches;6using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.TestingServices.StateCaching.StateCaches.StateContainers;7using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.TestingServices.StateCaching.StateCaches.StateContainers.Advanced;8using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.TestingServices.StateCaching.StateCaches.StateContainers.Basic;9using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.TestingServices.StateCaching.StateCaches.StateContainers.Basic.CachingStrategies;10using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.TestingServices.StateCaching.StateCaches.StateContainers.Basic.CachingStrategies.Advanced;11using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.TestingServices.StateCaching.StateCaches.StateContainers.Basic.CachingStrategies.Basic;12using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.TestingServices.StateCaching.StateCaches.StateContainers.Basic.CachingStrategies.Basic.Advanced;13using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.TestingServices.StateCaching.StateCaches.StateContainers.Basic.CachingStrategies.Basic.Basic;14using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.TestingServices.StateCaching.StateCaches.StateContainers.Basic.CachingStrategies.Basic.Basic.Advanced;15using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.TestingServices.StateCaching.StateCaches.StateContainers.Basic.CachingStrategies.Basic.Basic.Basic;16using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.TestingServices.StateCaching.StateCaches.StateContainers.Basic.CachingStrategies.Basic.Basic.Basic.Advanced;17using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.TestingServices.StateCaching.StateCaches.StateContainers.Basic.CachingStrategies.Basic.Basic.Basic.Basic;18using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.TestingServices.StateCaching.StateCaches.StateContainers.Basic.CachingStrategies.Basic.Basic.Basic.Basic.Advanced;

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Liveness2LoopMachineTests

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;5using Microsoft.Coyote.Specifications;6{7 {8 internal class Initialize : Event { }9 internal class E : Event { }10 internal class Done : Event { }11 [OnEntry(nameof(InitOnEntry))]12 [OnEventDoAction(typeof(E), nameof(EAction))]13 [OnEventDoAction(typeof(Done), nameof(DoneAction))]14 class Init : MachineState { }15 void InitOnEntry()16 {17 this.Raise(new E());18 }19 void EAction()20 {21 this.Raise(new E());22 }23 void DoneAction()24 {25 this.Raise(new Halt());26 }27 }28 {29 static void Main(string[] args)30 {31 var configuration = Configuration.Create().WithTestingIterations(100);32 var test = new Liveness2LoopMachineTests();33 var result = test.Execute(configuration, 1000, true);34 Console.WriteLine("Number of bugs found: {0}", result);35 }36 }37}38using System;39using System.Threading.Tasks;40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;42using Microsoft.Coyote.Specifications;43{44 {45 internal class Initialize : Event { }

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Liveness2LoopMachineTests

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1using Microsoft.Coyote.Actors;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;5using Microsoft.Coyote.Actors.BugFinding;6using Microsoft.Coyote.Actors.BugFinding.Tests;7using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;8using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Models;9using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Models.Tasks;10using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Models.Tasks.TaskModels;11using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Models.Tasks.TaskModels.TaskStates;12using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Models.Tasks.TaskModels.TaskStates.TaskEvents;13using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Models.Tasks.TaskModels.TaskStates.TaskEvents.TaskEventHandlers;14using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Models.Tasks.TaskModels.TaskStates.TaskEvents.TaskEventHandlers.TaskEventHandlers;15using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Models.Tasks.TaskModels.TaskStates.TaskEvents.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers;16using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Models.Tasks.TaskModels.TaskStates.TaskEvents.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers;17using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Models.Tasks.TaskModels.TaskStates.TaskEvents.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers;18using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Models.Tasks.TaskModels.TaskStates.TaskEvents.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers;19using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Models.Tasks.TaskModels.TaskStates.TaskEvents.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers;20using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Models.Tasks.TaskModels.TaskStates.TaskEvents.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers;21using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications.Models.Tasks.TaskModels.TaskStates.TaskEvents.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers.TaskEventHandlers;

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Liveness2LoopMachineTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var test = new Liveness2LoopMachineTests();9 await test.TestLiveness2LoopMachine();10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;14using System;15using System.Threading.Tasks;16{17 {18 static async Task Main(string[] args)19 {20 var test = new Liveness2LoopMachineTests();21 await test.TestLiveness2LoopMachine();22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;26using System;27using System.Threading.Tasks;28{29 {30 static async Task Main(string[] args)31 {32 var test = new Liveness2LoopMachineTests();33 await test.TestLiveness2LoopMachine();34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;38using System;39using System.Threading.Tasks;40{41 {42 static async Task Main(string[] args)43 {44 var test = new Liveness2LoopMachineTests();45 await test.TestLiveness2LoopMachine();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;50using System;51using System.Threading.Tasks;52{53 {54 static async Task Main(string[] args)55 {56 var test = new Liveness2LoopMachineTests();57 await test.TestLiveness2LoopMachine();58 }59 }60}

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Liveness2LoopMachineTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using Microsoft.Coyote.Specifications;3{4 {5 static void Main(string[] args)6 {7 var test = new Liveness2LoopMachineTests();8 test.TestLoopMachine();9 }10 }11}12In the above code, we are using the TestLoopMachine() method of the Liveness2LoopMachineTests class. This method is defined as follows:13public void TestLoopMachine()14{15 this.TestWithError(r =>16 {17 r.CreateActor(typeof(LoopMachine));18 },19 configuration: GetConfiguration(),20 expectedError: "Liveness2LoopMachineTests.TestLoopMachine() Failure: System.NotImplementedException: The method or operation is not implemented.",21 replay: true);22}23The TestLoopMachine() method also takes a configuration object as a parameter. The configuration object is used to configure the Coyote runtime. The GetConfiguration() method is used to create a configuration object, and it is defined as follows:24private Configuration GetConfiguration()25{26 var configuration = Configuration.Create();27 configuration.LivenessTemperatureThreshold = 100;28 return configuration;29}30The GetConfiguration() method creates a new configuration object, sets the LivenessTemperatureThreshold property of the configuration object to 100, and returns the configuration object. The LivenessTemperatureThreshold property is used to configure the Liveness Temperature Threshold of the Coyote runtime. The Liveness Temperature Threshold is used to determine when an actor is considered to be non-responsive. The default value for the Liveness Temperature Threshold is 100. This means that if an actor does not perform

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Liveness2LoopMachineTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using Microsoft.Coyote.Specifications;3using Microsoft.Coyote.Testing;4using Microsoft.Coyote.Testing.Fuzzing;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10{11 {12 static void Main(string[] args)13 {14 var testEngine = TestingEngineFactory.CreateBugFindingEngine();15 var configuration = Configuration.Create();16 configuration.TestingIterations = 100;17 configuration.SchedulingStrategy = SchedulingStrategy.Fuzzing;18 configuration.RandomGeneratorSeed = 0;19 configuration.TestingLivenessTemperatureThreshold = 100;20 testEngine.Run(Liveness2LoopMachineTests.Test, configuration);21 }22 }23}24using Microsoft.Coyote;25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Specifications;27using Microsoft.Coyote.Testing;28using Microsoft.Coyote.Testing.Fuzzing;29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34{35 {36 static void Main(string[] args)37 {38 var testEngine = TestingEngineFactory.CreateBugFindingEngine();39 var configuration = Configuration.Create();40 configuration.TestingIterations = 100;41 configuration.SchedulingStrategy = SchedulingStrategy.Fuzzing;42 configuration.RandomGeneratorSeed = 0;

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Liveness2LoopMachineTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using Microsoft.Coyote.Specifications;3using System;4using System.Threading.Tasks;5{6 {7 public void TestLiveness2LoopMachine()8 {9 this.Test(r =>10 {11 r.RegisterMonitor<M>();12 r.CreateActor(typeof(Monitor));13 r.CreateActor(typeof(Liveness2LoopMachine));14 });15 }16 {17 [OnEventDoAction(typeof(StartEvent), nameof(OnStart))]18 [OnEventGotoState(typeof(UnitEvent), typeof(S1))]19 class Init : State { }20 void OnStart(Event e)21 {22 this.RaiseGotoStateEvent<Init>();23 }24 [OnEntry(nameof(OnEntryS1))]25 [IgnoreEvents(typeof(UnitEvent))]26 class S1 : State { }27 void OnEntryS1()28 {29 this.RaiseGotoStateEvent<S1>();30 }31 }32 {33 [OnEventGotoState(typeof(UnitEvent), typeof(S1))]34 class Init : State { }35 [OnEntry(nameof(OnEntryS1))]36 [IgnoreEvents(typeof(UnitEvent))]37 class S1 : State { }38 void OnEntryS1()39 {40 this.RaiseGotoStateEvent<S1>();41 }42 }43 }44}

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Liveness2LoopMachineTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using Microsoft.Coyote.Specifications;3using Microsoft.Coyote.Specifications.SystematicTesting;4using Microsoft.VisualStudio.TestTools.UnitTesting;5{6 {7 public void TestLiveness2LoopMachine()8 {9 this.TestWithError(r =>10 {11 r.RegisterMonitor(typeof(Liveness2LoopMonitor));12 var m = r.CreateActor(typeof(M));13 r.SendEvent(m, new E());14 },15 configuration: GetConfiguration().WithTestingIterations(10000),16 replay: true);17 }18 }19}20using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;21using Microsoft.Coyote.Specifications;22using Microsoft.Coyote.Specifications.SystematicTesting;23using Microsoft.VisualStudio.TestTools.UnitTesting;24{25 {26 [OnEventDoAction(typeof(E), nameof(OnE))]27 [OnEventGotoState(typeof(NoOp), typeof(Loop))]28 class Init : MonitorState { }29 [OnEntry(nameof(OnEntryLoop))]30 [OnEventDoAction(typeof(E), nameof(OnE))]31 [OnEventGotoState(typeof(NoOp), typeof(Loop))]32 class Loop : MonitorState { }33 void OnE()34 {35 this.Assert(false);36 }37 void OnEntryLoop()38 {39 this.RaiseEvent(new NoOp());40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Specifications;45using Microsoft.Coyote.Specifications.SystematicTesting;46using Microsoft.VisualStudio.TestTools.UnitTesting;47{48 {49 }

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Liveness2LoopMachineTests

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1using Microsoft.Coyote.Actors.BugFinding.Tests.Specifications;2using Microsoft.Coyote.Specifications;3using System;4using System.Threading.Tasks;5{6 {7 public int Value;8 public E(int value)9 {10 this.Value = value;11 }12 }13 {14 public MachineId Id;15 public SetupEvent(MachineId id)16 {17 this.Id = id;18 }19 }20 {21 private int Count;22 [OnEntry(nameof(InitOnEntry))]23 [OnEventDoAction(typeof(E), nameof(HandleEvent))]24 private class Init : MachineState { }25 private void InitOnEntry()26 {27 this.Count = 0;28 this.Send(this.Id, new E(0));29 }30 private void HandleEvent()31 {32 this.Count++;33 this.Send(this.Id, new E(this.Count));34 }35 }36 {37 private MachineId PongerId;38 [OnEntry(nameof(InitOnEntry))]39 [OnEventDoAction(typeof(E), nameof(HandleEvent))]40 private class Init : MachineState { }41 private void InitOnEntry()42 {43 this.PongerId = (this.ReceivedEvent as SetupEvent).Id;44 this.Send(this.PongerId, new E(0));45 }46 private void HandleEvent()47 {48 var value = (this.ReceivedEvent as E).Value;49 this.Assert(value < 10);50 this.Send(this.PongerId, new E(value));51 }52 }53 {54 public void TestPingerPonger()55 {56 this.Test(async r =>57 {58 var ponger = r.CreateActor(typeof(Ponger));59 var pinger = r.CreateActor(typeof(Pinger), new SetupEvent(ponger));60 await r.WaitNextAsync();61 },62 configuration: GetConfiguration().WithTestingIterations(1000));63 }64 }65}

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