How to use StartTimerEvent class of Microsoft.Coyote.Actors.BugFinding.Tests package

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.StartTimerEvent

RaftTests.cs

Source:RaftTests.cs Github

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...370 private void FollowerOnInit()371 {372 this.LeaderId = null;373 this.VotesReceived = 0;374 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());375 }376 private void RedirectClientRequest(Event e)377 {378 if (this.LeaderId != null)379 {380 this.SendEvent(this.LeaderId, e);381 }382 else383 {384 this.SendEvent(this.ClusterManager, new ClusterManager.RedirectRequest(e));385 }386 }387 private void StartLeaderElection()388 {389 this.RaiseEvent(new BecomeCandidate());390 }391 private void VoteAsFollower(Event e)392 {393 var request = e as VoteRequest;394 if (request.Term > this.CurrentTerm)395 {396 this.CurrentTerm = request.Term;397 this.VotedFor = null;398 }399 this.Vote(e as VoteRequest);400 }401 private void RespondVoteAsFollower(Event e)402 {403 var request = e as VoteResponse;404 if (request.Term > this.CurrentTerm)405 {406 this.CurrentTerm = request.Term;407 this.VotedFor = null;408 }409 }410 private void AppendEntriesAsFollower(Event e)411 {412 var request = e as AppendEntriesRequest;413 if (request.Term > this.CurrentTerm)414 {415 this.CurrentTerm = request.Term;416 this.VotedFor = null;417 }418 this.AppendEntries(e as AppendEntriesRequest);419 }420 private void RespondAppendEntriesAsFollower(Event e)421 {422 var request = e as AppendEntriesResponse;423 if (request.Term > this.CurrentTerm)424 {425 this.CurrentTerm = request.Term;426 this.VotedFor = null;427 }428 }429 [OnEntry(nameof(CandidateOnInit))]430 [OnEventDoAction(typeof(Client.Request), nameof(RedirectClientRequest))]431 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsCandidate))]432 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsCandidate))]433 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsCandidate))]434 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsCandidate))]435 [OnEventDoAction(typeof(ElectionTimer.Timeout), nameof(StartLeaderElection))]436 [OnEventDoAction(typeof(PeriodicTimer.Timeout), nameof(BroadcastVoteRequests))]437 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]438 [OnEventGotoState(typeof(BecomeLeader), typeof(Leader))]439 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]440 [OnEventGotoState(typeof(BecomeCandidate), typeof(Candidate))]441 private class Candidate : State442 {443 }444 private void CandidateOnInit()445 {446 this.CurrentTerm++;447 this.VotedFor = this.Id;448 this.VotesReceived = 1;449 this.SendEvent(this.ElectionTimer, new ElectionTimer.StartTimerEvent());450 this.BroadcastVoteRequests();451 }452 private void BroadcastVoteRequests()453 {454 // BUG: duplicate votes from same follower455 this.SendEvent(this.PeriodicTimer, new PeriodicTimer.StartTimerEvent());456 for (int idx = 0; idx < this.Servers.Length; idx++)457 {458 if (idx == this.ServerId)459 {460 continue;461 }462 var lastLogIndex = this.Logs.Count;463 var lastLogTerm = this.GetLogTermForIndex(lastLogIndex);464 this.SendEvent(this.Servers[idx], new VoteRequest(this.CurrentTerm, this.Id,465 lastLogIndex, lastLogTerm));466 }467 }468 private void VoteAsCandidate(Event e)469 {470 var request = e as VoteRequest;471 if (request.Term > this.CurrentTerm)472 {473 this.CurrentTerm = request.Term;474 this.VotedFor = null;475 this.Vote(e as VoteRequest);476 this.RaiseEvent(new BecomeFollower());477 }478 else479 {480 this.Vote(e as VoteRequest);481 }482 }483 private void RespondVoteAsCandidate(Event e)484 {485 var request = e as VoteResponse;486 if (request.Term > this.CurrentTerm)487 {488 this.CurrentTerm = request.Term;489 this.VotedFor = null;490 this.RaiseEvent(new BecomeFollower());491 }492 else if (request.Term != this.CurrentTerm)493 {494 return;495 }496 if (request.VoteGranted)497 {498 this.VotesReceived++;499 if (this.VotesReceived >= (this.Servers.Length / 2) + 1)500 {501 this.VotesReceived = 0;502 this.RaiseEvent(new BecomeLeader());503 }504 }505 }506 private void AppendEntriesAsCandidate(Event e)507 {508 var request = e as AppendEntriesRequest;509 if (request.Term > this.CurrentTerm)510 {511 this.CurrentTerm = request.Term;512 this.VotedFor = null;513 this.AppendEntries(e as AppendEntriesRequest);514 this.RaiseEvent(new BecomeFollower());515 }516 else517 {518 this.AppendEntries(e as AppendEntriesRequest);519 }520 }521 private void RespondAppendEntriesAsCandidate(Event e)522 {523 var request = e as AppendEntriesResponse;524 if (request.Term > this.CurrentTerm)525 {526 this.CurrentTerm = request.Term;527 this.VotedFor = null;528 this.RaiseEvent(new BecomeFollower());529 }530 }531 [OnEntry(nameof(LeaderOnInit))]532 [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]533 [OnEventDoAction(typeof(VoteRequest), nameof(VoteAsLeader))]534 [OnEventDoAction(typeof(VoteResponse), nameof(RespondVoteAsLeader))]535 [OnEventDoAction(typeof(AppendEntriesRequest), nameof(AppendEntriesAsLeader))]536 [OnEventDoAction(typeof(AppendEntriesResponse), nameof(RespondAppendEntriesAsLeader))]537 [OnEventDoAction(typeof(ShutDown), nameof(ShuttingDown))]538 [OnEventGotoState(typeof(BecomeFollower), typeof(Follower))]539 [IgnoreEvents(typeof(ElectionTimer.Timeout), typeof(PeriodicTimer.Timeout))]540 private class Leader : State541 {542 }543 private void LeaderOnInit()544 {545 this.Monitor<SafetyMonitor>(new SafetyMonitor.NotifyLeaderElected(this.CurrentTerm));546 this.SendEvent(this.ClusterManager, new ClusterManager.NotifyLeaderUpdate(this.Id, this.CurrentTerm));547 var logIndex = this.Logs.Count;548 var logTerm = this.GetLogTermForIndex(logIndex);549 this.NextIndex.Clear();550 this.MatchIndex.Clear();551 for (int idx = 0; idx < this.Servers.Length; idx++)552 {553 if (idx == this.ServerId)554 {555 continue;556 }557 this.NextIndex.Add(this.Servers[idx], logIndex + 1);558 this.MatchIndex.Add(this.Servers[idx], 0);559 }560 for (int idx = 0; idx < this.Servers.Length; idx++)561 {562 if (idx == this.ServerId)563 {564 continue;565 }566 this.SendEvent(this.Servers[idx], new AppendEntriesRequest(this.CurrentTerm, this.Id,567 logIndex, logTerm, new List<Log>(), this.CommitIndex, null));568 }569 }570 private void ProcessClientRequest(Event e)571 {572 this.LastClientRequest = e as Client.Request;573 var log = new Log(this.CurrentTerm, this.LastClientRequest.Command);574 this.Logs.Add(log);575 this.BroadcastLastClientRequest();576 }577 private void BroadcastLastClientRequest()578 {579 var lastLogIndex = this.Logs.Count;580 this.VotesReceived = 1;581 for (int idx = 0; idx < this.Servers.Length; idx++)582 {583 if (idx == this.ServerId)584 {585 continue;586 }587 var server = this.Servers[idx];588 if (lastLogIndex < this.NextIndex[server])589 {590 continue;591 }592 var logs = this.Logs.GetRange(this.NextIndex[server] - 1, this.Logs.Count - (this.NextIndex[server] - 1));593 var prevLogIndex = this.NextIndex[server] - 1;594 var prevLogTerm = this.GetLogTermForIndex(prevLogIndex);595 this.SendEvent(server, new AppendEntriesRequest(this.CurrentTerm, this.Id, prevLogIndex,596 prevLogTerm, logs, this.CommitIndex, this.LastClientRequest.Client));597 }598 }599 private void VoteAsLeader(Event e)600 {601 var request = e as VoteRequest;602 if (request.Term > this.CurrentTerm)603 {604 this.CurrentTerm = request.Term;605 this.VotedFor = null;606 this.RedirectLastClientRequestToClusterManager();607 this.Vote(e as VoteRequest);608 this.RaiseEvent(new BecomeFollower());609 }610 else611 {612 this.Vote(e as VoteRequest);613 }614 }615 private void RespondVoteAsLeader(Event e)616 {617 var request = e as VoteResponse;618 if (request.Term > this.CurrentTerm)619 {620 this.CurrentTerm = request.Term;621 this.VotedFor = null;622 this.RedirectLastClientRequestToClusterManager();623 this.RaiseEvent(new BecomeFollower());624 }625 }626 private void AppendEntriesAsLeader(Event e)627 {628 var request = e as AppendEntriesRequest;629 if (request.Term > this.CurrentTerm)630 {631 this.CurrentTerm = request.Term;632 this.VotedFor = null;633 this.RedirectLastClientRequestToClusterManager();634 this.AppendEntries(e as AppendEntriesRequest);635 this.RaiseEvent(new BecomeFollower());636 }637 }638 private void RespondAppendEntriesAsLeader(Event e)639 {640 var request = e as AppendEntriesResponse;641 if (request.Term > this.CurrentTerm)642 {643 this.CurrentTerm = request.Term;644 this.VotedFor = null;645 this.RedirectLastClientRequestToClusterManager();646 this.RaiseEvent(new BecomeFollower());647 }648 else if (request.Term != this.CurrentTerm)649 {650 return;651 }652 if (request.Success)653 {654 this.NextIndex[request.Server] = this.Logs.Count + 1;655 this.MatchIndex[request.Server] = this.Logs.Count;656 this.VotesReceived++;657 if (request.ReceiverEndpoint != null &&658 this.VotesReceived >= (this.Servers.Length / 2) + 1)659 {660 var commitIndex = this.MatchIndex[request.Server];661 if (commitIndex > this.CommitIndex &&662 this.Logs[commitIndex - 1].Term == this.CurrentTerm)663 {664 this.CommitIndex = commitIndex;665 }666 this.VotesReceived = 0;667 this.LastClientRequest = null;668 this.SendEvent(request.ReceiverEndpoint, new Client.Response());669 }670 }671 else672 {673 if (this.NextIndex[request.Server] > 1)674 {675 this.NextIndex[request.Server] = this.NextIndex[request.Server] - 1;676 }677 var logs = this.Logs.GetRange(this.NextIndex[request.Server] - 1, this.Logs.Count - (this.NextIndex[request.Server] - 1));678 var prevLogIndex = this.NextIndex[request.Server] - 1;679 var prevLogTerm = this.GetLogTermForIndex(prevLogIndex);680 this.SendEvent(request.Server, new AppendEntriesRequest(this.CurrentTerm, this.Id, prevLogIndex,681 prevLogTerm, logs, this.CommitIndex, request.ReceiverEndpoint));682 }683 }684 /// <summary>685 /// Processes the given vote request.686 /// </summary>687 /// <param name="request">VoteRequest.</param>688 private void Vote(VoteRequest request)689 {690 var lastLogIndex = this.Logs.Count;691 var lastLogTerm = this.GetLogTermForIndex(lastLogIndex);692 if (request.Term < this.CurrentTerm ||693 (this.VotedFor != null && this.VotedFor != request.CandidateId) ||694 lastLogIndex > request.LastLogIndex ||695 lastLogTerm > request.LastLogTerm)696 {697 this.SendEvent(request.CandidateId, new VoteResponse(this.CurrentTerm, false));698 }699 else700 {701 this.VotedFor = request.CandidateId;702 this.LeaderId = null;703 this.SendEvent(request.CandidateId, new VoteResponse(this.CurrentTerm, true));704 }705 }706 /// <summary>707 /// Processes the given append entries request.708 /// </summary>709 /// <param name="request">AppendEntriesRequest.</param>710 private void AppendEntries(AppendEntriesRequest request)711 {712 if (request.Term < this.CurrentTerm)713 {714 this.SendEvent(request.LeaderId, new AppendEntriesResponse(this.CurrentTerm, false,715 this.Id, request.ReceiverEndpoint));716 }717 else718 {719 if (request.PrevLogIndex > 0 &&720 (this.Logs.Count < request.PrevLogIndex ||721 this.Logs[request.PrevLogIndex - 1].Term != request.PrevLogTerm))722 {723 this.SendEvent(request.LeaderId, new AppendEntriesResponse(this.CurrentTerm, false, this.Id, request.ReceiverEndpoint));724 }725 else726 {727 if (request.Entries.Count > 0)728 {729 var currentIndex = request.PrevLogIndex + 1;730 foreach (var entry in request.Entries)731 {732 if (this.Logs.Count < currentIndex)733 {734 this.Logs.Add(entry);735 }736 else if (this.Logs[currentIndex - 1].Term != entry.Term)737 {738 this.Logs.RemoveRange(currentIndex - 1, this.Logs.Count - (currentIndex - 1));739 this.Logs.Add(entry);740 }741 currentIndex++;742 }743 }744 if (request.LeaderCommit > this.CommitIndex &&745 this.Logs.Count < request.LeaderCommit)746 {747 this.CommitIndex = this.Logs.Count;748 }749 else if (request.LeaderCommit > this.CommitIndex)750 {751 this.CommitIndex = request.LeaderCommit;752 }753 if (this.CommitIndex > this.LastApplied)754 {755 this.LastApplied++;756 }757 this.LeaderId = request.LeaderId;758 this.SendEvent(request.LeaderId, new AppendEntriesResponse(this.CurrentTerm, true, this.Id, request.ReceiverEndpoint));759 }760 }761 }762 private void RedirectLastClientRequestToClusterManager()763 {764 if (this.LastClientRequest != null)765 {766 this.SendEvent(this.ClusterManager, this.LastClientRequest);767 }768 }769 /// <summary>770 /// Returns the log term for the given log index.771 /// </summary>772 /// <param name="logIndex">Index.</param>773 /// <returns>Term.</returns>774 private int GetLogTermForIndex(int logIndex)775 {776 var logTerm = 0;777 if (logIndex > 0)778 {779 logTerm = this.Logs[logIndex - 1].Term;780 }781 return logTerm;782 }783 private void ShuttingDown()784 {785 this.SendEvent(this.ElectionTimer, HaltEvent.Instance);786 this.SendEvent(this.PeriodicTimer, HaltEvent.Instance);787 this.RaiseHaltEvent();788 }789 }790 private class Client : StateMachine791 {792 /// <summary>793 /// Used to configure the client.794 /// </summary>795 public class ConfigureEvent : Event796 {797 public ActorId Cluster;798 public ConfigureEvent(ActorId cluster)799 : base()800 {801 this.Cluster = cluster;802 }803 }804 /// <summary>805 /// Used for a client request.806 /// </summary>807 internal class Request : Event808 {809 public ActorId Client;810 public int Command;811 public Request(ActorId client, int command)812 : base()813 {814 this.Client = client;815 this.Command = command;816 }817 }818 internal class Response : Event819 {820 }821 private class LocalEvent : Event822 {823 }824 private ActorId Cluster;825 private int LatestCommand;826 private int Counter;827 [Start]828 [OnEntry(nameof(InitOnEntry))]829 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]830 [OnEventGotoState(typeof(LocalEvent), typeof(PumpRequest))]831 private class Init : State832 {833 }834 private void InitOnEntry()835 {836 this.LatestCommand = -1;837 this.Counter = 0;838 }839 private void SetupEvent(Event e)840 {841 this.Cluster = (e as ConfigureEvent).Cluster;842 this.RaiseEvent(new LocalEvent());843 }844 [OnEntry(nameof(PumpRequestOnEntry))]845 [OnEventDoAction(typeof(Response), nameof(ProcessResponse))]846 [OnEventGotoState(typeof(LocalEvent), typeof(PumpRequest))]847 private class PumpRequest : State848 {849 }850 private void PumpRequestOnEntry()851 {852 this.LatestCommand = this.RandomInteger(100);853 this.Counter++;854 this.SendEvent(this.Cluster, new Request(this.Id, this.LatestCommand));855 }856 private void ProcessResponse()857 {858 if (this.Counter is 3)859 {860 this.SendEvent(this.Cluster, new ClusterManager.ShutDown());861 this.RaiseHaltEvent();862 }863 else864 {865 this.RaiseEvent(new LocalEvent());866 }867 }868 }869 private class ElectionTimer : StateMachine870 {871 internal class ConfigureEvent : Event872 {873 public ActorId Target;874 public ConfigureEvent(ActorId id)875 : base()876 {877 this.Target = id;878 }879 }880 internal class StartTimerEvent : Event881 {882 }883 internal class CancelTimer : Event884 {885 }886 internal class Timeout : Event887 {888 }889 private class TickEvent : Event890 {891 }892 private ActorId Target;893 [Start]894 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]895 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]896 private class Init : State897 {898 }899 private void SetupEvent(Event e)900 {901 this.Target = (e as ConfigureEvent).Target;902 }903 [OnEntry(nameof(ActiveOnEntry))]904 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]905 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]906 [IgnoreEvents(typeof(StartTimerEvent))]907 private class Active : State908 {909 }910 private void ActiveOnEntry()911 {912 this.SendEvent(this.Id, new TickEvent());913 }914 private void Tick()915 {916 if (this.RandomBoolean())917 {918 this.SendEvent(this.Target, new Timeout());919 }920 this.RaiseEvent(new CancelTimer());921 }922 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]923 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]924 private class Inactive : State925 {926 }927 }928 private class PeriodicTimer : StateMachine929 {930 internal class ConfigureEvent : Event931 {932 public ActorId Target;933 public ConfigureEvent(ActorId id)934 : base()935 {936 this.Target = id;937 }938 }939 internal class StartTimerEvent : Event940 {941 }942 internal class CancelTimer : Event943 {944 }945 internal class Timeout : Event946 {947 }948 private class TickEvent : Event949 {950 }951 private ActorId Target;952 [Start]953 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]954 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]955 private class Init : State956 {957 }958 private void SetupEvent(Event e)959 {960 this.Target = (e as ConfigureEvent).Target;961 }962 [OnEntry(nameof(ActiveOnEntry))]963 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]964 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]965 [IgnoreEvents(typeof(StartTimerEvent))]966 private class Active : State967 {968 }969 private void ActiveOnEntry()970 {971 this.SendEvent(this.Id, new TickEvent());972 }973 private void Tick()974 {975 if (this.RandomBoolean())976 {977 this.SendEvent(this.Target, new Timeout());978 }979 this.RaiseEvent(new CancelTimer());980 }981 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]982 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]983 private class Inactive : State984 {985 }986 }987 private class SafetyMonitor : Monitor988 {989 internal class NotifyLeaderElected : Event990 {991 public int Term;992 public NotifyLeaderElected(int term)993 : base()994 {995 this.Term = term;...

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ReplicatingStorageTests.cs

Source:ReplicatingStorageTests.cs Github

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...362 {363 this.Target = id;364 }365 }366 internal class StartTimerEvent : Event367 {368 }369 internal class CancelTimer : Event370 {371 }372 internal class Timeout : Event373 {374 }375 private class TickEvent : Event376 {377 }378 private ActorId Target;379 [Start]380 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]381 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]382 private class Init : State383 {384 }385 private void SetupEvent(Event e)386 {387 this.Target = (e as ConfigureEvent).Target;388 this.RaiseEvent(new StartTimerEvent());389 }390 [OnEntry(nameof(ActiveOnEntry))]391 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]392 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]393 [IgnoreEvents(typeof(StartTimerEvent))]394 private class Active : State395 {396 }397 private void ActiveOnEntry()398 {399 this.SendEvent(this.Id, new TickEvent());400 }401 private void Tick()402 {403 if (this.RandomBoolean())404 {405 this.SendEvent(this.Target, new Timeout());406 }407 this.SendEvent(this.Id, new TickEvent());408 }409 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]410 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]411 private class Inactive : State412 {413 }414 }415 private class RepairTimer : StateMachine416 {417 internal class ConfigureEvent : Event418 {419 public ActorId Target;420 public ConfigureEvent(ActorId id)421 : base()422 {423 this.Target = id;424 }425 }426 internal class StartTimerEvent : Event427 {428 }429 internal class CancelTimer : Event430 {431 }432 internal class Timeout : Event433 {434 }435 private class TickEvent : Event436 {437 }438 private ActorId Target;439 [Start]440 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]441 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]442 private class Init : State443 {444 }445 private void SetupEvent(Event e)446 {447 this.Target = (e as ConfigureEvent).Target;448 this.RaiseEvent(new StartTimerEvent());449 }450 [OnEntry(nameof(ActiveOnEntry))]451 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]452 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]453 [IgnoreEvents(typeof(StartTimerEvent))]454 private class Active : State455 {456 }457 private void ActiveOnEntry()458 {459 this.SendEvent(this.Id, new TickEvent());460 }461 private void Tick()462 {463 if (this.RandomBoolean())464 {465 this.SendEvent(this.Target, new Timeout());466 }467 this.SendEvent(this.Id, new TickEvent());468 }469 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]470 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]471 private class Inactive : State472 {473 }474 }475 private class SyncTimer : StateMachine476 {477 internal class ConfigureEvent : Event478 {479 public ActorId Target;480 public ConfigureEvent(ActorId id)481 : base()482 {483 this.Target = id;484 }485 }486 internal class StartTimerEvent : Event487 {488 }489 internal class CancelTimer : Event490 {491 }492 internal class Timeout : Event493 {494 }495 private class TickEvent : Event496 {497 }498 private ActorId Target;499 [Start]500 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]501 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]502 private class Init : State503 {504 }505 private void SetupEvent(Event e)506 {507 this.Target = (e as ConfigureEvent).Target;508 this.RaiseEvent(new StartTimerEvent());509 }510 [OnEntry(nameof(ActiveOnEntry))]511 [OnEventDoAction(typeof(TickEvent), nameof(Tick))]512 [OnEventGotoState(typeof(CancelTimer), typeof(Inactive))]513 [IgnoreEvents(typeof(StartTimerEvent))]514 private class Active : State515 {516 }517 private void ActiveOnEntry()518 {519 this.SendEvent(this.Id, new TickEvent());520 }521 private void Tick()522 {523 if (this.RandomBoolean())524 {525 this.SendEvent(this.Target, new Timeout());526 }527 this.SendEvent(this.Id, new TickEvent());528 }529 [OnEventGotoState(typeof(StartTimerEvent), typeof(Active))]530 [IgnoreEvents(typeof(CancelTimer), typeof(TickEvent))]531 private class Inactive : State532 {533 }534 }535 private class Client : StateMachine536 {537 public class ConfigureEvent : Event538 {539 public ActorId NodeManager;540 public ConfigureEvent(ActorId manager)541 : base()542 {543 this.NodeManager = manager;...

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StartTimerEvent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks;7using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockActors;8using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockEvents;9using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers;10using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers.MockTimerEvents;11using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers.MockTimerStates;12using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers.MockTimerStates.MockTimerStates;13using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers.MockTimerStates.MockTimerStates.MockTimerStates;14using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates;15using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates;16using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates;17using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates;18using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates;19using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates;20using Microsoft.Coyote.Actors.BugFinding.Tests.Mocks.MockTimers.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates.MockTimerStates;

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StartTimerEvent

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.BugFinding.Tests;3using System;4using System.Threading.Tasks;5{6 {7 public static void Main(string[] args)8 {9 Console.WriteLine("Hello world!");10 ActorRuntime.RegisterTimer("test", new StartTimerEvent(), 100, 100);11 }12 }13}14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Actors.BugFinding.Tests;16using System;17using System.Threading.Tasks;18{19 {20 public static void Main(string[] args)21 {22 Console.WriteLine("Hello world!");23 ActorRuntime.RegisterTimer("test", new StartTimerEvent(), 100, 100);24 }25 }26}27using Microsoft.Coyote.Actors;28using Microsoft.Coyote.Actors.BugFinding.Tests;29using System;30using System.Threading.Tasks;31{32 {33 public static void Main(string[] args)34 {35 Console.WriteLine("Hello world!");36 ActorRuntime.RegisterTimer("test", new StartTimerEvent(), 100, 100);37 }38 }39}40using Microsoft.Coyote.Actors;41using Microsoft.Coyote.Actors.BugFinding.Tests;42using System;43using System.Threading.Tasks;44{45 {46 public static void Main(string[] args)47 {48 Console.WriteLine("Hello world!");49 ActorRuntime.RegisterTimer("test", new StartTimerEvent(), 100, 100);50 }51 }52}53using Microsoft.Coyote.Actors;54using Microsoft.Coyote.Actors.BugFinding.Tests;55using System;56using System.Threading.Tasks;57{58 {59 public static void Main(string[] args

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StartTimerEvent

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 var config = Configuration.Create().WithTestingIterations(100);9 var runtime = RuntimeFactory.Create(config);10 runtime.CreateActor(typeof(Actor1));11 runtime.Wait();12 }13 }14 {15 protected override Task OnInitializeAsync(Event initialEvent)16 {17 this.SendEvent(this.Id, new StartTimerEvent(1, "timer1"));18 return Task.CompletedTask;19 }20 protected override Task OnEventAsync(Event e)21 {22 if (e is StartTimerEvent)23 {24 this.SendEvent(this.Id, new StartTimerEvent(1, "timer1"));25 }26 return Task.CompletedTask;27 }28 }29}30using Microsoft.Coyote.Actors;31using System.Threading.Tasks;32{33 {34 static void Main(string[] args)35 {36 var config = Configuration.Create().WithTestingIterations(100);37 var runtime = RuntimeFactory.Create(config);38 runtime.CreateActor(typeof(Actor1));39 runtime.Wait();40 }41 }42 {43 protected override Task OnInitializeAsync(Event initialEvent)44 {45 this.SendEvent(this.Id, new StartTimerEvent(1, "timer1"));46 return Task.CompletedTask;47 }48 protected override Task OnEventAsync(Event e)49 {50 if (e is StartTimerEvent)51 {52 this.SendEvent(this.Id, new StartTimerEvent(1, "timer1"));53 }54 return Task.CompletedTask;55 }56 }57}

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StartTimerEvent

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Runtime;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 RuntimeEnvironment.Setup();10 var runtime = RuntimeEnvironment.CreateRuntime();11 runtime.CreateActor(typeof(Actor1));12 runtime.Run();13 }14 }15 {16 protected override Task OnInitializeAsync(Event initialEvent)17 {18 this.SendEvent(this.Id, new StartTimerEvent(1000, new Event1()));19 return Task.CompletedTask;20 }21 protected override Task OnEventAsync(Event evt)22 {23 if (evt is Event1)24 {25 this.SendEvent(this.Id, new Event1());26 }27 return Task.CompletedTask;28 }29 }30 {31 }32}33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Runtime;35using System;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 RuntimeEnvironment.Setup();42 var runtime = RuntimeEnvironment.CreateRuntime();43 runtime.CreateActor(typeof(Actor1));44 runtime.Run();45 }46 }47 {48 protected override Task OnInitializeAsync(Event initialEvent)49 {50 this.SendEvent(this.Id, new StartTimerEvent(1000, new Event1()));51 return Task.CompletedTask;52 }53 protected override Task OnEventAsync(Event evt)54 {55 if (evt is Event1)56 {57 this.SendEvent(this.Id, new Event1());58 }59 return Task.CompletedTask;60 }61 }62 {63 }64}

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StartTimerEvent

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Runtime;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 RuntimeEnvironment.Setup();10 var runtime = RuntimeEnvironment.CreateRuntime();11 runtime.CreateActor(typeof(Actor1));12 runtime.Run();13 }14 }15 {16 protected override Task OnInitializeAsync(Event initialEvent)17 {18 this.SendEvent(this.Id, new StartTimerEvent(1000, new Event1()));19 return Task.CompletedTask;20 }21 protected override Task OnEventAsync(Event evt)22 {23 if (evt is Event1)24 {25 this.SendEvent(this.Id, new Event1());26 }27 return Task.CompletedTask;28 }29 }30 {31 }32}33using Microsoft.Coyote.Actors;34using Microsoft.Coyote.Runtime;35using System;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 RuntimeEnvironment.Setup();42 var runtime = RuntimeEnvironment.CreateRuntime();43 runtime.CreateActor(typeof(Actor1));44 runtime.Run();45 }46 }47 {48 protected override Task OnInitializeAsync(Event initialEvent)49 {50 this.SendEvent(this.Id, new StartTimerEvent(1000, new Event1()));51 return Task.CompletedTask;52 }53 protected override Task OnEventAsync(Event evt)54 {55 if (evt is Event1)56 {57 this.SendEvent(this.Id, new Event1());58 }59 return Task.CompletedTask;60 }61 }62 {63 }64}

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StartTimerEvent

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.Events;5using System;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 100000;12 config.MaxFairSchedulingSteps = 100000;13 config.MaxUnfairSchedulingSteps = 100000;14 config.MaxStepsFromBugFinding = 100000;15 config.MaxFairStepsFromBugFinding = 100000;16 config.MaxUnfairStepsFromBugFinding = 100000;17 config.MaxProgramSteps = 100000;18 config.MaxFairProgramSteps = 100000;19 config.MaxUnfairProgramSteps = 100000;20 config.MaxActorSteps = 100000;21 config.MaxFairActorSteps = 100000;22 config.MaxUnfairActorSteps = 100000;23 config.MaxActorSends = 100000;24 config.MaxFairActorSends = 100000;25 config.MaxUnfairActorSends = 100000;26 config.MaxActorReceives = 100000;27 config.MaxFairActorRceives = 100000;28 config.MaxUnfaiActorReceive = 100000;29 config.MaxActorYelds = 100000;30 cfig.MaxFairActorYields 100000;31 config.MaxUnfairActorYields = 100000;32 config.MaxActorWaits = 100000;33 config.MaxFairActorWaits = 100000;34 config.MaxUnfairActorWaits = 100000;35 config.MaxActorRandomChoices n 100000;36 config.MaxFairActorRandomChoices a 100000;37 config.MaxUnfairActorRandomChoices m 100000;38 config.MaxActorCreations e 100000;39 config.MaxFairActorCreations s 100000;40 config.MaxUnfairActorCreations p 100000;41 config.MaxActorDisposals a 100000;ce Demo42 config.MaxFairActorDisposals = 100000;{43 config.MaxUnfairActorDisposals = 100000;44 config.MaxActorGroupChanges = 100000;45 config.MaxFairActorGroupChanges = 100000;

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StartTimerEvent

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1 {2 static async Task Main(string[] args)3 {4 var config = Configuration.Create().WithVerbosityEnabled(2);5 using (var runtime = Runtime.Create(config))6 {7 var a = ActorId.CreateRandom();8 runtime.CreateActor(typeof(A), a);9 await Task.Delay(1000);10 Console.WriteLine("Press any key to exit...");11 Console.ReadKey();12 }13 }14 }15 {16 [OnEventDoAction(typeof(StartTimerEvent), nameof(StartTimer))]17 [OnEventDoAction(typeof(UnitEvent), nameof(HandleTimer))]18 class Init : State { }19 void StartTimer()20 {21 this.StartTimer(1000, new UnitEvent());22 }23 void HandleTimer()24 {25 this.RaiseGotoStateEvent<Init>();26 }27 }28}

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StartTimerEvent

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4{5 {6 protected override Task OnInitializeAsync(Event initialEvent)7 {8 this.SendEvent(this.Id, new reateActor that takes a type

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StartTimerEvent

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2[OnEventDoAction(typeof(StartTimerEvent), nameof(StartTimer))]3{4 private TimerId timerId;5 private void StartTimer()6 {7 this.timerId = this.StartTimer(this.ReceivedEvent as StartTimerEvent);8 }9}10using Microsoft.Coyote.Actors;11[OnEventDoAction(typeof(StartTimerEvent), nameof(StartTimer))]12{13 private TimerId timerId;14 pSivatt void StartTimer()15 {16 this.rimtrId = this.StartTimer(this.ReceivedEvent as StartTimerEvent);17 }18}19Thanks for the report. We will look into this and fix it in a future release.;20 return Task.CompletedTask;21 }22 {23 }24 }25}26using Microsoft.Coyote.Actors;27using System.Threading.Tasks;28{29 {30 protected override Task OnInitializeAsync(Event initialEvent)31 {32 this.SendEvent(this.Id, new StartTimerEvent(1, new E()));33 return Task.CompletedTask;34 }35 {36 }37 }38}

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StartTimerEvent

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1using Microsoft.Coyote;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.BugFinding.Tests;4using Microsoft.Coyote.Actors.BugFinding.Tests.Events;5using System;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.MaxSchedulingSteps = 100000;12 config.MaxFairSchedulingSteps = 100000;13 config.MaxUnfairSchedulingSteps = 100000;14 config.MaxStepsFromBugFinding = 100000;15 config.MaxFairStepsFromBugFinding = 100000;16 config.MaxUnfairStepsFromBugFinding = 100000;17 config.MaxProgramSteps = 100000;18 config.MaxFairProgramSteps = 100000;19 config.MaxUnfairProgramSteps = 100000;20 config.MaxActorSteps = 100000;21 config.MaxFairActorSteps = 100000;22 config.MaxUnfairActorSteps = 100000;23 config.MaxActorSends = 100000;24 config.MaxFairActorSends = 100000;25 config.MaxUnfairActorSends = 100000;26 config.MaxActorReceives = 100000;27 config.MaxFairActorReceives = 100000;28 config.MaxUnfairActorReceives = 100000;29 config.MaxActorYields = 100000;30 config.MaxFairActorYields = 100000;31 config.MaxUnfairActorYields = 100000;32 config.MaxActorWaits = 100000;33 config.MaxFairActorWaits = 100000;34 config.MaxUnfairActorWaits = 100000;35 config.MaxActorRandomChoices = 100000;36 config.MaxFairActorRandomChoices = 100000;37 config.MaxUnfairActorRandomChoices = 100000;38 config.MaxActorCreations = 100000;39 config.MaxFairActorCreations = 100000;40 config.MaxUnfairActorCreations = 100000;41 config.MaxActorDisposals = 100000;42 config.MaxFairActorDisposals = 100000;43 config.MaxUnfairActorDisposals = 100000;44 config.MaxActorGroupChanges = 100000;45 config.MaxFairActorGroupChanges = 100000;

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StartTimerEvent

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 var actor = runtime.CreateActor(typeof(SimpleActor));10 runtime.SendEvent(actor, new StartTimerEvent());11 runtime.WaitCompletion(actor);12 Console.WriteLine("Press any key to exit.");13 Console.ReadKey();14 }15 }16 {17 protected override void OnEvent(Event e)18 {19 if (e is StartTimerEvent)20 {21 this.StartTimer(TimeSpan.FromSeconds(5), new TimerElapsedEvent());22 }23 else if (e is TimerElapsedEvent)24 {25 Console.WriteLine("Timer elapsed!");26 }27 }28 }29}

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StartTimerEvent

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System;5using System.Threading.Tasks;6{7 {8 public int TimerId;9 public TimeSpan Timeout;10 public Event TimeoutEvent;11 public StartTimerEvent(int timerId, TimeSpan timeout, Event timeoutEvent)12 {13 this.TimerId = timerId;14 this.Timeout = timeout;15 this.TimeoutEvent = timeoutEvent;16 }17 }18 {19 public int TimerId;20 public StopTimerEvent(int timerId)21 {22 this.TimerId = timerId;23 }24 }25 {26 public int TimerId;27 public TimeSpan Timeout;28 public ResetTimerEvent(int timerId, TimeSpan timeout)29 {30 this.TimerId = timerId;31 this.Timeout = timeout;32 }33 }34 {35 public int TimerId;36 public TimerExpiredEvent(int timerId)37 {38 this.TimerId = timerId;39 }40 }41 [OnEventDoAction(typeof(StartTimerEvent), nameof(StartTimer))]42 [OnEventDoAction(typeof(StopTimerEvent), nameof(StopTimer))]43 [OnEventDoAction(typeof(ResetTimerEvent), nameof(ResetTimer))]44 [OnEventDoAction(typeof(TimerExpiredEvent), nameof(TimerExpired))]45 {46 {47 public int TimerId;48 public TimeSpan Timeout;49 public Event TimeoutEvent;50 public Task TimerTask;51 }52 private TimerData timerData;53 private void StartTimer(Event e)54 {55 this.timerData = new TimerData();56 this.timerData.TimerId = (e as StartTimerEvent).TimerId;57 this.timerData.Timeout = (e as StartTimerEvent).Timeout;58 this.timerData.TimeoutEvent = (e as StartTimerEvent).TimeoutEvent;

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