How to use StoreRequest class of Microsoft.Coyote.Actors.BugFinding.Tests package

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest

ReplicatingStorageTests.cs

Source:ReplicatingStorageTests.cs Github

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...190 var command = (e as Client.Request).Command;191 var aliveNodeIds = this.StorageNodeMap.Where(n => n.Value).Select(n => n.Key);192 foreach (var nodeId in aliveNodeIds)193 {194 this.SendEvent(this.StorageNodes[nodeId], new StorageNode.StoreRequest(command));195 }196 }197 private void RepairNodes()198 {199 if (this.DataMap.Count is 0)200 {201 return;202 }203 var latestData = this.DataMap.Values.Max();204 var numOfReplicas = this.DataMap.Count(kvp => kvp.Value == latestData);205 if (numOfReplicas >= this.NumberOfReplicas)206 {207 return;208 }209 foreach (var node in this.DataMap)210 {211 if (node.Value != latestData)212 {213 this.SendEvent(this.StorageNodes[node.Key], new StorageNode.SyncRequest(latestData));214 numOfReplicas++;215 }216 if (numOfReplicas == this.NumberOfReplicas)217 {218 break;219 }220 }221 }222 private void ProcessSyncReport(Event e)223 {224 var nodeId = (e as StorageNode.SyncReport).NodeId;225 var data = (e as StorageNode.SyncReport).Data;226 // LIVENESS BUG: can fail to ever repair again as it thinks there227 // are enough replicas. Enable to introduce a bug fix.228 // if (!this.StorageNodeMap.ContainsKey(nodeId))229 // {230 // return;231 // }232 if (!this.DataMap.ContainsKey(nodeId))233 {234 this.DataMap.Add(nodeId, 0);235 }236 this.DataMap[nodeId] = data;237 }238 private void ProcessFailure(Event e)239 {240 var node = (e as NotifyFailure).Node;241 var nodeId = this.StorageNodes.IndexOf(node);242 this.StorageNodeMap.Remove(nodeId);243 this.DataMap.Remove(nodeId);244 this.CreateNewNode();245 }246 }247 private class StorageNode : StateMachine248 {249 public class ConfigureEvent : Event250 {251 public ActorId Environment;252 public ActorId NodeManager;253 public int Id;254 public ConfigureEvent(ActorId env, ActorId manager, int id)255 : base()256 {257 this.Environment = env;258 this.NodeManager = manager;259 this.Id = id;260 }261 }262 public class StoreRequest : Event263 {264 public int Command;265 public StoreRequest(int cmd)266 : base()267 {268 this.Command = cmd;269 }270 }271 public class SyncReport : Event272 {273 public int NodeId;274 public int Data;275 public SyncReport(int id, int data)276 : base()277 {278 this.NodeId = id;279 this.Data = data;280 }281 }282 public class SyncRequest : Event283 {284 public int Data;285 public SyncRequest(int data)286 : base()287 {288 this.Data = data;289 }290 }291 internal class ShutDown : Event292 {293 }294 private class LocalEvent : Event295 {296 }297 private ActorId Environment;298 private ActorId NodeManager;299 private int NodeId;300 private int Data;301 private ActorId SyncTimer;302 [Start]303 [OnEntry(nameof(EntryOnInit))]304 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]305 [OnEventGotoState(typeof(LocalEvent), typeof(Active))]306 [DeferEvents(typeof(SyncTimer.Timeout))]307 private class Init : State308 {309 }310 private void EntryOnInit()311 {312 this.Data = 0;313 this.SyncTimer = this.CreateActor(typeof(SyncTimer));314 this.SendEvent(this.SyncTimer, new SyncTimer.ConfigureEvent(this.Id));315 }316 private void SetupEvent(Event e)317 {318 this.Environment = (e as ConfigureEvent).Environment;319 this.NodeManager = (e as ConfigureEvent).NodeManager;320 this.NodeId = (e as ConfigureEvent).Id;321 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeCreated(this.NodeId));322 this.SendEvent(this.Environment, new Environment.NotifyNode(this.Id));323 this.RaiseEvent(new LocalEvent());324 }325 [OnEventDoAction(typeof(StoreRequest), nameof(Store))]326 [OnEventDoAction(typeof(SyncRequest), nameof(Sync))]327 [OnEventDoAction(typeof(SyncTimer.Timeout), nameof(GenerateSyncReport))]328 [OnEventDoAction(typeof(Environment.FaultInject), nameof(Terminate))]329 private class Active : State330 {331 }332 private void Store(Event e)333 {334 var cmd = (e as StoreRequest).Command;335 this.Data += cmd;336 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));337 }338 private void Sync(Event e)339 {340 var data = (e as SyncRequest).Data;341 this.Data = data;342 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));343 }344 private void GenerateSyncReport()345 {346 this.SendEvent(this.NodeManager, new SyncReport(this.NodeId, this.Data));347 }348 private void Terminate()...

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StoreRequest

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors.BugFinding.Tests;8using Microsoft.Coyote.Actors.BugFinding;9using Microsoft.Coyote.Actors.BugFinding.Strategies;10using Microsoft.Coyote.Actors.BugFinding.Strategies.Schedule;11using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration;12{13 {14 private static void Main(string[] args)15 {16 var runtime = RuntimeFactory.Create();17 runtime.RegisterMonitor(typeof(StoreMonitor));18 runtime.CreateActor(typeof(StoreRequest));19 runtime.Wait();20 }21 }22}23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Actors.BugFinding.Tests;30using Microsoft.Coyote.Actors.BugFinding;31using Microsoft.Coyote.Actors.BugFinding.Strategies;32using Microsoft.Coyote.Actors.BugFinding.Strategies.Schedule;33using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration;34{35 {36 private static void Main(string[] args)37 {38 var runtime = RuntimeFactory.Create();39 runtime.RegisterMonitor(typeof(StoreMonitor));40 runtime.CreateActor(typeof(StoreRequest));41 runtime.Wait();42 }43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Text;49using System.Threading.Tasks;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Actors.BugFinding.Tests;52using Microsoft.Coyote.Actors.BugFinding;53using Microsoft.Coyote.Actors.BugFinding.Strategies;54using Microsoft.Coyote.Actors.BugFinding.Strategies.Schedule;55using Microsoft.Coyote.Actors.BugFinding.Strategies.ScheduleExploration;56{57 {58 private static void Main(string[] args)59 {60 var runtime = RuntimeFactory.Create();61 runtime.RegisterMonitor(typeof(StoreMonitor));

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StoreRequest

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.Testing.Foundations;8using Microsoft.Coyote.Testing.Systematic;9using Microsoft.Coyote.Testing.Systematic.Strategies;10using Microsoft.Coyote.Testing.Systematic.Strategies.FaultInjection;11using Microsoft.Coyote.Testing.Systematic.Strategies.StateExploration;12using Microsoft.Coyote.Testing.Systematic.Strategies.StateExploration.GraphExploration;13using Microsoft.Coyote.Testing.Systematic.Strategies.StateExploration.StateGraph;14using Microsoft.Coyote.Testing.Systematic.Strategies.StateExploration.StateGraph.Strategies;15using Microsoft.Coyote.Testing.Systematic.Strategies.StateExploration.StateGraph.Strategies.DPOR;16{17 {18 [OnEventDoAction(typeof(StoreRequestEvent), nameof(StoreRequestHandler))]19 [OnEventDoAction(typeof(StoreResponseEvent), nameof(StoreResponseHandler))]20 [OnEventDoAction(typeof(GetRequestEvent), nameof(GetRequestHandler))]21 [OnEventDoAction(typeof(GetResponseEvent), nameof(GetResponseHandler))]22 [OnEventDoAction(typeof(DeleteRequestEvent), nameof(DeleteRequestHandler))]23 [OnEventDoAction(typeof(DeleteResponseEvent), nameof(DeleteResponseHandler))]24 [OnEventDoAction(typeof(UpdateRequestEvent), nameof(UpdateRequestHandler))]25 [OnEventDoAction(typeof(UpdateResponseEvent), nameof(UpdateResponseHandler))]26 [OnEventDoAction(typeof(AddRequestEvent), nameof(AddRequestHandler))]27 [OnEventDoAction(typeof(AddResponseEvent), nameof(AddResponseHandler))]28 [OnEventDoAction(typeof(AddRequestEvent), nameof(AddRequestHandler))]29 [OnEventDoAction(typeof(AddResponseEvent), nameof(AddResponseHandler))]30 [OnEventDoAction(typeof(AddRequestEvent), nameof(AddRequestHandler))]31 [OnEventDoAction(typeof(AddResponseEvent), nameof(AddResponseHandler))]32 [OnEventDoAction(typeof(AddRequestEvent), nameof(AddRequestHandler))]33 [OnEventDoAction(typeof(AddResponseEvent), nameof(AddResponseHandler))]34 [OnEventDoAction(typeof(AddRequestEvent), nameof(

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StoreRequest

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 var s = new StoreRequest();10 s.DoSomething();11 Console.ReadLine();12 }13 }14}

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StoreRequest

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var config = Configuration.Create();9 var runtime = RuntimeFactory.Create(config);10 var store = runtime.CreateActor(typeof(Store));11 await runtime.SendEventAsync(store, new GetRequest());12 await runtime.SendEventAsync(store, new StoreRequest());13 await runtime.SendEventAsync(store, new StoreRequest());14 await runtime.SendEventAsync(store, new StoreRequest());15 await runtime.SendEventAsync(store, n

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StoreRequest

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Text;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors.BugFinding.Tests;6using Microsoft.Coyote.Specifications;7{8 {9 public string Item;10 public int Quantity;11 public StoreRequest(string item, int quantity)12 {13 this.Item = item;14 this.Quantity = quantity;15 }16 }17 {18 public string Item;19 public int Quantity;20 public StoreResponse(string item, int quantity)21 {22 this.Item = item;23 this.Quantity = quantity;24 }25 }26 {27 private Dictionary<string, int> Stock;28 protected override void OnInitialize()29 {30 Stock = new Dictionary<string, int>();31 Stock.Add("A", 100);32 Stock.Add("B", 100);33 Stock.Add("C", 100);34 }35 protected override async Task OnReceiveEventAsync(Event e)36 {37 if (e is StoreRequest)38 {39 var req = e as StoreRequest;40 if (Stock.ContainsKey(req.Item))41 {42 var quantity = Stock[req.Item];43 if (req.Quantity <= quantity)44 {45 Stock[req.Item] = quantity - req.Quantity;46 await this.SendEventAsync(this.Id, new StoreResponse(req.Item, req.Quantity));47 }48 }49 }50 }51 }52 {53 private ActorId Store;54 public Customer(ActorId store)55 {56 this.Store = store;57 }58 protected override async Task OnReceiveEventAsync(Event e)59 {60 if (e is StoreResponse)61 {62 var res = e as StoreResponse;63 Console.WriteLine("Received response from store for item {0} and quantity {1}", res.Item, res.Quantity);64 }65 }66 protected override async Task OnInitializeAsync(Event initialEvent)67 {68 await this.SendEventAsync(this.Store, new StoreRequest("A", 100));69 }70 }71 {72 static void Main(string[] args)73 {74 var runtime = TestingEngineFactory.CreateBugFindingRuntime();75 runtime.CreateActor(typeof(Store));76 runtime.CreateActor(typeof(Customer), new ActorId(1));77 runtime.Run();78 }79 }80}

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StoreRequest

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var store = new StoreRequest();9 var request = new Request("test", 1);10 await store.SendRequestAsync(request);11 Console.WriteLine("Hello World!");12 }13 }14}15using Microsoft.Coyote.Actors;16using System;17using System.Collections.Generic;18using System.Text;19using System.Threading.Tasks;20{21 {22 [OnEventDoAction(typeof(Request), nameof(ProcessRequest))]23 private class Init : State { }24 private async Task ProcessRequest(Event e)25 {26 await this.SendEventAsync(new Response("test"));27 }28 }29 {30 public Request(string id, int value)31 {32 this.Id = id;33 this.Value = value;34 }35 public string Id { get; private set; }36 public int Value { get; private set; }37 }38 {39 public Response(string id)40 {41 this.Id = id;42 }43 public string Id { get; private set; }44 }45}

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StoreRequest

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest;3using System;4using System.Threading.Tasks;5{6 {7 private int _requestId;8 [OnEventDoAction(typeof(StoreRequestEvent), nameof(StoreRequestHandler))]9 private class Init : State { }10 private async Task StoreRequestHandler(Event e)11 {12 _requestId = (e as StoreRequestEvent).RequestId;13 await Task.Delay(1000);14 this.SendEvent(this.Id, new RequestStoredEvent(_requestId));15 }16 }17}18using Microsoft.Coyote.Actors.BugFinding.Tests;19using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest;20using System;21using System.Threading.Tasks;22{23 {24 private int _requestId;25 [OnEventDoAction(typeof(StoreRequestEvent), nameof(StoreRequestHandler))]26 private class Init : State { }27 private async Task StoreRequestHandler(Event e)28 {29 _requestId = (e as StoreRequestEvent).RequestId;30 await Task.Delay(1000);31 this.SendEvent(this.Id, new RequestStoredEvent(_requestId));32 }33 }34}35using Microsoft.Coyote.Actors.BugFinding.Tests;36using Microsoft.Coyote.Actors.BugFinding.Tests.StoreRequest;37using System;38using System.Threading.Tasks;39{40 {41 private int _requestId;42 [OnEventDoAction(typeof(StoreRequestEvent), nameof(StoreRequestHandler))]43 private class Init : State { }44 private async Task StoreRequestHandler(Event e)45 {46 _requestId = (e as StoreRequestEvent).RequestId;47 await Task.Delay(1000);48 this.SendEvent(this.Id, new RequestStoredEvent(_requestId));49 }50 }51}

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StoreRequest

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 private int _counter;7 [OnEventDoAction(typeof(StoreRequest), nameof(Store))]8 private class Init : State { }9 private void Store(Event e)10 {11 this._counter++;12 Console.WriteLine($"StoreActor: Store request {this._counter} received");13 }14 }15}16using Microsoft.Coyote.Actors.BugFinding.Tests;17using System;18using System.Threading.Tasks;19{20 {21 private int _counter;22 [OnEventDoAction(typeof(UnitEvent), nameof(SendStoreRequest))]23 private class Init : State { }24 private void SendStoreRequest()25 {26 this._counter++;27 Console.WriteLine($"StoreClientActor: Sending store request {this._counter}");28 this.SendEvent(this.Id, new StoreRequest(this.Id));29 this.RaiseEvent(new UnitEvent());30 }31 }32}33using Microsoft.Coyote.Actors.BugFinding.Tests;34using System;35using System.Threading.Tasks;36{37 {38 private int _counter;39 [OnEventDoAction(typeof(StoreRequest), nameof(Store))]40 private class Init : State { }41 private void Store(Event e)42 {43 this._counter++;44 Console.WriteLine($"StoreServerActor: Store request {this._counter} received");45 }46 }47}48using Microsoft.Coyote.Actors.BugFinding.Tests;49using System;50using System.Threading.Tasks;51{52 {53 private int _counter;54 [OnEventDoAction(typeof(UnitEvent), nameof(SendStoreRequest))]55 private class Init : State { }56 private void SendStoreRequest()57 {

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StoreRequest

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2{3 {4 static void Main(string[] args)5 {6 var request = new StoreRequest(1, 2, 3);7 }8 }9}10using Microsoft.Coyote.Actors.BugFinding.Tests;11{12 {13 static void Main(string[] args)14 {15 var request = new StoreRequest(1, 2, 3);16 }17 }18}19using Microsoft.Coyote.Actors.BugFinding.Tests;20{21 {22 static void Main(string[] args)23 {24 var request = new StoreRequest(1, 2, 3);25 }26 }27}28using Microsoft.Coyote.Actors.BugFinding.Tests;29{30 {31 static void Main(string[] args)32 {33 var request = new StoreRequest(1, 2, 3);34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38{39 {40 static void Main(string[] args)41 {42 var request = new StoreRequest(1, 2, 3);43 }44 }45}46using Microsoft.Coyote.Actors.BugFinding.Tests;47{48 {49 static void Main(string[] args)50 {51 var request = new StoreRequest(1, 2

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