How to use SyncReport class of Microsoft.Coyote.Actors.BugFinding.Tests package

Best Coyote code snippet using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport

ReplicatingStorageTests.cs

Source:ReplicatingStorageTests.cs Github

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...179 this.SendEvent(node, new StorageNode.ConfigureEvent(this.Environment, this.Id, idx));180 }181 [OnEventDoAction(typeof(Client.Request), nameof(ProcessClientRequest))]182 [OnEventDoAction(typeof(RepairTimer.Timeout), nameof(RepairNodes))]183 [OnEventDoAction(typeof(StorageNode.SyncReport), nameof(ProcessSyncReport))]184 [OnEventDoAction(typeof(NotifyFailure), nameof(ProcessFailure))]185 private class Active : State186 {187 }188 private void ProcessClientRequest(Event e)189 {190 var command = (e as Client.Request).Command;191 var aliveNodeIds = this.StorageNodeMap.Where(n => n.Value).Select(n => n.Key);192 foreach (var nodeId in aliveNodeIds)193 {194 this.SendEvent(this.StorageNodes[nodeId], new StorageNode.StoreRequest(command));195 }196 }197 private void RepairNodes()198 {199 if (this.DataMap.Count is 0)200 {201 return;202 }203 var latestData = this.DataMap.Values.Max();204 var numOfReplicas = this.DataMap.Count(kvp => kvp.Value == latestData);205 if (numOfReplicas >= this.NumberOfReplicas)206 {207 return;208 }209 foreach (var node in this.DataMap)210 {211 if (node.Value != latestData)212 {213 this.SendEvent(this.StorageNodes[node.Key], new StorageNode.SyncRequest(latestData));214 numOfReplicas++;215 }216 if (numOfReplicas == this.NumberOfReplicas)217 {218 break;219 }220 }221 }222 private void ProcessSyncReport(Event e)223 {224 var nodeId = (e as StorageNode.SyncReport).NodeId;225 var data = (e as StorageNode.SyncReport).Data;226 // LIVENESS BUG: can fail to ever repair again as it thinks there227 // are enough replicas. Enable to introduce a bug fix.228 // if (!this.StorageNodeMap.ContainsKey(nodeId))229 // {230 // return;231 // }232 if (!this.DataMap.ContainsKey(nodeId))233 {234 this.DataMap.Add(nodeId, 0);235 }236 this.DataMap[nodeId] = data;237 }238 private void ProcessFailure(Event e)239 {240 var node = (e as NotifyFailure).Node;241 var nodeId = this.StorageNodes.IndexOf(node);242 this.StorageNodeMap.Remove(nodeId);243 this.DataMap.Remove(nodeId);244 this.CreateNewNode();245 }246 }247 private class StorageNode : StateMachine248 {249 public class ConfigureEvent : Event250 {251 public ActorId Environment;252 public ActorId NodeManager;253 public int Id;254 public ConfigureEvent(ActorId env, ActorId manager, int id)255 : base()256 {257 this.Environment = env;258 this.NodeManager = manager;259 this.Id = id;260 }261 }262 public class StoreRequest : Event263 {264 public int Command;265 public StoreRequest(int cmd)266 : base()267 {268 this.Command = cmd;269 }270 }271 public class SyncReport : Event272 {273 public int NodeId;274 public int Data;275 public SyncReport(int id, int data)276 : base()277 {278 this.NodeId = id;279 this.Data = data;280 }281 }282 public class SyncRequest : Event283 {284 public int Data;285 public SyncRequest(int data)286 : base()287 {288 this.Data = data;289 }290 }291 internal class ShutDown : Event292 {293 }294 private class LocalEvent : Event295 {296 }297 private ActorId Environment;298 private ActorId NodeManager;299 private int NodeId;300 private int Data;301 private ActorId SyncTimer;302 [Start]303 [OnEntry(nameof(EntryOnInit))]304 [OnEventDoAction(typeof(ConfigureEvent), nameof(SetupEvent))]305 [OnEventGotoState(typeof(LocalEvent), typeof(Active))]306 [DeferEvents(typeof(SyncTimer.Timeout))]307 private class Init : State308 {309 }310 private void EntryOnInit()311 {312 this.Data = 0;313 this.SyncTimer = this.CreateActor(typeof(SyncTimer));314 this.SendEvent(this.SyncTimer, new SyncTimer.ConfigureEvent(this.Id));315 }316 private void SetupEvent(Event e)317 {318 this.Environment = (e as ConfigureEvent).Environment;319 this.NodeManager = (e as ConfigureEvent).NodeManager;320 this.NodeId = (e as ConfigureEvent).Id;321 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeCreated(this.NodeId));322 this.SendEvent(this.Environment, new Environment.NotifyNode(this.Id));323 this.RaiseEvent(new LocalEvent());324 }325 [OnEventDoAction(typeof(StoreRequest), nameof(Store))]326 [OnEventDoAction(typeof(SyncRequest), nameof(Sync))]327 [OnEventDoAction(typeof(SyncTimer.Timeout), nameof(GenerateSyncReport))]328 [OnEventDoAction(typeof(Environment.FaultInject), nameof(Terminate))]329 private class Active : State330 {331 }332 private void Store(Event e)333 {334 var cmd = (e as StoreRequest).Command;335 this.Data += cmd;336 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));337 }338 private void Sync(Event e)339 {340 var data = (e as SyncRequest).Data;341 this.Data = data;342 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeUpdate(this.NodeId, this.Data));343 }344 private void GenerateSyncReport()345 {346 this.SendEvent(this.NodeManager, new SyncReport(this.NodeId, this.Data));347 }348 private void Terminate()349 {350 this.Monitor<LivenessMonitor>(new LivenessMonitor.NotifyNodeFail(this.NodeId));351 this.SendEvent(this.SyncTimer, HaltEvent.Instance);352 this.RaiseHaltEvent();353 }354 }355 private class FailureTimer : StateMachine356 {357 internal class ConfigureEvent : Event358 {359 public ActorId Target;360 public ConfigureEvent(ActorId id)...

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SyncReport

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 var report = new SyncReport();10 report.Run();11 }12 }13}14Error CS0246 The type or namespace name 'Microsoft' could not be found (are you missing a using directive or an assembly reference?) ConsoleApp1 C:\Users\moham\Desktop\test\2.cs 3 Active15Error CS0246 The type or namespace name 'Microsoft' could not be found (are you missing a using directive or an assembly reference?) ConsoleApp1 C:\Users\moham\Desktop\test\2.cs 3 Active16Error CS0246 The type or namespace name 'Microsoft' could not be found (are you missing a using directive or an assembly reference?) ConsoleApp1 C:\Users\moham\Desktop\test\2.cs 3 Active

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SyncReport

Using AI Code Generation

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var syncReport = new SyncReport();9 await syncReport.RunAsync();10 }11 }12}13using Microsoft.Coyote.Actors.BugFinding.Tests;14using System;15using System.Threading.Tasks;16{17 {18 static async Task Main(string[] args)19 {20 var syncReport = new SyncReport();21 await syncReport.RunAsync();22 }23 }24}25using Microsoft.Coyote.Actors.BugFinding.Tests;26using System;27using System.Threading.Tasks;28{29 {30 static async Task Main(string[] args)31 {32 var syncReport = new SyncReport();33 await syncReport.RunAsync();34 }35 }36}37using Microsoft.Coyote.Actors.BugFinding.Tests;38using System;39using System.Threading.Tasks;40{41 {42 static async Task Main(string[] args)43 {44 var syncReport = new SyncReport();45 await syncReport.RunAsync();46 }47 }48}49using Microsoft.Coyote.Actors.BugFinding.Tests;50using System;51using System.Threading.Tasks;52{53 {54 static async Task Main(string[] args)55 {56 var syncReport = new SyncReport();57 await syncReport.RunAsync();58 }59 }60}61using Microsoft.Coyote.Actors.BugFinding.Tests;62using System;63using System.Threading.Tasks;64{65 {66 static async Task Main(string[] args)67 {

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SyncReport

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Specifications;6{7 {8 static void Main(string[] args)9 {10 Console.WriteLine("Hello World!");11 }12 }13 {14 [OnEntry(nameof(InitOnEntry))]15 [OnEventGotoState(typeof(UnitEvent), typeof(FinalState))]16 class Init : State { }17 void InitOnEntry()18 {19 this.SendEvent(this.Id, new UnitEvent());20 }21 [OnEntry(nameof(FinalOnEntry))]22 class FinalState : State { }23 void FinalOnEntry()24 {25 this.Assert(false, "Bug found!");26 }27 }28}29using System;30using System.Threading.Tasks;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests;33using Microsoft.Coyote.Specifications;34{35 {36 static void Main(string[] args)37 {38 Console.WriteLine("Hello World!");39 }40 }41 {42 [OnEntry(nameof(InitOnEntry))]43 [OnEventGotoState(typeof(UnitEvent), typeof(FinalState))]44 class Init : State { }45 void InitOnEntry()46 {47 this.SendEvent(this.Id, new UnitEvent());48 }49 [OnEntry(nameof(FinalOnEntry))]50 class FinalState : State { }51 void FinalOnEntry()52 {53 this.Assert(false, "Bug found!");54 }55 }56}57using System;58using System.Threading.Tasks;59using Microsoft.Coyote.Actors;60using Microsoft.Coyote.Actors.BugFinding.Tests;61using Microsoft.Coyote.Specifications;62{63 {64 static void Main(string[] args)65 {66 Console.WriteLine("Hello World!");67 }68 }69 {70 [OnEntry(nameof(Init

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SyncReport

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Specifications;4using System;5using System.Threading.Tasks;6using System.Collections.Generic;7using System.Linq;8{9 {10 public static void Main(string[] args)11 {12 var configuration = Configuration.Create();13 configuration.Reporter = new SyncReport();14 var runtime = RuntimeFactory.Create(configuration);15 runtime.CreateActor(typeof(Master));16 runtime.Wait();17 }18 }19 {20 private List<ActorId> _workers;21 private int _numWorkers;22 private int _numTasks;23 private int _numTasksPerWorker;24 private int _numTasksLeft;25 private int _numTasksCompleted;26 private int _numTasksFailed;27 private int _numTasksProcessed;28 private int _numWorkersBusy;29 private int _numWorkersIdle;30 private int _numWorkersFailed;31 private int _numWorkersCompleted;32 private int _numWorkersLeft;33 private int _numWorkersProcessed;34 [OnEventDoAction(typeof(Configure), nameof(Configure))]35 [OnEventDoAction(typeof(Start), nameof(Start))]36 [OnEventDoAction(typeof(WorkerCreated), nameof(WorkerCreated))]37 [OnEventDoAction(typeof(TaskCreated), nameof(TaskCreated))]38 [OnEventDoAction(typeof(TaskProcessed), nameof(TaskProcessed))]39 [OnEventDoAction(typeof(WorkerProcessed), nameof(WorkerProcessed))]40 [OnEventDoAction(typeof(WorkerFailed), nameof(WorkerFailed))]41 [OnEventDoAction(typeof(TaskFailed), nameof(TaskFailed))]42 [OnEventDoAction(typeof(WorkerCompleted), nameof(WorkerCompleted))]43 [OnEventDoAction(typeof(TaskCompleted), nameof(TaskCompleted))]44 [OnEventDoAction(typeof(Stop), nameof(Stop))]45 private class Init : State { }46 private void Configure()47 {48 var e = this.ReceivedEvent as Configure;49 this._numWorkers = e.NumWorkers;50 this._numTasks = e.NumTasks;

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SyncReport

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 SyncReport.Test();9 }10 }11}12using Microsoft.Coyote.Actors.BugFinding.Tests;13using System;14using System.Threading.Tasks;15{16 {17 static void Main(string[] args)18 {19 SyncReport.Test();20 }21 }22}23using Microsoft.Coyote.Actors.BugFinding.Tests;24using System;25using System.Threading.Tasks;26{27 {28 static void Main(string[] args)29 {30 SyncReport.Test();31 }32 }33}34using Microsoft.Coyote.Actors.BugFinding.Tests;35using System;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 SyncReport.Test();42 }43 }44}45using Microsoft.Coyote.Actors.BugFinding.Tests;46using System;47using System.Threading.Tasks;48{49 {50 static void Main(string[] args)51 {52 SyncReport.Test();53 }54 }55}56using Microsoft.Coyote.Actors.BugFinding.Tests;57using System;58using System.Threading.Tasks;59{60 {61 static void Main(string[] args)62 {63 SyncReport.Test();64 }65 }66}67using Microsoft.Coyote.Actors.BugFinding.Tests;68using System;69using System.Threading.Tasks;70{

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SyncReport

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors;3using System;4using System.Threading.Tasks;5{6 {7 private static void Main(string[] args)8 {9 var runtime = new CoyoteRuntime();10 runtime.CreateActor(typeof(A));11 runtime.Wait();12 }13 }14 {15 private TaskCompletionSource<bool> tcs;16 protected override Task OnInitializeAsync(Event initialEvent)17 {18 this.tcs = new TaskCompletionSource<bool>();19 this.SendEvent(this.Id, new E());20 return Task.CompletedTask;21 }22 [OnEventDoAction(typeof(E), nameof(F))]23 {24 }25 private void F()26 {27 this.SendEvent(this.Id, new E());28 this.tcs.TrySetResult(true);29 this.RaiseGotoStateEvent<Init>();30 }31 [OnEventDoAction(typeof(E), nameof(F))]32 {33 }34 }35 {36 }37}38at System.Threading.Tasks.Task.ThrowIfCancellationRequested()39at System.Threading.Tasks.Task.Wait(Int32 millisecondsTimeout, CancellationToken cancellationToken)40at Microsoft.Coyote.Actors.CoyoteRuntime.Wait()41at Test.Program.Main(String[] args) in C:\Users\mazhar\source\repos\Test\Test\Program.cs:line 14

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SyncReport

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.BugFinding.Tests;5using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;6{7 {8 static void Main(string[] args)9 {10 var config = Configuration.Create();11 config.ReportActivityCoverage = true;12 config.SchedulingStrategy = SchedulingStrategy.Random;13 config.MaxSchedulingSteps = 1000;14 config.MaxFairSchedulingSteps = 1000;15 config.MaxStepsFromEntryToBug = 1000;16 config.MaxUnfairSchedulingSteps = 1000;17 config.MaxUnfairSchedulingStepsFromInitialTrace = 1000;18 config.MaxUnfairSchedulingStepsFromRandomChoice = 1000;19 config.TestingIterations = 100;20 var runtime = RuntimeFactory.Create(config);21 runtime.RegisterMonitor(typeof(SyncReport));22 runtime.CreateActor(typeof(ActorA));23 runtime.CreateActor(typeof(ActorB));24 runtime.Wait();25 Console.WriteLine("Press any key to exit...");26 Console.ReadKey();27 }28 }29}30using Microsoft.Coyote;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.BugFinding.Tests.SyncReport;33{34 {35 private ActorId ActorB;36 [OnEventDoAction(typeof(UnitEvent), nameof(InitOnStart))]37 [OnEventDoAction(typeof(UnitEvent), nameof(DoSomething))]38 [OnEventDoAction(typeof(UnitEvent), nameof(DoSomethingElse))]39 private class Init : State { }40 private void InitOnStart()41 {42 this.ActorB = this.Id.CreateActor(typeof(ActorB));43 this.RaiseEvent(this.Id, UnitEvent.Instance);44 }45 private void DoSomething()46 {47 this.SendEvent(this.ActorB, UnitEvent.Instance);48 }49 private void DoSomethingElse()50 {51 this.SendEvent(this.ActorB, UnitEvent.Instance);52 }53 }54}

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SyncReport

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime;3using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Drivers;4using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Drivers.Tasks;5using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Drivers.Tasks.Actors;6using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Drivers.Tasks.Actors.Test;7using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Drivers.Tasks.Test;8using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Drivers.Tasks.Test.Actors;9using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Drivers.Tasks.Test.Actors.Test;10using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Drivers.Tasks.Test.Actors.Test.Actors;11using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Drivers.Tasks.Test.Actors.Test.Actors.Test;12using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Drivers.Tasks.Test.Actors.Test.Actors.Test.Actors;13using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Drivers.Tasks.Test.Actors.Test.Actors.Test.Actors.Test;14using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Drivers.Tasks.Test.Actors.Test.Actors.Test.Actors.Test.Actors;15using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Drivers.Tasks.Test.Actors.Test.Actors.Test.Actors.Test.Actors.Test;16using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Drivers.Tasks.Test.Actors.Test.Actors.Test.Actors.Test.Actors.Test.Actors;17using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Drivers.Tasks.Test.Actors.Test.Actors.Test.Actors.Test.Actors.Test.Actors.Test;18using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Drivers.Tasks.Test.Actors.Test.Actors.Test.Actors.Test.Actors.Test.Actors.Test.Actors;19using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Drivers.Tasks.Test.Actors.Test.Actors.Test.Actors.Test.Actors.Test.Actors.Test.Actors.Test;20using Microsoft.Coyote.Actors.BugFinding.Tests.Runtime.Drivers.Tasks.Test.Actors.Test.Actors.Test.Actors.Test.Actors.Test.Actors.Test.Actors.Test.Actors;

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SyncReport

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 SyncReport.Report();9 }10 }11}12C:\Users\user\source\repos\TestProject1\TestProject1\2.cs(10,13): error CS0246: The type or namespace name 'SyncReport' could not be found (are you missing a using directive or an assembly reference?) [C:\Users\user\source\repos\TestProject1\TestProject1\TestProject1.csproj]

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SyncReport

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1using Microsoft.Coyote.Actors.BugFinding.Tests;2using System;3using System.Threading.Tasks;4{5 static async Task Main(string[] args)6 {7 await SyncReport.TestAsync();8 }9}10using Microsoft.Coyote.Actors.BugFinding.Tests;11using System;12using System.Threading.Tasks;13{14 {15 public static async Task TestAsync()16 {17 var runtime = RuntimeFactory.Create();18 var config = Configuration.Create();19 config.TestingIterations = 1;20 config.SchedulingIterations = 1;21 config.Verbose = 2;22 config.ReportActivityCoverage = true;23 config.ReportSchedulingStrategy = true;24 config.ReportFairScheduling = true;25 config.ReportStateGraph = true;26 config.ReportStateGraphData = true;27 config.ReportActivityToStateMap = true;28 config.ReportStateGraphToStateMap = true;29 config.ReportStateGraphToActivityMap = true;30 config.ReportStateGraphToStateMapData = true;31 config.ReportStateGraphToActivityMapData = true;32 config.ReportFairSchedulingStatistics = true;33 config.ReportFairSchedulingStatisticsData = true;34 config.ReportStateGraphStatistics = true;35 config.ReportStateGraphStatisticsData = true;36 config.ReportActivityCoverageStatistics = true;37 config.ReportActivityCoverageStatisticsData = true;38 config.ReportExplorationGraph = true;39 config.ReportExplorationGraphData = true;40 config.ReportExplorationGraphStatistics = true;41 config.ReportExplorationGraphStatisticsData = true;42 config.ReportExplorationGraphToStateMap = true;43 config.ReportExplorationGraphToActivityMap = true;44 config.ReportExplorationGraphToStateMapData = true;45 config.ReportExplorationGraphToActivityMapData = true;46 config.ReportStateGraphToExplorationGraphMap = true;47 config.ReportStateGraphToExplorationGraphMapData = true;48 config.ReportStateGraphToExplorationGraphStatisticsMap = true;49 config.ReportStateGraphToExplorationGraphStatisticsMapData = true;50 config.ReportFairSchedulingToExplorationGraphMap = true;51 config.ReportFairSchedulingToExplorationGraphMapData = true;

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