Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.ActorInheritanceTests
ActorInheritanceTests.cs
Source:ActorInheritanceTests.cs
...6using Xunit;7using Xunit.Abstractions;8namespace Microsoft.Coyote.Actors.Tests9{10 public class ActorInheritanceTests : BaseActorTest11 {12 public ActorInheritanceTests(ITestOutputHelper output)13 : base(output)14 {15 }16 private class E1 : Event17 {18 }19 private class E2 : Event20 {21 }22 private class E3 : Event23 {24 }25 private class E4 : Event26 {...
ActorInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors.Tests;5{6 {7 [OnEventDoAction(typeof(ActorInheritanceTests), nameof(OnEvent))]8 {9 }10 private void OnEvent(Event e)11 {12 }13 }14}15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors.Tests;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors.Tests;19{20 {21 [OnEventDoAction(typeof(ActorInheritanceTests), nameof(OnEvent))]22 {23 }24 private void OnEvent(Event e)25 {26 }27 }28}29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Actors.Tests;31using Microsoft.Coyote.Actors;32using Microsoft.Coyote.Actors.Tests;33{34 {35 [OnEventDoAction(typeof(ActorInheritanceTests), nameof(OnEvent))]36 {37 }38 private void OnEvent(Event e)39 {40 }41 }42}43using Microsoft.Coyote.Actors;44using Microsoft.Coyote.Actors.Tests;45using Microsoft.Coyote.Actors;
ActorInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.SystematicTesting.Strategies;5using System;6using System.Threading.Tasks;7{8 {9 static async Task Main(string[] args)10 {11 var configuration = Configuration.Create().WithTestingIterations(10);12 configuration.Strategy = TestingStrategy.DFS;13 configuration.TestReporters.Add(new XunitTestReporter());14 configuration.TestReporters.Add(new HtmlTestReporter());15 configuration.TestReporters.Add(new HtmlCoverageReporter());16 configuration.TestReporters.Add(new HtmlTraceReporter());17 await SystematicTestingEngine.TestAsync(configuration, () => {18 var runtime = TestingEngine.CreateRuntime(configuration);19 var actor = runtime.CreateActor(typeof(ActorInheritanceTests));20 runtime.SendEvent(actor, new Start());21 });22 }23 }24}25var configuration = Configuration.Create().WithTestingIterations(10);26configuration.Strategy = TestingStrategy.DFS;27configuration.TestReporters.Add(new XunitTestReporter());28configuration.TestReporters.Add(new HtmlTestReporter());29configuration.TestReporters.Add(new HtmlCoverageReporter());30configuration.TestReporters.Add(new HtmlTraceReporter());31await SystematicTestingEngine.TestAsync(configuration, () => {32var runtime = TestingEngine.CreateRuntime(configuration);33var actor = runtime.CreateActor(typeof(ActorInheritanceTests));34runtime.SendEvent(actor, new Start());35});36await SystematicTestingEngine.TestAsync(configuration, () => {37var runtime = TestingEngine.CreateRuntime(configuration);38var actor = runtime.CreateActor(typeof(ActorInheritanceTests));39runtime.SendEvent(actor, new Start());40});41await SystematicTestingEngine.TestAsync(configuration, () => {42var runtime = TestingEngine.CreateRuntime(configuration);43var actor = runtime.CreateActor(typeof(ActorInheritanceTests));44runtime.SendEvent(actor, new Start());45});46await SystematicTestingEngine.TestAsync(configuration, () => {47var runtime = TestingEngine.CreateRuntime(configuration);48var actor = runtime.CreateActor(typeof(ActorInheritanceTests));49runtime.SendEvent(actor, new Start());50});51await SystematicTestingEngine.TestAsync(configuration, () => {52var runtime = TestingEngine.CreateRuntime(configuration);53var actor = runtime.CreateActor(typeof(ActorInheritanceTests));
ActorInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var runtime = RuntimeFactory.Create();10 var actor = runtime.CreateActor(typeof(ActorInheritanceTests));11 await runtime.SendEvent(actor, new Event());12 Console.WriteLine("Hello World!");13 }14 }15}
ActorInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Testing;7using Microsoft.Coyote.Testing.Systematic;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.Coverage;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.Runtime;12using Microsoft.Coyote.TestingServices.Runtime.Loggers;13using Microsoft.Coyote.TestingServices.Runtime.SchedulingStrategies;14using Microsoft.Coyote.TestingServices.Runtime.Scheduling;15using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExplorationStrategies;16using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExplorationStrategies.DPOR;17using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExplorationStrategies.Probabilistic;18using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExplorationStrategies.Probabilistic.DPOR;19using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExplorationStrategies.Probabilistic.RandomExecution;20using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExplorationStrategies.Probabilistic.RandomExecution.DPOR;21using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExplorationStrategies.Probabilistic.RandomExecution.Random;22using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExplorationStrategies.Probabilistic.RandomExecution.Random.DPOR;23using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExplorationStrategies.Probabilistic.RandomExecution.Random.Random;24using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExplorationStrategies.Probabilistic.RandomExecution.Random.Random.DPOR;25using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExplorationStrategies.Probabilistic.RandomExecution.Random.Random.Random;26using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExplorationStrategies.Probabilistic.RandomExecution.Random.Random.Random.DPOR;27using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExplorationStrategies.Probabilistic.RandomExecution.Random.Random.Random.Random;28using Microsoft.Coyote.TestingServices.Runtime.Scheduling.ScheduleExplorationStrategies.Probabilistic.RandomExecution.Random.Random.Random.Random.DPOR;
ActorInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var actorInheritanceTests = new ActorInheritanceTests();9 await actorInheritanceTests.TestActorInheritance();10 }11 }12}
ActorInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests;2using System;3using System.Threading.Tasks;4{5 {6 public static async Task Main(string[] args)7 {8 await ActorInheritanceTests.Test();9 }10 }11}12 at Microsoft.Coyote.Runtime.Scheduling.ScheduleManager..ctor()13 at Microsoft.Coyote.Runtime.Scheduling.ScheduleManager.Create()14 at Microsoft.Coyote.Actors.ActorRuntime..cctor()15 at Microsoft.Coyote.Actors.ActorRuntime.Create()16 at Microsoft.Coyote.Actors.ActorRuntime.Create(Boolean isTesting)17 at Microsoft.Coyote.Actors.ActorRuntime.Create(Boolean isTesting, Boolean isProduction)18 at Microsoft.Coyote.Actors.ActorRuntime.Create(Boolean isTesting, Boolean isProduction, Boolean isQuickTesting)19 at Microsoft.Coyote.Actors.ActorRuntime.Create(Boolean isTesting, Boolean isProduction, Boolean isQuickTesting, Boolean isReplaying)20 at Microsoft.Coyote.Actors.ActorRuntime.Create(Boolean isTesting, Boolean isProduction, Boolean isQuickTesting, Boolean isReplaying, Boolean isDeterministic)21 at Microsoft.Coyote.Actors.ActorRuntime.Create(Boolean isTesting, Boolean isProduction, Boolean isQuickTesting, Boolean isReplaying, Boolean isDeterministic, Boolean isTracing)22 at Microsoft.Coyote.Actors.ActorRuntime.Create(Boolean isTesting, Boolean isProduction, Boolean isQuickTesting, Boolean isReplaying, Boolean isDeterministic, Boolean isTracing, Boolean isProfiling)23 at Microsoft.Coyote.Actors.ActorRuntime.Create(Boolean isTesting, Boolean isProduction, Boolean isQuickTesting, Boolean isReplaying, Boolean isDeterministic, Boolean isTracing, Boolean isProfiling, Boolean isDebugging)24 at Microsoft.Coyote.Actors.ActorRuntime.Create(Boolean isTesting, Boolean isProduction, Boolean isQuickTesting
ActorInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests;3using System;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors.Timers;7{8 {9 public static void Main(string[] args)10 {11 ActorRuntime runtime = ActorRuntime.Create();12 ActorId actorId = runtime.CreateActor(typeof(ActorInheritanceTests));13 runtime.SendEvent(actorId, new Halt());14 Console.WriteLine("Actor created and message sent");15 runtime.Wait();16 Console.WriteLine("Actor has completed execution");17 Console.ReadKey();18 }19 }20}
ActorInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors.Tests;2using Microsoft.Coyote.Actors;3using System;4{5 {6 static void Main(string[] args)7 {8 var runtime = RuntimeFactory.Create();9 runtime.CreateActor(typeof(ActorInheritanceTests));10 }11 }12}13using Microsoft.Coyote.Actors.Tests;14using Microsoft.Coyote.Actors;15using System;16{17 {18 static void Main(string[] args)19 {20 var runtime = RuntimeFactory.Create();21 runtime.CreateActor(typeof(ActorInheritanceTests));22 }23 }24}25using Microsoft.Coyote.Actors.Tests;26using Microsoft.Coyote.Actors;27using System;28{29 {30 static void Main(string[] args)31 {32 var runtime = RuntimeFactory.Create();33 runtime.CreateActor(typeof(ActorInheritanceTests));34 }35 }36}37using Microsoft.Coyote.Actors.Tests;38using Microsoft.Coyote.Actors;39using System;40{41 {42 static void Main(string[] args)43 {44 var runtime = RuntimeFactory.Create();45 runtime.CreateActor(typeof(ActorInheritanceTests));46 }47 }48}49using Microsoft.Coyote.Actors.Tests;50using Microsoft.Coyote.Actors;51using System;52{53 {54 static void Main(string[] args)55 {56 var runtime = RuntimeFactory.Create();57 runtime.CreateActor(typeof(ActorInheritanceTests));58 }59 }60}61using Microsoft.Coyote.Actors.Tests;62using Microsoft.Coyote.Actors;63using System;64{65 {66 static void Main(string[] args)67 {68 var runtime = RuntimeFactory.Create();
ActorInheritanceTests
Using AI Code Generation
1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Timers;3using System.Threading.Tasks;4{5 {6 protected override Task OnInitializeAsync(Event initialEvent)7 {8 this.SendEvent(this.Id, new E1());9 return Task.CompletedTask;10 }11 protected override Task OnEventAsync(Event e)12 {13 if (e is E1)14 {15 this.SendEvent(this.Id, new E2());16 }17 else if (e is E2)18 {19 this.SendEvent(this.Id, new E1());20 }21 return Task.CompletedTask;22 }23 }24}25using Microsoft.Coyote.Actors;26using Microsoft.Coyote.Actors.Timers;27using System.Threading.Tasks;28{29 {30 protected override Task OnInitializeAsync(Event initialEvent)31 {32 this.SendEvent(this.Id, new E1());33 return Task.CompletedTask;34 }35 protected override Task OnEventAsync(Event e)36 {37 if (e is E1)38 {39 this.SendEvent(this.Id, new E2());40 }41 else if (e is E2)42 {43 this.SendEvent(this.Id, new E1());44 }45 return Task.CompletedTask;46 }47 }48}49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Actors.Timers;51using System.Threading.Tasks;52{53 {54 protected override Task OnInitializeAsync(Event initialEvent)55 {56 this.SendEvent(this.Id, new E1());57 return Task.CompletedTask;58 }59 protected override Task OnEventAsync(Event e)60 {61 if (e is E1)62 {63 this.SendEvent(this.Id, new E2());64 }65 else if (e is E2)66 {67 this.SendEvent(this.Id, new E1());68 }69 return Task.CompletedTask;70 }71 }72}
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