How to use ClassHandlerTests class of Microsoft.Coyote.Actors.Tests.StateMachines package

Best Coyote code snippet using Microsoft.Coyote.Actors.Tests.StateMachines.ClassHandlerTests

ClassHandlerTests.cs

Source:ClassHandlerTests.cs Github

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...8 /// <summary>9 /// Tests that StateMachines can also fall back on class level OnEventDoActions that10 /// all Actors can define.11 /// </summary>12 public class ClassHandlerTests : BaseActorTest13 {14 public ClassHandlerTests(ITestOutputHelper output)15 : base(output)16 {17 }18 private class E1 : Event19 {20 }21 private class E2 : Event22 {23 }24 private class E3 : Event25 {26 }27 [OnEventDoAction(typeof(E1), nameof(HandleE1))]28 private class M1 : TraceableStateMachine...

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ClassHandlerTests

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1using Microsoft.Coyote.Actors.Tests.StateMachines;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var c = new ClassHandlerTests();12 c.Run();13 }14 }15}16using Microsoft.Coyote.Actors.Tests.StateMachines;17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 static void Main(string[] args)25 {26 var c = new ClassHandlerTests();27 c.Run();28 }29 }30}31using Microsoft.Coyote.Actors.Tests.StateMachines;32using System;33using System.Collections.Generic;34using System.Linq;35using System.Text;36using System.Threading.Tasks;37{38 {39 static void Main(string[] args)40 {41 var c = new ClassHandlerTests();42 c.Run();43 }44 }45}46using Microsoft.Coyote.Actors.Tests.StateMachines;47using System;48using System.Collections.Generic;49using System.Linq;50using System.Text;51using System.Threading.Tasks;52{53 {54 static void Main(string[] args)55 {56 var c = new ClassHandlerTests();57 c.Run();58 }59 }60}61using Microsoft.Coyote.Actors.Tests.StateMachines;62using System;63using System.Collections.Generic;64using System.Linq;65using System.Text;66using System.Threading.Tasks;67{68 {69 static void Main(string[] args)70 {71 var c = new ClassHandlerTests();72 c.Run();73 }74 }75}

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ClassHandlerTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Actors.Tests.StateMachines;3using System;4using System.Threading.Tasks;5{6 {7 static void Main(string[] args)8 {9 ActorRuntime.RegisterActorClass(typeof(ClassHandlerTests));10 ActorRuntime.RegisterActorClass(typeof(Actor));11 ActorRuntime.RegisterActorClass(typeof(Actor1));12 ActorRuntime.RegisterActorClass(typeof(Actor2));13 ActorRuntime.RegisterActorClass(typeof(Actor3));14 ActorRuntime.RegisterActorClass(typeof(Actor4));15 ActorRuntime.RegisterActorClass(typeof(Actor5));16 ActorRuntime.RegisterActorClass(typeof(Actor6));17 ActorRuntime.RegisterActorClass(typeof(Actor7));18 ActorRuntime.RegisterActorClass(typeof(Actor8));19 ActorRuntime.RegisterActorClass(typeof(Actor9));20 ActorRuntime.RegisterActorClass(typeof(Actor10));21 ActorRuntime.RegisterActorClass(typeof(Actor11));22 ActorRuntime.RegisterActorClass(typeof(Actor12));23 ActorRuntime.RegisterActorClass(typeof(Actor13));24 ActorRuntime.RegisterActorClass(typeof(Actor14));25 ActorRuntime.RegisterActorClass(typeof(Actor15));26 ActorRuntime.RegisterActorClass(typeof(Actor16));27 ActorRuntime.RegisterActorClass(typeof(Actor17));28 ActorRuntime.RegisterActorClass(typeof(Actor18));29 ActorRuntime.RegisterActorClass(typeof(Actor19));30 ActorRuntime.RegisterActorClass(typeof(Actor20));31 ActorRuntime.RegisterActorClass(typeof(Actor21));32 ActorRuntime.RegisterActorClass(typeof(Actor22));33 ActorRuntime.RegisterActorClass(typeof(Actor23));34 ActorRuntime.RegisterActorClass(typeof(Actor24));35 ActorRuntime.RegisterActorClass(typeof(Actor25));36 ActorRuntime.RegisterActorClass(typeof(Actor26));37 ActorRuntime.RegisterActorClass(typeof(Actor27));38 ActorRuntime.RegisterActorClass(typeof(Actor28));39 ActorRuntime.RegisterActorClass(typeof(Actor29));40 ActorRuntime.RegisterActorClass(typeof(Actor30));41 ActorRuntime.RegisterActorClass(typeof(Actor31));42 ActorRuntime.RegisterActorClass(typeof(Actor32));43 ActorRuntime.RegisterActorClass(typeof(Actor33));44 ActorRuntime.RegisterActorClass(typeof(Actor34));45 ActorRuntime.RegisterActorClass(typeof(Actor35));46 ActorRuntime.RegisterActorClass(typeof(Actor36));47 ActorRuntime.RegisterActorClass(typeof(Actor37));48 ActorRuntime.RegisterActorClass(typeof(Actor38));49 ActorRuntime.RegisterActorClass(typeof(Actor39));

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ClassHandlerTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests.StateMachines;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors.Timers;4using Microsoft.Coyote.SystematicTesting;5using Microsoft.Coyote.SystematicTesting.Strategies;6using Microsoft.Coyote.SystematicTesting.TestingServices;7using Microsoft.Coyote.SystematicTesting.TestReports;8using Microsoft.Coyote.SystematicTesting.TestingServices.SchedulingStrategies;9using System;10using System.Collections.Generic;11using System.Linq;12using System.Text;13using System.Threading.Tasks;14using System.Threading;15using System.Diagnostics;16using System.IO;17{18 {19 static void Main(string[] args)20 {21 var engine = TestingEngineFactory.Create();22 engine.Run();23 var report = engine.TestReport;24 Console.WriteLine(report);25 }26 }27}

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ClassHandlerTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests.StateMachines;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Specifications;7using Microsoft.Coyote.TestingServices;8using Microsoft.Coyote.TestingServices.Runtime;9using Microsoft.Coyote.TestingServices.SchedulingStrategies;10using Microsoft.Coyote.TestingServices.Tracing.Schedule;11using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;12using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies;13using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR;14using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.Graph;15using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.Graph.Traversal;16using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.State;17using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.State.Hash;18using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateSpace;19using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateSpace.Partition;20using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateSpace.Partition.Strategies;21using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateSpace.Partition.Strategies.Fairness;22using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateSpace.Partition.Strategies.Fairness.Bounded;23using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateSpace.Partition.Strategies.Fairness.Bounded.Strategies;24using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateSpace.Partition.Strategies.Fairness.Bounded.Strategies.DPOR;25using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateSpace.Partition.Strategies.Fairness.Bounded.Strategies.DPOR.Graph;26using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateSpace.Partition.Strategies.Fairness.Bounded.Strategies.DPOR.Graph.Traversal;27using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default.Strategies.DPOR.StateSpace.Partition.Strategies.Fairness.Bounded.Strategies.DPOR.State;

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ClassHandlerTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests.StateMachines;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.SystematicTesting;6using Microsoft.Coyote;7using Microsoft.Coyote.Actors.SharedObjects;8using Microsoft.Coyote.Actors.Timers;9{10 {11 {12 public int Value;13 public E(int value)14 {15 this.Value = value;16 }17 }18 {19 public int Value;20 public M(int value)21 {22 this.Value = value;23 }24 }25 {26 public int Value;27 public N(int value)28 {29 this.Value = value;30 }31 }32 {33 }34 {35 public int Value;36 public Config(int value)37 {38 this.Value = value;39 }40 }41 {42 }43 {44 }45 {46 [OnEventDoAction(typeof(Unit), nameof(Configure))]47 [OnEventDoAction(typeof(Setup), nameof(Setup))]48 {49 }50 [OnEntry(nameof(ConfigureOnEntry))]51 [OnEventDoAction(typeof(E), nameof(HandleE))]52 [OnEventDoAction(typeof(M), nameof(HandleM))]53 [OnEventDoAction(typeof(N), nameof(HandleN))]54 {55 }56 [OnEventDoAction(typeof(Done), nameof(HandleDone))]57 {58 }59 private void Configure()60 {61 this.RaiseGotoStateEvent<Configured>();62 }63 private void ConfigureOnEntry()64 {65 this.Send(this.Id, new Config(1));66 }67 private void HandleE()68 {69 this.Assert((this.ReceivedEvent as E).Value == 1);70 this.RaiseGotoStateEvent<Done>();71 }72 private void HandleM()73 {74 this.Assert((this.ReceivedEvent as M).Value == 1);75 this.RaiseGotoStateEvent<Done>();76 }

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ClassHandlerTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests.StateMachines;2using Microsoft.Coyote.Actors;3using System.Threading.Tasks;4using System;5using System.Collections.Generic;6using System.Linq;7using System.Text;8using System.Threading.Tasks;9{10 {11 static void Main(string[] args)12 {13 var runtime = RuntimeFactory.Create();14 runtime.CreateActor(typeof(ClassHandlerTests));15 runtime.Wait();16 }17 }18}

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ClassHandlerTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests.StateMachines;2using System;3using System.Threading.Tasks;4{5 static void Main(string[] args)6 {7 Console.WriteLine("Hello World!");8 var classHandlerTests = new ClassHandlerTests();9 classHandlerTests.TestClassHandlerWithCreateEvent();10 }11}12using Microsoft.Coyote;13using Microsoft.Coyote.Actors;14using Microsoft.Coyote.Actors.Timers;15using Microsoft.Coyote.Specifications;16using Microsoft.Coyote.SystematicTesting;17using Microsoft.Coyote.Tasks;18using Microsoft.Coyote.Tests.Common;19using System;20using System.Collections.Generic;21using System.Threading.Tasks;22using Xunit;23using Xunit.Abstractions;24{25 {26 public ClassHandlerTests(ITestOutputHelper output)27 {28 this.TestOutput = output;29 }30 protected ITestOutputHelper TestOutput { get; }31 [Fact(Timeout = 5000)]32 public void TestClassHandlerWithCreateEvent()33 {

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ClassHandlerTests

Using AI Code Generation

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1using Microsoft.Coyote.Actors.Tests.StateMachines;2using System;3using System.Threading.Tasks;4using static Microsoft.Coyote.Actors.Actor;5{6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 config.MaxSchedulingSteps = 1000;11 config.MaxFairSchedulingSteps = 1000;12 config.MaxStepsFromProduction = 1000;13 config.MaxUnfairSchedulingSteps = 1000;14 config.MaxInterleavings = 1000;15 config.MaxFairInterleavings = 1000;16 config.MaxUnfairInterleavings = 1000;17 config.MaxProgramSteps = 10000;18 config.MaxStepsFromEntryToExit = 100000;19 config.MaxStepsFromAnyStateToExit = 100000;20 config.MaxStepsFromAnyActionToExit = 100000;21 config.MaxStepsFromAnyActionToAnyState = 100000;22 config.MaxStepsFromAnyStateToAnyState = 100000;23 config.MaxStepsFromEntryToAnyState = 100000;24 config.MaxStepsFromAnyStateToAnyAction = 100000;25 config.MaxStepsFromAnyStateToAnyActionInEntry = 100000;26 config.MaxStepsFromAnyStateToAnyActionInExit = 100000;27 config.MaxStepsFromAnyActionToAnyAction = 100000;28 config.MaxStepsFromAnyActionToAnyActionInEntry = 100000;29 config.MaxStepsFromAnyActionToAnyActionInExit = 100000;30 config.MaxStepsFromAnyActionToAnyActionInAnyState = 100000;31 config.MaxStepsFromAnyStateToAnyStateInEntry = 100000;32 config.MaxStepsFromAnyStateToAnyStateInExit = 100000;33 config.MaxStepsFromAnyStateToAnyStateInAnyAction = 100000;34 config.MaxStepsFromAnyStateToAnyStateInAnyState = 100000;35 config.MaxStepsFromAnyActionToAnyActionInAnyStateInEntry = 100000;36 config.MaxStepsFromAnyActionToAnyActionInAnyStateInExit = 100000;37 config.MaxStepsFromAnyActionToAnyActionInAnyStateInAnyAction = 100000;

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ClassHandlerTests

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1using Microsoft.Coyote.Actors.Tests.StateMachines;2using System;3using System.Collections.Generic;4using System.Text;5{6 {7 public static void Main()8 {9 ClassHandlerTests tests = new ClassHandlerTests();10 tests.Test1();11 }12 public void Test1()13 {14 var machine = new ClassHandlerTests();15 machine.Run();16 }17 public void Run()18 {19 var machine = new ClassHandlerTests();20 machine.Run();21 }22 }23}24using Microsoft.Coyote.Actors.Tests.StateMachines;25using System;26using System.Collections.Generic;27using System.Text;28{29 {30 public static void Main()31 {32 ClassHandlerTests tests = new ClassHandlerTests();33 tests.Test1();34 }35 public void Test1()36 {37 var machine = new ClassHandlerTests();38 machine.Run();39 }40 public void Run()41 {42 var machine = new ClassHandlerTests();43 machine.Run();44 }45 }46}47using Microsoft.Coyote.Actors.Tests.StateMachines;48using System;49using System.Collections.Generic;50using System.Text;51{52 {53 public static void Main()54 {55 ClassHandlerTests tests = new ClassHandlerTests();56 tests.Test1();57 }58 public void Test1()59 {60 var machine = new ClassHandlerTests();61 machine.Run();62 }63 public void Run()64 {65 var machine = new ClassHandlerTests();66 machine.Run();67 }68 }69}70using Microsoft.Coyote.Actors.Tests.StateMachines;71using System;72using System.Collections.Generic;

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ClassHandlerTests

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1using Microsoft.Coyote.Actors.Tests.StateMachines;2{3 {4 public static void Main()5 {6 System.Console.WriteLine("Hello World!");7 }8 }9}10using Microsoft.Coyote.Actors.Tests.StateMachines;11{12 {13 public static void Main()14 {15 System.Console.WriteLine("Hello World!");16 }17 }18}19using Microsoft.Coyote.Actors.Tests.StateMachines;20{21 {22 public static void Main()23 {24 System.Console.WriteLine("Hello World!");25 }26 }27}28using Microsoft.Coyote.Actors.Tests.StateMachines;29{30 {31 public static void Main()32 {33 System.Console.WriteLine("Hello World!");34 }35 }36}37using Microsoft.Coyote.Actors.Tests.StateMachines;38{39 {40 public static void Main()41 {42 System.Console.WriteLine("Hello World!");43 }44 }45}46using Microsoft.Coyote.Actors.Tests.StateMachines;47{48 {49 public static void Main()50 {51 System.Console.WriteLine("Hello World!");52 }53 }54}

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