How to use ConcurrentQueueTests class of Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing package

Best Coyote code snippet using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing.ConcurrentQueueTests

ConcurrentQueueTests.cs

Source:ConcurrentQueueTests.cs Github

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...3using Microsoft.Coyote.Runtime;4using Xunit.Abstractions;5namespace Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing6{7 public class ConcurrentQueueTests : Tests.ConcurrentCollections.ConcurrentQueueTests8 {9 public ConcurrentQueueTests(ITestOutputHelper output)10 : base(output)11 {12 }13 private protected override SchedulingPolicy SchedulingPolicy => SchedulingPolicy.Fuzzing;14 protected override Configuration GetConfiguration()15 {16 return base.GetConfiguration().WithSystematicFuzzingEnabled();17 }18 }19}...

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ConcurrentQueueTests

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1using System;2using System.Collections.Concurrent;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing;8using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing.TestCollections;9using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing.TestCollections.ConcurrentCollections;10using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing.TestCollections.ConcurrentCollections.ConcurrentQueueTests;11using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing.TestCollections.ConcurrentCollections.ConcurrentQueueTests.ConcurrentQueueTests;12using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing.TestCollections.ConcurrentCollections.ConcurrentQueueTests.ConcurrentQueueTests.ConcurrentQueueTests;13{14 {15 static void Main(string[] args)16 {17 var test = new ConcurrentQueueTests();18 test.TestConcurrentQueue();19 }20 public void TestConcurrentQueue()21 {22 var test = new ConcurrentQueueTests();23 test.TestEnqueueDequeue();24 }25 }26}27{28 public void Bar()29 {30 var x = 42;31 var y = 42;32 var z = 42;33 }34}35{36 public void Bar()37 {38 var x = 42;39 var y = 42;40 var z = 42;41 }42}43{44 public void Bar()45 {46 var x = 42;47 var y = 42;48 var z = 42;49 }50}

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ConcurrentQueueTests

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1using System;2using System.Collections.Concurrent;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing;8{9 {10 public static void Test()11 {12 var queue = new ConcurrentQueue<int>();13 queue.Enqueue(1);14 queue.Enqueue(2);15 queue.Enqueue(3);16 int result;17 queue.TryDequeue(out result);18 Console.WriteLine(result);19 queue.TryDequeue(out result);20 Console.WriteLine(result);21 queue.TryDequeue(out result);22 Console.WriteLine(result);23 }24 }25}26using System;27using System.Collections.Concurrent;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing;33{34 {35 public static void Test()36 {37 var stack = new ConcurrentStack<int>();38 stack.Push(1);39 stack.Push(2);40 stack.Push(3);41 int result;42 stack.TryPop(out result);43 Console.WriteLine(result);44 stack.TryPop(out result);45 Console.WriteLine(result);46 stack.TryPop(out result);47 Console.WriteLine(result);48 }49 }50}51using System;52using System.Collections.Concurrent;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing;58{59 {60 public static void Test()61 {62 var bag = new ConcurrentBag<int>();63 bag.Add(1);64 bag.Add(2);65 bag.Add(3);66 int result;67 bag.TryTake(out result);68 Console.WriteLine(result);69 bag.TryTake(out result);70 Console.WriteLine(result);71 bag.TryTake(out result);72 Console.WriteLine(result);73 }

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ConcurrentQueueTests

Using AI Code Generation

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1using System;2using System.Collections.Concurrent;3using System.Threading;4using System.Threading.Tasks;5using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing;6using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing.Strategies;7using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing.Strategies.Random;8using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing.Strategies.Random.RandomWalk;9using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing.Strategies.Random.RandomWalk.RandomWalkState;10using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing.Strategies.Random.RandomWalk.RandomWalkState.RandomWalkAction;11{12 {13 static void Main(string[] args)14 {15 var randomWalkStrategy = new RandomWalkStrategy(new RandomWalkStrategyOptions16 {17 });18 var randomStrategy = new RandomStrategy(new RandomStrategyOptions19 {20 });21 var randomWalkState = new RandomWalkState();22 var randomState = new RandomState();23 var randomWalkAction = new RandomWalkAction();24 var randomAction = new RandomAction();25 var randomWalkStateStrategy = new RandomWalkStateStrategy(randomWalkStrategy, randomWalkState, randomWalkAction);26 var randomStateStrategy = new RandomStateStrategy(randomStrategy, randomState, randomAction);27 {

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ConcurrentQueueTests

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1using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing;2{3 {4 static void Main(string[] args)5 {6 ConcurrentQueueTests.Run();7 }8 }9}10using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing;11{12 {13 static void Main(string[] args)14 {15 ConcurrentQueueTests.Run();16 }17 }18}19using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing;20{21 {22 static void Main(string[] args)23 {24 ConcurrentQueueTests.Run();25 }26 }27}28using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing;29{30 {31 static void Main(string[] args)32 {33 ConcurrentQueueTests.Run();34 }35 }36}37using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing;38{39 {40 static void Main(string[] args)41 {42 ConcurrentQueueTests.Run();43 }44 }45}46using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing;47{48 {49 static void Main(string[] args)50 {51 ConcurrentQueueTests.Run();52 }53 }54}

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ConcurrentQueueTests

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1using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing;2using System;3{4 {5 public static void Main(string[] args)6 {7 ConcurrentQueue<int> q = new ConcurrentQueue<int>();8 q.Enqueue(1);9 q.Enqueue(2);10 q.Enqueue(3);11 q.Enqueue(4);12 q.Enqueue(5);13 Console.WriteLine(q.Count);14 q.TryDequeue(out int a);15 Console.WriteLine(q.Count);16 q.TryDequeue(out int b);17 Console.WriteLine(q.Count);18 q.TryDequeue(out int c);19 Console.WriteLine(q.Count);20 q.TryDequeue(out int d);21 Console.WriteLine(q.Count);22 q.TryDequeue(out int e);23 Console.WriteLine(q.Count);24 }25 }26}27using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing;28using System;29{30 {31 public static void Main(string[] args)32 {33 ConcurrentQueue<int> q = new ConcurrentQueue<int>();34 q.Enqueue(1);35 q.Enqueue(2);36 q.Enqueue(3);37 q.Enqueue(4);38 q.Enqueue(5);39 Console.WriteLine(q.Count);40 q.TryDequeue(out int a);41 Console.WriteLine(q.Count);42 q.TryDequeue(out int b);43 Console.WriteLine(q.Count);44 q.TryDequeue(out int c);45 Console.WriteLine(q.Count);46 q.TryDequeue(out int d);47 Console.WriteLine(q.Count);48 q.TryDequeue(out int e);49 Console.WriteLine(q.Count);50 }51 }52}53using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing;54using System;55{56 {57 public static void Main(string[] args)58 {59 ConcurrentQueue<int> q = new ConcurrentQueue<int>();60 q.Enqueue(1);61 q.Enqueue(2);62 q.Enqueue(3);63 q.Enqueue(4);64 q.Enqueue(5);65 Console.WriteLine(q.Count);

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ConcurrentQueueTests

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1using System;2using System.Threading;3using System.Threading.Tasks;4using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing;5using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing.Tasks;6{7 {8 public static void Main()9 {10 var queue = new ConcurrentQueue<int>();11 var addTask = Task.Run(() =>12 {13 queue.Enqueue(42);14 Console.WriteLine("Added value");15 });16 var getTask = Task.Run(() =>17 {18 int result = queue.Dequeue();19 Console.WriteLine("Got value: {0}", result);20 });21 Task.WaitAll(addTask, getTask);22 }23 }24}

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ConcurrentQueueTests

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote.BugFinding.Tests.SystematicFuzzing;4using System.Threading;5using System.Collections.Concurrent;6using System.Collections.Generic;7using System.Diagnostics;8{9 {10 static ConcurrentQueueTests<int> concurrentQueueTests;11 static ConcurrentQueue<int> concurrentQueue;12 static Random rnd;13 static int numberOfThreads;14 static int numberOfOperations;15 static int numberOfOperationsPerThread;16 static int numberOfOperationsPerThreadCounter;17 static bool isFailed;18 static int seed;19 static int numberOfTimes;20 static int numberOfTimesCounter;21 static int numberOfElements;22 static int numberOfElementsCounter;23 static int numberOfElementsPerThread;24 static int numberOfElementsPerThreadCounter;25 static int numberOfElementsPerOperation;26 static int numberOfElementsPerOperationCounter;27 static int numberOfElementsPerEnqueue;28 static int numberOfElementsPerEnqueueCounter;29 static int numberOfElementsPerDequeue;30 static int numberOfElementsPerDequeueCounter;31 static int numberOfElementsPerTryDequeue;32 static int numberOfElementsPerTryDequeueCounter;33 static int numberOfElementsPerTryPeek;34 static int numberOfElementsPerTryPeekCounter;35 static int numberOfElementsPerPeek;36 static int numberOfElementsPerPeekCounter;37 static int numberOfElementsPerContains;38 static int numberOfElementsPerContainsCounter;39 static int numberOfElementsPerCopyTo;40 static int numberOfElementsPerCopyToCounter;41 static int numberOfElementsPerToArray;42 static int numberOfElementsPerToArrayCounter;43 static int numberOfElementsPerClear;44 static int numberOfElementsPerClearCounter;45 static int numberOfElementsPerTrimExcess;46 static int numberOfElementsPerTrimExcessCounter;47 static int numberOfElementsPerCount;48 static int numberOfElementsPerCountCounter;49 static int numberOfElementsPerIsReadOnly;50 static int numberOfElementsPerIsReadOnlyCounter;51 static int numberOfElementsPerIsSynchronized;52 static int numberOfElementsPerIsSynchronizedCounter;53 static int numberOfElementsPerSyncRoot;54 static int numberOfElementsPerSyncRootCounter;55 static int numberOfElementsPerGetEnumerator;56 static int numberOfElementsPerGetEnumeratorCounter;57 static int numberOfElementsPerClearAndCopyTo;58 static int numberOfElementsPerClearAndCopyToCounter;59 static int numberOfElementsPerClearAndToArray;

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