How to use DumpGrindsButtonEvent class of Microsoft.Coyote.Samples.CoffeeMachineActors package

Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.DumpGrindsButtonEvent

CoffeeMachine.cs

Source:CoffeeMachine.cs Github

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...137 {138 // Dump these grinds because they could be old, we have no idea how long139 // the coffee machine was off (no real time clock sensor).140 this.Log.WriteLine("Dumping old smelly grinds!");141 this.SendEvent(this.CoffeeGrinder, new DumpGrindsButtonEvent(true));142 }143 this.CheckInitialState();144 }145 private void CheckInitialState()146 {147 if (this.WaterLevel.HasValue && this.HopperLevel.HasValue &&148 this.DoorOpen.HasValue && this.PortaFilterCoffeeLevel.HasValue)149 {150 this.RaiseGotoStateEvent<HeatingWater>();151 }152 }153 [OnEntry(nameof(OnStartHeating))]154 [DeferEvents(typeof(MakeCoffeeEvent))]155 [OnEventDoAction(typeof(WaterTemperatureEvent), nameof(MonitorWaterTemperature))]156 [OnEventDoAction(typeof(WaterHotEvent), nameof(OnWaterHot))]157 private class HeatingWater : State { }158 private void OnStartHeating()159 {160 // Start heater and keep monitoring the water temp till it reaches 100!161 this.Log.WriteLine("Warming the water to 100 degrees");162 this.Monitor<LivenessMonitor>(new LivenessMonitor.BusyEvent());163 this.SendEvent(this.WaterTank, new ReadWaterTemperatureEvent());164 }165 private void OnWaterHot()166 {167 this.Log.WriteLine("Coffee machine water temperature is now 100");168 if (this.Heating)169 {170 this.Heating = false;171 // Turn off the heater so we don't overheat it!172 this.Log.WriteLine("Turning off the water heater");173 this.SendEvent(this.WaterTank, new WaterHeaterButtonEvent(false));174 }175 this.RaiseGotoStateEvent<Ready>();176 }177 private void MonitorWaterTemperature(Event e)178 {179 var evt = e as WaterTemperatureEvent;180 this.WaterTemperature = evt.WaterTemperature;181 if (this.WaterTemperature.Value >= 100)182 {183 this.OnWaterHot();184 }185 else186 {187 if (!this.Heating)188 {189 this.Heating = true;190 // Turn on the heater and wait for WaterHotEvent.191 this.Log.WriteLine("Turning on the water heater");192 this.SendEvent(this.WaterTank, new WaterHeaterButtonEvent(true));193 }194 }195 this.Log.WriteLine("Coffee machine is warming up ({0} degrees)...", (int)this.WaterTemperature);196 }197 [OnEntry(nameof(OnReady))]198 [IgnoreEvents(typeof(WaterLevelEvent), typeof(WaterHotEvent), typeof(HopperLevelEvent))]199 [OnEventGotoState(typeof(MakeCoffeeEvent), typeof(MakingCoffee))]200 [OnEventDoAction(typeof(HopperEmptyEvent), nameof(OnHopperEmpty))]201 private class Ready : State { }202 private void OnReady()203 {204 this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());205 this.Log.WriteLine("Coffee machine is ready to make coffee (green light is on)");206 }207 [OnEntry(nameof(OnMakeCoffee))]208 private class MakingCoffee : State { }209 private void OnMakeCoffee(Event e)210 {211 var evt = e as MakeCoffeeEvent;212 this.Monitor<LivenessMonitor>(new LivenessMonitor.BusyEvent());213 this.Log.WriteLine($"Coffee requested, shots={evt.Shots}");214 this.ShotsRequested = evt.Shots;215 // First we assume user placed a new cup in the machine, and so the shot count is zero.216 this.PreviousShotCount = 0;217 // Grind beans until porta filter is full. Turn on shot button for desired time dump the218 // grinds, while checking for error conditions, e.g. out of water or coffee beans.219 this.RaiseGotoStateEvent<GrindingBeans>();220 }221 [OnEntry(nameof(OnGrindingBeans))]222 [OnEventDoAction(typeof(PortaFilterCoffeeLevelEvent), nameof(MonitorPortaFilter))]223 [OnEventDoAction(typeof(HopperLevelEvent), nameof(MonitorHopperLevel))]224 [OnEventDoAction(typeof(HopperEmptyEvent), nameof(OnHopperEmpty))]225 [IgnoreEvents(typeof(WaterHotEvent))]226 private class GrindingBeans : State { }227 private void OnGrindingBeans()228 {229 // Grind beans until porta filter is full.230 this.Log.WriteLine("Grinding beans...");231 // Turn on the grinder!232 this.SendEvent(this.CoffeeGrinder, new GrinderButtonEvent(true));233 // And keep monitoring the porta filter till it is full, and the bean level in case we get empty.234 this.SendEvent(this.CoffeeGrinder, new ReadHopperLevelEvent());235 }236 private void MonitorPortaFilter(Event e)237 {238 var evt = e as PortaFilterCoffeeLevelEvent;239 if (evt.CoffeeLevel >= 100)240 {241 this.Log.WriteLine("PortaFilter is full");242 this.SendEvent(this.CoffeeGrinder, new GrinderButtonEvent(false));243 this.RaiseGotoStateEvent<MakingShots>();244 }245 else246 {247 if (evt.CoffeeLevel != this.PreviousCoffeeLevel)248 {249 this.PreviousCoffeeLevel = evt.CoffeeLevel;250 this.Log.WriteLine("PortaFilter is {0} % full", evt.CoffeeLevel);251 }252 }253 }254 private void MonitorHopperLevel(Event e)255 {256 var evt = e as HopperLevelEvent;257 if (evt.HopperLevel == 0)258 {259 this.OnHopperEmpty();260 }261 else262 {263 this.SendEvent(this.CoffeeGrinder, new ReadHopperLevelEvent());264 }265 }266 private void OnHopperEmpty()267 {268 this.Log.WriteError("hopper is empty!");269 this.SendEvent(this.CoffeeGrinder, new GrinderButtonEvent(false));270 this.RaiseGotoStateEvent<RefillRequired>();271 }272 [OnEntry(nameof(OnMakingShots))]273 [OnEventDoAction(typeof(WaterLevelEvent), nameof(OnMonitorWaterLevel))]274 [OnEventDoAction(typeof(ShotCompleteEvent), nameof(OnShotComplete))]275 [OnEventDoAction(typeof(WaterEmptyEvent), nameof(OnWaterEmpty))]276 [IgnoreEvents(typeof(WaterHotEvent), typeof(HopperLevelEvent), typeof(HopperEmptyEvent))]277 private class MakingShots : State { }278 private void OnMakingShots()279 {280 // Pour the shots.281 this.Log.WriteLine("Making shots...");282 // Turn on the grinder!283 this.SendEvent(this.WaterTank, new PumpWaterEvent(true));284 // And keep monitoring the water is empty while we wait for ShotCompleteEvent.285 this.SendEvent(this.WaterTank, new ReadWaterLevelEvent());286 }287 private void OnShotComplete()288 {289 this.PreviousShotCount++;290 if (this.PreviousShotCount >= this.ShotsRequested)291 {292 this.Log.WriteLine("{0} shots completed and {1} shots requested!", this.PreviousShotCount, this.ShotsRequested);293 if (this.PreviousShotCount > this.ShotsRequested)294 {295 this.Log.WriteError("Made the wrong number of shots!");296 this.Assert(false, "Made the wrong number of shots");297 }298 this.RaiseGotoStateEvent<Cleanup>();299 }300 else301 {302 this.Log.WriteLine("Shot count is {0}", this.PreviousShotCount);303 // request another shot!304 this.SendEvent(this.WaterTank, new PumpWaterEvent(true));305 }306 }307 private void OnWaterEmpty()308 {309 this.Log.WriteError("Water is empty!");310 // Turn off the water pump.311 this.SendEvent(this.WaterTank, new PumpWaterEvent(false));312 this.RaiseGotoStateEvent<RefillRequired>();313 }314 private void OnMonitorWaterLevel(Event e)315 {316 var evt = e as WaterLevelEvent;317 if (evt.WaterLevel <= 0)318 {319 this.OnWaterEmpty();320 }321 }322 [OnEntry(nameof(OnCleanup))]323 [IgnoreEvents(typeof(WaterLevelEvent))]324 private class Cleanup : State { }325 private void OnCleanup()326 {327 // Dump the grinds.328 this.Log.WriteLine("Dumping the grinds!");329 this.SendEvent(this.CoffeeGrinder, new DumpGrindsButtonEvent(true));330 if (this.Client != null)331 {332 this.SendEvent(this.Client, new CoffeeCompletedEvent());333 }334 this.RaiseGotoStateEvent<Ready>();335 }336 [OnEntry(nameof(OnRefillRequired))]337 [IgnoreEvents(typeof(MakeCoffeeEvent), typeof(WaterLevelEvent), typeof(HopperLevelEvent),338 typeof(DoorOpenEvent), typeof(PortaFilterCoffeeLevelEvent))]339 private class RefillRequired : State { }340 private void OnRefillRequired()341 {342 if (this.Client != null)343 {...

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MockSensors.cs

Source:MockSensors.cs Github

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...245 [OnEventDoAction(typeof(ReadPortaFilterCoffeeLevelEvent), nameof(OnReadPortaFilterCoffeeLevel))]246 [OnEventDoAction(typeof(ReadHopperLevelEvent), nameof(OnReadHopperLevel))]247 [OnEventDoAction(typeof(GrinderButtonEvent), nameof(OnGrinderButton))]248 [OnEventDoAction(typeof(GrinderTimerEvent), nameof(MonitorGrinder))]249 [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(OnDumpGrindsButton))]250 internal class MockCoffeeGrinder : Actor251 {252 private ActorId Client;253 private bool RunSlowly;254 private double PortaFilterCoffeeLevel;255 private double HopperLevel;256 private bool GrinderButton;257 private TimerInfo GrinderTimer;258 private readonly LogWriter Log = LogWriter.Instance;259 internal class GrinderTimerEvent : TimerElapsedEvent260 {261 }262 protected override Task OnInitializeAsync(Event initialEvent)263 {264 if (initialEvent is ConfigEvent ce)265 {266 this.RunSlowly = ce.RunSlowly;267 }268 // Since this is a mock, we randomly initialize the hopper level to some value269 // between 0 and 100% full.270 this.HopperLevel = this.RandomInteger(100);271 return base.OnInitializeAsync(initialEvent);272 }273 private void OnRegisterClient(Event e)274 {275 this.Client = ((RegisterClientEvent)e).Caller;276 }277 private void OnReadPortaFilterCoffeeLevel()278 {279 if (this.Client != null)280 {281 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));282 }283 }284 private void OnGrinderButton(Event e)285 {286 var evt = e as GrinderButtonEvent;287 this.GrinderButton = evt.PowerOn;288 this.OnGrinderButtonChanged();289 }290 private void OnReadHopperLevel()291 {292 if (this.Client != null)293 {294 this.SendEvent(this.Client, new HopperLevelEvent(this.HopperLevel));295 }296 }297 private void OnGrinderButtonChanged()298 {299 if (this.GrinderButton)300 {301 this.Monitor<DoorSafetyMonitor>(new BusyEvent());302 // Should never turn on the grinder when there is no coffee to grind.303 if (this.HopperLevel <= 0)304 {305 this.Assert(false, "Please do not turn on grinder if there are no beans in the hopper");306 }307 // Start monitoring the coffee level.308 this.GrinderTimer = this.StartPeriodicTimer(TimeSpan.FromSeconds(0.1), TimeSpan.FromSeconds(0.1), new GrinderTimerEvent());309 }310 else if (this.GrinderTimer != null)311 {312 this.StopTimer(this.GrinderTimer);313 this.GrinderTimer = null;314 }315 }316 private void MonitorGrinder()317 {318 // In each time interval the porta filter fills 10%. When it's full the grinder turns319 // off automatically, unless the hopper is empty in which case grinding does nothing!320 double hopperLevel = this.HopperLevel;321 if (hopperLevel > 0)322 {323 double level = this.PortaFilterCoffeeLevel;324 // Note: when running in production mode we run in real time, and it is fun325 // to watch the porta filter filling up. But in test mode this creates too326 // many async events to explore which makes the test slow. So in test mode327 // we short circuit this process and jump straight to the boundary conditions.328 if (!this.RunSlowly && level < 99)329 {330 hopperLevel -= 98 - (int)level;331 level = 99;332 }333 if (level < 100)334 {335 level += 10;336 this.PortaFilterCoffeeLevel = level;337 if (this.Client != null)338 {339 this.SendEvent(this.Client, new PortaFilterCoffeeLevelEvent(this.PortaFilterCoffeeLevel));340 }341 if (level == 100)342 {343 // Turning off the grinder is automatic.344 this.GrinderButton = false;345 this.OnGrinderButtonChanged();346 }347 }348 // And the hopper level drops by 0.1 percent.349 hopperLevel -= 1;350 this.HopperLevel = hopperLevel;351 }352 if (this.HopperLevel <= 0)353 {354 hopperLevel = 0;355 if (this.Client != null)356 {357 this.SendEvent(this.Client, new HopperEmptyEvent());358 }359 if (this.GrinderTimer != null)360 {361 this.StopTimer(this.GrinderTimer);362 this.GrinderTimer = null;363 }364 }365 }366 protected override Task OnEventUnhandledAsync(Event e, string state)367 {368 this.Log.WriteLine("### Unhandled event {0} in state {1}", e.GetType().FullName, state);369 return base.OnEventUnhandledAsync(e, state);370 }371 private void OnDumpGrindsButton(Event e)372 {373 var evt = e as DumpGrindsButtonEvent;374 if (evt.PowerOn)375 {376 this.Monitor<DoorSafetyMonitor>(new BusyEvent());377 // This is a toggle button, in no time grinds are dumped (just for simplicity).378 this.PortaFilterCoffeeLevel = 0;379 }380 }381 }382}...

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SensorEvents.cs

Source:SensorEvents.cs Github

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...120 // raising a ShowCompleteEvent press it multiple times to get multiple shots.121 public bool PowerOn;122 public PumpWaterEvent(bool value) { this.PowerOn = value; }123 }124 internal class DumpGrindsButtonEvent : Event125 {126 // True means the power is on, empties the PortaFilter and turns off automatically.127 public bool PowerOn;128 public DumpGrindsButtonEvent(bool value) { this.PowerOn = value; }129 }130}...

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DumpGrindsButtonEvent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7 {8 static void Main(string[] args)9 {10 Console.WriteLine("Starting Coffee Machine Actors...");11 Console.WriteLine("Press any key to exit...");12 Console.WriteLine();13 var runtime = RuntimeFactory.Create();14 var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));15 var coffeeMachineMonitor = runtime.CreateActor(typeof(CoffeeMachineMonitor));16 var dumpGrindsButtonEvent = new DumpGrindsButtonEvent();17 runtime.SendEvent(coffeeMachine, dumpGrindsButtonEvent);18 Console.ReadKey();19 }20 }21}

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DumpGrindsButtonEvent

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Threading.Tasks;5using Microsoft.Coyote;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Samples.CoffeeMachineActors;8{9 {10 static void Main(string[] args)11 {12 var config = Configuration.Create();13 config.LivenessTemperatureInferencePeriod = TimeSpan.FromMilliseconds(1000);14 config.LivenessTemperatureThreshold = 90;15 config.LivenessLoggingLevel = Microsoft.Coyote.Runtime.LivenessLoggingLevel.None;16 var runtime = RuntimeFactory.Create(config);17 runtime.CreateActor(typeof(CoffeeMachine));18 runtime.CreateActor(typeof(DumpGrindsButtonEvent));19 runtime.WaitAsync().Wait();20 }21 }22}23using System;24using System.Collections.Generic;25using System.Linq;26using System.Threading.Tasks;27using Microsoft.Coyote;28using Microsoft.Coyote.Actors;29using Microsoft.Coyote.Samples.CoffeeMachineActors;30{31 {32 static void Main(string[] args)33 {34 var config = Configuration.Create();35 config.LivenessTemperatureInferencePeriod = TimeSpan.FromMilliseconds(1000);36 config.LivenessTemperatureThreshold = 90;37 config.LivenessLoggingLevel = Microsoft.Coyote.Runtime.LivenessLoggingLevel.None;38 var runtime = RuntimeFactory.Create(config);39 runtime.CreateActor(typeof(CoffeeMachine));40 runtime.CreateActor(typeof(DumpGrindsButtonEvent));41 runtime.WaitAsync().Wait();42 }43 }44}45using System;46using System.Collections.Generic;47using System.Linq;48using System.Threading.Tasks;49using Microsoft.Coyote;50using Microsoft.Coyote.Actors;51using Microsoft.Coyote.Samples.CoffeeMachineActors;

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DumpGrindsButtonEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Runtime;7using Microsoft.Coyote.Specifications;8using Microsoft.Coyote.Tasks;9{10 {11 static void Main(string[] args)12 {13 using (var runtime = RuntimeFactory.Create())14 {15 var machine = runtime.CreateActor(typeof(CoffeeMachine));16 runtime.SendEvent(machine, new DumpGrindsButtonEvent());17 runtime.Wait();18 }19 }20 }21}22using Microsoft.Coyote.Samples.CoffeeMachineActors;23using System;24using System.Threading.Tasks;25using Microsoft.Coyote;26using Microsoft.Coyote.Actors;27using Microsoft.Coyote.Runtime;28using Microsoft.Coyote.Specifications;29using Microsoft.Coyote.Tasks;30{31 {32 static void Main(string[] args)33 {34 using (var runtime = RuntimeFactory.Create())35 {36 var machine = runtime.CreateActor(typeof(CoffeeMachine));37 runtime.SendEvent(machine, new DumpGrindsButtonEvent());38 runtime.Wait();39 }40 }41 }42}43using Microsoft.Coyote.Samples.CoffeeMachineActors;44using System;45using System.Threading.Tasks;46using Microsoft.Coyote;47using Microsoft.Coyote.Actors;48using Microsoft.Coyote.Runtime;49using Microsoft.Coyote.Specifications;50using Microsoft.Coyote.Tasks;51{52 {53 static void Main(string[] args)54 {55 using (var runtime = RuntimeFactory.Create())56 {

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DumpGrindsButtonEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System.Threading.Tasks;5using System;6{7 {8 private bool _grinds;9 private bool _boils;10 private bool _pumps;11 private bool _hasCoffee;12 [OnEventDoAction(typeof(StartCoffeeMachineEvent), nameof(Start))]13 [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(DumpGrinds))]14 [OnEventDoAction(typeof(GrindsFullEvent), nameof(GrindsFull))]15 [OnEventDoAction(typeof(GrindsEmptyEvent), nameof(GrindsEmpty))]16 [OnEventDoAction(typeof(BoilButtonEvent), nameof(Boil))]17 [OnEventDoAction(typeof(BoilDoneEvent), nameof(BoilDone))]18 [OnEventDoAction(typeof(PumpButtonEvent), nameof(Pump))]19 [OnEventDoAction(typeof(PumpDoneEvent), nameof(PumpDone))]20 [OnEventDoAction(typeof(GrindsButtonEvent), nameof(Grind))]21 [OnEventDoAction(typeof(GrindsDoneEvent), nameof(GrindsDone))]22 [OnEventDoAction(typeof(CoffeeDoneEvent), nameof(CoffeeDone))]23 [OnEventDoAction(typeof(ResetButtonEvent), nameof(Reset))]24 {25 }26 private void Start()27 {28 this._grinds = false;29 this._boils = false;30 this._pumps = false;31 this._hasCoffee = false;32 }33 private void DumpGrinds()34 {35 this._grinds = false;36 this.RaiseEvent(new GrindsEmptyEvent());37 }38 private void GrindsFull()39 {40 this._grinds = true;41 this.RaiseEvent(new GrindsDoneEvent());42 }43 private void GrindsEmpty()44 {45 this._grinds = false;46 this.RaiseEvent(new GrindsDoneEvent());47 }48 private void Boil()49 {50 this._boils = true;51 this.RaiseEvent(new BoilDoneEvent());52 }53 private void BoilDone()54 {55 this._boils = false;56 this.RaiseEvent(new GrindsDone

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DumpGrindsButtonEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote;5{6 {7 static void Main(string[] args)8 {9 var coffeeMachine = new CoffeeMachineActor();10 coffeeMachine.SendEvent(new DumpGrindsButtonEvent());11 Console.ReadLine();12 }13 }14}15using Microsoft.Coyote;16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Samples.CoffeeMachineActors.Events;18using Microsoft.Coyote.Samples.CoffeeMachineActors.States;19using System;20{21 {22 private MachineState CurrentState;23 [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(HandleDumpGrindsButtonEvent))]24 private class Init : MachineState { }25 private void HandleDumpGrindsButtonEvent(Event e)26 {27 Console.WriteLine("Grinds dumped!");28 }29 }30}31using Microsoft.Coyote;32using Microsoft.Coyote.Actors;33{34 {35 }36}

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DumpGrindsButtonEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote;4using System;5using System.Threading.Tasks;6{7 {8 static async Task Main(string[] args)9 {10 using var runtime = RuntimeFactory.Create();11 var machine = runtime.CreateActor(typeof(CoffeeMachine));12 var user = runtime.CreateActor(typeof(User));13 runtime.SendEvent(machine, new DumpGrindsButtonEvent());14 runtime.SendEvent(user, new ButtonPressedEvent());15 runtime.SendEvent(machine, new DumpGrindsButtonEvent());16 runtime.SendEvent(user, new ButtonPressedEvent());17 runtime.SendEvent(machine, new DumpGrindsButtonEvent());18 runtime.SendEvent(user, new ButtonPressedEvent());19 runtime.SendEvent(machine, new DumpGrindsButtonEvent());20 runtime.SendEvent(user, new ButtonPressedEvent());21 runtime.SendEvent(machine, new DumpGrindsButtonEvent());22 runtime.SendEvent(user, new ButtonPressedEvent());23 runtime.SendEvent(machine, new DumpGrindsButtonEvent());24 runtime.SendEvent(user, new ButtonPressedEvent());25 runtime.SendEvent(machine, new DumpGrindsButtonEvent());26 runtime.SendEvent(user, new ButtonPressedEvent());27 runtime.SendEvent(machine, new DumpGrindsButtonEvent());28 runtime.SendEvent(user, new ButtonPressedEvent());

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DumpGrindsButtonEvent

Using AI Code Generation

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1using Microsoft.Coyote.Actors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using System;4using System.Threading.Tasks;5{6 {7 static async Task Main(string[] args)8 {9 var config = Configuration.Create();10 var runtime = RuntimeFactory.Create(config);11 var coffeeMachine = await runtime.CreateActorAsync(typeof(CoffeeMachine));12 var dumpGrindsButton = await runtime.CreateActorAsync(typeof(DumpGrindsButton), new DumpGrindsButtonEvent(coffeeMachine));13 await runtime.SendEventAsync(dumpGrindsButton, new DumpGrindsButtonEvent(coffeeMachine));14 Console.WriteLine("Press any key to exit...");15 Console.ReadKey();16 }17 }18}19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Samples.CoffeeMachineActors;21using System;22{23 {24 protected override Task OnInitializeAsync(Event initialEvent)25 {26 this.RegisterEventHandler<DumpGrindsButtonEvent>(this.OnDumpGrindsButton);27 return Task.CompletedTask;28 }29 private Task OnDumpGrindsButton(Event e)30 {31 Console.WriteLine("Dumping grinds...");32 return Task.CompletedTask;33 }34 }35}36using Microsoft.Coyote.Actors;37using Microsoft.Coyote.Samples.CoffeeMachineActors;38using System;39{40 {41 private readonly ActorId coffeeMachine;42 public DumpGrindsButton(ActorId coffeeMachine)43 {44 this.coffeeMachine = coffeeMachine;45 }46 protected override Task OnInitializeAsync(Event initialEvent)47 {48 this.RegisterEventHandler<DumpGrindsButtonEvent>(this.OnDumpGrindsButton);49 return Task.CompletedTask;50 }51 private Task OnDumpGrindsButton(Event e)52 {53 Console.WriteLine("Dump grinds button pressed...");54 this.SendEvent(this.coffeeMachine

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