Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.ReadHopperLevelEvent
CoffeeMachine.cs
Source:CoffeeMachine.cs  
...86            this.SendEvent(this.WaterTank, new WaterHeaterButtonEvent(false));87            // Need to check water and hopper levels and if the porta filter has88            // coffee in it we need to dump those grinds.89            this.SendEvent(this.WaterTank, new ReadWaterLevelEvent());90            this.SendEvent(this.CoffeeGrinder, new ReadHopperLevelEvent());91            this.SendEvent(this.DoorSensor, new ReadDoorOpenEvent());92            this.SendEvent(this.CoffeeGrinder, new ReadPortaFilterCoffeeLevelEvent());93        }94        private void OnWaterLevel(Event e)95        {96            var evt = e as WaterLevelEvent;97            this.WaterLevel = evt.WaterLevel;98            this.Log.WriteLine("Water level is {0} %", (int)this.WaterLevel.Value);99            if ((int)this.WaterLevel.Value <= 0)100            {101                this.Log.WriteLine("Coffee machine is out of water");102                this.RaiseGotoStateEvent<RefillRequired>();103                return;104            }105            this.CheckInitialState();106        }107        private void OnHopperLevel(Event e)108        {109            var evt = e as HopperLevelEvent;110            this.HopperLevel = evt.HopperLevel;111            this.Log.WriteLine("Hopper level is {0} %", (int)this.HopperLevel.Value);112            if ((int)this.HopperLevel.Value == 0)113            {114                this.Log.WriteError("Coffee machine is out of coffee beans");115                this.RaiseGotoStateEvent<RefillRequired>();116                return;117            }118            this.CheckInitialState();119        }120        private void OnDoorOpen(Event e)121        {122            var evt = e as DoorOpenEvent;123            this.DoorOpen = evt.Open;124            if (this.DoorOpen.Value != false)125            {126                this.Log.WriteError("Cannot safely operate coffee machine with the door open!");127                this.RaiseGotoStateEvent<Error>();128                return;129            }130            this.CheckInitialState();131        }132        private void OnPortaFilterCoffeeLevel(Event e)133        {134            var evt = e as PortaFilterCoffeeLevelEvent;135            this.PortaFilterCoffeeLevel = evt.CoffeeLevel;136            if (evt.CoffeeLevel > 0)137            {138                // Dump these grinds because they could be old, we have no idea how long139                // the coffee machine was off (no real time clock sensor).140                this.Log.WriteLine("Dumping old smelly grinds!");141                this.SendEvent(this.CoffeeGrinder, new DumpGrindsButtonEvent(true));142            }143            this.CheckInitialState();144        }145        private void CheckInitialState()146        {147            if (this.WaterLevel.HasValue && this.HopperLevel.HasValue &&148                this.DoorOpen.HasValue && this.PortaFilterCoffeeLevel.HasValue)149            {150                this.RaiseGotoStateEvent<HeatingWater>();151            }152        }153        [OnEntry(nameof(OnStartHeating))]154        [DeferEvents(typeof(MakeCoffeeEvent))]155        [OnEventDoAction(typeof(WaterTemperatureEvent), nameof(MonitorWaterTemperature))]156        [OnEventDoAction(typeof(WaterHotEvent), nameof(OnWaterHot))]157        private class HeatingWater : State { }158        private void OnStartHeating()159        {160            // Start heater and keep monitoring the water temp till it reaches 100!161            this.Log.WriteLine("Warming the water to 100 degrees");162            this.Monitor<LivenessMonitor>(new LivenessMonitor.BusyEvent());163            this.SendEvent(this.WaterTank, new ReadWaterTemperatureEvent());164        }165        private void OnWaterHot()166        {167            this.Log.WriteLine("Coffee machine water temperature is now 100");168            if (this.Heating)169            {170                this.Heating = false;171                // Turn off the heater so we don't overheat it!172                this.Log.WriteLine("Turning off the water heater");173                this.SendEvent(this.WaterTank, new WaterHeaterButtonEvent(false));174            }175            this.RaiseGotoStateEvent<Ready>();176        }177        private void MonitorWaterTemperature(Event e)178        {179            var evt = e as WaterTemperatureEvent;180            this.WaterTemperature = evt.WaterTemperature;181            if (this.WaterTemperature.Value >= 100)182            {183                this.OnWaterHot();184            }185            else186            {187                if (!this.Heating)188                {189                    this.Heating = true;190                    // Turn on the heater and wait for WaterHotEvent.191                    this.Log.WriteLine("Turning on the water heater");192                    this.SendEvent(this.WaterTank, new WaterHeaterButtonEvent(true));193                }194            }195            this.Log.WriteLine("Coffee machine is warming up ({0} degrees)...", (int)this.WaterTemperature);196        }197        [OnEntry(nameof(OnReady))]198        [IgnoreEvents(typeof(WaterLevelEvent), typeof(WaterHotEvent), typeof(HopperLevelEvent))]199        [OnEventGotoState(typeof(MakeCoffeeEvent), typeof(MakingCoffee))]200        [OnEventDoAction(typeof(HopperEmptyEvent), nameof(OnHopperEmpty))]201        private class Ready : State { }202        private void OnReady()203        {204            this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());205            this.Log.WriteLine("Coffee machine is ready to make coffee (green light is on)");206        }207        [OnEntry(nameof(OnMakeCoffee))]208        private class MakingCoffee : State { }209        private void OnMakeCoffee(Event e)210        {211            var evt = e as MakeCoffeeEvent;212            this.Monitor<LivenessMonitor>(new LivenessMonitor.BusyEvent());213            this.Log.WriteLine($"Coffee requested, shots={evt.Shots}");214            this.ShotsRequested = evt.Shots;215            // First we assume user placed a new cup in the machine, and so the shot count is zero.216            this.PreviousShotCount = 0;217            // Grind beans until porta filter is full. Turn on shot button for desired time dump the218            // grinds, while checking for error conditions, e.g. out of water or coffee beans.219            this.RaiseGotoStateEvent<GrindingBeans>();220        }221        [OnEntry(nameof(OnGrindingBeans))]222        [OnEventDoAction(typeof(PortaFilterCoffeeLevelEvent), nameof(MonitorPortaFilter))]223        [OnEventDoAction(typeof(HopperLevelEvent), nameof(MonitorHopperLevel))]224        [OnEventDoAction(typeof(HopperEmptyEvent), nameof(OnHopperEmpty))]225        [IgnoreEvents(typeof(WaterHotEvent))]226        private class GrindingBeans : State { }227        private void OnGrindingBeans()228        {229            // Grind beans until porta filter is full.230            this.Log.WriteLine("Grinding beans...");231            // Turn on the grinder!232            this.SendEvent(this.CoffeeGrinder, new GrinderButtonEvent(true));233            // And keep monitoring the porta filter till it is full, and the bean level in case we get empty.234            this.SendEvent(this.CoffeeGrinder, new ReadHopperLevelEvent());235        }236        private void MonitorPortaFilter(Event e)237        {238            var evt = e as PortaFilterCoffeeLevelEvent;239            if (evt.CoffeeLevel >= 100)240            {241                this.Log.WriteLine("PortaFilter is full");242                this.SendEvent(this.CoffeeGrinder, new GrinderButtonEvent(false));243                this.RaiseGotoStateEvent<MakingShots>();244            }245            else246            {247                if (evt.CoffeeLevel != this.PreviousCoffeeLevel)248                {249                    this.PreviousCoffeeLevel = evt.CoffeeLevel;250                    this.Log.WriteLine("PortaFilter is {0} % full", evt.CoffeeLevel);251                }252            }253        }254        private void MonitorHopperLevel(Event e)255        {256            var evt = e as HopperLevelEvent;257            if (evt.HopperLevel == 0)258            {259                this.OnHopperEmpty();260            }261            else262            {263                this.SendEvent(this.CoffeeGrinder, new ReadHopperLevelEvent());264            }265        }266        private void OnHopperEmpty()267        {268            this.Log.WriteError("hopper is empty!");269            this.SendEvent(this.CoffeeGrinder, new GrinderButtonEvent(false));270            this.RaiseGotoStateEvent<RefillRequired>();271        }272        [OnEntry(nameof(OnMakingShots))]273        [OnEventDoAction(typeof(WaterLevelEvent), nameof(OnMonitorWaterLevel))]274        [OnEventDoAction(typeof(ShotCompleteEvent), nameof(OnShotComplete))]275        [OnEventDoAction(typeof(WaterEmptyEvent), nameof(OnWaterEmpty))]276        [IgnoreEvents(typeof(WaterHotEvent), typeof(HopperLevelEvent), typeof(HopperEmptyEvent))]277        private class MakingShots : State { }...MockSensors.cs
Source:MockSensors.cs  
...242    /// coffee before pouring a shot.243    /// </summary>244    [OnEventDoAction(typeof(RegisterClientEvent), nameof(OnRegisterClient))]245    [OnEventDoAction(typeof(ReadPortaFilterCoffeeLevelEvent), nameof(OnReadPortaFilterCoffeeLevel))]246    [OnEventDoAction(typeof(ReadHopperLevelEvent), nameof(OnReadHopperLevel))]247    [OnEventDoAction(typeof(GrinderButtonEvent), nameof(OnGrinderButton))]248    [OnEventDoAction(typeof(GrinderTimerEvent), nameof(MonitorGrinder))]249    [OnEventDoAction(typeof(DumpGrindsButtonEvent), nameof(OnDumpGrindsButton))]250    internal class MockCoffeeGrinder : Actor251    {252        private ActorId Client;253        private bool RunSlowly;254        private double PortaFilterCoffeeLevel;255        private double HopperLevel;256        private bool GrinderButton;257        private TimerInfo GrinderTimer;258        private readonly LogWriter Log = LogWriter.Instance;259        internal class GrinderTimerEvent : TimerElapsedEvent260        {...SensorEvents.cs
Source:SensorEvents.cs  
...39    /// Read the current water level, returns a WaterLevelEvent to the caller.40    /// </summary>41    internal class ReadWaterLevelEvent : Event { }42    /// <summary>43    /// Result from ReadHopperLevelEvent, caller cannot set the hopper level.44    /// </summary>45    internal class HopperLevelEvent : Event46    {47        // Starts at 100% full of beans, and drops when grinder is on.48        public double HopperLevel;49        public HopperLevelEvent(double value) { this.HopperLevel = value; }50    }51    /// <summary>52    /// Read the current coffee level in the hopper. Returns a HopperLevelEvent to the caller.53    /// </summary>54    internal class ReadHopperLevelEvent : Event { }55    /// <summary>56    /// Event is returned from ReadWaterTemperatureEvent, cannot set this value.57    /// </summary>58    internal class WaterTemperatureEvent : Event59    {60        // Starts at room temp, heats up to 100 when water heater is on.61        public double WaterTemperature;62        public WaterTemperatureEvent(double value) { this.WaterTemperature = value; }63    }64    /// <summary>65    /// Read the current water temperature. Returns a WaterTemperatureEvent to the caller.66    /// </summary>67    internal class ReadWaterTemperatureEvent : Event { }68    /// <summary>...ReadHopperLevelEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using Microsoft.Coyote.Samples.CoffeeMachineActors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6using Microsoft.Coyote.Samples.CoffeeMachineActors;7using Microsoft.Coyote.Samples.CoffeeMachineActors;8using Microsoft.Coyote.Samples.CoffeeMachineActors;9using Microsoft.Coyote.Samples.CoffeeMachineActors;10using Microsoft.Coyote.Samples.CoffeeMachineActors;11using Microsoft.Coyote.Samples.CoffeeMachineActors;12using Microsoft.Coyote.Samples.CoffeeMachineActors;13using Microsoft.Coyote.Samples.CoffeeMachineActors;14using Microsoft.Coyote.Samples.CoffeeMachineActors;ReadHopperLevelEvent
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7    {8        static void Main(string[] args)9        {10            Task.Run(async () => await RunAsync());11            Console.ReadLine();12        }13        static async Task RunAsync()14        {15            Console.WriteLine("Starting program...");16            Console.WriteLine("Press enter to stop the program");17            using (var runtime = RuntimeFactory.Create())18            {19                var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));20                var hopperLevel = await runtime.SendEventAndExecuteTask<int>(coffeeMachine, new ReadHopperLevelEvent());21                Console.WriteLine($"Hopper level is {hopperLevel}");22            }23        }24    }25}26using System;27using System.Threading.Tasks;28using Microsoft.Coyote;29using Microsoft.Coyote.Actors;30using Microsoft.Coyote.Samples.CoffeeMachineActors;31{32    {33        static void Main(string[] args)34        {35            Task.Run(async () => await RunAsync());36            Console.ReadLine();37        }38        static async Task RunAsync()39        {40            Console.WriteLine("Starting program...");41            Console.WriteLine("Press enter to stop the program");42            using (var runtime = RuntimeFactory.Create())43            {44                var coffeeMachine = runtime.CreateActor(typeof(CoffeeMachine));45                var hopperLevel = await runtime.SendEventAndExecuteTask<int>(coffeeMachine, new ReadHopperLevelEvent());46                Console.WriteLine($"Hopper level is {hopperLevel}");47            }48        }49    }50}51using System;52using System.Threading.Tasks;53using Microsoft.Coyote;54using Microsoft.Coyote.Actors;55using Microsoft.Coyote.Samples.CoffeeMachineActors;56{57    {58        static void Main(string[] args)59        {ReadHopperLevelEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4{5    {6        static void Main(string[] args)7        {8            Console.WriteLine("Hello World!");9        }10    }11}12using Microsoft.Coyote.Samples.CoffeeMachineActors;13using System;14using System.Threading.Tasks;15{16    {17        static void Main(string[] args)18        {19            Console.WriteLine("Hello World!");20        }21    }22}23using Microsoft.Coyote.Samples.CoffeeMachineActors;24using System;25using System.Threading.Tasks;26{27    {28        static void Main(string[] args)29        {30            Console.WriteLine("Hello World!");31        }32    }33}34using Microsoft.Coyote.Samples.CoffeeMachineActors;35using System;36using System.Threading.Tasks;37{38    {39        static void Main(string[] args)40        {41            Console.WriteLine("Hello World!");42        }43    }44}45using Microsoft.Coyote.Samples.CoffeeMachineActors;46using System;47using System.Threading.Tasks;48{49    {50        static void Main(string[] args)51        {52            Console.WriteLine("Hello World!");53        }54    }55}56using Microsoft.Coyote.Samples.CoffeeMachineActors;57using System;58using System.Threading.Tasks;59{60    {61        static void Main(string[] args)62        {63            Console.WriteLine("Hello World!");64        }65    }66}ReadHopperLevelEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Threading.Tasks;4using Microsoft.Coyote.Actors;5{6    {7        static void Main(string[] args)8        {9            var runtime = RuntimeFactory.Create();10            var machine = runtime.CreateActor(typeof(CoffeeMachine));11            runtime.SendEvent(machine, new ReadHopperLevelEvent());12            Console.ReadLine();13        }14    }15}16using Microsoft.Coyote.Samples.CoffeeMachineActors;17using System;18using System.Threading.Tasks;19using Microsoft.Coyote.Actors;20{21    {22        static void Main(string[] args)23        {24            var runtime = RuntimeFactory.Create();25            var machine = runtime.CreateActor(typeof(CoffeeMachine));26            runtime.SendEvent(machine, new ReadHopperLevelEvent());27            Console.ReadLine();28        }29    }30}ReadHopperLevelEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2{3    {4        public int CurrentHopperLevel { get; set; }5        public ReadHopperLevelEvent() : base() { }6        public ReadHopperLevelEvent(int currentHopperLevel) : base()7        {8            this.CurrentHopperLevel = currentHopperLevel;9        }10    }11}12using Microsoft.Coyote.Samples.CoffeeMachineActors;13using Microsoft.Coyote.Samples.CoffeeMachineActors.Interfaces;14{15    {16        private readonly int hopperCapacity = 500;17        private int currentHopperLevel = 0;18        private bool isHopperEmpty = false;19        private bool isHopperFull = false;20        private bool isBrewing = false;21        private bool isCleaning = false;22        private bool isBrewingComplete = false;23        private bool isCleaningComplete = false;24        private bool isBrewingCancelled = false;25        private bool isCleaningCancelled = false;26        private bool isBrewingInterrupted = false;27        private bool isCleaningInterrupted = false;28        private bool isBrewingTimeout = false;29        private bool isCleaningTimeout = false;30        private bool isBrewingFaulted = false;31        private bool isCleaningFaulted = false;32        public CoffeeMachineActor() : base() { }33        [OnEntry(nameof(InitializeState))]34        [OnEventDoAction(typeof(ReadHopperLevelEvent), nameof(ReadHopperLevel))]35        [OnEventDoAction(typeof(AddCoffeeEvent), nameof(AddCoffee))]36        [OnEventDoAction(typeof(BrewCoffeeEvent), nameof(BrewCoffee))]37        [OnEventDoAction(typeof(CancelBrewingEvent), nameof(CancelBrewing))]38        [OnEventDoAction(typeof(CleanCoffeeMachineEvent), nameof(CleanCoffeeMachine))]39        [OnEventDoAction(typeof(CancelCleaningEvent), nameof(CancelCleaning))]40        [OnEventDoAction(typeof(InterruptBrewLearn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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