Best Coyote code snippet using Microsoft.Coyote.Samples.CoffeeMachineActors.ShotCompleteEvent
CoffeeMachine.cs
Source:CoffeeMachine.cs  
...270            this.RaiseGotoStateEvent<RefillRequired>();271        }272        [OnEntry(nameof(OnMakingShots))]273        [OnEventDoAction(typeof(WaterLevelEvent), nameof(OnMonitorWaterLevel))]274        [OnEventDoAction(typeof(ShotCompleteEvent), nameof(OnShotComplete))]275        [OnEventDoAction(typeof(WaterEmptyEvent), nameof(OnWaterEmpty))]276        [IgnoreEvents(typeof(WaterHotEvent), typeof(HopperLevelEvent), typeof(HopperEmptyEvent))]277        private class MakingShots : State { }278        private void OnMakingShots()279        {280            // Pour the shots.281            this.Log.WriteLine("Making shots...");282            // Turn on the grinder!283            this.SendEvent(this.WaterTank, new PumpWaterEvent(true));284            // And keep monitoring the water is empty while we wait for ShotCompleteEvent.285            this.SendEvent(this.WaterTank, new ReadWaterLevelEvent());286        }287        private void OnShotComplete()288        {289            this.PreviousShotCount++;290            if (this.PreviousShotCount >= this.ShotsRequested)291            {292                this.Log.WriteLine("{0} shots completed and {1} shots requested!", this.PreviousShotCount, this.ShotsRequested);293                if (this.PreviousShotCount > this.ShotsRequested)294                {295                    this.Log.WriteError("Made the wrong number of shots!");296                    this.Assert(false, "Made the wrong number of shots");297                }298                this.RaiseGotoStateEvent<Cleanup>();...MockSensors.cs
Source:MockSensors.cs  
...214            // One second of running water completes the shot.215            this.WaterLevel -= 1;216            if (this.WaterLevel > 0)217            {218                this.SendEvent(this.Client, new ShotCompleteEvent());219            }220            else221            {222                this.SendEvent(this.Client, new WaterEmptyEvent());223            }224            // Automatically stop the water when shot is completed.225            if (this.WaterPumpTimer != null)226            {227                this.StopTimer(this.WaterPumpTimer);228                this.WaterPumpTimer = null;229            }230            // Turn off the water.231            this.WaterPump = false;232        }...SensorEvents.cs
Source:SensorEvents.cs  
...112    internal class WaterEmptyEvent : Event113    {114    }115    internal class WaterHotEvent : Event { }116    internal class ShotCompleteEvent : Event { }117    internal class PumpWaterEvent : Event118    {119        // True means the power is on, shot button produces 1 shot of espresso and turns off automatically,120        // raising a ShowCompleteEvent press it multiple times to get multiple shots.121        public bool PowerOn;122        public PumpWaterEvent(bool value) { this.PowerOn = value; }123    }124    internal class DumpGrindsButtonEvent : Event125    {126        // True means the power is on, empties the PortaFilter and turns off automatically.127        public bool PowerOn;128        public DumpGrindsButtonEvent(bool value) { this.PowerOn = value; }129    }130}...ShotCompleteEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using Microsoft.Coyote.Samples.CoffeeMachineActors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6{7    using Microsoft.Coyote.Samples.CoffeeMachineActors;8    using Microsoft.Coyote.Samples.CoffeeMachineActors;9    using Microsoft.Coyote.Samples.CoffeeMachineActors;10    using Microsoft.Coyote.Samples.CoffeeMachineActors;11    using Microsoft.Coyote.Samples.CoffeeMachineActors;12    using Microsoft.Coyote.Samples.CoffeeMachineActors;13    using Microsoft.Coyote.Samples.CoffeeMachineActors;14    using Microsoft.Coyote.Samples.CoffeeMachineActors;ShotCompleteEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Samples.CoffeeMachineActors;3using Microsoft.Coyote.Samples.CoffeeMachineActors;4using Microsoft.Coyote.Samples.CoffeeMachineActors;5using Microsoft.Coyote.Samples.CoffeeMachineActors;6using Microsoft.Coyote.Samples.CoffeeMachineActors;7using Microsoft.Coyote.Samples.CoffeeMachineActors;8using Microsoft.Coyote.Samples.CoffeeMachineActors;9using Microsoft.Coyote.Samples.CoffeeMachineActors;10using Microsoft.Coyote.Samples.CoffeeMachineActors;11using Microsoft.Coyote.Samples.CoffeeMachineActors;12using Microsoft.Coyote.Samples.CoffeeMachineActors;13using Microsoft.Coyote.Samples.CoffeeMachineActors;14using Microsoft.Coyote.Samples.CoffeeMachineActors;ShotCompleteEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors;5{6    using CoffeeMachineActor = Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachineActor;7    using CoffeeMachineActor = Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachineActor;8    using CoffeeMachineActor = Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachineActor;9    using CoffeeMachineActor = Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachineActor;10    using CoffeeMachineActor = Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachineActor;11    using CoffeeMachineActor = Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachineActor;12    using CoffeeMachineActor = Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachineActor;13    using CoffeeMachineActor = Microsoft.Coyote.Samples.CoffeeMachineActors.CoffeeMachineActor;ShotCompleteEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3{4    {5        private ActorId controller;6        private bool isBrewing = false;7        private bool isBoiling = false;8        protected override Task OnInitializeAsync(Event initialEvent)9        {10            this.controller = (initialEvent as InitializeEvent).Controller;11            this.SendEvent(this.controller, new ReadyEvent());12            return Task.CompletedTask;13        }14        protected override Task OnEventAsync(Event e)15        {16            switch (e)17            {18                    if (this.isBrewing)19                    {20                        this.SendEvent(this.controller, new ErrorEvent("Coffee machine is already brewing."));21                    }22                    {23                        this.isBrewing = true;24                        this.SendEvent(this.controller, new BrewingEvent());25                        this.RaiseEvent(new BoilWaterEvent());26                    }27                    break;28                    if (this.isBoiling)29                    {30                        this.SendEvent(this.controller, new ErrorEvent("Coffee machine is already boiling water."));31                    }32                    {33                        this.isBoiling = true;34                        this.SendEvent(this.controller, new BoilingEvent());35                        this.RaiseEvent(new ShotCompleteEvent());36                    }37                    break;38                    this.isBrewing = false;39                    this.isBoiling = false;40                    this.SendEvent(this.controller, new CoffeeReadyEvent());41                    break;42            }43            return Task.CompletedTask;44        }45    }46}47using Microsoft.Coyote.Actors;48{49    {50        private ActorId coffeeMachine;51        protected override Task OnInitializeAsync(Event initialEvent)52        {53            this.coffeeMachine = this.CreateActor(typeof(CoffeeMachineActor), new InitializeEvent(this.Id));54            return Task.CompletedTask;55        }56        protected override Task OnEventAsync(Event e)57        {58            switch (e)59            {60                    this.SendEvent(this.coffeeMachine, newShotCompleteEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8    {9        static void Main(string[] args)10        {11            var config = Configuration.Create();12            config.MaxSchedulingSteps = 1000;13            config.MaxFairSchedulingSteps = 1000;14            config.MaxStepsFromAnyThread = 1000;15            config.MaxFairStepsFromAnyThread = 1000;16            config.MaxUnfairSchedulingSteps = 1000;17            config.MaxUnfairStepsFromAnyThread = 1000;18            config.MaxInterleavings = 1000;19            config.MaxUnfairInterleavings = 1000;20            config.MaxFairInterleavings = 1000;21            config.MaxIterations = 1000;22            config.MaxUnfairIterations = 1000;23            config.MaxFairIterations = 1000;24            config.MaxFairSchedulingSteps = 1000;25            config.MaxFairStepsFromAnyThread = 1000;26            config.MaxUnfairSchedulingSteps = 1000;27            config.MaxUnfairStepsFromAnyThread = 1000;28            config.MaxUnfairInterleavings = 1000;29            config.MaxFairInterleavings = 1000;30            config.MaxUnfairIterations = 1000;31            config.MaxFairIterations = 1000;32            config.MaxFairSchedulingSteps = 1000;33            config.MaxFairStepsFromAnyThread = 1000;34            config.MaxUnfairSchedulingSteps = 1000;35            config.MaxUnfairStepsFromAnyThread = 1000;36            config.MaxUnfairInterleavings = 1000;37            config.MaxFairInterleavings = 1000;38            config.MaxUnfairIterations = 1000;39            config.MaxFairIterations = 1000;40            config.MaxFairSchedulingSteps = 1000;41            config.MaxFairStepsFromAnyThread = 1000;42            config.MaxUnfairSchedulingSteps = 1000;43            config.MaxUnfairStepsFromAnyThread = 1000;44            config.MaxUnfairInterleavings = 1000;45            config.MaxFairInterleavings = 1000;46            config.MaxUnfairIterations = 1000;47            config.MaxFairIterations = 1000;ShotCompleteEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.CoffeeMachineActors;2using Microsoft.Coyote.Actors;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Actors;6using Microsoft.Coyote.Actors;7using Microsoft.Coyote.Actors;8using Microsoft.Coyote.Actors;9using Microsoft.Coyote.Actors;10using Microsoft.Coyote.Actors;11using Microsoft.Coyote.Actors;12using Microsoft.Coyote.Actors;13using Microsoft.Coyote.Actors;14using Microsoft.Coyote.Actors;15using Microsoft.Coyote.Actors;16using Microsoft.Coyote.Actors;17using Microsoft.Coyote.Actors;18using Microsoft.Coyote.Actors;19using Microsoft.Coyote.Actors;20using Microsoft.Coyote.Actors;ShotCompleteEvent
Using AI Code Generation
1{2    {3        private readonly ActorId _coffeeMachine;4        private readonly ActorId _coffeeMachineController;5        private readonly ActorId _coffeeMachineMonitor;6        public CoffeeMachineActor(ActorId coffeeMachine, ActorId coffeeMachineController, ActorId coffeeMachineMonitor)7        {8            _coffeeMachine = coffeeMachine;9            _coffeeMachineController = coffeeMachineController;10            _coffeeMachineMonitor = coffeeMachineMonitor;11        }12        public async Task RunAsync()13        {14        }15    }16}17{18    {19        private readonly ActorId _coffeeMachine;20        private readonly ActorId _coffeeMachineMonitor;21        public CoffeeMachineControllerActor(ActorId coffeeMachine, ActorId coffeeMachineMonitor)22        {23            _coffeeMachine = coffeeMachine;24            _coffeeMachineMonitor = coffeeMachineMonitor;25        }26        public async Task RunAsync()27        {28        }29    }30}Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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