How to use IdleEvent class of Microsoft.Coyote.Samples.DrinksServingRobot package

Best Coyote code snippet using Microsoft.Coyote.Samples.DrinksServingRobot.IdleEvent

Robot.cs

Source:Robot.cs Github

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...75 // stop any current driving and wait for DrinkOrderProducedEvent from new navigator76 // as it restarts the previous drink order request.77 this.StopMoving();78 this.RaiseGotoStateEvent<Active>();79 this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());80 }81 }82 this.SendEvent(this.CreatorId, new NavigatorResetEvent());83 }84 }85 [OnEntry(nameof(OnInitActive))]86 [OnEventGotoState(typeof(Navigator.DrinkOrderProducedEvent), typeof(ExecutingOrder))]87 [OnEventDoAction(typeof(Navigator.DrinkOrderConfirmedEvent), nameof(OnDrinkOrderConfirmed))]88 internal class Active : State { }89 private void OnInitActive()90 {91 if (!this.DrinkOrderPending)92 {93 this.SendEvent(this.NavigatorId, new Navigator.GetDrinkOrderEvent(this.GetPicture()));94 this.Log.WriteLine("<Robot> Asked for a new Drink Order");95 }96 this.Monitor<LivenessMonitor>(new LivenessMonitor.BusyEvent());97 }98 private void OnDrinkOrderConfirmed()99 {100 this.DrinkOrderPending = true;101 this.SendEvent(this.CreatorId, new RobotReadyEvent());102 }103 public RoomPicture GetPicture()104 {105 var now = DateTime.UtcNow;106 this.Log.WriteLine($"<Robot> Obtained a Room Picture at {now} UTC");107 return new RoomPicture() { TimeTaken = now, Image = ReadCamera() };108 }109 private static byte[] ReadCamera()110 {111 return new byte[1]; // todo: plug in real camera code here.112 }113 [OnEntry(nameof(OnInitExecutingOrder))]114 [OnEventGotoState(typeof(DrivingInstructionsEvent), typeof(ReachingClient))]115 internal class ExecutingOrder : State { }116 private void OnInitExecutingOrder(Event e)117 {118 this.CurrentOrder = (e as Navigator.DrinkOrderProducedEvent)?.DrinkOrder;119 if (this.CurrentOrder != null)120 {121 this.Log.WriteLine("<Robot> Received new Drink Order. Executing ...");122 this.ExecuteOrder();123 }124 }125 private void ExecuteOrder()126 {127 var clientLocation = this.CurrentOrder.ClientDetails.Coordinates;128 this.Log.WriteLine($"<Robot> Asked for driving instructions from {this.Coordinates} to {clientLocation}");129 this.SendEvent(this.NavigatorId, new Navigator.GetDrivingInstructionsEvent(this.Coordinates, clientLocation));130 this.Monitor<LivenessMonitor>(new LivenessMonitor.BusyEvent());131 }132 [OnEntry(nameof(ReachClient))]133 internal class ReachingClient : State { }134 private void ReachClient(Event e)135 {136 var route = (e as DrivingInstructionsEvent)?.Route;137 if (route != null)138 {139 this.Route = route;140 // this.DrinkOrderPending = false; // this is where it really belongs.141 this.Timers["MoveTimer"] = this.StartTimer(TimeSpan.FromSeconds(MoveDuration), new MoveTimerElapsedEvent());142 }143 this.RaiseGotoStateEvent<MovingOnRoute>();144 }145 [OnEventDoAction(typeof(MoveTimerElapsedEvent), nameof(NextMove))]146 [IgnoreEvents(typeof(Navigator.DrinkOrderProducedEvent))]147 internal class MovingOnRoute : State { }148 private void NextMove()149 {150 this.DrinkOrderPending = false;151 if (this.Route == null)152 {153 return;154 }155 if (!this.Route.Any())156 {157 this.StopMoving();158 this.RaiseGotoStateEvent<ServingClient>();159 this.Log.WriteLine("<Robot> Reached Client.");160 Specification.Assert(161 this.Coordinates == this.CurrentOrder.ClientDetails.Coordinates,162 "Having reached the Client the Robot's coordinates must be the same as the Client's, but they aren't");163 }164 else165 {166 var nextDestination = this.Route[0];167 this.Route.RemoveAt(0);168 this.MoveTo(nextDestination);169 this.Timers["MoveTimer"] = this.StartTimer(TimeSpan.FromSeconds(MoveDuration), new MoveTimerElapsedEvent());170 }171 }172 private void StopMoving()173 {174 this.Route = null;175 this.DestroyTimer("MoveTimer");176 }177 private void DestroyTimer(string name)178 {179 if (this.Timers.TryGetValue(name, out TimerInfo info))180 {181 this.StopTimer(info);182 this.Timers.Remove(name);183 }184 }185 private void MoveTo(Location there)186 {187 this.Log.WriteLine($"<Robot> Moving from {this.Coordinates} to {there}");188 this.Coordinates = there;189 }190 [OnEntry(nameof(ServeClient))]191 internal class ServingClient : State { }192 private void ServeClient()193 {194 this.Log.WriteLine("<Robot> Serving order");195 var drinkType = this.SelectDrink();196 var glassOfDrink = this.GetFullFlass(drinkType);197 this.FinishOrder();198 }199 private void FinishOrder()200 {201 this.Log.WriteLine("<Robot> Finished serving the order. Retreating.");202 this.Log.WriteLine("==================================================");203 this.Log.WriteLine(string.Empty);204 this.MoveTo(StartingLocation);205 this.CurrentOrder = null;206 this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());207 if (this.RunForever)208 {209 this.RaiseGotoStateEvent<Active>();210 }211 else212 {213 this.RaiseGotoStateEvent<FinishState>();214 }215 }216 private DrinkType SelectDrink()217 {218 var clientType = this.CurrentOrder.ClientDetails.PersonType;219 var selectedDrink = this.GetRandomDrink(clientType);220 this.Log.WriteLine($"<Robot> Selected \"{selectedDrink}\" for {clientType} client");221 return selectedDrink;222 }223 private Glass GetFullFlass(DrinkType drinkType)224 {225 var fillLevel = 100;226 this.Log.WriteLine($"<Robot> Filled a new glass of {drinkType} to {fillLevel}% level");227 return new Glass(drinkType, fillLevel);228 }229 private DrinkType GetRandomDrink(PersonType drinkerType)230 {231 var appropriateDrinks = drinkerType == PersonType.Adult232 ? Drinks.ForAdults233 : Drinks.ForMinors;234 return appropriateDrinks[this.RandomInteger(appropriateDrinks.Count)];235 }236 [OnEntry(nameof(Finish))]237 internal class FinishState : State { }238 private void Finish()239 {240 this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());241 this.SendEvent(this.Id, HaltEvent.Instance);242 }243 protected override Task OnEventUnhandledAsync(Event e, string state)244 {245 // this can be handy for debugging.246 return base.OnEventUnhandledAsync(e, state);247 }248 }249}...

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LivenessMonitor.cs

Source:LivenessMonitor.cs Github

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...9 /// </summary>10 internal class LivenessMonitor : Monitor11 {12 public class BusyEvent : Event { }13 public class IdleEvent : Event { }14 [Start]15 [Cold]16 [OnEventGotoState(typeof(BusyEvent), typeof(Busy))]17 [IgnoreEvents(typeof(IdleEvent))]18 private class Idle : State { }19 [Hot]20 [OnEventGotoState(typeof(IdleEvent), typeof(Idle))]21 [IgnoreEvents(typeof(BusyEvent))]22 private class Busy : State { }23 }24}...

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IdleEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.DrinksServingRobot;2using Microsoft.Coyote.Samples.DrinksServingRobot;3using Microsoft.Coyote.Samples.DrinksServingRobot;4using Microsoft.Coyote.Samples.DrinksServingRobot;5using Microsoft.Coyote.Samples.DrinksServingRobot;6using Microsoft.Coyote.Samples.DrinksServingRobot;7using Microsoft.Coyote.Samples.DrinksServingRobot;8using Microsoft.Coyote.Samples.DrinksServingRobot;9using Microsoft.Coyote.Samples.DrinksServingRobot;10using Microsoft.Coyote.Samples.DrinksServingRobot;11using Microsoft.Coyote.Samples.DrinksServingRobot;12using Microsoft.Coyote.Samples.DrinksServingRobot;13using Microsoft.Coyote.Samples.DrinksServingRobot;14using Microsoft.Coyote.Samples.DrinksServingRobot;

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IdleEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.DrinksServingRobot;2using Microsoft.Coyote.Samples.DrinksServingRobot;3using Microsoft.Coyote.Samples.DrinksServingRobot;4using Microsoft.Coyote.Samples.DrinksServingRobot;5using Microsoft.Coyote.Samples.DrinksServingRobot;6using Microsoft.Coyote.Samples.DrinksServingRobot;7using Microsoft.Coyote.Samples.DrinksServingRobot;8using Microsoft.Coyote.Samples.DrinksServingRobot;9using Microsoft.Coyote.Samples.DrinksServingRobot;10using Microsoft.Coyote.Samples.DrinksServingRobot;11using Microsoft.Coyote.Samples.DrinksServingRobot;12using Microsoft.Coyote.Samples.DrinksServingRobot;13using Microsoft.Coyote.Samples.DrinksServingRobot;14using Microsoft.Coyote.Samples.DrinksServingRobot;

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IdleEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.DrinksServingRobot;2using Microsoft.Coyote.Samples.DrinksServingRobot;3using Microsoft.Coyote.Samples.DrinksServingRobot;4using Microsoft.Coyote.Samples.DrinksServingRobot;5using Microsoft.Coyote.Samples.DrinksServingRobot;6using Microsoft.Coyote.Samples.DrinksServingRobot;7using Microsoft.Coyote.Samples.DrinksServingRobot;8using Microsoft.Coyote.Samples.DrinksServingRobot;9using Microsoft.Coyote.Samples.DrinksServingRobot;10using Microsoft.Coyote.Samples.DrinksServingRobot;11using Microsoft.Coyote.Samples.DrinksServingRobot;12using Microsoft.Coyote.Samples.DrinksServingRobot;13using Microsoft.Coyote.Samples.DrinksServingRobot;14using Microsoft.Coyote.Samples.DrinksServingRobot;

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IdleEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.DrinksServingRobot;2{3 {4 static void Main(string[] args)5 {6 IdleEvent e = new IdleEvent();7 }8 }9}10Severity Code Description Project File Line Suppression State Error CS0234 The type or namespace name 'DrinksServingRobot' does not exist in the namespace 'Microsoft.Coyote.Samples' (are you missing an assembly reference?) CoyoteTesting C:\Users\james\source\repos\CoyoteTesting\CoyoteTesting\Program.cs 7 Active11using Microsoft.Coyote.Samples.DrinksServingRobot;12IdleEvent e = new IdleEvent();13IdleEvent e = new IdleEvent();14using Microsoft.Coyote.Samples.DrinksServingRobot;15IdleEvent e = new IdleEvent();

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IdleEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.DrinksServingRobot;2using Microsoft.Coyote.Samples.DrinksServingRobot.Events;3using Microsoft.Coyote.Samples.DrinksServingRobot.Machines;4{5 {6 {7 public int Id;8 public int MaxIdleTime;9 public Config(int id, int maxIdleTime)10 {11 this.Id = id;12 this.MaxIdleTime = maxIdleTime;13 }14 }15 {16 public int Id;17 public IdleEvent(int id)18 {19 this.Id = id;20 }21 }22 {23 public int Id;24 public StartEvent(int id)25 {26 this.Id = id;27 }28 }29 {30 public int Id;31 public StopEvent(int id)32 {33 this.Id = id;34 }35 }36 private int Id;37 private int MaxIdleTime;38 private int IdleTime;39 [OnEntry(nameof(InitOnEntry))]40 [OnEventGotoState(typeof(StartEvent), typeof(Working))]41 [OnEventGotoState(typeof(StopEvent), typeof(Stopped))]42 [OnEventGotoState(typeof(IdleEvent), typeof(Idle))]43 {44 }45 void InitOnEntry()46 {47 var config = (Config)this.ReceivedEvent;48 this.Id = config.Id;49 this.MaxIdleTime = config.MaxIdleTime;50 this.IdleTime = 0;51 }52 [OnEntry(nameof(WorkingOnEntry))]53 [OnEventGotoState(typeof(StopEvent), typeof(Stopped))]54 [OnEventGotoState(typeof(IdleEvent), typeof(Idle))]55 [OnEventDoAction(typeof(IdleEvent), nameof(WorkingOnIdleEvent))]56 {57 }58 void WorkingOnEntry()59 {60 this.IdleTime = 0;61 }62 void WorkingOnIdleEvent()63 {64 this.IdleTime++;65 if (this.IdleTime >= this.MaxIdleTime)66 {67 this.Raise(new StopEvent(this.Id));68 }69 }

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IdleEvent

Using AI Code Generation

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1using Microsoft.Coyote.Samples.DrinksServingRobot;2using Microsoft.Coyote.Samples.DrinksServingRobot.Events;3using Microsoft.Coyote.Samples.DrinksServingRobot.Tasks;4using Microsoft.Coyote.Tasks;5{6 {7 protected override async Task ExecuteTask()8 {9 var idleEvent = new IdleEvent();10 await this.SendEvent(this.Id, idleEvent);11 await this.ReceiveEvent<IdleEvent>();12 }13 }14}15using Microsoft.Coyote.Samples.DrinksServingRobot;16using Microsoft.Coyote.Samples.DrinksServingRobot.Events;17using Microsoft.Coyote.Samples.DrinksServingRobot.Tasks;18using Microsoft.Coyote.Tasks;19{20 {21 protected override async Task ExecuteTask()22 {23 var idleEvent = new IdleEvent();24 await this.SendEvent(this.Id, idleEvent);25 await this.ReceiveEvent<IdleEvent>();26 }27 }28}

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IdleEvent

Using AI Code Generation

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1{2 {3 [OnEntry(nameof(InitOnEntry))]4 [OnEventDoAction(typeof(IdleEvent), nameof(IdleEventAction))]5 [OnEventDoAction(typeof(ResetEvent), nameof(ResetEventAction))]6 [OnEventDoAction(typeof(StartEvent), nameof(StartEventAction))]7 [OnEventDoAction(typeof(StopEvent), nameof(StopEventAction))]8 [OnEventDoAction(typeof(ShutdownEvent), nameof(ShutdownEventAction))]9 [OnEventDoAction(typeof(CompleteEvent), nameof(CompleteEventAction))]10 [OnEventDoAction(typeof(ErrorEvent), nameof(ErrorEventAction))]11 [OnEventDoAction(typeof(WarningEvent), nameof(WarningEventAction))]12 [OnEventDoAction(typeof(InfoEvent), nameof(InfoEventAction))]13 [OnEventDoAction(typeof(ProgressEvent), nameof(ProgressEventAction))]14 [OnEventDoAction(typeof(UpdateEvent), nameof(UpdateEventAction))]15 [OnEventDoAction(typeof(ShowEvent), nameof(ShowEventAction))]16 [OnEventDoAction(typeof(HideEvent), nameof(HideEventAction))]17 [OnEventDoAction(typeof(CancelEvent), nameof(CancelEventAction))]18 [OnEventDoAction(typeof(EnableEvent), nameof(EnableEventAction))]19 [OnEventDoAction(typeof(DisableEvent), nameof(DisableEventAction))]20 [OnEventDoAction(typeof(ClickEvent), nameof(ClickEventAction))]21 [OnEventDoAction(typeof(SelectEvent), nameof(SelectEventAction))]22 [OnEventDoAction(typeof(UnselectEvent), nameof(UnselectEventAction))]23 [OnEventDoAction(typeof(ChangeEvent), nameof(ChangeEventAction))]24 [OnEventDoAction(typeof(SelectAllEvent), nameof(SelectAllEventAction))]25 [OnEventDoAction(typeof(UnselectAllEvent), nameof(UnselectAllEventAction))]26 [OnEventDoAction(typeof(RefreshEvent), nameof(RefreshEventAction))]27 [OnEventDoAction(typeof(ActivateEvent), nameof(ActivateEventAction))]28 [OnEventDoAction(typeof(DeactivateEvent), nameof(DeactivateEventAction))]29 [OnEventDoAction(typeof(OpenEvent), nameof(OpenEventAction))]30 [OnEventDoAction(typeof(CloseEvent), nameof(CloseEventAction))]

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