Best Coyote code snippet using Microsoft.Coyote.Samples.DrinksServingRobot.IdleEvent
Robot.cs
Source:Robot.cs  
...75                        // stop any current driving and wait for DrinkOrderProducedEvent from new navigator76                        // as it restarts the previous drink order request.77                        this.StopMoving();78                        this.RaiseGotoStateEvent<Active>();79                        this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());80                    }81                }82                this.SendEvent(this.CreatorId, new NavigatorResetEvent());83            }84        }85        [OnEntry(nameof(OnInitActive))]86        [OnEventGotoState(typeof(Navigator.DrinkOrderProducedEvent), typeof(ExecutingOrder))]87        [OnEventDoAction(typeof(Navigator.DrinkOrderConfirmedEvent), nameof(OnDrinkOrderConfirmed))]88        internal class Active : State { }89        private void OnInitActive()90        {91            if (!this.DrinkOrderPending)92            {93                this.SendEvent(this.NavigatorId, new Navigator.GetDrinkOrderEvent(this.GetPicture()));94                this.Log.WriteLine("<Robot> Asked for a new Drink Order");95            }96            this.Monitor<LivenessMonitor>(new LivenessMonitor.BusyEvent());97        }98        private void OnDrinkOrderConfirmed()99        {100            this.DrinkOrderPending = true;101            this.SendEvent(this.CreatorId, new RobotReadyEvent());102        }103        public RoomPicture GetPicture()104        {105            var now = DateTime.UtcNow;106            this.Log.WriteLine($"<Robot> Obtained a Room Picture at {now} UTC");107            return new RoomPicture() { TimeTaken = now, Image = ReadCamera() };108        }109        private static byte[] ReadCamera()110        {111            return new byte[1]; // todo: plug in real camera code here.112        }113        [OnEntry(nameof(OnInitExecutingOrder))]114        [OnEventGotoState(typeof(DrivingInstructionsEvent), typeof(ReachingClient))]115        internal class ExecutingOrder : State { }116        private void OnInitExecutingOrder(Event e)117        {118            this.CurrentOrder = (e as Navigator.DrinkOrderProducedEvent)?.DrinkOrder;119            if (this.CurrentOrder != null)120            {121                this.Log.WriteLine("<Robot> Received new Drink Order. Executing ...");122                this.ExecuteOrder();123            }124        }125        private void ExecuteOrder()126        {127            var clientLocation = this.CurrentOrder.ClientDetails.Coordinates;128            this.Log.WriteLine($"<Robot> Asked for driving instructions from {this.Coordinates} to {clientLocation}");129            this.SendEvent(this.NavigatorId, new Navigator.GetDrivingInstructionsEvent(this.Coordinates, clientLocation));130            this.Monitor<LivenessMonitor>(new LivenessMonitor.BusyEvent());131        }132        [OnEntry(nameof(ReachClient))]133        internal class ReachingClient : State { }134        private void ReachClient(Event e)135        {136            var route = (e as DrivingInstructionsEvent)?.Route;137            if (route != null)138            {139                this.Route = route;140                // this.DrinkOrderPending = false; // this is where it really belongs.141                this.Timers["MoveTimer"] = this.StartTimer(TimeSpan.FromSeconds(MoveDuration), new MoveTimerElapsedEvent());142            }143            this.RaiseGotoStateEvent<MovingOnRoute>();144        }145        [OnEventDoAction(typeof(MoveTimerElapsedEvent), nameof(NextMove))]146        [IgnoreEvents(typeof(Navigator.DrinkOrderProducedEvent))]147        internal class MovingOnRoute : State { }148        private void NextMove()149        {150            this.DrinkOrderPending = false;151            if (this.Route == null)152            {153                return;154            }155            if (!this.Route.Any())156            {157                this.StopMoving();158                this.RaiseGotoStateEvent<ServingClient>();159                this.Log.WriteLine("<Robot> Reached Client.");160                Specification.Assert(161                    this.Coordinates == this.CurrentOrder.ClientDetails.Coordinates,162                    "Having reached the Client the Robot's coordinates must be the same as the Client's, but they aren't");163            }164            else165            {166                var nextDestination = this.Route[0];167                this.Route.RemoveAt(0);168                this.MoveTo(nextDestination);169                this.Timers["MoveTimer"] = this.StartTimer(TimeSpan.FromSeconds(MoveDuration), new MoveTimerElapsedEvent());170            }171        }172        private void StopMoving()173        {174            this.Route = null;175            this.DestroyTimer("MoveTimer");176        }177        private void DestroyTimer(string name)178        {179            if (this.Timers.TryGetValue(name,  out TimerInfo info))180            {181                this.StopTimer(info);182                this.Timers.Remove(name);183            }184        }185        private void MoveTo(Location there)186        {187            this.Log.WriteLine($"<Robot> Moving from {this.Coordinates} to {there}");188            this.Coordinates = there;189        }190        [OnEntry(nameof(ServeClient))]191        internal class ServingClient : State { }192        private void ServeClient()193        {194            this.Log.WriteLine("<Robot> Serving order");195            var drinkType = this.SelectDrink();196            var glassOfDrink = this.GetFullFlass(drinkType);197            this.FinishOrder();198        }199        private void FinishOrder()200        {201            this.Log.WriteLine("<Robot> Finished serving the order. Retreating.");202            this.Log.WriteLine("==================================================");203            this.Log.WriteLine(string.Empty);204            this.MoveTo(StartingLocation);205            this.CurrentOrder = null;206            this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());207            if (this.RunForever)208            {209                this.RaiseGotoStateEvent<Active>();210            }211            else212            {213                this.RaiseGotoStateEvent<FinishState>();214            }215        }216        private DrinkType SelectDrink()217        {218            var clientType = this.CurrentOrder.ClientDetails.PersonType;219            var selectedDrink = this.GetRandomDrink(clientType);220            this.Log.WriteLine($"<Robot> Selected \"{selectedDrink}\" for {clientType} client");221            return selectedDrink;222        }223        private Glass GetFullFlass(DrinkType drinkType)224        {225            var fillLevel = 100;226            this.Log.WriteLine($"<Robot> Filled a new glass of {drinkType} to {fillLevel}% level");227            return new Glass(drinkType, fillLevel);228        }229        private DrinkType GetRandomDrink(PersonType drinkerType)230        {231            var appropriateDrinks = drinkerType == PersonType.Adult232                ? Drinks.ForAdults233                : Drinks.ForMinors;234            return appropriateDrinks[this.RandomInteger(appropriateDrinks.Count)];235        }236        [OnEntry(nameof(Finish))]237        internal class FinishState : State { }238        private void Finish()239        {240            this.Monitor<LivenessMonitor>(new LivenessMonitor.IdleEvent());241            this.SendEvent(this.Id, HaltEvent.Instance);242        }243        protected override Task OnEventUnhandledAsync(Event e, string state)244        {245            // this can be handy for debugging.246            return base.OnEventUnhandledAsync(e, state);247        }248    }249}...LivenessMonitor.cs
Source:LivenessMonitor.cs  
...9    /// </summary>10    internal class LivenessMonitor : Monitor11    {12        public class BusyEvent : Event { }13        public class IdleEvent : Event { }14        [Start]15        [Cold]16        [OnEventGotoState(typeof(BusyEvent), typeof(Busy))]17        [IgnoreEvents(typeof(IdleEvent))]18        private class Idle : State { }19        [Hot]20        [OnEventGotoState(typeof(IdleEvent), typeof(Idle))]21        [IgnoreEvents(typeof(BusyEvent))]22        private class Busy : State { }23    }24}...IdleEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.DrinksServingRobot;2using Microsoft.Coyote.Samples.DrinksServingRobot;3using Microsoft.Coyote.Samples.DrinksServingRobot;4using Microsoft.Coyote.Samples.DrinksServingRobot;5using Microsoft.Coyote.Samples.DrinksServingRobot;6using Microsoft.Coyote.Samples.DrinksServingRobot;7using Microsoft.Coyote.Samples.DrinksServingRobot;8using Microsoft.Coyote.Samples.DrinksServingRobot;9using Microsoft.Coyote.Samples.DrinksServingRobot;10using Microsoft.Coyote.Samples.DrinksServingRobot;11using Microsoft.Coyote.Samples.DrinksServingRobot;12using Microsoft.Coyote.Samples.DrinksServingRobot;13using Microsoft.Coyote.Samples.DrinksServingRobot;14using Microsoft.Coyote.Samples.DrinksServingRobot;IdleEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.DrinksServingRobot;2using Microsoft.Coyote.Samples.DrinksServingRobot;3using Microsoft.Coyote.Samples.DrinksServingRobot;4using Microsoft.Coyote.Samples.DrinksServingRobot;5using Microsoft.Coyote.Samples.DrinksServingRobot;6using Microsoft.Coyote.Samples.DrinksServingRobot;7using Microsoft.Coyote.Samples.DrinksServingRobot;8using Microsoft.Coyote.Samples.DrinksServingRobot;9using Microsoft.Coyote.Samples.DrinksServingRobot;10using Microsoft.Coyote.Samples.DrinksServingRobot;11using Microsoft.Coyote.Samples.DrinksServingRobot;12using Microsoft.Coyote.Samples.DrinksServingRobot;13using Microsoft.Coyote.Samples.DrinksServingRobot;14using Microsoft.Coyote.Samples.DrinksServingRobot;IdleEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.DrinksServingRobot;2using Microsoft.Coyote.Samples.DrinksServingRobot;3using Microsoft.Coyote.Samples.DrinksServingRobot;4using Microsoft.Coyote.Samples.DrinksServingRobot;5using Microsoft.Coyote.Samples.DrinksServingRobot;6using Microsoft.Coyote.Samples.DrinksServingRobot;7using Microsoft.Coyote.Samples.DrinksServingRobot;8using Microsoft.Coyote.Samples.DrinksServingRobot;9using Microsoft.Coyote.Samples.DrinksServingRobot;10using Microsoft.Coyote.Samples.DrinksServingRobot;11using Microsoft.Coyote.Samples.DrinksServingRobot;12using Microsoft.Coyote.Samples.DrinksServingRobot;13using Microsoft.Coyote.Samples.DrinksServingRobot;14using Microsoft.Coyote.Samples.DrinksServingRobot;IdleEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.DrinksServingRobot;2{3    {4        static void Main(string[] args)5        {6            IdleEvent e = new IdleEvent();7        }8    }9}10Severity Code Description Project File Line Suppression State Error CS0234 The type or namespace name 'DrinksServingRobot' does not exist in the namespace 'Microsoft.Coyote.Samples' (are you missing an assembly reference?) CoyoteTesting C:\Users\james\source\repos\CoyoteTesting\CoyoteTesting\Program.cs 7 Active11using Microsoft.Coyote.Samples.DrinksServingRobot;12IdleEvent e = new IdleEvent();13IdleEvent e = new IdleEvent();14using Microsoft.Coyote.Samples.DrinksServingRobot;15IdleEvent e = new IdleEvent();IdleEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.DrinksServingRobot;2using Microsoft.Coyote.Samples.DrinksServingRobot.Events;3using Microsoft.Coyote.Samples.DrinksServingRobot.Machines;4{5    {6        {7            public int Id;8            public int MaxIdleTime;9            public Config(int id, int maxIdleTime)10            {11                this.Id = id;12                this.MaxIdleTime = maxIdleTime;13            }14        }15        {16            public int Id;17            public IdleEvent(int id)18            {19                this.Id = id;20            }21        }22        {23            public int Id;24            public StartEvent(int id)25            {26                this.Id = id;27            }28        }29        {30            public int Id;31            public StopEvent(int id)32            {33                this.Id = id;34            }35        }36        private int Id;37        private int MaxIdleTime;38        private int IdleTime;39        [OnEntry(nameof(InitOnEntry))]40        [OnEventGotoState(typeof(StartEvent), typeof(Working))]41        [OnEventGotoState(typeof(StopEvent), typeof(Stopped))]42        [OnEventGotoState(typeof(IdleEvent), typeof(Idle))]43        {44        }45        void InitOnEntry()46        {47            var config = (Config)this.ReceivedEvent;48            this.Id = config.Id;49            this.MaxIdleTime = config.MaxIdleTime;50            this.IdleTime = 0;51        }52        [OnEntry(nameof(WorkingOnEntry))]53        [OnEventGotoState(typeof(StopEvent), typeof(Stopped))]54        [OnEventGotoState(typeof(IdleEvent), typeof(Idle))]55        [OnEventDoAction(typeof(IdleEvent), nameof(WorkingOnIdleEvent))]56        {57        }58        void WorkingOnEntry()59        {60            this.IdleTime = 0;61        }62        void WorkingOnIdleEvent()63        {64            this.IdleTime++;65            if (this.IdleTime >= this.MaxIdleTime)66            {67                this.Raise(new StopEvent(this.Id));68            }69        }IdleEvent
Using AI Code Generation
1using Microsoft.Coyote.Samples.DrinksServingRobot;2using Microsoft.Coyote.Samples.DrinksServingRobot.Events;3using Microsoft.Coyote.Samples.DrinksServingRobot.Tasks;4using Microsoft.Coyote.Tasks;5{6    {7        protected override async Task ExecuteTask()8        {9            var idleEvent = new IdleEvent();10            await this.SendEvent(this.Id, idleEvent);11            await this.ReceiveEvent<IdleEvent>();12        }13    }14}15using Microsoft.Coyote.Samples.DrinksServingRobot;16using Microsoft.Coyote.Samples.DrinksServingRobot.Events;17using Microsoft.Coyote.Samples.DrinksServingRobot.Tasks;18using Microsoft.Coyote.Tasks;19{20    {21        protected override async Task ExecuteTask()22        {23            var idleEvent = new IdleEvent();24            await this.SendEvent(this.Id, idleEvent);25            await this.ReceiveEvent<IdleEvent>();26        }27    }28}IdleEvent
Using AI Code Generation
1{2    {3        [OnEntry(nameof(InitOnEntry))]4        [OnEventDoAction(typeof(IdleEvent), nameof(IdleEventAction))]5        [OnEventDoAction(typeof(ResetEvent), nameof(ResetEventAction))]6        [OnEventDoAction(typeof(StartEvent), nameof(StartEventAction))]7        [OnEventDoAction(typeof(StopEvent), nameof(StopEventAction))]8        [OnEventDoAction(typeof(ShutdownEvent), nameof(ShutdownEventAction))]9        [OnEventDoAction(typeof(CompleteEvent), nameof(CompleteEventAction))]10        [OnEventDoAction(typeof(ErrorEvent), nameof(ErrorEventAction))]11        [OnEventDoAction(typeof(WarningEvent), nameof(WarningEventAction))]12        [OnEventDoAction(typeof(InfoEvent), nameof(InfoEventAction))]13        [OnEventDoAction(typeof(ProgressEvent), nameof(ProgressEventAction))]14        [OnEventDoAction(typeof(UpdateEvent), nameof(UpdateEventAction))]15        [OnEventDoAction(typeof(ShowEvent), nameof(ShowEventAction))]16        [OnEventDoAction(typeof(HideEvent), nameof(HideEventAction))]17        [OnEventDoAction(typeof(CancelEvent), nameof(CancelEventAction))]18        [OnEventDoAction(typeof(EnableEvent), nameof(EnableEventAction))]19        [OnEventDoAction(typeof(DisableEvent), nameof(DisableEventAction))]20        [OnEventDoAction(typeof(ClickEvent), nameof(ClickEventAction))]21        [OnEventDoAction(typeof(SelectEvent), nameof(SelectEventAction))]22        [OnEventDoAction(typeof(UnselectEvent), nameof(UnselectEventAction))]23        [OnEventDoAction(typeof(ChangeEvent), nameof(ChangeEventAction))]24        [OnEventDoAction(typeof(SelectAllEvent), nameof(SelectAllEventAction))]25        [OnEventDoAction(typeof(UnselectAllEvent), nameof(UnselectAllEventAction))]26        [OnEventDoAction(typeof(RefreshEvent), nameof(RefreshEventAction))]27        [OnEventDoAction(typeof(ActivateEvent), nameof(ActivateEventAction))]28        [OnEventDoAction(typeof(DeactivateEvent), nameof(DeactivateEventAction))]29        [OnEventDoAction(typeof(OpenEvent), nameof(OpenEventAction))]30        [OnEventDoAction(typeof(CloseEvent), nameof(CloseEventAction))]Learn to execute automation testing from scratch with LambdaTest Learning Hub. Right from setting up the prerequisites to run your first automation test, to following best practices and diving deeper into advanced test scenarios. LambdaTest Learning Hubs compile a list of step-by-step guides to help you be proficient with different test automation frameworks i.e. Selenium, Cypress, TestNG etc.
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