How to use CancelTimerEvent class of Microsoft.Coyote.Samples.Monitors package

Best Coyote code snippet using Microsoft.Coyote.Samples.Monitors.CancelTimerEvent

FailureDetector.cs

Source:FailureDetector.cs Github

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...124 this.Responses.Add(node);125 // Checks if the status of alive nodes has changed.126 if (this.Responses.Count == this.Alive.Count)127 {128 this.SendEvent(this.Timer, new Timer.CancelTimerEvent());129 this.RaiseEvent(new TimerCancelled());130 }131 }132 }133 private void TimeoutAction()134 {135 // One attempt is done for this round.136 this.Attempts++;137 // Each round has a maximum number of 2 attempts.138 if (this.Responses.Count < this.Alive.Count && this.Attempts < 2)139 {140 // Retry by looping back to same state.141 this.RaiseGotoStateEvent<SendPing>();142 return;...

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Timer.cs

Source:Timer.cs Github

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...34 }35 internal class TimeoutEvent : Event { }36 internal class CancelSuccess : Event { }37 internal class CancelFailure : Event { }38 internal class CancelTimerEvent : Event { }39 /// <summary>40 /// Reference to the owner of the timer.41 /// </summary>42 private ActorId Target;43 [Start]44 [OnEntry(nameof(InitOnEntry))]45 private class Init : State { }46 /// <summary>47 /// When it enters the 'Init' state, the timer receives a reference to48 /// the target machine, and then transitions to the 'WaitForReq' state.49 /// </summary>50 private void InitOnEntry(Event e)51 {52 this.Target = (e as Config).Target;53 this.RaiseGotoStateEvent<WaitForReq>();54 }55 /// <summary>56 /// The timer waits in the 'WaitForReq' state for a request from the client.57 ///58 /// It responds with a 'CancelFailure' event on a 'CancelTimer' event.59 ///60 /// It transitions to the 'WaitForCancel' state on a 'StartTimerEvent' event.61 /// </summary>62 [OnEventGotoState(typeof(CancelTimerEvent), typeof(WaitForReq), nameof(CancelTimerAction))]63 [OnEventGotoState(typeof(StartTimerEvent), typeof(WaitForCancel))]64 private class WaitForReq : State { }65 private void CancelTimerAction()66 {67 this.SendEvent(this.Target, new CancelFailure());68 }69 /// <summary>70 /// In the 'WaitForCancel' state, any 'StartTimerEvent' event is dequeued and dropped without any71 /// action (indicated by the 'IgnoreEvents' declaration).72 /// </summary>73 [IgnoreEvents(typeof(StartTimerEvent))]74 [OnEventGotoState(typeof(CancelTimerEvent), typeof(WaitForReq), nameof(CancelTimerAction2))]75 [OnEventGotoState(typeof(DefaultEvent), typeof(WaitForReq), nameof(DefaultAction))]76 private class WaitForCancel : State { }77 private void DefaultAction()78 {79 this.SendEvent(this.Target, new TimeoutEvent());80 }81 /// <summary>82 /// The response to a 'CancelTimer' event is nondeterministic. During testing, Coyote will83 /// take control of this source of nondeterminism and explore different execution paths.84 ///85 /// Using this approach, we model the race condition between the arrival of a 'CancelTimer'86 /// event from the target and the elapse of the timer.87 /// </summary>88 private void CancelTimerAction2()...

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CancelTimerEvent

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6{7 {8 private static async Task Main(string[] args)9 {10 Runtime.RegisterMonitor(typeof(CancelTimerEvent));11 await Runtime.RunAsync(new Configuration(), async () =>12 {13 var a = ActorId.CreateRandom();14 await Runtime.CreateActorAsync(typeof(A), a);15 await Task.Delay(5000);16 });17 }18 }19 {20 private readonly TimerInfo timerInfo;21 public A(ActorId id, TimerInfo timerInfo)22 : base(id)23 {24 this.timerInfo = timerInfo;25 }26 protected override async Task OnInitializeAsync(Event initialEvent)27 {28 this.timerInfo.Start();29 this.SendEvent(this.Id, new E());30 await Task.CompletedTask;31 }32 {33 }34 }35}36using System;37using System.Threading.Tasks;38using Microsoft.Coyote;39using Microsoft.Coyote.Actors;40using Microsoft.Coyote.Samples.Monitors;41{42 {43 private static async Task Main(string[] args)44 {45 Runtime.RegisterMonitor(typeof(CancelTimerEvent));46 await Runtime.RunAsync(new Configuration(), async () =>47 {48 var a = ActorId.CreateRandom();49 await Runtime.CreateActorAsync(typeof(A), a);50 await Task.Delay(5000);51 });52 }53 }54 {55 private readonly TimerInfo timerInfo;56 public A(ActorId id, TimerInfo timerInfo)57 : base(id)58 {59 this.timerInfo = timerInfo;60 }61 protected override async Task OnInitializeAsync(Event initialEvent)62 {63 this.timerInfo.Start();64 this.SendEvent(this.Id, new E());65 await Task.CompletedTask;66 }67 {68 }69 }70}

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CancelTimerEvent

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.Monitors;5using Microsoft.Coyote.Tasks;6{7 {8 public static async Task Main(string[] args)9 {10 await Runtime.RunAsync(new Configuration() { }, async () =>11 {12 await Task.Run(async () =>13 {14 await Task.Delay(100);15 Console.WriteLine("Task 1");16 });17 await Task.Run(async () =>18 {19 await Task.Delay(100);20 Console.WriteLine("Task 2");21 });22 await Task.Run(async () =>23 {24 await Task.Delay(100);25 Console.WriteLine("Task 3");26 });27 });28 }29 }30}31using System;32using System.Threading.Tasks;33using Microsoft.Coyote;34using Microsoft.Coyote.Samples.Monitors;35using Microsoft.Coyote.Tasks;36{37 {38 public static async Task Main(string[] args)39 {40 await Runtime.RunAsync(new Configuration() { }, async () =>41 {42 await Task.Run(async () =>43 {44 await Task.Delay(100);45 Console.WriteLine("Task 1");46 });47 await Task.Run(async () =>48 {49 await Task.Delay(100);50 Console.WriteLine("Task 2");51 });52 await Task.Run(async () =>53 {54 await Task.Delay(100);55 Console.WriteLine("Task 3");56 });57 });58 }59 }60}61using System;62using System.Threading.Tasks;63using Microsoft.Coyote;64using Microsoft.Coyote.Samples.Monitors;65using Microsoft.Coyote.Tasks;66{67 {68 public static async Task Main(string[] args)69 {70 await Runtime.RunAsync(new Configuration() { }, async () =>71 {72 await Task.Run(async () =>73 {74 await Task.Delay(100);75 Console.WriteLine("Task 1");76 });77 await Task.Run(async () =>78 {79 await Task.Delay(100);80 Console.WriteLine("Task 2");81 });82 await Task.Run(async () =>83 {

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CancelTimerEvent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.Monitors;5using Microsoft.Coyote.Samples.Tasks;6{7 {8 public static async Task Main(string[] args)9 {10 var runtime = RuntimeFactory.Create();11 var task = new Task1();12 var monitor = new CancelTimerEventMonitor();13 runtime.RegisterMonitor(monitor);14 await runtime.CreateActor(typeof(Task1));15 await Task.Delay(5000);16 runtime.Dispose();17 }18 }19}20using System;21using System.Threading.Tasks;22using Microsoft.Coyote;23using Microsoft.Coyote.Samples.Monitors;24using Microsoft.Coyote.Samples.Tasks;25{26 {27 public static async Task Main(string[] args)28 {29 var runtime = RuntimeFactory.Create();30 var task = new Task1();31 var monitor = new CancelTimerEventMonitor();32 runtime.RegisterMonitor(monitor);33 await runtime.CreateActor(typeof(Task1));34 await Task.Delay(5000);35 runtime.Dispose();36 }37 }38}39using System;40using System.Threading.Tasks;41using Microsoft.Coyote;42using Microsoft.Coyote.Samples.Monitors;43using Microsoft.Coyote.Samples.Tasks;44{45 {46 public static async Task Main(string[] args)47 {48 var runtime = RuntimeFactory.Create();49 var task = new Task1();50 var monitor = new CancelTimerEventMonitor();51 runtime.RegisterMonitor(monitor);52 await runtime.CreateActor(typeof(Task1));53 await Task.Delay(5000);54 runtime.Dispose();55 }56 }57}58using System;59using System.Threading.Tasks;60using Microsoft.Coyote;61using Microsoft.Coyote.Samples.Monitors;62using Microsoft.Coyote.Samples.Tasks;63{64 {65 public static async Task Main(string[] args)

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CancelTimerEvent

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6{7 {8 internal static async Task Main(string[] args)9 {10 var config = Configuration.Create().WithMonitor<CancelTimerEventMonitor>();11 await RunAsync(config);12 }13 private static async Task RunAsync(Configuration config)14 {15 var runtime = RuntimeFactory.Create(config);16 {17 await runtime.CreateActorAndExecuteAsync(typeof(Actor1));18 }19 catch (Exception ex)20 {21 Console.WriteLine(ex.Message);22 }23 {24 runtime.Dispose();25 }26 }27 }28 {29 private readonly TaskCompletionSource<bool> tcs;30 public Actor1(TaskCompletionSource<bool> tcs)31 {32 this.tcs = tcs;33 }34 protected override Task OnInitializeAsync(Event initialEvent)35 {36 var timer = this.CreateTimer(100);37 this.SendEvent(this.Id, new HaltEvent(), timer);38 return Task.CompletedTask;39 }40 protected override Task OnEventAsync(Event e)41 {42 switch (e)43 {44 this.tcs.SetResult(true);45 break;46 }47 return Task.CompletedTask;48 }49 }50 {51 }52}53using System;54using System.Threading.Tasks;55using Microsoft.Coyote;56using Microsoft.Coyote.Actors;57using Microsoft.Coyote.Samples.Monitors;58{59 {60 internal static async Task Main(string[] args)61 {62 var config = Configuration.Create().WithMonitor<CancelTimerEventMonitor>();63 await RunAsync(config);64 }65 private static async Task RunAsync(Configuration config)66 {67 var runtime = RuntimeFactory.Create(config);68 {69 await runtime.CreateActorAndExecuteAsync(typeof(Actor2));70 }71 catch (Exception ex)72 {73 Console.WriteLine(ex.Message);74 }75 {76 runtime.Dispose();77 }78 }79 }80 {

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CancelTimerEvent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6using Microsoft.Coyote.Tasks;7{8 {9 static async Task Main(string[] args)10 {11 using (var runtime = RuntimeFactory.Create())12 {13 var id = await runtime.CreateActorAsync(typeof(Actor1));14 runtime.SendEvent(id, new e1());15 await Task.Delay(1000);16 runtime.SendEvent(id, new e1());17 await Task.Delay(1000);18 runtime.SendEvent(id, new e1());19 await Task.Delay(1000);20 runtime.SendEvent(id, new e1());21 await Task.Delay(1000);22 runtime.SendEvent(id, new e1());23 await Task.Delay(1000);24 runtime.SendEvent(id, new e1());25 await Task.Delay(1000);26 runtime.SendEvent(id, new e1());27 await Task.Delay(1000);28 runtime.SendEvent(id, new e1());29 await Task.Delay(1000);30 runtime.SendEvent(id, new e1());31 await Task.Delay(1000);32 runtime.SendEvent(id, new e1());33 await Task.Delay(1000);

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CancelTimerEvent

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.Monitors;5{6 {7 public static async Task Main()8 {9 var monitor = new CancelTimerEvent();10 using (var runtime = RuntimeFactory.Create())11 {12 runtime.RegisterMonitor(monitor);13 await runtime.CreateActor(typeof(Actor1));14 Console.WriteLine("Press any key to exit...");15 Console.ReadKey();16 }17 }18 }19 {20 protected override async Task OnInitializeAsync(Event initialEvent)21 {22 await this.SendEventAfterDelay(TimeSpan.FromSeconds(1), new Event1());23 await Task.Delay(TimeSpan.FromSeconds(5));24 await this.SendEvent(new CancelTimerEvent());25 }26 }27 {28 }29}

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CancelTimerEvent

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1using Microsoft.Coyote.Samples.Monitors;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var cancelTimerEvent = new CancelTimerEvent();9 var cancelTimerEventTask = Task.Run(async () =>10 {11 await Task.Delay(1000);12 cancelTimerEvent.Cancel();13 });14 {15 await Task.Delay(2000, cancelTimerEvent);16 }17 catch (OperationCanceledException)18 {19 Console.WriteLine("Task cancelled");20 }21 await cancelTimerEventTask;22 }23 }24}25Error CS0246 The type or namespace name 'CancelTimerEvent' could not be found (are you missing a using directive or an assembly reference?) CoyoteTest C:\Users\user\source\repos\CoyoteTest\CoyoteTest\Program.cs 10 Active26using Microsoft.Coyote.Samples.Monitors;

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CancelTimerEvent

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1using Microsoft.Coyote.Samples.Monitors;2using System;3using System.Threading.Tasks;4{5 static async Task Main()6 {7 var timer = new CancelTimerEvent();8 timer.StartTimer(1000);9 await Task.Delay(500);10 timer.CancelTimer();11 await Task.Delay(500);12 }13}14{15 {16 public void StartTimer(int milliseconds)17 {18 this.Milliseconds = milliseconds;19 this.StartTimer();20 }21 public void StartTimer()22 {23 this.StartTimer(this.Milliseconds);24 }25 public void StartTimer(int milliseconds)26 {27 this.Milliseconds = milliseconds;28 this.Machine.SendEvent(this.Machine.Id, new TimerElapsedEvent());29 }30 public void CancelTimer()31 {32 this.Machine.SendEvent(this.Machine.Id, new TimerCancelledEvent());33 }34 }35}36{37 {38 public void StartTimer(int milliseconds)39 {40 this.Milliseconds = milliseconds;41 this.StartTimer();42 }43 public void StartTimer()44 {45 this.StartTimer(this.Milliseconds);46 }47 public void StartTimer(int milliseconds)48 {49 this.Milliseconds = milliseconds;50 this.Machine.SendEvent(this.Machine.Id, new TimerElapsedEvent());51 }52 public void CancelTimer()53 {54 this.Machine.SendEvent(this.Machine.Id, new TimerCancelledEvent());55 }56 }57}

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CancelTimerEvent

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1using Microsoft.Coyote.Samples.Monitors;2var cancelTimerEvent = new CancelTimerEvent(timerId);3await this.SendEventAsync(this.Id, cancelTimerEvent);4using Microsoft.Coyote.Samples.Monitors;5var cancelTimerEvent = new CancelTimerEvent(timerId);6await this.SendEventAsync(this.Id, cancelTimerEvent);7using Microsoft.Coyote.Samples.Monitors;8var cancelTimerEvent = new CancelTimerEvent(timerId);9await this.SendEventAsync(this.Id, cancelTimerEvent);10using Microsoft.Coyote.Samples.Monitors;11var cancelTimerEvent = new CancelTimerEvent(timerId);12await this.SendEventAsync(this.Id, cancelTimerEvent);13using Microsoft.Coyote.Samples.Monitors;14var cancelTimerEvent = new CancelTimerEvent(timerId);15await this.SendEventAsync(this.Id, cancelTimerEvent);16using Microsoft.Coyote.Samples.Monitors;17var cancelTimerEvent = new CancelTimerEvent(timerId);18await this.SendEventAsync(this.Id, cancelTimerEvent);19using Microsoft.Coyote.Samples.Monitors;20var cancelTimerEvent = new CancelTimerEvent(timerId);21await this.SendEventAsync(this.Id, cancelTimerEvent);22using Microsoft.Coyote.Samples.Monitors;23var cancelTimerEvent = new CancelTimerEvent(timerId);24await this.SendEventAsync(this.Id, cancelTimerEvent);25using Microsoft.Coyote.Samples.Monitors;

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CancelTimerEvent

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1using Microsoft.Coyote;2using Microsoft.Coyote.Samples.Monitors;3using Microsoft.Coyote.Tasks;4using System;5using System.Threading.Tasks;6{7 {8 }9 {10 private static void Main(string[] args)11 {12 using (var runtime = RuntimeFactory.Create())13 {14 runtime.CreateActor(typeof(MainActor));15 runtime.Run();16 }17 }18 }19 {20 [OnEventDoAction(typeof(UnitEvent), nameof(OnStart))]21 {22 }23 private async Task OnStart()24 {25 var timer = this.CreateTimer(TimeSpan.FromSeconds(2), new TimerEvent());26 await this.ReceiveEventAsync(typeof(TimerEvent), TimeSpan.FromSeconds(1));27 this.CancelTimer(timer);28 await this.ReceiveEventAsync(typeof(TimerEvent), TimeSpan.FromSeconds(1));29 }30 }31}32using Microsoft.Coyote;33using Microsoft.Coyote.Samples.Monitors;34using Microsoft.Coyote.Tasks;35using System;36using System.Threading.Tasks;37{38 {39 }40 {41 private static void Main(string[] args)42 {43 using (var runtime = RuntimeFactory.Create())44 {45 runtime.CreateActor(typeof(MainActor));46 runtime.Run();47 }48 }49 }50 {51 [OnEventDoAction(typeof(Unit

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