How to use RegisterNodes class of Microsoft.Coyote.Samples.Monitors package

Best Coyote code snippet using Microsoft.Coyote.Samples.Monitors.RegisterNodes

Driver.cs

Source:Driver.cs Github

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...56 var node = this.CreateActor(typeof(Node));57 this.Nodes.Add(node);58 }59 // Notifies the liveness monitor that the nodes are initialized.60 this.Monitor<Liveness>(new Liveness.RegisterNodes(this.Nodes));61 this.FailureDetector = this.CreateActor(typeof(FailureDetector), new FailureDetector.Config(this.Nodes));62 this.SendEvent(this.FailureDetector, new RegisterClient(this.Id));63 this.RaiseGotoStateEvent<InjectFailures>();64 }65 [OnEntry(nameof(InjectFailuresOnEntry))]66 [OnEventDoAction(typeof(FailureDetector.NodeFailed), nameof(NodeFailedAction))]67 private class InjectFailures : State { }68 /// <summary>69 /// Injects failures (modelled with the special Coyote event 'halt').70 /// </summary>71 private void InjectFailuresOnEntry()72 {73 foreach (var node in this.Nodes)74 {...

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Liveness.cs

Source:Liveness.cs Github

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...12 /// specifications such as absence of deadlocks and livelocks in the test program, using a13 /// liveness monitor.14 ///15 /// This monitor is itself a special type of state machine and it starts in the state 'Init'16 /// and transitions to the state 'Wait' upon receiving the event 'RegisterNodes', which contains17 /// references to all nodes in the program.18 ///19 /// Whenever the 'Driver' machine receives a 'NodeFailed' event from the 'FailureDetector'20 /// machine, it forwards that event to the this monitor which then removes the machine whose21 /// failure was detected from the set of nodes.22 ///23 /// The monitor exits the 'Hot' 'Init' state only when all nodes becomes empty, i.e., when24 /// the failure of all node machines has been detected. Thus, this monitor expresses the25 /// specification that failure of every node machine must be eventually detected.26 ///27 /// Read our documentation (https://microsoft.github.io/coyote/)28 /// to learn more about liveness checking in Coyote.29 /// </summary>30 internal class Liveness : Monitor31 {32 internal class RegisterNodes : Event33 {34 public HashSet<ActorId> Nodes;35 public RegisterNodes(HashSet<ActorId> nodes)36 {37 this.Nodes = nodes;38 }39 }40 private HashSet<ActorId> Nodes;41 [Start]42 [OnEventDoAction(typeof(RegisterNodes), nameof(RegisterNodesAction))]43 private class Init : State { }44 private void RegisterNodesAction(Event e)45 {46 var nodes = (e as RegisterNodes).Nodes;47 this.Nodes = new HashSet<ActorId>(nodes);48 this.RaiseGotoStateEvent<Wait>();49 }50 /// <summary>51 /// A hot state denotes that the liveness property is not52 /// currently satisfied.53 /// </summary>54 [Hot]55 [OnEventDoAction(typeof(FailureDetector.NodeFailed), nameof(NodeDownAction))]56 private class Wait : State { }57 private void NodeDownAction(Event e)58 {59 var node = (e as FailureDetector.NodeFailed).Node;60 this.Nodes.Remove(node);...

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RegisterNodes

Using AI Code Generation

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1using Microsoft.Coyote.Samples.Monitors;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 RegisterNodes registerNodes = new RegisterNodes();12 registerNodes.Register("Node1");13 registerNodes.Register("Node2");14 registerNodes.Register("Node3");15 registerNodes.Register("Node4");16 registerNodes.Register("Node5");17 registerNodes.Register("Node6");18 registerNodes.Register("Node7");19 registerNodes.Register("Node8");20 registerNodes.Register("Node9");21 registerNodes.Register("Node10");22 registerNodes.Register("Node11");23 registerNodes.Register("Node12");24 registerNodes.Register("Node13");25 registerNodes.Register("Node14");26 registerNodes.Register("Node15");27 registerNodes.Register("Node16");28 registerNodes.Register("Node17");29 registerNodes.Register("Node18");30 registerNodes.Register("Node19");31 registerNodes.Register("Node20");

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RegisterNodes

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Samples.Monitors;6{7 {8 static void Main(string[] args)9 {10 Runtime.RegisterMonitor(typeof(RegisterNodes));11 Runtime.RegisterMonitor(typeof(RegisterNodesWithEvents));12 Runtime.RegisterMonitor(typeof(RegisterNodesWithStates));13 Runtime.RegisterMonitor(typeof(RegisterNodesWithStatesAndEvents));14 Task.Delay(10000).Wait();15 }16 }17}18using System;19using System.Threading.Tasks;20using Microsoft.Coyote;21using Microsoft.Coyote.Actors;22using Microsoft.Coyote.Samples.Monitors;23{24 {25 static void Main(string[] args)26 {27 Runtime.RegisterMonitor(typeof(RegisterNodesWithStatesAndEvents));28 Task.Delay(10000).Wait();29 }30 }31}32using System;33using System.Threading.Tasks;34using Microsoft.Coyote;35using Microsoft.Coyote.Actors;36using Microsoft.Coyote.Samples.Monitors;37{38 {39 static void Main(string[] args)40 {41 Runtime.RegisterMonitor(typeof(RegisterNodesWithStates));42 Task.Delay(10000).Wait();43 }44 }45}46using System;47using System.Threading.Tasks;48using Microsoft.Coyote;49using Microsoft.Coyote.Actors;50using Microsoft.Coyote.Samples.Monitors;51{52 {53 static void Main(string[] args)54 {55 Runtime.RegisterMonitor(typeof(RegisterNodesWithEvents));56 Task.Delay(10000).Wait();57 }58 }59}60using System;61using System.Threading.Tasks;62using Microsoft.Coyote;63using Microsoft.Coyote.Actors;64using Microsoft.Coyote.Samples.Monitors;65{66 {67 static void Main(string[] args)68 {69 Runtime.RegisterMonitor(typeof(RegisterNodes));

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RegisterNodes

Using AI Code Generation

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1using Microsoft.Coyote.Samples.Monitors;2using System;3using System.Threading.Tasks;4{5 {6 static void Main(string[] args)7 {8 Console.WriteLine("Hello World!");9 RegisterNodes registerNodes = new RegisterNodes();10 registerNodes.Run();11 Console.WriteLine("Hello World!");12 }13 }14}15using Microsoft.Coyote.Samples.Monitors;16using System;17using System.Threading.Tasks;18{19 {20 static void Main(string[] args)21 {22 Console.WriteLine("Hello World!");23 RegisterNodes registerNodes = new RegisterNodes();24 registerNodes.Run();25 Console.WriteLine("Hello World!");26 }27 }28}29using Microsoft.Coyote.Samples.Monitors;30using System;31using System.Threading.Tasks;32{33 {34 static void Main(string[] args)35 {36 Console.WriteLine("Hello World!");37 RegisterNodes registerNodes = new RegisterNodes();38 registerNodes.Run();39 Console.WriteLine("Hello World!");40 }41 }42}43using Microsoft.Coyote.Samples.Monitors;44using System;45using System.Threading.Tasks;46{47 {48 static void Main(string[] args)49 {50 Console.WriteLine("Hello World!");51 RegisterNodes registerNodes = new RegisterNodes();52 registerNodes.Run();53 Console.WriteLine("Hello World!");54 }55 }56}57using Microsoft.Coyote.Samples.Monitors;58using System;59using System.Threading.Tasks;60{61 {62 static void Main(string[] args)63 {64 Console.WriteLine("Hello World!");65 RegisterNodes registerNodes = new RegisterNodes();66 registerNodes.Run();67 Console.WriteLine("Hello World!");68 }69 }70}

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RegisterNodes

Using AI Code Generation

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1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Samples.Monitors;5using Microsoft.Coyote.Specifications;6using Microsoft.Coyote.Tasks;7{8 {9 static void Main(string[] args)10 {11 CoyoteRuntime.RegisterMonitor(typeof(RegisterNodes));12 CoyoteRuntime.SetExecutionMode(ExecutionMode.Replaying);13 CoyoteRuntime.RunAsync(MainAsync()).Wait();14 Console.WriteLine("Press any key to exit...");15 Console.ReadKey();16 }17 static async Task MainAsync()18 {19 var m = await CoyoteRuntime.CreateMachineAsync(typeof(M));20 CoyoteRuntime.SendEvent(m, new E());21 }22 }23 {24 [OnEntry(nameof(InitOnEntry))]25 [OnEventDoAction(typeof(E), nameof(HandleE))]26 class Init : MachineState { }27 void InitOnEntry()28 {29 this.Monitor<RegisterNodes>(new RegisterNodes.Register(this.Id));30 }31 void HandleE()32 {33 this.Monitor<RegisterNodes>(new RegisterNodes.Broadcast(new E()));34 }35 }36 class E : Event { }37}38using System;39using System.Threading.Tasks;40using Microsoft.Coyote;41using Microsoft.Coyote.Samples.Monitors;42using Microsoft.Coyote.Specifications;43using Microsoft.Coyote.Tasks;44{45 {46 static void Main(string[] args)47 {48 CoyoteRuntime.RegisterMonitor(typeof(RegisterNodes));49 CoyoteRuntime.SetExecutionMode(ExecutionMode.Replaying);50 CoyoteRuntime.RunAsync(MainAsync()).Wait();51 Console.WriteLine("Press any key to exit...");52 Console.ReadKey();53 }54 static async Task MainAsync()55 {56 var m = await CoyoteRuntime.CreateMachineAsync(typeof(M));57 CoyoteRuntime.SendEvent(m, new E());58 }59 }60 {61 [OnEntry(nameof(Init

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RegisterNodes

Using AI Code Generation

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1using Microsoft.Coyote.Samples.Monitors;2using Microsoft.Coyote;3using Microsoft.Coyote.Tasks;4using System;5using System.Threading.Tasks;6{7 {8 static void Main(string[] args)9 {10 Console.WriteLine("Hello World!");11 var runtime = RuntimeFactory.Create();12 runtime.RegisterMonitor(typeof(RegisterNodes));13 runtime.CreateActor(typeof(Node));14 runtime.CreateActor(typeof(Node));15 runtime.CreateActor(typeof(Node));16 runtime.CreateActor(typeof(Node));17 runtime.CreateActor(typeof(Node));18 runtime.Start();19 }20 }21 {22 [OnEventDoAction(typeof(Event), nameof(DoNothing))]23 class Init : State { }24 void DoNothing() { }25 }26}27using Microsoft.Coyote.Samples.Monitors;28using Microsoft.Coyote;29using Microsoft.Coyote.Tasks;30using System;31using System.Threading.Tasks;32{33 {34 static void Main(string[] args)35 {36 Console.WriteLine("Hello World!");37 var runtime = RuntimeFactory.Create();38 runtime.RegisterMonitor(typeof(RegisterNodes));39 runtime.CreateActor(typeof(Node));40 runtime.CreateActor(typeof(Node));41 runtime.CreateActor(typeof(Node));42 runtime.CreateActor(typeof(Node));43 runtime.CreateActor(typeof(Node));44 runtime.Start();45 }46 }47 {48 [OnEventDoAction(typeof(Event), nameof(DoNothing))]49 class Init : State { }50 void DoNothing() { }51 }52}

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RegisterNodes

Using AI Code Generation

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1using System;2using Microsoft.Coyote.Samples.Monitors;3using Microsoft.Coyote.Actors;4using Microsoft.Coyote.Runtime;5{6 {7 static void Main(string[] args)8 {9 Console.WriteLine("Hello World!");10 Runtime.RegisterMonitor(typeof(RegisterNodes));11 Runtime.Run(new Config(), () => {12 ActorId a = ActorId.CreateRandom();13 ActorId b = ActorId.CreateRandom();14 ActorId c = ActorId.CreateRandom();15 ActorId d = ActorId.CreateRandom();16 ActorId e = ActorId.CreateRandom();17 ActorId f = ActorId.CreateRandom();18 ActorId g = ActorId.CreateRandom();19 ActorId h = ActorId.CreateRandom();20 ActorId i = ActorId.CreateRandom();21 ActorId j = ActorId.CreateRandom();22 ActorId k = ActorId.CreateRandom();23 ActorId l = ActorId.CreateRandom();24 ActorId m = ActorId.CreateRandom();25 ActorId n = ActorId.CreateRandom();26 ActorId o = ActorId.CreateRandom();27 ActorId p = ActorId.CreateRandom();28 ActorId q = ActorId.CreateRandom();29 ActorId r = ActorId.CreateRandom();30 ActorId s = ActorId.CreateRandom();31 ActorId t = ActorId.CreateRandom();32 ActorId u = ActorId.CreateRandom();33 ActorId v = ActorId.CreateRandom();34 ActorId w = ActorId.CreateRandom();35 ActorId x = ActorId.CreateRandom();36 ActorId y = ActorId.CreateRandom();37 ActorId z = ActorId.CreateRandom();38 ActorId aa = ActorId.CreateRandom();39 ActorId bb = ActorId.CreateRandom();40 ActorId cc = ActorId.CreateRandom();41 ActorId dd = ActorId.CreateRandom();42 ActorId ee = ActorId.CreateRandom();43 ActorId ff = ActorId.CreateRandom();44 ActorId gg = ActorId.CreateRandom();45 ActorId hh = ActorId.CreateRandom();46 ActorId ii = ActorId.CreateRandom();47 ActorId jj = ActorId.CreateRandom();48 ActorId kk = ActorId.CreateRandom();49 ActorId ll = ActorId.CreateRandom();50 ActorId mm = ActorId.CreateRandom();51 ActorId nn = ActorId.CreateRandom();52 ActorId oo = ActorId.CreateRandom();53 ActorId pp = ActorId.CreateRandom();

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RegisterNodes

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1using Microsoft.Coyote.Samples.Monitors;2using Microsoft.Coyote;3using Microsoft.Coyote.SystematicTesting;4using Microsoft.Coyote.Tasks;5using System.Threading.Tasks;6using Microsoft.Coyote.Actors;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading;12using System.Diagnostics;13{14 {15 static void Main(string[] args)16 {17 SystematicTestingEngine engine = new SystematicTestingEngine();18 engine.AddEventHandler(new RegisterNodes());19 engine.Run();20 }21 }22}23using Microsoft.Coyote.Samples.Monitors;24using Microsoft.Coyote;25using Microsoft.Coyote.SystematicTesting;26using Microsoft.Coyote.Tasks;27using System.Threading.Tasks;28using Microsoft.Coyote.Actors;29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading;34using System.Diagnostics;35{36 {37 static void Main(string[] args)38 {39 SystematicTestingEngine engine = new SystematicTestingEngine();40 engine.AddEventHandler(new RegisterNodes());41 engine.Run();42 }43 }44}45using Microsoft.Coyote.Samples.Monitors;46using Microsoft.Coyote;47using Microsoft.Coyote.SystematicTesting;48using Microsoft.Coyote.Tasks;49using System.Threading.Tasks;50using Microsoft.Coyote.Actors;51using System;52using System.Collections.Generic;53using System.Linq;54using System.Text;55using System.Threading;56using System.Diagnostics;57{58 {59 static void Main(string[] args)60 {61 SystematicTestingEngine engine = new SystematicTestingEngine();62 engine.AddEventHandler(new RegisterNodes());63 engine.Run();64 }65 }66}67using Microsoft.Coyote.Samples.Monitors;68using Microsoft.Coyote;69using Microsoft.Coyote.SystematicTesting;70using Microsoft.Coyote.Tasks;71using System.Threading.Tasks;72using Microsoft.Coyote.Actors;73using System;74using System.Collections.Generic;75using System.Linq;

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RegisterNodes

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1using Microsoft.Coyote.Samples.Monitors;2using System;3using System.Threading.Tasks;4{5 {6 public static void Main(string[] args)7 {8 var configuration = Configuration.Create();9 configuration.WithTestingIterations(100);10 configuration.WithRandomSchedulingSeed(1);11 configuration.WithMaxSchedulingSteps(100);12 configuration.WithMaxFairSchedulingSteps(100);13 configuration.WithVerbosityEnabled(true);14 configuration.WithTraceScheduling(true);15 configuration.WithTraceSchedulingSteps(true);16 configuration.WithTraceSchedulingHtml(true);17 configuration.WithTraceSchedulingJson(true);18 configuration.WithTraceSchedulingTrace(true);19 configuration.WithTraceSchedulingStats(true);20 configuration.WithTraceSchedulingGraph(true);21 configuration.WithTraceSchedulingGraph(true);22 configuration.WithTestingProcessExit(true);23 configuration.WithTestingProcessExitTimeout(1000);24 configuration.WithTestingProcessExitMaxRetries(10);25 configuration.WithTestingProcessExitRetryDelay(100);26 configuration.WithTestingProcessExitKillProcess(true);27 configuration.WithTestingProcessExitKillProcessTimeout(1000);28 configuration.WithTestingProcessExitKillProcessMaxRetries(10);29 configuration.WithTestingProcessExitKillProcessRetryDelay(100);30 var runtime = RuntimeFactory.Create(configuration);31 runtime.RegisterMonitor(typeof(RegisterNodes));32 runtime.CreateActor(typeof(Actor1));33 runtime.CreateActor(typeof(Actor2));34 runtime.CreateActor(typeof(Actor3));35 runtime.CreateActor(typeof(Actor4));36 runtime.CreateActor(typeof(Actor5));37 runtime.CreateActor(typeof(Actor6));38 runtime.CreateActor(typeof(Actor7));39 runtime.CreateActor(typeof(Actor8));40 runtime.CreateActor(typeof(Actor9));41 runtime.CreateActor(typeof(Actor10));42 runtime.CreateActor(typeof(Actor11));43 runtime.CreateActor(typeof(Actor12));44 runtime.CreateActor(typeof(Actor13));45 runtime.CreateActor(typeof(Actor14));46 runtime.CreateActor(typeof(Actor15));47 runtime.CreateActor(typeof(Actor16));48 runtime.CreateActor(typeof(Actor17));49 runtime.CreateActor(typeof(Actor18));50 runtime.CreateActor(typeof(Actor19));51 runtime.CreateActor(typeof(Actor20));52 runtime.Start();53 runtime.Wait();54 }55 }56}

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