Best Coyote code snippet using Microsoft.Coyote.Testing.Fuzzing.BoundedRandomStrategy
FuzzingStrategy.cs
Source:FuzzingStrategy.cs
...39 case "prioritization":40 return new PrioritizationStrategy(configuration, generator);41 default:42 // return new RandomStrategy(configuration, generator);43 return new BoundedRandomStrategy(configuration, generator);44 }45 }46 /// <summary>47 /// Returns the next delay.48 /// </summary>49 /// <param name="ops">Operations executing during the current test iteration.</param>50 /// <param name="current">The operation requesting the delay.</param>51 /// <param name="maxValue">The max value.</param>52 /// <param name="next">The next delay.</param>53 /// <returns>True if there is a next delay, else false.</returns>54 internal bool GetNextDelay(IEnumerable<ControlledOperation> ops, ControlledOperation current,55 int maxValue, out int next) => this.NextDelay(ops, current, maxValue, out next);56 /// <summary>57 /// Returns the next delay....
BoundedRandomStrategy.cs
Source:BoundedRandomStrategy.cs
...8{9 /// <summary>10 /// A bounded randomized fuzzing strategy.11 /// </summary>12 internal class BoundedRandomStrategy : FuzzingStrategy13 {14 /// <summary>15 /// Map from operation ids to total delays.16 /// </summary>17 private readonly ConcurrentDictionary<Guid, int> TotalTaskDelayMap;18 /// <summary>19 /// Initializes a new instance of the <see cref="BoundedRandomStrategy"/> class.20 /// </summary>21 internal BoundedRandomStrategy(Configuration configuration, IRandomValueGenerator generator)22 : base(configuration, generator, false)23 {24 this.TotalTaskDelayMap = new ConcurrentDictionary<Guid, int>();25 }26 /// <inheritdoc/>27 internal override bool InitializeNextIteration(uint iteration)28 {29 this.StepCount = 0;30 this.TotalTaskDelayMap.Clear();31 return true;32 }33 /// <inheritdoc/>34 /// <remarks>35 /// The delay has an injection probability of 0.05 and is in the range of [10, maxValue * 10]...
BoundedRandomStrategy
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.Testing.Fuzzing;7using Microsoft.Coyote.Testing.Fuzzing.Strategies;8using Microsoft.Coyote.TestingServices;9using Microsoft.Coyote.TestingServices.Runtime;10using Microsoft.Coyote.TestingServices.SchedulingStrategies;11using Microsoft.Coyote.TestingServices.Tracing.Schedule;12using Microsoft.Coyote.TestingServices.Tracing.Schedule.Default;13using Microsoft.Coyote.Tests.Common;14using Microsoft.Coyote.Tests.Common.Actors;15using Microsoft.Coyote.Tests.Common.Events;16using Microsoft.Coyote.Tests.Common.TestingServices;17using Microsoft.Coyote.Tests.Common.TestingServices.TestProcessors;18using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule;19using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default;20using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Custom;21using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Custom.Strategies;22using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Custom.Strategies.Fuzzing;23using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Custom.Strategies.Fuzzing.Custom;24using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Custom.Strategies.Fuzzing.Custom.Custom;25using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Custom.Strategies.Fuzzing.Custom.Custom.Custom;26using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Custom.Strategies.Fuzzing.Custom.Custom.Custom.Custom;27using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Custom.Strategies.Fuzzing.Custom.Custom.Custom.Custom.Custom;28using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Custom.Strategies.Fuzzing.Custom.Custom.Custom.Custom.Custom.Custom;29using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Custom.Strategies.Fuzzing.Custom.Custom.Custom.Custom.Custom.Custom.Custom;30using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Custom.Strategies.Fuzzing.Custom.Custom.Custom.Custom.Custom.Custom.Custom.Custom;31using Microsoft.Coyote.Tests.Common.TestingServices.Tracing.Schedule.Default.Custom.Strategies.Fuzzing.Custom.Custom.Custom.Custom.Custom.Custom.Custom.Custom.Custom;
BoundedRandomStrategy
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Actors;5using Microsoft.Coyote.Testing;6using Microsoft.Coyote.Testing.Fuzzing;7using Microsoft.Coyote.Testing.Services;8using Microsoft.Coyote.Tasks;9using Microsoft.Coyote.Testing.Systematic;10using Microsoft.Coyote.Testing.Systematic.Strategies;11using Microsoft.Coyote.Testing.Systematic.Strategies.Fuzzing;12using Microsoft.Coyote.Testing.Systematic.Strategies.Fuzzing.Shared;13using Microsoft.Coyote.Testing.Systematic.Strategies.Fuzzing.Shared.Types;14using Microsoft.Coyote.Testing.Systematic.Strategies.Fuzzing.Shared.Types.Enums;15using Microsoft.Coyote.Testing.Systematic.Strategies.Fuzzing.Shared.Types.Structs;16using Microsoft.Coyote.Testing.Systematic.Strategies.Fuzzing.Shared.Types.Unions;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading;21using System.Diagnostics;22using System.IO;23{24 {25 public static void Main(string[] args)26 {27 var configuration = Configuration.Create().WithTestingIterations(1000).WithRandomSchedulingSeed(42);28 configuration.SchedulingStrategy = new BoundedRandomStrategy(1000);29 TestingEngine.Test(configuration, Test);30 }31 private static void Test(Action<PSharpRuntime> test)32 {33 using (var runtime = PSharpRuntime.Create(test))34 {35 runtime.SendEvent(runtime.CreateMachine(typeof(M)), new E());36 }37 }38 }39 public class E : Event { }40 {41 [OnEntry(nameof(InitOnEntry))]42 [OnEventGotoState(typeof(E), typeof(S2))]43 class S1 : MachineState { }44 void InitOnEntry()45 {46 this.Raise(new E());47 }48 [OnEntry(nameof(Configure))]49 class S2 : MachineState { }50 void Configure()51 {52 this.Raise(new Halt());53 }54 }55}
BoundedRandomStrategy
Using AI Code Generation
1using System;2using System.Threading.Tasks;3using Microsoft.Coyote;4using Microsoft.Coyote.Testing;5using Microsoft.Coyote.Testing.Fuzzing;6using Microsoft.Coyote.Testing.Systematic;7using Microsoft.Coyote.Testing.Systematic.Strategies;8using Microsoft.Coyote.Testing.Logging;9using Microsoft.Coyote.IO;10{11 {12 static async Task Main(string[] args)13 {14 var logger = new ConsoleLogger();15 var configuration = Configuration.Create().WithTestingIterations(10).WithRandomSchedulingSeed(1).WithVerbosityEnabled(3).WithLogger(logger);16 var testingEngine = TestingEngineFactory.CreateBugFindingEngine(configuration, logger);17 var fuzzer = new Fuzzer(configuration, testingEngine);18 fuzzer.Strategy = new BoundedRandomStrategy(maxSteps: 100);19 await fuzzer.StartAsync();20 }21 }22}
BoundedRandomStrategy
Using AI Code Generation
1using Microsoft.Coyote.Testing.Fuzzing;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var strategy = new BoundedRandomStrategy(2, 3, 10);12 var fuzzer = new Fuzzer(strategy);13 fuzzer.RunAsync(() => new TestFuzzing()).Wait();14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22{23 {24 public void TestMethod(int x)25 {26 Console.WriteLine(x);27 }28 }29}30BoundedRandomStrategy(int min, int max, int seed)31BoundedRandomStrategy(int min, int max)32var strategy = new BoundedRandomStrategy(2, 3, 10);33var strategy = new BoundedRandomStrategy(2, 3);
BoundedRandomStrategy
Using AI Code Generation
1using Microsoft.Coyote.Testing.Fuzzing;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 var strategy = new BoundedRandomStrategy(1000, 2000);12 var runner = new Runner(strategy);13 var result = runner.Run(Test);14 Console.WriteLine(result);15 }16 static void Test()17 {18 }19 }20}21BoundedRandomStrategy(int minDelay, int maxDelay, int minCount, int maxCount)22using Microsoft.Coyote.Testing.Fuzzing;23using System;24using System.Collections.Generic;25using System.Linq;26using System.Text;27using System.Threading.Tasks;28{29 {30 static void Main(string[] args)31 {32 var strategy = new BoundedRandomStrategy(1000, 2000, 5, 10);33 var runner = new Runner(strategy);
BoundedRandomStrategy
Using AI Code Generation
1using Microsoft.Coyote.Testing.Fuzzing;2using System;3{4 {5 public static void Main(string[] args)6 {7 BoundedRandomStrategy strategy = new BoundedRandomStrategy(10, 100);8 strategy.Generate();9 }10 }11}12using Microsoft.Coyote.Testing.Fuzzing;13using System;14{15 {16 public static void Main(string[] args)17 {18 BoundedRandomStrategy strategy = new BoundedRandomStrategy(10, 100);19 strategy.Generate();20 }21 }22}23using Microsoft.Coyote.Testing.Fuzzing;24using System;25{26 {27 public static void Main(string[] args)28 {29 BoundedRandomStrategy strategy = new BoundedRandomStrategy(10, 100);30 strategy.Generate();31 }32 }33}34using Microsoft.Coyote.Testing.Fuzzing;35using System;36{37 {38 public static void Main(string[] args)39 {40 BoundedRandomStrategy strategy = new BoundedRandomStrategy(10, 100);41 strategy.Generate();42 }43 }44}45using Microsoft.Coyote.Testing.Fuzzing;46using System;47{48 {49 public static void Main(string[] args)50 {51 BoundedRandomStrategy strategy = new BoundedRandomStrategy(10, 100);52 strategy.Generate();53 }54 }55}56using Microsoft.Coyote.Testing.Fuzzing;57using System;58{59 {60 public static void Main(string[] args)61 {
BoundedRandomStrategy
Using AI Code Generation
1using Microsoft.Coyote.Testing.Fuzzing;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8{9static void Main(string[] args)10{
BoundedRandomStrategy
Using AI Code Generation
1using Microsoft.Coyote.Testing.Fuzzing;2using Microsoft.Coyote.Testing.Fuzzing.Strategies;3using System;4{5 {6 public static void Main()7 {8 var strategy = new BoundedRandomStrategy(0, 100);9 var random = new Random();10 for (int i = 0; i < 10; i++)11 {12 Console.WriteLine(strategy.GetNext(random));13 }14 }15 }16}
BoundedRandomStrategy
Using AI Code Generation
1using Microsoft.Coyote.Testing.Fuzzing;2using System;3using System.Threading.Tasks;4{5 {6 static async Task Main(string[] args)7 {8 var random = new BoundedRandomStrategy();9 var randomValue = random.Next(1, 100);10 Console.WriteLine("Random value between 1 and 100 is: " + randomValue);11 }12 }13}
BoundedRandomStrategy
Using AI Code Generation
1using System;2using Microsoft.Coyote.Testing.Fuzzing;3{4 public static void Main(string[] args)5 {6 var strategy = new BoundedRandomStrategy(0, 10);7 var random = new Random(strategy);8 for (int i = 0; i < 10; i++)9 {10 Console.WriteLine(random.Next());11 }12 }13}14using System;15using Microsoft.Coyote.Testing.Fuzzing;16{17 public static void Main(string[] args)18 {19 var strategy = new BoundedRandomStrategy(0, 10, 5);20 var random = new Random(strategy);21 for (int i = 0; i < 10; i++)22 {23 Console.WriteLine(random.Next());24 }25 }26}27using System;28using Microsoft.Coyote.Testing.Fuzzing;29{30 public static void Main(string[] args)31 {32 var strategy = new BoundedRandomStrategy(0, 10, 5);33 var random = new Random(strategy);34 for (int i = 0; i < 10; i++)35 {36 Console.WriteLine(random.Next());37 }38 }39}
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