How to use ThreeStateBooleanCaster class of NBi.Core.Scalar.Casting package

Best NBi code snippet using NBi.Core.Scalar.Casting.ThreeStateBooleanCaster

DataRowKeysComparer.cs

Source:DataRowKeysComparer.cs Github

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...51 return new NumericCaster().Execute(value);52 case ColumnType.DateTime:53 return new DateTimeCaster().Execute(value);54 case ColumnType.Boolean:55 return new ThreeStateBooleanCaster().Execute(value);56 default:57 if (value == DBNull.Value)58 return "(null)";59 else if (value is IConvertible)60 return ((IConvertible)value).ToString(CultureInfo.InvariantCulture);61 else62 return value.ToString();63 }64 }65 }66} ...

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BooleanComparer.cs

Source:BooleanComparer.cs Github

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...8 {9 private readonly ICaster<ThreeStateBoolean> caster;10 public BooleanComparer()11 {12 caster = new ThreeStateBooleanCaster();13 }14 protected override ComparerResult CompareObjects(object x, object y)15 {16 var xThreeState = caster.Execute(x);17 var yThreeState = caster.Execute(y);18 if (IsEqual(xThreeState, yThreeState))19 return ComparerResult.Equality;20 return new ComparerResult(x.ToString());21 }22 protected override ComparerResult CompareObjects(object x, object y, Tolerance tolerance)23 {24 throw new NotImplementedException("You cannot compare two booleans with a tolerance");25 }26 protected override ComparerResult CompareObjects(object x, object y, Rounding rounding)...

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ThreeStateBooleanCaster.cs

Source:ThreeStateBooleanCaster.cs Github

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...5using System.Text;6using System.Threading.Tasks;7namespace NBi.Core.Scalar.Casting8{9 class ThreeStateBooleanCaster : BooleanCaster, ICaster<ThreeStateBoolean>10 {11 public new ThreeStateBoolean Execute(object value)12 {13 if (value is ThreeStateBoolean)14 return (ThreeStateBoolean)value;15 if (value is bool)16 return (bool)value ? ThreeStateBoolean.True : ThreeStateBoolean.False;17 var boolValue = IntParsing(value);18 if (boolValue != ThreeStateBoolean.Unknown)19 return boolValue;20 boolValue = StringParsing(value);21 if (boolValue != ThreeStateBoolean.Unknown)22 return boolValue;23 return ThreeStateBoolean.Unknown;...

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ThreeStateBooleanCaster

Using AI Code Generation

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1var caster = new ThreeStateBooleanCaster();2var result = caster.Execute("true");3var caster = new ThreeStateBooleanCaster();4var result = caster.Execute("True");5var caster = new ThreeStateBooleanCaster();6var result = caster.Execute("TRUE");7var caster = new ThreeStateBooleanCaster();8var result = caster.Execute("false");9var caster = new ThreeStateBooleanCaster();10var result = caster.Execute("False");11var caster = new ThreeStateBooleanCaster();12var result = caster.Execute("FALSE");13var caster = new ThreeStateBooleanCaster();14var result = caster.Execute("null");15var caster = new ThreeStateBooleanCaster();16var result = caster.Execute("Null");17var caster = new ThreeStateBooleanCaster();18var result = caster.Execute("NULL");19var caster = new ThreeStateBooleanCaster();20var result = caster.Execute("undefined");21var caster = new ThreeStateBooleanCaster();22var result = caster.Execute("Undefined");

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ThreeStateBooleanCaster

Using AI Code Generation

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1var caster = new ThreeStateBooleanCaster();2var result = caster.Execute("yes");3var result = caster.Execute("no");4var result = caster.Execute("true");5var result = caster.Execute("false");6var result = caster.Execute("1");7var result = caster.Execute("0");8var result = caster.Execute("on");9var result = caster.Execute("off");10var result = caster.Execute("1.2");11var result = caster.Execute("2.2");12var caster = new ThreeStateBooleanCaster();13var result = caster.Execute("yes");14var result = caster.Execute("no");15var result = caster.Execute("true");16var result = caster.Execute("false");17var result = caster.Execute("1");18var result = caster.Execute("0");19var result = caster.Execute("on");20var result = caster.Execute("off");21var result = caster.Execute("1.2");22var result = caster.Execute("2.2");23var caster = new ThreeStateBooleanCaster();24var result = caster.Execute("yes");25var result = caster.Execute("no");26var result = caster.Execute("true");27var result = caster.Execute("false");28var result = caster.Execute("1");29var result = caster.Execute("0");30var result = caster.Execute("on");31var result = caster.Execute("off");32var result = caster.Execute("1.2");33var result = caster.Execute("2.2");34var caster = new ThreeStateBooleanCaster();35var result = caster.Execute("yes");36var result = caster.Execute("no");37var result = caster.Execute("true");38var result = caster.Execute("false");39var result = caster.Execute("1");40var result = caster.Execute("0");41var result = caster.Execute("on");42var result = caster.Execute("off");43var result = caster.Execute("1.2");44var result = caster.Execute("2.2");45var caster = new ThreeStateBooleanCaster();

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ThreeStateBooleanCaster

Using AI Code Generation

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1var casted = new ThreeStateBooleanCaster().Execute("True");2var casted = new ThreeStateBooleanCaster().Execute("False");3var casted = new ThreeStateBooleanCaster().Execute("Unknown");4var casted = new ThreeStateBooleanCaster().Execute("Unknown");5var casted = new ThreeStateBooleanCaster().Execute("Unknown");6var casted = new ThreeStateBooleanCaster().Execute("True");7var casted = new ThreeStateBooleanCaster().Execute("True");8var casted = new ThreeStateBooleanCaster().Execute("True");9var casted = new ThreeStateBooleanCaster().Execute("True");10var casted = new ThreeStateBooleanCaster().Execute("True");11var casted = new ThreeStateBooleanCaster().Execute("True");12var casted = new ThreeStateBooleanCaster().Execute("True");

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ThreeStateBooleanCaster

Using AI Code Generation

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1var caster = new ThreeStateBooleanCaster();2object value = caster.Execute("true");3var caster = new ThreeStateBooleanCaster();4object value = caster.Execute("1");5var caster = new ThreeStateBooleanCaster();6object value = caster.Execute("yes");7var caster = new ThreeStateBooleanCaster();8object value = caster.Execute("y");9var caster = new ThreeStateBooleanCaster();10object value = caster.Execute("on");11var caster = new ThreeStateBooleanCaster();12object value = caster.Execute("false");13var caster = new ThreeStateBooleanCaster();14object value = caster.Execute("0");15var caster = new ThreeStateBooleanCaster();16object value = caster.Execute("no");17var caster = new ThreeStateBooleanCaster();18object value = caster.Execute("n");19var caster = new ThreeStateBooleanCaster();20object value = caster.Execute("off");21var caster = new ThreeStateBooleanCaster();22object value = caster.Execute("maybe");

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ThreeStateBooleanCaster

Using AI Code Generation

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1using NBi.Core.Scalar.Casting;2var caster = new ThreeStateBooleanCaster();3var result = caster.Execute("true");4using NBi.Core.Scalar.Casting;5var caster = new ThreeStateBooleanCaster();6var result = caster.Execute("True");

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ThreeStateBooleanCaster

Using AI Code Generation

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1var caster = new ThreeStateBooleanCaster();2var result = caster.Execute("true");3var caster = new ThreeStateBooleanCaster();4var result = caster.Execute("1");5var caster = new ThreeStateBooleanCaster();6var result = caster.Execute("yes");7var caster = new ThreeStateBooleanCaster();8var result = caster.Execute("on");9var caster = new ThreeStateBooleanCaster();10var result = caster.Execute("false");11var caster = new ThreeStateBooleanCaster();12var result = caster.Execute("0");13var caster = new ThreeStateBooleanCaster();14var result = caster.Execute("no");15var caster = new ThreeStateBooleanCaster();16var result = caster.Execute("off");17var caster = new ThreeStateBooleanCaster();18var result = caster.Execute("unknown");19var caster = new ThreeStateBooleanCaster();20var result = caster.Execute("other");21Console.WriteLine(result

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ThreeStateBooleanCaster

Using AI Code Generation

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1var casted = new ThreeStateBooleanCaster().Execute("true");2var casted = new ThreeStateBooleanCaster().Execute("yes");3var casted = new ThreeStateBooleanCaster().Execute("false");4var casted = new ThreeStateBooleanCaster().Execute("no");5var casted = new ThreeStateBooleanCaster().Execute("maybe");6var casted = new ThreeStateBooleanCaster().Execute("maybe", true);7var casted = new ThreeStateBooleanCaster().Execute("maybe", false);8var casted = new ThreeStateBooleanCaster().Execute("maybe", null);9var casted = new ThreeStateBooleanCaster().Execute("maybe", ThreeStateBoolean.False);

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