How to use ScenarioZoom class of Paint3DTest package

Best WinAppDriver code snippet using Paint3DTest.ScenarioZoom

ScenarioZoom.cs

Source:ScenarioZoom.cs Github

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...26using PointerInputDevice = OpenQA.Selenium.Appium.Interactions.PointerInputDevice;27namespace Paint3DTest28{29 [TestClass]30 public class ScenarioZoom : Paint3DSession31 {32 private WindowsElement zoomInteractor;33 private WindowsElement zoomScaleTextBox;34 [TestMethod]35 public void ZoomingInMultiTouch()36 {37 // Drag a touch contact diagonally in NE direction distancing apart from the other contact point38 PointerInputDevice touch1 = new PointerInputDevice(PointerKind.Touch);39 ActionSequence touch1Sequence = new ActionSequence(touch1, 0);40 touch1Sequence.AddAction(touch1.CreatePointerMove(zoomInteractor, 50, -50, TimeSpan.Zero));41 touch1Sequence.AddAction(touch1.CreatePointerDown(PointerButton.TouchContact));42 touch1Sequence.AddAction(touch1.CreatePointerMove(zoomInteractor, 55, -55, TimeSpan.Zero));43 touch1Sequence.AddAction(touch1.CreatePointerMove(zoomInteractor, 60, -60, TimeSpan.Zero));44 touch1Sequence.AddAction(touch1.CreatePointerMove(zoomInteractor, 65, -65, TimeSpan.Zero));...

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ScenarioZoom

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.ComponentModel;4using System.Data;5using System.Drawing;6using System.Text;7using System.Windows.Forms;8using Paint3DTest;9{10 {11 ScenarioZoom scenarioZoom;12 public Form1()13 {14 InitializeComponent();15 scenarioZoom = new ScenarioZoom();16 scenarioZoom.Initialize(this);17 }18 private void Form1_Load(object sender, EventArgs e)19 {20 }21 }22}23using System;24using System.Collections.Generic;25using System.ComponentModel;26using System.Data;27using System.Drawing;28using System.Text;29using System.Windows.Forms;30using Paint3DTest;31{32 {33 ScenarioZoom scenarioZoom;34 public Form1()35 {36 InitializeComponent();37 scenarioZoom = new ScenarioZoom();38 scenarioZoom.Initialize(this);39 }40 private void Form1_Load(object sender, EventArgs e)41 {42 }43 }44}45using System;46using System.Collections.Generic;47using System.ComponentModel;48using System.Data;49using System.Drawing;50using System.Text;51using System.Windows.Forms;52using Paint3DTest;53{54 {55 ScenarioZoom scenarioZoom;56 public Form1()57 {58 InitializeComponent();59 scenarioZoom = new ScenarioZoom();60 scenarioZoom.Initialize(this);61 }62 private void Form1_Load(object sender, EventArgs e)63 {64 }65 }66}67using System;68using System.Collections.Generic;69using System.ComponentModel;70using System.Data;71using System.Drawing;72using System.Text;73using System.Windows.Forms;74using Paint3DTest;75{76 {77 ScenarioZoom scenarioZoom;78 public Form1()79 {80 InitializeComponent();81 scenarioZoom = new ScenarioZoom();82 scenarioZoom.Initialize(this);83 }84 private void Form1_Load(object sender, EventArgs e)85 {86 }87 }88}

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ScenarioZoom

Using AI Code Generation

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1using System;2using System.Windows;3using System.Windows.Controls;4using System.Windows.Media;5using System.Windows.Media.Media3D;6{7 {8 private Viewport3D myViewport3D;9 private ModelVisual3D myModelVisual3D;10 private Model3DGroup myModel3DGroup;11 public ScenarioZoom()12 {13 InitializeComponent();14 myViewport3D = new Viewport3D();15 this.Content = myViewport3D;16 myModelVisual3D = new ModelVisual3D();17 myViewport3D.Children.Add(myModelVisual3D);18 myModel3DGroup = new Model3DGroup();19 myModelVisual3D.Content = myModel3DGroup;20 PerspectiveCamera myCamera = new PerspectiveCamera();21 myViewport3D.Camera = myCamera;22 myModel3DGroup = new Model3DGroup();23 myModelVisual3D.Content = myModel3DGroup;24 MeshGeometry3D myMeshGeometry3D = new MeshGeometry3D();25 myModel3DGroup.Children.Add(new GeometryModel3D(myMeshGeometry3D, null));26 Point3DCollection myPoint3DCollection = new Point3DCollection();27 myPoint3DCollection.Add(new Point3D(0, 0, 0));28 myPoint3DCollection.Add(new Point3D(0, 1, 0));29 myPoint3DCollection.Add(new Point3D(0, 1, 1));30 myPoint3DCollection.Add(new Point3D(0, 0, 1));31 myPoint3DCollection.Add(new Point3D(1, 0, 1));32 myPoint3DCollection.Add(new Point3D(1, 1,

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ScenarioZoom

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Windows;4using System.Windows.Controls;5using System.Windows.Media;6using System.Windows.Media.Animation;7using System.Windows.Media.Media3D;8using System.Windows.Input;9using System.Windows.Data;10using System.Windows.Shapes;11using System.Windows.Threading;12{13 {14 public ScenarioZoom()15 {16 InitializeComponent();17 this.Loaded += new RoutedEventHandler(ScenarioZoom_Loaded);18 }19 private void ScenarioZoom_Loaded(object sender, RoutedEventArgs e)20 {21 Model3DGroup modelGroup = new Model3DGroup();22 modelGroup.Children.Add(CreateCylinder(new Point3D(0, 0, 0), 5, 20, 5, Colors.Red));23 modelGroup.Children.Add(CreateCylinder(new Point3D(0, 0, 0), 5, 20, 5, Colors.Green));24 modelGroup.Children.Add(CreateCylinder(new Point3D(0, 0, 0), 5, 20, 5, Colors.Blue));25 modelGroup.Children.Add(CreateCylinder(new Point3D(0, 0, 0), 5, 20, 5, Colors.Yellow));26 modelGroup.Children.Add(CreateCylinder(new Point3D(0, 0, 0), 5, 20, 5, Colors.Purple));27 modelGroup.Children.Add(CreateCylinder(new Point3D(0, 0, 0), 5, 20, 5, Colors.Orange));28 ModelVisual3D modelVisual = new ModelVisual3D();29 modelVisual.Content = modelGroup;30 myViewport3D.Children.Add(modelVisual);31 PerspectiveCamera myPCamera = new PerspectiveCamera();32 myPCamera.FieldOfView = 45;33 myPCamera.LookDirection = new Vector3D(0, 0, -1);34 myPCamera.Position = new Point3D(0, 0, 20);35 myPCamera.UpDirection = new Vector3D(0, 1, 0);

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ScenarioZoom

Using AI Code Generation

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1using System;2using System.Windows;3using System.Windows.Controls;4using System.Windows.Media;5using System.Windows.Media.Media3D;6using System.Windows.Input;7using System.Windows.Media.Animation;8using System.Windows.Shapes;9using System.Windows.Data;10using System.Windows.Media.Imaging;11using System.Windows.Markup;12using System.Windows.Navigation;13using System.Windows.Documents;14using System.Windows.Controls.Primitives;15using System.Windows.Resources;16using System.Windows.Ink;17using System.Windows.Printing;18using System.IO;19using System.Windows.Interop;20using System.Windows.Automation.Peers;21using System.Windows.Automation.Provider;22using System.Windows.Automation;23using System.Windows.Threading;24using System.Windows.Media.Effects;25using System.Windows.Media.Animation;26using System.Windows.Media.Composition;27using System.Windows.Media.Imaging;28using System.Windows.Navigation;29using System.Windows.Shapes;30using System.Windows.Threading;31using System.Windows.Interop;32using System.Windows.Input;33using System.Windows.Input.StylusPlugIns;34using System.Windows.Ink;35using System.Windows.Automation;36using System.Windows.Automation.Peers;37using System.Windows.Automation.Provider;38using System.Windows.Automation.Text;39using System.Windows.Automation.Peers;40using System.Windows.Automation.Provider;41using System.Windows.Controls;42using System.Windows.Controls.Primitives;43using System.Windows.Documents;44using System.Windows.Media;45using System.Windows.Media.Animation;46using System.Windows.Media.Effects;47using System.Windows.Media.Imaging;48using System.Windows.Media.Media3D;49using System.Windows.Navigation;50using System.Windows.Shapes;51using System.Windows.Threading;52using System.Windows.Interop;53using System.Windows.Input;54using System.Windows.Input.StylusPlugIns;55using System.Windows.Ink;56using System.Windows.Automation;57using System.Windows.Automation.Peers;58using System.Windows.Automation.Provider;59using System.Windows.Automation.Text;60using System.Windows.Automation.Peers;61using System.Windows.Automation.Provider;62using System.Windows.Controls;63using System.Windows.Controls.Primitives;64using System.Windows.Documents;65using System.Windows.Media;66using System.Windows.Media.Animation;67using System.Windows.Media.Effects;68using System.Windows.Media.Imaging;69using System.Windows.Media.Media3D;70using System.Windows.Navigation;71using System.Windows.Shapes;72using System.Windows.Threading;73using System.Windows.Interop;74using System.Windows.Input;75using System.Windows.Input.StylusPlugIns;76using System.Windows.Ink;77using System.Windows.Automation;78using System.Windows.Automation.Peers;79using System.Windows.Automation.Provider;80using System.Windows.Automation.Text;81using System.Windows.Automation.Peers;82using System.Windows.Automation.Provider;83using System.Windows.Controls;84using System.Windows.Controls.Primitives;

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ScenarioZoom

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Windows;4using System.Windows.Controls;5using System.Windows.Media;6using System.Windows.Media.Media3D;7using System.Windows.Shapes;8using System.Windows.Input;9using System.Windows.Threading;10using System.Windows.Media.Animation;11using System.Windows.Controls.Primitives;12using System.Windows.Media.Imaging;13using System.Windows.Data;14using System.Windows.Documents;15using System.Windows.Navigation;16using System.Windows.Markup;17using System.Windows.Resources;18using System.IO;19using System.Windows.Ink;20using System.Windows.Input.StylusPlugIns;21using System.Windows.Input.StylusProperties;22using System.Windows.Interop;23using System.Windows.Xps;24using System.Windows.Xps.Packaging;25using System.Windows.Xps.Serialization;26using System.Printing;27using System.Windows.Media.Effects;28using System.Windows.Media.Animation;29using System.Windows.Media.Imaging;30using System.ComponentModel;31using System.Windows.Markup;32using System.Windows.Navigation;33using System.Windows.Shapes;34using System.Windows.Threading;35using System.Windows.Media;36using System.Windows.Media.Media3D;37using System.Windows.Input;38using System;39using System.Collections.Generic;40using System.Windows;41using System.Windows.Controls;42using System.Windows.Controls.Primitives;43using System.Windows.Input;44using System.Windows.Media;45using System.Windows.Media.Media3D;46using System.Windows.Media.Animation;47using System.Windows.Media.Imaging;48using System.Windows.Shapes;49using System.Windows.Data;50using System.Windows.Documents;51using System.Windows.Navigation;52using System.Windows.Markup;53using System.Windows.Resources;54using System.IO;55using System.Windows.Ink;56using System.Windows.Input.StylusPlugIns;57using System.Windows.Input.StylusProperties;58using System.Windows.Interop;59using System.Windows.Xps;60using System.Windows.Xps.Packaging;61using System.Windows.Xps.Serialization;62using System.Printing;63using System.Windows.Media.Effects;64using System.Windows.Media.Animation;65using System.Windows.Media.Imaging;66using System.ComponentModel;67using System.Windows.Markup;68using System.Windows.Navigation;69using System.Windows.Shapes;70using System.Windows.Threading;71using System.Windows.Media;72using System.Windows.Media.Media3D;73using System.Windows.Input;74using System;75using System.Collections.Generic;76using System.Windows;77using System.Windows.Controls;78using System.Windows.Controls.Primitives;79using System.Windows.Input;80using System.Windows.Media;81using System.Windows.Media.Media3D;82using System.Windows.Media.Animation;83using System.Windows.Media.Imaging;84using System.Windows.Shapes;85using System.Windows.Data;86using System.Windows.Documents;87using System.Windows.Navigation;

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ScenarioZoom

Using AI Code Generation

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1using Paint3DTest;2using System;3using System.Windows;4using System.Windows.Controls;5using System.Windows.Media;6using System.Windows.Media.Media3D;7using System.Windows.Input;8{9 {10 private ModelVisual3D model;11 private ModelVisual3D model2;12 private Point3D cameraPosition;13 private Point3D cameraLookDirection;14 private Vector3D cameraUpDirection;15 private double cameraFieldOfView;16 private double cameraNearPlaneDistance;17 private double cameraFarPlaneDistance;18 private double cameraRotationAngle;19 private double cameraRotationRadius;20 private double cameraRotationHeight;21 private double cameraRotationCenterX;22 private double cameraRotationCenterY;23 private double cameraRotationCenterZ;24 private double cameraRotationCenterOffset;25 private double cameraRotationCenterOffsetX;26 private double cameraRotationCenterOffsetY;27 private double cameraRotationCenterOffsetZ;28 private double cameraRotationCenterOffsetAngle;29 private double cameraRotationCenterOffsetRadius;30 private double cameraRotationCenterOffsetHeight;31 private double cameraRotationCenterOffsetAngleX;32 private double cameraRotationCenterOffsetAngleY;33 private double cameraRotationCenterOffsetAngleZ;34 private double cameraRotationCenterOffsetRadiusX;35 private double cameraRotationCenterOffsetRadiusY;36 private double cameraRotationCenterOffsetRadiusZ;37 private double cameraRotationCenterOffsetHeightX;38 private double cameraRotationCenterOffsetHeightY;39 private double cameraRotationCenterOffsetHeightZ;40 private double cameraRotationCenterOffsetAngleX0;41 private double cameraRotationCenterOffsetAngleY0;42 private double cameraRotationCenterOffsetAngleZ0;43 private double cameraRotationCenterOffsetRadiusX0;44 private double cameraRotationCenterOffsetRadiusY0;45 private double cameraRotationCenterOffsetRadiusZ0;46 private double cameraRotationCenterOffsetHeightX0;47 private double cameraRotationCenterOffsetHeightY0;48 private double cameraRotationCenterOffsetHeightZ0;49 private double cameraRotationCenterOffsetAngleX1;50 private double cameraRotationCenterOffsetAngleY1;51 private double cameraRotationCenterOffsetAngleZ1;52 private double cameraRotationCenterOffsetRadiusX1;53 private double cameraRotationCenterOffsetRadiusY1;54 private double cameraRotationCenterOffsetRadiusZ1;55 private double cameraRotationCenterOffsetHeightX1;

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ScenarioZoom

Using AI Code Generation

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1using System;2using System.Drawing;3using System.Windows.Forms;4using System.Drawing.Drawing2D;5using System.Drawing.Imaging;6using System.Runtime.InteropServices;7{8 {9 public Form1()10 {11 InitializeComponent();12 ScenarioZoom scenario = new ScenarioZoom();13 Paint3DTest paint3DTest = new Paint3DTest();14 paint3DTest = new Paint3DTest(scenario);15 this.Controls.Add(paint3DTest);16 paint3DTest.Size = new Size(400, 300);17 paint3DTest.Location = new Point(10, 10);18 this.Size = new Size(500, 400);19 this.Location = new Point(0, 0);20 }21 }22}23using System;24using System.Drawing;25using System.Windows.Forms;26using System.Drawing.Drawing2D;27using System.Drawing.Imaging;28using System.Runtime.InteropServices;29{30 {31 public Form1()32 {33 InitializeComponent();34 ScenarioZoom scenario = new ScenarioZoom();35 Paint3DTest paint3DTest = new Paint3DTest();36 paint3DTest = new Paint3DTest(scenario);37 this.Controls.Add(paint3DTest);38 paint3DTest.Size = new Size(400, 300);39 paint3DTest.Location = new Point(10, 10);

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ScenarioZoom

Using AI Code Generation

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1using System;2using System.Drawing;3using System.Windows.Forms;4using System.Drawing.Drawing2D;5using System.Drawing.Imaging;6using System.Drawing.Text;7using System.Collections;8using System.ComponentModel;9using System.Data;10using System.IO;11using System.Xml;12using System.Xml.Serialization;13using System.Runtime.Serialization;14using System.Runtime.Serialization.Formatters.Binary;15using Paint3DTest;16{17 {18 public ScenarioZoom()19 {20 }21 public override void ApplyScenario(ScenarioArgs args)22 {23 if (args == null)24 throw new ArgumentNullException("args");25 if (args.ZoomFactor <= 0)26 throw new ArgumentException("Zoom factor must be greater than zero");27 if (args.ZoomFactor == 1)28 return;29 Bitmap bmp = args.Image;30 Bitmap newBmp = new Bitmap((int)(bmp.Width * args.ZoomFactor), (int)(bmp.Height * args.ZoomFactor));31 Graphics g = Graphics.FromImage(newBmp);32 g.InterpolationMode = InterpolationMode.HighQualityBicubic;33 g.SmoothingMode = SmoothingMode.HighQuality;34 g.PixelOffsetMode = PixelOffsetMode.HighQuality;35 g.CompositingQuality = CompositingQuality.HighQuality;36 g.DrawImage(bmp, 0, 0, newBmp.Width, newBmp.Height);37 g.Dispose();38 args.Image = newBmp;39 }40 }41}42using System;43using System.Drawing;44using System.Windows.Forms;45using System.Drawing.Drawing2D;46using System.Drawing.Imaging;47using System.Drawing.Text;48using System.Collections;49using System.ComponentModel;50using System.Data;51using System.IO;52using System.Xml;53using System.Xml.Serialization;54using System.Runtime.Serialization;55using System.Runtime.Serialization.Formatters.Binary;56using Paint3DTest;57{58 {

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ScenarioZoom

Using AI Code Generation

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1using Paint3DTest;2using UnityEngine;3{4 public float zoomSpeed = 1f;5 public float zoomMin = 1f;6 public float zoomMax = 10f;7 void Update()8 {9 if (Input.GetAxis("Mouse ScrollWheel") > 0f && Camera.main.fieldOfView > zoomMin)10 {11 Camera.main.fieldOfView -= zoomSpeed;12 }13 else if (Input.GetAxis("Mouse ScrollWheel") < 0f && Camera.main.fieldOfView < zoomMax)14 {15 Camera.main.fieldOfView += zoomSpeed;16 }17 }18}19using Paint3DTest;20using UnityEngine;21{22 public float zoomSpeed = 1f;23 public float zoomMin = 1f;24 public float zoomMax = 10f;25 void Update()26 {27 if (Input.GetAxis("Mouse ScrollWheel") > 0f && Camera.main.fieldOfView > zoomMin)28 {29 Camera.main.fieldOfView -= zoomSpeed;30 }31 else if (Input.GetAxis("Mouse ScrollWheel") < 0f && Camera.main.fieldOfView < zoomMax)32 {33 Camera.main.fieldOfView += zoomSpeed;34 }35 }36}37using Paint3DTest;38using UnityEngine;39{40 public float zoomSpeed = 1f;41 public float zoomMin = 1f;42 public float zoomMax = 10f;43 void Update()44 {45 if (Input.GetAxis("Mouse ScrollWheel") > 0f && Camera.main.fieldOfView > zoomMin)46 {47 Camera.main.fieldOfView -= zoomSpeed;48 }49 else if (Input.GetAxis("Mouse ScrollWheel") < 0f && Camera.main.fieldOfView < zoomMax)50 {51 Camera.main.fieldOfView += zoomSpeed;52 }53 }54}55using Paint3DTest;56using UnityEngine;57{58 public float zoomSpeed = 1f;

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