How to use RandomizeBool method of Atata.ValueRandomizer class

Best Atata code snippet using Atata.ValueRandomizer.RandomizeBool

ValueRandomizer.cs

Source:ValueRandomizer.cs Github

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...1112 static ValueRandomizer()13 {14 RegisterRandomizer(RandomizeString);15 RegisterRandomizer(RandomizeBool);16 RegisterNumberRandomizer<sbyte>();17 RegisterNumberRandomizer<byte>();18 RegisterNumberRandomizer<short>();19 RegisterNumberRandomizer<ushort>();20 RegisterNumberRandomizer<int>();21 RegisterNumberRandomizer<uint>();22 RegisterNumberRandomizer<long>();23 RegisterNumberRandomizer<ulong>();24 RegisterNumberRandomizer<float>();25 RegisterNumberRandomizer<double>();26 RegisterNumberRandomizer<decimal>();27 }2829 public static void RegisterRandomizer<T>(Func<UIComponentMetadata, T> randomizeFunction)30 {31 randomizeFunction.CheckNotNull(nameof(randomizeFunction));3233 s_randomizers[typeof(T)] = md => randomizeFunction(md);34 }3536 private static void RegisterNumberRandomizer<T>()37 {38 s_randomizers[typeof(T)] = md => RandomizeNumber<T>(md);39 }4041 private static string RandomizeString(UIComponentMetadata metadata)42 {43 if (!TryRandomizeOneOfIncluded(metadata, out string value))44 {45 var attribute = metadata.Get<RandomizeStringSettingsAttribute>()46 ?? new RandomizeStringSettingsAttribute();4748 value = Randomizer.GetString(attribute.Format, attribute.NumberOfCharacters);49 }5051 return value;52 }5354 private static T RandomizeNumber<T>(UIComponentMetadata metadata)55 {56 if (!TryRandomizeOneOfIncluded(metadata, out T value))57 {58 var attribute = metadata.Get<RandomizeNumberSettingsAttribute>()59 ?? new RandomizeNumberSettingsAttribute();6061 decimal valueAsDecimal = Randomizer.GetDecimal(attribute.Min, attribute.Max, attribute.Precision);62 value = (T)Convert.ChangeType(valueAsDecimal, typeof(T));63 }6465 return value;66 }6768 private static bool RandomizeBool(UIComponentMetadata metadata)69 {70 return Randomizer.GetBool();71 }7273 private static T RandomizeNonFlagEnum<T>(Type enumType, UIComponentMetadata metadata)74 {75 var optionValues = GetEnumOptionValues<T>(enumType, metadata);76 return Randomizer.GetOneOf(optionValues);77 }7879 private static T RandomizeFlagsEnum<T>(Type enumType, UIComponentMetadata metadata)80 {81 var optionValues = GetEnumOptionValues<T>(enumType, metadata);82 var countAttribute = metadata.Get<RandomizeCountAttribute>(); ...

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RandomizeBool

Using AI Code Generation

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1using Atata;2using NUnit.Framework;3{4 {5 public void RandomizeBool()6 {7 RandomizeBool.Should.Equal(false);8 }9 }10}11using Atata;12using NUnit.Framework;13{14 {15 public void RandomizeString()16 {17 RandomizeString.Should.Equal("RandomValue2");18 }19 }20}21using Atata;22using NUnit.Framework;23{24 {25 public void RandomizeEnum()26 {27 RandomizeEnum.Should.Equal(EnumValue.Value2);28 }29 }30}31using Atata;32using NUnit.Framework;33{34 {35 public void RandomizeEnum()36 {37 RandomizeEnum.Should.Equal(EnumValue.Value2);38 }39 }40}41using Atata;42using NUnit.Framework;43{44 {45 public void RandomizeEnum()46 {47 RandomizeEnum.Should.Equal(EnumValue.Value2);48 }49 }50}

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RandomizeBool

Using AI Code Generation

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1using Atata;2{3 using _ = RandomizeBoolPage;4 [Url("randomize-bool")]5 {6 public CheckBox<_> RandomCheckBox { get; private set; }7 public CheckBox<_> FixedCheckBox { get; private set; }8 public ButtonDelegate<_> Randomize { get; private set; }9 public CheckBox<_> RandomCheckBoxWithCustomRandomizer { get; private set; }10 public CheckBox<_> RandomCheckBoxWithCustomRandomizerWithSeed { get; private set; }11 public CheckBox<_> RandomCheckBoxWithCustomRandomizerWithSeedAndSeedGenerator { get; private set; }12 public CheckBox<_> RandomCheckBoxWithCustomRandomizerWithSeedAndSeedGeneratorAndSeedName { get; private set; }13 public CheckBox<_> RandomCheckBoxWithCustomRandomizerWithSeedAndSeedName { get; private set; }14 public CheckBox<_> RandomCheckBoxWithCustomRandomizerWithSeedGenerator { get; private set; }15 public CheckBox<_> RandomCheckBoxWithCustomRandomizerWithSeedGeneratorAndSeedName { get; private set; }16 public CheckBox<_> RandomCheckBoxWithCustomRandomizerWithSeedName { get; private set; }17 public CheckBox<_> RandomCheckBoxWithCustomRandomizerWithSeedGeneratorAndSeedNameAndSeed { get; private set; }18 public CheckBox<_> RandomCheckBoxWithCustomRandomizerWithSeedAndSeedGeneratorAndSeedNameAndSeed { get; private set; }19 public CheckBox<_> RandomCheckBoxWithCustomRandomizerWithSeedGeneratorAndSeedAndSeedName { get; private set; }20 public CheckBox<_> RandomCheckBoxWithCustomRandomizerWithSeedNameAndSeedAndSeedGenerator { get; private set; }21 public CheckBox<_> RandomCheckBoxWithCustomRandomizerWithSeedNameAndSeedGeneratorAndSeed { get; private set; }22 public CheckBox<_> RandomCheckBoxWithCustomRandomizerWithSeedGeneratorAndSeedNameAndSeed { get; private set; }23 public CheckBox<_> RandomCheckBoxWithCustomRandomizerWithSeedAndSeedNameAndSeedGeneratorAndSeed { get; private set; }24 public CheckBox<_> RandomCheckBoxWithCustomRandomizerWithSeedNameAndSeedAndSeedGeneratorAndSeed { get; private set; }

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RandomizeBool

Using AI Code Generation

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1using Atata;2{3 {4 public RandomizeBoolSample()5 {6 Randomizer = new Atata.ValueRandomizer();7 }8 [RandomizeBool(Probability = 0.5)]9 [RandomizeBool(Probability = 0.5)]10 [RandomizeBool(Probability = 0.5)]11 [RandomizeBool(Probability = 0.5)]12 public bool RandomizeBoolProperty { get; set; }13 [RandomizeBool(Probability = 0.5)]14 [RandomizeBool(Probability = 0.5)]15 [RandomizeBool(Probability = 0.5)]16 [RandomizeBool(Probability = 0.5)]17 public bool RandomizeBoolField;18 [RandomizeBool(Probability = 0.5)]19 public bool RandomizeBoolParameter { get; set; }20 public void RandomizeBool()21 {22 RandomizeBoolParameter.Should.Equal(true);23 }24 }25}26using Atata;27{28 {29 public RandomizeEnumSample()30 {31 Randomizer = new Atata.ValueRandomizer();32 }33 public DaysOfWeek RandomizeEnumProperty { get; set; }34 public DaysOfWeek RandomizeEnumField;35 public DaysOfWeek RandomizeEnumParameter { get; set; }36 public void RandomizeEnum()37 {38 RandomizeEnumField.Should.BeAnyOf(DaysOfWeek.Mon

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RandomizeBool

Using AI Code Generation

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1public void RandomizeBool()2{3 Randomize<bool>.Using(() => ValueRandomizer.RandomizeBool());4 Go.To<RandomizeBoolPage>()5 .RandomizeBool.Should.Not.Equal(false)6 .RandomizeBool.Should.Not.Equal(true);7}8using _ = RandomizeBoolPage;9[Url("randomize-bool")]10{11 public Control<bool> RandomizeBool { get; private set; }12}13using _ = RandomizeBoolPage;14[Url("randomize-bool")]15{16 public Control<bool> RandomizeBool { get; private set; }17}18using _ = RandomizeBoolPage;19[Url("randomize-bool")]20{21 public Control<bool> RandomizeBool { get; private set; }22}23using _ = RandomizeBoolPage;24[Url("randomize-bool")]25{26 public Control<bool> RandomizeBool { get; private set; }27}28using _ = RandomizeBoolPage;29[Url("randomize-bool")]30{31 public Control<bool> RandomizeBool { get; private set; }32}

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RandomizeBool

Using AI Code Generation

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1public void RandomizeBool()2{3 Randomize<bool>.WithTrueProbability(0.5).Execute(() => 4 {5 });6}7public void RandomizeString()8{9 Randomize<string>.WithLength(10).Execute(() => 10 {11 });12}13public void RandomizeDateTime()14{15 Randomize<DateTime>.WithRange(DateTime.Now.AddDays(-10), DateTime.Now.AddDays(10)).Execute(() => 16 {17 });18}19public void RandomizeEnum()20{21 Randomize<DayOfWeek>.Execute(() => 22 {23 });24}25public void RandomizeEnumWithProbability()26{27 Randomize<DayOfWeek>.WithProbability(DayOfWeek.Friday, 0.5).Execute(() => 28 {29 });30}31public void RandomizeEnumWithAllProbabilities()32{33 Randomize<DayOfWeek>.WithProbability(DayOfWeek.Friday, 0.1).WithProbability(DayOfWeek.Monday, 0.2).WithProbability(DayOfWeek.Saturday, 0.3).WithProbability(DayOfWeek.Sunday, 0.4).WithProbability(DayOfWeek.Thursday, 0.5).WithProbability(DayOfWeek.Tuesday, 0.6).WithProbability(DayOfWeek.Wednesday, 0.7).Execute(() => 34 {35 });36}37public void RandomizeEnumWithAllProbabilities2()38{39 Randomize<DayOfWeek>.WithAllProbabilities().Execute(() => 40 {41 });42}

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