How to use ActionDisposable method of FlaUI.Core.ActionDisposable class

Best FlaUI code snippet using FlaUI.Core.ActionDisposable.ActionDisposable

Keyboard.cs

Source:Keyboard.cs Github

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...196 {197 Press(key);198 }199200 return new ActionDisposable(() =>201 {202 foreach (var key in virtualKeys.Reverse())203 {204 Release(key);205 }206 });207 }208209 /// <summary>210 /// Checks if a given byte has a specific VkKeyScan-modifier set.211 /// </summary>212 private static bool HasScanModifier(byte b, VkKeyScanModifiers modifierToTest)213 {214 return (VkKeyScanModifiers)(b & (byte)modifierToTest) == modifierToTest; ...

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ActionDisposable.cs

Source:ActionDisposable.cs Github

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...4{5 /// <summary>6 /// An <see cref="IDisposable"/> implementation that executes an <see cref="Action"/> upon disposal.7 /// </summary>8 public class ActionDisposable : IDisposable9 {10 private volatile Action disposeAction;11 /// <summary>12 /// Constructs a new disposable with the given action used for disposal.13 /// </summary>14 /// <param name="disposeAction">The action that is called upon disposal.</param>15 public ActionDisposable(Action disposeAction)16 {17 this.disposeAction = disposeAction;18 }19 /// <summary>20 /// Calls the defined <see cref="Action"/>.21 /// </summary>22 public void Dispose()23 {24 // Set the action to null to make sure it is only called once25 Interlocked.Exchange(ref disposeAction, null)?.Invoke();26 }27 }28}...

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ActionDisposable

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.AutomationElements.Infrastructure;9using FlaUI.Core.Definitions;10using FlaUI.Core.Input;11using FlaUI.Core.WindowsAPI;12using FlaUI.UIA3;13using UIA = System.Windows.Automation;14{15 {16 static void Main(string[] args)17 {18 var app = FlaUI.Core.Application.Launch(@"C:\Users\Public\Documents\WpfApplication1\WpfApplication1\bin\Debug\WpfApplication1.exe");19 var automation = new UIA3Automation();20 var window = app.GetMainWindow(automation);21 var button = window.FindFirstDescendant(cf => cf.ByAutomationId("button1"));22 button.Click();23 var textBox = window.FindFirstDescendant(cf => cf.ByAutomationId("textBox1"));24 textBox.AsTextBox().Text = "Test";25 window.FindFirstDescendant(cf => cf.ByAutomationId("button2")).Click();26 app.Close();27 }28 }29}30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35using FlaUI.Core;36using FlaUI.Core.AutomationElements;37using FlaUI.Core.AutomationElements.Infrastructure;38using FlaUI.Core.Definitions;39using FlaUI.Core.Input;40using FlaUI.Core.WindowsAPI;41using FlaUI.UIA3;42using UIA = System.Windows.Automation;43{44 {45 static void Main(string[] args)46 {47 var app = FlaUI.Core.Application.Launch(@"C:\Users\Public\Documents\WpfApplication1\WpfApplication1\bin\Debug\WpfApplication1.exe");48 var automation = new UIA3Automation();49 var window = app.GetMainWindow(automation);50 var button = window.FindFirstDescendant(cf => cf.ByAutomationId("button1"));51 button.Click();52 var textBox = window.FindFirstDescendant(cf => cf.ByAutomationId("textBox1"));53 textBox.AsTextBox().Text = "Test";54 window.FindFirstDescendant(cf => cf.ByAutomationId("button2")).Click();55 app.Close();56 }57 }58}

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ActionDisposable

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.AutomationElements.Infrastructure;9using FlaUI.Core.Definitions;10using FlaUI.Core.Input;11using FlaUI.Core.WindowsAPI;12{13 {14 public static void Use(Action action)15 {16 {17 action();18 }19 {20 }21 }22 public static void Use(Action action, Action finallyAction)23 {24 {25 action();26 }27 {28 finallyAction();29 }30 }31 public static T Use<T>(Func<T> func)32 {33 {34 return func();35 }36 {37 }38 }39 public static T Use<T>(Func<T> func, Action finallyAction)40 {41 {42 return func();43 }44 {45 finallyAction();46 }47 }48 }49}50using System;51using System.Collections.Generic;52using System.Linq;53using System.Text;54using System.Threading.Tasks;55using FlaUI.Core;56using FlaUI.Core.AutomationElements;57using FlaUI.Core.AutomationElements.Infrastructure;58using FlaUI.Core.Definitions;59using FlaUI.Core.Input;60using FlaUI.Core.WindowsAPI;61{62 {63 public static void Use(Action action)64 {65 {66 action();67 }68 {69 }70 }71 public static void Use(Action action, Action finallyAction)72 {73 {74 action();75 }76 {77 finallyAction();78 }79 }80 public static T Use<T>(Func<T> func)81 {82 {83 return func();84 }85 {86 }87 }88 public static T Use<T>(Func<T> func, Action finallyAction)89 {90 {91 return func();92 }93 {94 finallyAction();95 }96 }97 }98}

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ActionDisposable

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.AutomationElements.Infrastructure;9using FlaUI.Core.Definitions;10using FlaUI.Core.Input;11using FlaUI.Core.Tools;12using FlaUI.UIA2;13using UIA = System.Windows.Automation;14{15 {16 static void Main(string[] args)17 {18 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");19 var automation = new UIA2Automation();20 var window = app.GetMainWindow(automation);21 var button = window.FindFirstDescendant(cf => cf.ByAutomationId("num1Button"));22 button.AsButton().Invoke();23 app.Close();24 Console.WriteLine("Press any key to continue...");25 Console.ReadKey();26 }27 }28}29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34using FlaUI.Core;35using FlaUI.Core.AutomationElements;36using FlaUI.Core.AutomationElements.Infrastructure;37using FlaUI.Core.Definitions;38using FlaUI.Core.Input;39using FlaUI.Core.Tools;40using FlaUI.UIA2;41using UIA = System.Windows.Automation;42{43 {44 static void Main(string[] args)45 {46 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");

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ActionDisposable

Using AI Code Generation

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1using System;2using System.Threading;3using FlaUI.Core;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.Input;6using FlaUI.Core.WindowsAPI;7using FlaUI.UIA3;8using FlaUI.Core.Definitions;9using System.Drawing;10using System.Diagnostics;11using System.IO;12using System.Linq;13using System.Collections.Generic;14using System.Text;15using FlaUI.Core.EventHandlers;16using FlaUI.Core.Conditions;17using FlaUI.Core.AutomationElements.Infrastructure;18using FlaUI.Core.Shapes;19{20 {21 static void Main(string[] args)22 {23 using (var application = Application.Launch(@"C:\Windows\System32\calc.exe"))24 {25 Thread.Sleep(1000);26 using (var automation = new UIA3Automation())27 {28 var window = application.GetMainWindow(automation);29 var button = window.FindFirstDescendant(cf => cf.ByAutomationId("num7Button"));30 button.Click();31 var button2 = window.FindFirstDescendant(cf => cf.ByAutomationId("num8Button"));32 button2.Click();33 var button3 = window.FindFirstDescendant(cf => cf.ByAutomationId("plusButton"));34 button3.Click();35 var button4 = window.FindFirstDescendant(cf => cf.ByAutomationId("num9Button"));36 button4.Click();37 var button5 = window.FindFirstDescendant(cf => cf.ByAutomationId("equalButton"));38 button5.Click();39 var button6 = window.FindFirstDescendant(cf => cf.ByAutomationId("clearButton"));40 button6.Click();41 var button7 = window.FindFirstDescendant(cf => cf.ByAutomationId("num7Button"));42 button7.Click();

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ActionDisposable

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.AutomationElements.Infrastructure;9using FlaUI.Core.Definitions;10using FlaUI.Core.Input;11using FlaUI.Core.Tools;12using FlaUI.UIA3;13{14 {15 static void Main(string[] args)16 {17 var application = Application.Launch(@"C:\Windows\System32\calc.exe");18 var window = application.GetMainWindow(AutomationObjectIds.Window);19 var button = window.FindFirstDescendant(cf => cf.ByAutomationId("num1Button"));20 button.Click();21 application.WaitWhileMainHandleIsMissing();22 application.Close();23 }24 }25}

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ActionDisposable

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.AutomationElements.Infrastructure;4using FlaUI.Core.Definitions;5using FlaUI.Core.Input;6using FlaUI.Core.WindowsAPI;7using FlaUI.UIA3;8using System;9using System.Collections.Generic;10using System.Linq;11using System.Text;12using System.Threading.Tasks;13using System.Windows.Automation;14using System.Windows.Forms;15{16 {17 static void Main(string[] args)18 {19 using (var automation = new UIA3Automation())20 {21 var process = FlaUI.Core.Application.Launch("notepad.exe");22 var window = process.GetMainWindow(automation);23 var textBox = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();24 textBox.Enter("Hello World");25 textBox.Text = "Hello World";26 window.Close();27 }28 }29 }30}31using FlaUI.Core;32using FlaUI.Core.AutomationElements;33using FlaUI.Core.AutomationElements.Infrastructure;34using FlaUI.Core.Definitions;35using FlaUI.Core.Input;36using FlaUI.Core.WindowsAPI;37using FlaUI.UIA3;38using System;39using System.Collections.Generic;40using System.Linq;41using System.Text;42using System.Threading.Tasks;43using System.Windows.Automation;44using System.Windows.Forms;45{46 {47 static void Main(string[] args)48 {49 using (var automation = new UIA3Automation())50 {51 var process = FlaUI.Core.Application.Launch("notepad.exe");52 var window = process.GetMainWindow(automation);53 var textBox = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();54 textBox.Enter("Hello World");55 textBox.Text = "Hello World";56 window.Close();57 }58 }59 }60}

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ActionDisposable

Using AI Code Generation

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1using System;2using FlaUI.Core;3using FlaUI.Core.AutomationElements;4{5 {6 private readonly Action _action;7 public ActionDisposable(Action action)8 {9 _action = action;10 }11 public void Dispose()12 {13 _action();14 }15 }16}17using System;18using FlaUI.Core;19using FlaUI.Core.AutomationElements;20{21 {22 private readonly Action _action;23 public ActionDisposable(Action action)24 {25 _action = action;26 }27 public void Dispose()28 {29 _action();30 }31 }32}33using System;34using FlaUI.Core;35using FlaUI.Core.AutomationElements;36{37 {38 private readonly Action _action;39 public ActionDisposable(Action action)40 {41 _action = action;42 }43 public void Dispose()44 {45 _action();46 }47 }48}49using System;50using FlaUI.Core;51using FlaUI.Core.AutomationElements;52{53 {54 private readonly Action _action;55 public ActionDisposable(Action action)56 {57 _action = action;58 }59 public void Dispose()60 {61 _action();62 }63 }64}65using System;66using FlaUI.Core;67using FlaUI.Core.AutomationElements;68{69 {70 private readonly Action _action;71 public ActionDisposable(Action action)72 {73 _action = action;74 }75 public void Dispose()76 {77 _action();78 }79 }80}81using System;82using FlaUI.Core;83using FlaUI.Core.AutomationElements;84{85 {

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ActionDisposable

Using AI Code Generation

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1using System;2using FlaUI.Core;3using FlaUI.Core.Input;4using FlaUI.Core.Tools;5using FlaUI.UIA3;6using FlaUI.Core.AutomationElements;7using FlaUI.Core.AutomationElements.Infrastructure;8using FlaUI.Core.Definitions;9using FlaUI.Core.WindowsAPI;10using System.Threading;11using System.Diagnostics;12using System.Windows.Automation;13using System.IO;14using System.Windows.Automation.Text;15using System.Windows.Automation.Provider;16using System.Collections.Generic;17using System.Linq;18using FlaUI.Core.Conditions;19using FlaUI.Core.WindowsAPI;20using FlaUI.Core.Input;21using System.Runtime.InteropServices;22using System.Windows.Forms;23using System.Drawing;24using System.Threading.Tasks;25using FlaUI.Core.WindowsAPI;26using System.Windows.Automation;27using System.Windows.Automation.Text;28using System.Windows.Automation.Provider;29using System.Collections.Generic;30using System.Linq;31using FlaUI.Core.Conditions;32using FlaUI.Core.WindowsAPI;33using FlaUI.Core.Input;34using System.Runtime.InteropServices;35using System.Windows.Forms;36using System.Drawing;37using System.Threading.Tasks;38using FlaUI.Core.WindowsAPI;39using System.Windows.Automation;40using System.Windows.Automation.Text;41using System.Windows.Automation.Provider;42using System.Collections.Generic;43using System.Linq;44using FlaUI.Core.Conditions;45using FlaUI.Core.WindowsAPI;46using FlaUI.Core.Input;47using System.Runtime.InteropServices;48using System.Windows.Forms;49using System.Drawing;50using System.Threading.Tasks;51using FlaUI.Core.WindowsAPI;52using System.Windows.Automation;53using System.Windows.Automation.Text;54using System.Windows.Automation.Provider;55using System.Collections.Generic;56using System.Linq;57using FlaUI.Core.Conditions;58using FlaUI.Core.WindowsAPI;59using FlaUI.Core.Input;60using System.Runtime.InteropServices;61using System.Windows.Forms;62using System.Drawing;63using System.Threading.Tasks;64using FlaUI.Core.WindowsAPI;65using System.Windows.Automation;66using System.Windows.Automation.Text;67using System.Windows.Automation.Provider;68using System.Collections.Generic;69using System.Linq;70using FlaUI.Core.Conditions;71using FlaUI.Core.WindowsAPI;72using FlaUI.Core.Input;73using System.Runtime.InteropServices;74using System.Windows.Forms;75using System.Drawing;76using System.Threading.Tasks;77using FlaUI.Core.WindowsAPI;78using System.Windows.Automation;79using System.Windows.Automation.Text;80using System.Windows.Automation.Provider;81using System.Collections.Generic;82using System.Linq;83using FlaUI.Core.Conditions;84using FlaUI.Core.WindowsAPI;85using FlaUI.Core.Input;86using System.Runtime.InteropServices;87using System.Windows.Forms;88using System.Drawing;89using System.Threading.Tasks;

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ActionDisposable

Using AI Code Generation

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1using FlaUI.Core;2using System;3{4 {5 public static IDisposable Create(Action action)6 {7 return new ActionDisposableImpl(action);8 }9 {10 private readonly Action _action;11 public ActionDisposableImpl(Action action)12 {13 _action = action;14 }15 public void Dispose()16 {17 _action();18 }19 }20 }21}22using FlaUI.Core;23using FlaUI.Core.AutomationElements;24using FlaUI.Core.AutomationElements.Infrastructure;25using FlaUI.Core.Definitions;26using FlaUI.Core.Identifiers;27using FlaUI.Core.Input;28using FlaUI.Core.Tools;29using System;30using System.Collections.Generic;31using System.Linq;32using System.Text;33using System.Threading.Tasks;34{35 {36 private readonly Dictionary<AutomationId, PropertyId> _cachedProperties = new Dictionary<AutomationId, PropertyId>();37 private readonly Dictionary<AutomationId, EventId> _cachedEvents = new Dictionary<AutomationId, EventId>();38 private readonly Dictionary<AutomationId, PatternId> _cachedPatterns = new Dictionary<AutomationId, PatternId>();39 public abstract string Name { get; }40 public abstract AutomationType AutomationType { get; }41 public abstract IAutomationElement RootElement { get; }42 public abstract IAutomationElement FocusedElement { get; }43 public abstract IAutomationElement FromPoint(Point point);44 public abstract IAutomationElement FromHandle(IntPtr hwnd);45 public abstract IAutomationElement FromHandle(IntPtr hwnd, InitializeOption initializeOption);46 public abstract IAutomationElement FromHandle(IntPtr hwnd, InitializeOption initializeOption, TimeSpan timeout);47 public abstract IAutomationElement FromPoint(Point point, InitializeOption initializeOption);48 public abstract IAutomationElement FromPoint(Point point, InitializeOption initializeOption, TimeSpan timeout);49 public abstract IAutomationElement FromRawElement(IRawElement element);50 public abstract IAutomationElement FromRawElement(IRawElement element, InitializeOption initializeOption);51 public abstract IAutomationElement FromRawElement(IRawElement element, InitializeOption initializeOption, TimeSpan timeout);52 public abstract IAutomationElement[] GetAllDesktopWindows();53 public abstract IAutomationElement[] GetAllDesktopWindows(InitializeOption initializeOption);

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ActionDisposable

Using AI Code Generation

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1using System;2using FlaUI.Core;3using FlaUI.UIA3;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.Input;6using FlaUI.Core.WindowsAPI;7using System.Windows.Forms;8using FlaUI.Core.Definitions;9using System.Threading;10using System.Diagnostics;11using System.IO;12using FlaUI.Core.Conditions;13using System.Collections.Generic;14{15 static void Main(string[] args)16 {17 using (var automation = new UIA3Automation())18 {19 var process = Process.Start("notepad.exe");20 process.WaitForInputIdle();21 var mainWindow = automation.GetDesktop().FindFirstChild(cf => cf.ByProcessId(process.Id)).AsWindow();22 var textBox = mainWindow.FindFirstDescendant(cf => cf.ByName("Text Editor").And(cf.ByControlType(ControlType.Edit))).AsTextBox();23 textBox.Enter("Hello World!");24 Console.ReadKey();25 process.CloseMainWindow();26 process.WaitForExit();27 }28 }29}

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