How to use GetObjectData method of FlaUI.Core.Exceptions.PropertyNotCachedException class

Best FlaUI code snippet using FlaUI.Core.Exceptions.PropertyNotCachedException.GetObjectData

PropertyNotCachedException.cs

Source:PropertyNotCachedException.cs Github

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...36 {37 Property = (PropertyId)info.GetValue("Property", typeof(PropertyId));38 }39 public PropertyId Property { get; }40 public override void GetObjectData(SerializationInfo info, StreamingContext context)41 {42 if (info == null)43 {44 throw new ArgumentNullException(nameof(info));45 }46 info.AddValue("Property", Property);47 base.GetObjectData(info, context);48 }49 }50}...

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GetObjectData

Using AI Code Generation

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1using FlaUI.Core.Exceptions;2using System;3using System.IO;4using System.Runtime.Serialization.Formatters.Binary;5{6 {7 static void Main(string[] args)8 {9 {10 throw new PropertyNotCachedException("PropertyNotCachedException");11 }12 catch (PropertyNotCachedException ex)13 {14 Stream stream = File.Open("PropertyNotCachedException.txt", FileMode.Create);15 BinaryFormatter formatter = new BinaryFormatter();16 formatter.Serialize(stream, ex);17 stream.Close();18 }19 }20 }21}22using FlaUI.Core.Exceptions;23using System;24using System.IO;25using System.Runtime.Serialization.Formatters.Binary;26{27 {28 static void Main(string[] args)29 {30 {31 throw new PropertyNotSupportedException("PropertyNotSupportedException");32 }33 catch (PropertyNotSupportedException ex)34 {35 Stream stream = File.Open("PropertyNotSupportedException.txt", FileMode.Create);36 BinaryFormatter formatter = new BinaryFormatter();37 formatter.Serialize(stream, ex);38 stream.Close();39 }40 }41 }42}43using FlaUI.Core.Exceptions;44using System;45using System.IO;46using System.Runtime.Serialization.Formatters.Binary;47{48 {49 static void Main(string[] args)50 {51 {52 throw new PropertyNotSetException("PropertyNotSetException");53 }54 catch (PropertyNotSetException ex)55 {56 Stream stream = File.Open("PropertyNotSetException.txt", FileMode.Create);57 BinaryFormatter formatter = new BinaryFormatter();58 formatter.Serialize(stream, ex);59 stream.Close();60 }61 }62 }63}64using FlaUI.Core.Exceptions;65using System;66using System.IO;67using System.Runtime.Serialization.Formatters.Binary;68{69 {70 static void Main(string[] args)71 {72 {73 throw new PropertyNotSupportedByPatternException("PropertyNotSupportedByPatternException");74 }75 catch (PropertyNotSupportedByPatternException ex

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GetObjectData

Using AI Code Generation

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1using System;2using System.Runtime.Serialization;3using System.Runtime.Serialization.Formatters.Binary;4using System.IO;5using FlaUI.Core.Exceptions;6{7 {8 public static void Main(string[] args)9 {10 FlaUI.Core.Exceptions.PropertyNotCachedException ex = new FlaUI.Core.Exceptions.PropertyNotCachedException();11 IFormatter formatter = new BinaryFormatter();12 Stream stream = new FileStream("test.dat", FileMode.Create, FileAccess.Write, FileShare.None);13 formatter.Serialize(stream, ex);14 stream.Close();15 }16 }17}18using System;19using System.Runtime.Serialization;20using System.Runtime.Serialization.Formatters.Binary;21using System.IO;22using FlaUI.Core.Exceptions;23{24 {25 public static void Main(string[] args)26 {27 {28 FlaUI.Core.Exceptions.PropertyNotCachedException ex = new FlaUI.Core.Exceptions.PropertyNotCachedException();29 throw ex;30 }31 catch (FlaUI.Core.Exceptions.PropertyNotCachedException e)32 {33 Console.WriteLine("Exception caught: " + e.Message);34 }35 }36 }37}

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GetObjectData

Using AI Code Generation

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1using System;2using System.Runtime.Serialization;3using FlaUI.Core.Exceptions;4{5 static void Main(string[] args)6 {7 var obj = new FlaUI.Core.Exceptions.PropertyNotCachedException();8 Console.WriteLine(obj.ToString());9 {10 obj.GetObjectData(null, null);11 }12 catch (Exception e)13 {14 Console.WriteLine(e.ToString());15 }16 }17}18 at FlaUI.Core.Exceptions.PropertyNotCachedException..ctor()19 at Program.Main(String[] args)20 at FlaUI.Core.Exceptions.PropertyNotCachedException.GetObjectData(SerializationInfo info, StreamingContext context)21 at Program.Main(String[] args)22using System;23using System.Runtime.Serialization;24using FlaUI.Core.Exceptions;25{26 {27 public PropertyNotCachedException()28 {29 }30 public PropertyNotCachedException(string message) : base(message)31 {32 }33 public PropertyNotCachedException(string message, Exception innerException) : base(message, innerException)34 {35 }36 protected PropertyNotCachedException(SerializationInfo info, StreamingContext context) : base(info, context)37 {38 }39 }40}41using System;42using System.Runtime.Serialization;43using FlaUI.Core.Exceptions;44{45 {46 public PropertyNotCachedException()47 {48 }49 public PropertyNotCachedException(string message) : base(message)50 {51 }52 public PropertyNotCachedException(string message, Exception innerException) : base(message, innerException)53 {54 }55 protected PropertyNotCachedException(SerializationInfo info, StreamingContext context) : base(info, context)56 {57 }58 public override void GetObjectData(SerializationInfo info, StreamingContext context)59 {60 base.GetObjectData(info, context);61 }62 }63}64using System;

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GetObjectData

Using AI Code Generation

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1using FlaUI.Core.Exceptions;2using FlaUI.Core.WindowsAPI;3using System;4using System.Runtime.Serialization;5{6 {7 public PropertyNotCachedException() : base("Property is not cached")8 {9 }10 public PropertyNotCachedException(string message) : base(message)11 {12 }13 public PropertyNotCachedException(string message, Exception innerException) : base(message, innerException)14 {15 }16 protected PropertyNotCachedException(SerializationInfo info, StreamingContext context) : base(info, context)17 {18 }19 }20}21using FlaUI.Core.WindowsAPI;22using System;23using System.Runtime.Serialization;24{25 {26 public Win32Exception() : base()27 {28 }29 public Win32Exception(int errorCode) : base(errorCode)30 {31 }32 public Win32Exception(string message) : base(message)33 {34 }35 public Win32Exception(int errorCode, string message) : base(errorCode, message)36 {37 }38 protected Win32Exception(SerializationInfo info, StreamingContext context) : base(info, context)39 {40 }41 }42}43using FlaUI.Core.WindowsAPI;44using System;45using System.Runtime.Serialization;46{47 {48 public Win32Exception() : base()49 {50 }51 public Win32Exception(int errorCode) : base(errorCode)52 {53 }54 public Win32Exception(string message) : base(message)55 {56 }57 public Win32Exception(int errorCode, string message) : base(errorCode, message)58 {59 }60 protected Win32Exception(SerializationInfo info, StreamingContext context) : base(info, context)61 {62 }63 }64}65using FlaUI.Core.WindowsAPI;66using System;67using System.Runtime.Serialization;

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GetObjectData

Using AI Code Generation

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1using System;2using FlaUI.Core.Exceptions;3{4 {5 static void Main(string[] args)6 {7 var obj = new PropertyNotCachedException("exception message");8 var objData = obj.GetObjectData();9 Console.WriteLine("Exception Message: " + obj.Message);10 Console.WriteLine("Exception Data: " + objData);11 }12 }13}14public override System.Runtime.Serialization.SerializationInfo GetObjectData();15public override string Message { get; }16public PropertyNotCachedException(string message);17public PropertyNotCachedException(string message, Exception innerException);

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