How to use GetFlagsAndDataForButton method of FlaUI.Core.Input.Mouse class

Best FlaUI code snippet using FlaUI.Core.Input.Mouse.GetFlagsAndDataForButton

Mouse.cs

Source:Mouse.cs Github

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...215 /// <param name="mouseButton">The mouse button to press</param>216 public static void Down(MouseButton mouseButton)217 {218 uint data;219 var flags = GetFlagsAndDataForButton(mouseButton, true, out data);220 SendInput(0, 0, data, flags);221 }222223 /// <summary>224 /// Sends a mouse up command for the specified mouse button225 /// </summary>226 /// <param name="mouseButton">The mouse button to release</param>227 public static void Up(MouseButton mouseButton)228 {229 uint data;230 var flags = GetFlagsAndDataForButton(mouseButton, false, out data);231 SendInput(0, 0, data, flags);232 }233234 /// <summary>235 /// Simulates scrolling of the mouse wheel up or down236 /// </summary>237 public static void Scroll(double lines)238 {239 var amount = (uint)(WheelDelta * lines);240 SendInput(0, 0, amount, MouseEventFlags.MOUSEEVENTF_WHEEL);241 }242243 /// <summary>244 /// Simulates scrolling of the horizontal mouse wheel left or right245 /// </summary>246 public static void HorizontalScroll(double lines)247 {248 var amount = (uint)(WheelDelta * lines);249 SendInput(0, 0, amount, MouseEventFlags.MOUSEEVENTF_HWHEEL);250 }251252 /// <summary>253 /// Drags the mouse horizontally254 /// </summary>255 /// <param name="mouseButton">The mouse button to use for dragging</param>256 /// <param name="startingPoint">Starting point of the drag</param>257 /// <param name="distance">The distance to drag, + for right, - for left</param>258 public static void DragHorizontally(MouseButton mouseButton, Point startingPoint, int distance)259 {260 Drag(mouseButton, startingPoint, distance, 0);261 }262263 /// <summary>264 /// Drags the mouse vertically265 /// </summary>266 /// <param name="mouseButton">The mouse button to use for dragging</param>267 /// <param name="startingPoint">Starting point of the drag</param>268 /// <param name="distance">The distance to drag, + for down, - for up</param>269 public static void DragVertically(MouseButton mouseButton, Point startingPoint, int distance)270 {271 Drag(mouseButton, startingPoint, 0, distance);272 }273274 /// <summary>275 /// Drags the mouse from the starting point with the given distance.276 /// </summary>277 /// <param name="mouseButton">The mouse button to use for dragging.</param>278 /// <param name="startingPoint">Starting point of the drag.</param>279 /// <param name="distanceX">The x distance to drag, + for down, - for up.</param>280 /// <param name="distanceY">The y distance to drag, + for right, - for left.</param>281 public static void Drag(MouseButton mouseButton, Point startingPoint, int distanceX, int distanceY)282 {283 var endingPoint = new Point(startingPoint.X + distanceX, startingPoint.Y + distanceY);284 Drag(mouseButton, startingPoint, endingPoint);285 }286287 /// <summary>288 /// Drags the mouse from the starting point to another point.289 /// </summary>290 /// <param name="mouseButton">The mouse button to use for dragging.</param>291 /// <param name="startingPoint">Starting point of the drag.</param>292 /// <param name="endingPoint">Ending point of the drag.</param>293 public static void Drag(MouseButton mouseButton, Point startingPoint, Point endingPoint)294 {295 Position = startingPoint;296 Wait.UntilInputIsProcessed();297 Down(mouseButton);298 Wait.UntilInputIsProcessed();299 Position = endingPoint;300 Wait.UntilInputIsProcessed();301 Up(mouseButton);302 Wait.UntilInputIsProcessed();303 }304305 /// <summary>306 /// Converts the button to the correct <see cref="MouseEventFlags" /> object307 /// and fills the additional data if needed308 /// </summary>309 private static MouseEventFlags GetFlagsAndDataForButton(MouseButton mouseButton, bool isDown, out uint data)310 {311 MouseEventFlags mouseEventFlags;312 var mouseData = MouseEventDataXButtons.NOTHING;313 switch (SwapButtonIfNeeded(mouseButton))314 {315 case MouseButton.Left:316 mouseEventFlags = isDown ? MouseEventFlags.MOUSEEVENTF_LEFTDOWN : MouseEventFlags.MOUSEEVENTF_LEFTUP;317 break;318 case MouseButton.Middle:319 mouseEventFlags = isDown ? MouseEventFlags.MOUSEEVENTF_MIDDLEDOWN : MouseEventFlags.MOUSEEVENTF_MIDDLEUP;320 break;321 case MouseButton.Right:322 mouseEventFlags = isDown ? MouseEventFlags.MOUSEEVENTF_RIGHTDOWN : MouseEventFlags.MOUSEEVENTF_RIGHTUP;323 break; ...

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GetFlagsAndDataForButton

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.AutomationElements;7using FlaUI.Core.Input;8using FlaUI.Core.WindowsAPI;9{10 {11 static void Main(string[] args)12 {13 var app = FlaUI.Core.Application.Launch("calc.exe");14 var win = app.GetMainWindow(FlaUI.Core.Conditions.ConditionFactory.ByAutomationId("CalculatorFrame"));15 var btn = win.FindFirstDescendant(FlaUI.Core.Conditions.ConditionFactory.ByAutomationId("num1Button"));16 btn.Click();17 var data = FlaUI.Core.Input.Mouse.GetFlagsAndDataForButton(FlaUI.Core.Input.MouseButton.Left);18 Console.WriteLine(data);19 Console.ReadLine();20 }21 }22}23The wheel is moved. The amount of movement is specified in the mouseData parameter. A positive value indicates that the wheel was rotated forward, away from the user; a negative value indicates that the wheel was rotated backward, toward the user

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GetFlagsAndDataForButton

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System.Windows.Forms;7using FlaUI.Core;8using FlaUI.Core.Input;9using FlaUI.Core.AutomationElements.Infrastructure;10using FlaUI.Core.WindowsAPI;11{12 {13 static void Main(string[] args)14 {15 var application = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");16 var automation = FlaUI.Core.Automation.AutomationFactory.GetAutomation();17 var window = application.GetMainWindow(automation);18 var button = window.FindFirstDescendant(cf => cf.ByAutomationId("num1Button"));19 var button2 = window.FindFirstDescendant(cf => cf.ByAutomationId("num2Button"));20 var button3 = window.FindFirstDescendant(cf => cf.ByAutomationId("num3Button"));21 var button4 = window.FindFirstDescendant(cf => cf.ByAutomationId("num4Button"));22 var button5 = window.FindFirstDescendant(cf => cf.ByAutomationId("num5Button"));23 var button6 = window.FindFirstDescendant(cf => cf.ByAutomationId("num6Button"));24 var button7 = window.FindFirstDescendant(cf => cf.ByAutomationId("num7Button"));25 var button8 = window.FindFirstDescendant(cf => cf.ByAutomationId("num8Button"));26 var button9 = window.FindFirstDescendant(cf => cf.ByAutomationId("num9Button"));27 var button0 = window.FindFirstDescendant(cf => cf.ByAutomationId("num0Button"));28 var buttonPlus = window.FindFirstDescendant(cf => cf.ByAutomationId("plusButton"));29 var buttonMinus = window.FindFirstDescendant(cf => cf.ByAutomationId("minusButton"));30 var buttonMultiply = window.FindFirstDescendant(cf => cf.ByAutomationId("multiplyButton"));31 var buttonDivide = window.FindFirstDescendant(cf => cf.ByAutomationId("divideButton"));32 var buttonEqual = window.FindFirstDescendant(cf => cf.ByAutomationId("equalButton"));33 var buttonClear = window.FindFirstDescendant(cf => cf.ByAutomationId("clearButton"));34 var buttonClearEntry = window.FindFirstDescendant(cf => cf.ByAutomationId("clearEntryButton"));35 var buttonBackspace = window.FindFirstDescendant(cf => cf.ByAutomationId("backspaceButton"));

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GetFlagsAndDataForButton

Using AI Code Generation

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1using System;2using FlaUI.Core;3using FlaUI.Core.Input;4using FlaUI.Core.AutomationElements;5using FlaUI.Core.Definitions;6using FlaUI.Core.Tools;7using FlaUI.Core.WindowsAPI;8using FlaUI.UIA2;9using FlaUI.Core.Conditions;10{11 {12 static void Main(string[] args)13 {14 var application = Application.Launch(@"C:\Windows\System32\calc.exe");15 var automation = new UIA2Automation();16 var window = application.GetMainWindow(automation);17 var button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button));18 button.Click();19 var mouse = new Mouse();20 var point = button.GetClickablePoint();21 mouse.MoveTo(point);22 mouse.Click(MouseButton.Left);23 var flags = mouse.GetFlagsAndDataForButton(MouseButton.Left);24 Console.WriteLine("Flags: {0}", flags);25 Console.ReadKey();26 }27 }28}29using System;30using FlaUI.Core;31using FlaUI.Core.Input;32using FlaUI.Core.AutomationElements;33using FlaUI.Core.Definitions;34using FlaUI.Core.Tools;35using FlaUI.Core.WindowsAPI;36using FlaUI.UIA2;37using FlaUI.Core.Conditions;38{39 {40 static void Main(string[] args)41 {42 var application = Application.Launch(@"C:\Windows\System32\calc.exe");43 var automation = new UIA2Automation();44 var window = application.GetMainWindow(automation);45 var button = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Button));46 button.Click();47 var mouse = new Mouse();48 var point = button.GetClickablePoint();49 mouse.MoveTo(point);50 mouse.Click(MouseButton.Left);51 var flags = mouse.GetFlagsAndDataForButton(MouseButton.Right);52 Console.WriteLine("Flags: {0}", flags);53 Console.ReadKey();54 }55 }56}57using System;58using FlaUI.Core;59using FlaUI.Core.Input;

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GetFlagsAndDataForButton

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Text;4using FlaUI.Core;5using FlaUI.Core.Input;6using FlaUI.Core.WindowsAPI;7{8 {9 static void Main(string[] args)10 {11 Application app = Application.Attach("notepad");12 Window window = app.GetMainWindow();13 var button = window.FindFirstDescendant(d => d.ByControlType(FlaUI.Core.Definitions.ControlType.Button));14 var flagsAndData = Mouse.GetFlagsAndDataForButton(MouseButton.Left, false, false, false, false);15 button.Click();16 Console.WriteLine("Done");17 Console.ReadLine();18 }19 }20}

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GetFlagsAndDataForButton

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.Input;3using FlaUI.Core.WindowsAPI;4using FlaUI.UIA3;5using System;6using System.Collections.Generic;7using System.Linq;8using System.Text;9using System.Threading.Tasks;10using System.Windows.Forms;11{12 {13 static void Main(string[] args)14 {15 var app = FlaUI.Core.Application.Launch("notepad.exe");16 var automation = new UIA3Automation();17 var mainWindow = app.GetMainWindow(automation);18 var menuFile = mainWindow.FindFirstDescendant(cf => cf.ByText("File"));19 var menuOpen = mainWindow.FindFirstDescendant(cf => cf.ByText("Open..."));20 var menuExit = mainWindow.FindFirstDescendant(cf => cf.ByText("Exit"));21 Mouse.Click(MouseButton.Left, menuOpen.GetClickablePoint());22 var menuEdit = mainWindow.FindFirstDescendant(cf => cf.ByText("Edit"));23 var menuCopy = mainWindow.FindFirstDescendant(cf => cf.ByText("Copy"));24 var menuPaste = mainWindow.FindFirstDescendant(cf => cf.ByText("Paste"));25 var menuHelp = mainWindow.FindFirstDescendant(cf => cf.ByText("Help"));26 var menuAboutNotepad = mainWindow.FindFirstDescendant(cf => cf.ByText("About Notepad"));27 Mouse.Click(MouseButton.Left, menuExit.GetClickablePoint());28 app.Close();29 }30 }31}32public static void Click(MouseButton button,

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GetFlagsAndDataForButton

Using AI Code Generation

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1using FlaUI.Core;2using FlaUI.Core.Input;3using FlaUI.Core.WindowsAPI;4using FlaUI.UIA3;5using System;6using System.Threading;7{8 {9 static void Main(string[] args)10 {11 using (var app = Application.Launch("notepad.exe"))12 {13 Thread.Sleep(1000);14 var automation = new UIA3Automation();15 var mainWindow = app.GetMainWindow(automation);16 var button = mainWindow.FindFirstDescendant(cf => cf.ByText("File"));17 var flagsAndData = Mouse.GetFlagsAndDataForButton(MouseButton.Left);18 Mouse.Click(button, flagsAndData);19 }20 }21 }22}23using FlaUI.Core;24using FlaUI.Core.Input;25using FlaUI.Core.WindowsAPI;26using FlaUI.UIA3;27using System;28using System.Threading;29{30 {31 static void Main(string[] args)32 {33 using (var app = Application.Launch("notepad.exe"))34 {35 Thread.Sleep(1000);36 var automation = new UIA3Automation();37 var mainWindow = app.GetMainWindow(automation);38 var button = mainWindow.FindFirstDescendant(cf => cf.ByText("File"));39 var flagsAndData = Mouse.GetFlagsAndDataForButton(MouseButton.Right);40 Mouse.Click(button, flagsAndData);41 }42 }43 }44}45using FlaUI.Core;46using FlaUI.Core.Input;47using FlaUI.Core.WindowsAPI;48using FlaUI.UIA3;49using System;

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GetFlagsAndDataForButton

Using AI Code Generation

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1using FlaUI.Core.Input;2using FlaUI.Core.AutomationElements;3using FlaUI.Core;4using FlaUI.Core.Definitions;5using FlaUI.Core.WindowsAPI;6using FlaUI.Core.WindowsAPI;7using System.Windows.Forms;8using FlaUI.Core.Tools;

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