How to use GatedInfo method of FlaUI.Core.Logging.ConsoleLogger class

Best FlaUI code snippet using FlaUI.Core.Logging.ConsoleLogger.GatedInfo

ConsoleLogger.cs

Source:ConsoleLogger.cs Github

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...20 Console.ForegroundColor = ConsoleColor.DarkRed;21 Console.Error.WriteLine(message);22 Console.ResetColor();23 }24 protected override void GatedInfo(string message)25 {26 Console.WriteLine(message);27 }28 protected override void GatedTrace(string message)29 {30 Console.ForegroundColor = ConsoleColor.Gray;31 Console.WriteLine(message);32 Console.ResetColor();33 }34 protected override void GatedWarn(string message)35 {36 Console.ForegroundColor = ConsoleColor.Yellow;37 Console.WriteLine(message);38 Console.ResetColor();...

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GatedInfo

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.Logging;7{8 {9 static void Main(string[] args)10 {11 ConsoleLogger.UseGatedInfo = true;12 ConsoleLogger.WriteLine("Hello World");13 Console.ReadKey();14 }15 }16}17using System;18using System.Collections.Generic;19using System.Linq;20using System.Text;21using System.Threading.Tasks;22using FlaUI.Core.Logging;23{24 {25 static void Main(string[] args)26 {27 ConsoleLogger.UseGatedInfo = false;28 ConsoleLogger.WriteLine("Hello World");29 Console.ReadKey();30 }31 }32}33using System;34using System.Collections.Generic;35using System.Linq;36using System.Text;37using System.Threading.Tasks;38using FlaUI.Core.Logging;39{40 {41 static void Main(string[] args)42 {43 ConsoleLogger.UseGatedInfo = true;44 ConsoleLogger.WriteLine("Hello World");45 Console.ReadKey();46 }47 }48}49using System;50using System.Collections.Generic;51using System.Linq;52using System.Text;53using System.Threading.Tasks;54using FlaUI.Core.Logging;55{56 {57 static void Main(string[] args)58 {59 ConsoleLogger.UseGatedInfo = false;60 ConsoleLogger.WriteLine("Hello World");61 Console.ReadKey();62 }

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GatedInfo

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.Logging;7using FlaUI.Core;8using FlaUI.Core.AutomationElements;9using FlaUI.Core.AutomationElements.Infrastructure;10using FlaUI.Core.Definitions;11using FlaUI.Core.Input;12using FlaUI.Core.WindowsAPI;13using FlaUI.UIA2;14using FlaUI.Core.Conditions;15using FlaUI.Core.Tools;16using FlaUI.Core.WindowsAPI;17using FlaUI.Core.WindowsAPI;18{19 {20 static void Main(string[] args)21 {22 var application = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");23 var automation = new UIA2Automation();24 var window = application.GetMainWindow(automation);25 var button = window.FindFirstDescendant(cf => cf.ByText("1"));26 button.Click();27 application.Close();28 }29 }30}31using System;32using System.Collections.Generic;33using System.Linq;34using System.Text;35using System.Threading.Tasks;36using FlaUI.Core.Logging;37using FlaUI.Core;38using FlaUI.Core.AutomationElements;39using FlaUI.Core.AutomationElements.Infrastructure;40using FlaUI.Core.Definitions;41using FlaUI.Core.Input;42using FlaUI.Core.WindowsAPI;43using FlaUI.UIA2;44using FlaUI.Core.Conditions;45using FlaUI.Core.Tools;46using FlaUI.Core.WindowsAPI;47using FlaUI.Core.WindowsAPI;48{49 {50 static void Main(string[] args)51 {52 var application = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");53 var automation = new UIA2Automation();54 var window = application.GetMainWindow(automation);55 var button = window.FindFirstDescendant(cf => cf.ByText("1"));56 button.Click();57 application.Close();58 }59 }60}

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GatedInfo

Using AI Code Generation

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.Logging;7{8 {9 static void Main(string[] args)10 {11 ConsoleLogger.UseGatedInfo = true;12 ConsoleLogger.WriteLine("Hello World!");13 Console.ReadKey();14 }15 }16}17WriteLine(string message)18WriteLine(string format, params object[] args)19WriteLine(string message, ConsoleColor color)20WriteLine(string format, ConsoleColor color, params object[] args)21WriteLine(string format, object arg0)22WriteLine(string format, object arg0, object arg1)23WriteLine(string format, object arg0, object arg1, object arg2)24WriteLine(string format, object arg0, object arg1, object arg2, object arg3)25WriteLine(string format, object arg0, object arg1, object arg2, object arg3, object arg4)26WriteLine(string format, object arg0, object arg1, object arg2, object arg3, object arg4, object arg5)27WriteLine(string format, object arg0, object arg1, object arg2, object arg3, object arg4, object arg5, object arg6)28WriteLine(string format, object arg0, object arg1, object arg2, object arg3, object arg4, object arg5, object arg6, object arg7)29WriteLine(string format, object arg0, object arg1, object arg2, object arg3, object arg4, object arg5, object arg6, object arg7, object arg8)

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GatedInfo

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1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.Logging;7{8 {9 public void Debug(string message)10 {11 Console.WriteLine("Debug: " + message);12 }13 public void Debug(string message, params object[] args)14 {15 Console.WriteLine("Debug: " + string.Format(message, args));16 }17 public void Info(string message)18 {19 Console.WriteLine("Info: " + message);20 }21 public void Info(string message, params object[] args)22 {23 Console.WriteLine("Info: " + string.Format(message, args));24 }25 public void Warn(string message)26 {27 Console.WriteLine("Warn: " + message);28 }29 public void Warn(string message, params object[] args)30 {31 Console.WriteLine("Warn: " + string.Format(message, args));32 }33 public void Error(string message)34 {35 Console.WriteLine("Error: " + message);36 }37 public void Error(string message, params object[] args)38 {39 Console.WriteLine("Error: " + string.Format(message, args));40 }41 public void Error(Exception exception, string message = null)42 {43 Console.WriteLine("Error: " + message + ": " + exception);44 }45 public void Fatal(string message)46 {47 Console.WriteLine("Fatal: " + message);48 }49 public void Fatal(string message, params object[] args)50 {51 Console.WriteLine("Fatal: " + string.Format(message, args));52 }53 public void Fatal(Exception exception, string message = null)54 {55 Console.WriteLine("Fatal: " + message + ": " + exception);56 }57 }58}59using System;60using System.Collections.Generic;61using System.Linq;62using System.Text;63using System.Threading.Tasks;64using FlaUI.Core.Logging;65{66 {67 public void Debug(string message)68 {69 Console.WriteLine("Debug: " + message);70 }71 public void Debug(string message, params object[] args)72 {73 Console.WriteLine("Debug: " + string.Format(message, args));74 }75 public void Info(string message)76 {77 Console.WriteLine("Info:

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GatedInfo

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1using (var automation = new UIA3Automation())2{3 FlaUI.Core.Logging.Logger.Default.LogLevel = FlaUI.Core.Logging.LogLevel.Debug;4 FlaUI.Core.Logging.Logger.Default.AddLogger(new FlaUI.Core.Logging.ConsoleLogger());5 var application = FlaUI.Core.Application.Launch(@"C:\Program Files (x86)\Notepad++\notepad++.exe");6 var window = application.GetMainWindow(automation);7 var button = window.FindFirstDescendant(x => x.ByName("File"));8 button.AsButton().Invoke();9 var menu = window.FindFirstDescendant(x => x.ByName("File"));10 var menuItems = menu.FindAllChildren();11 var menuItem = menuItems.First(x => x.Properties.Name.Value == "Exit");12 menuItem.AsButton()

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GatedInfo

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1using System;2using System.Diagnostics;3using System.Threading;4using FlaUI.Core;5using FlaUI.Core.AutomationElements;6using FlaUI.Core.Definitions;7using FlaUI.Core.Logging;8using FlaUI.UIA3;9{10 {11 static void Main(string[] args)12 {13 FlaUI.Core.Logging.Logger.Default = new ConsoleLogger(true);14 FlaUI.Core.Logging.Logger.Default.GatedInfo("Starting the application");15 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");16 FlaUI.Core.Logging.Logger.Default.GatedInfo("Application started");17 var process = app.GetMainWindow(FlaUI.Core.Conditions.ConditionFactory.ByProcessId(app.ProcessId)).WaitUntilResponsive();18 FlaUI.Core.Logging.Logger.Default.GatedInfo("Process started");19 var window = app.GetMainWindow(FlaUI.Core.Conditions.ConditionFactory.ByProcessId(app.ProcessId));20 FlaUI.Core.Logging.Logger.Default.GatedInfo("Main window found");21 var button1 = window.FindFirstDescendant(FlaUI.Core.Conditions.ConditionFactory.ByAutomationId("num1Button"));22 FlaUI.Core.Logging.Logger.Default.GatedInfo("Button 1 found");23 button1.Click();24 FlaUI.Core.Logging.Logger.Default.GatedInfo("Button 1 clicked");25 var button2 = window.FindFirstDescendant(FlaUI.Core.Conditions.ConditionFactory.ByAutomationId("num2Button"));26 FlaUI.Core.Logging.Logger.Default.GatedInfo("Button 2 found");27 button2.Click();28 FlaUI.Core.Logging.Logger.Default.GatedInfo("Button 2 clicked");29 var buttonPlus = window.FindFirstDescendant(FlaUI.Core.Conditions.ConditionFactory.ByAutomationId("plusButton"));30 FlaUI.Core.Logging.Logger.Default.GatedInfo("Button + found");31 buttonPlus.Click();32 FlaUI.Core.Logging.Logger.Default.GatedInfo("Button + clicked");33 var button3 = window.FindFirstDescendant(FlaUI

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GatedInfo

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1using FlaUI.Core.Logging;2using System;3using FlaUI.Core.AutomationElements;4using FlaUI.Core;5using FlaUI.Core.Input;6using FlaUI.Core.AutomationElements.Infrastructure;7using FlaUI.Core.Definitions;8using FlaUI.Core.WindowsAPI;9using System.Drawing;10using FlaUI.Core.Conditions;11using System.Windows.Automation;12using FlaUI.Core.AutomationElements.Scrolling;13using FlaUI.Core.Tools;14using FlaUI.Core.WindowsAPI;

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GatedInfo

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1using System;2using FlaUI.Core.Logging;3{4 {5 static void Main(string[] args)6 {7 Console.WriteLine("Hello World!");8 Console.WriteLine("FlaUI.Core version: " + FlaUI.Core.Version.VersionInfo.Version);9 Console.WriteLine("FlaUI.UIA3 version: " + FlaUI.UIA3.Version.VersionInfo.Version);10 Console.WriteLine("FlaUI.UIA2 version: " + FlaUI.UIA2.Version.VersionInfo.Version);11 Console.WriteLine("FlaUI.UIA3.Patterns version: " + FlaUI.UIA3.Patterns.Version.VersionInfo.Version);12 Console.WriteLine("FlaUI.UIA3.Converters version: " + FlaUI.UIA3.Converters.Version.VersionInfo.Version);13 Console.WriteLine("FlaUI.UIA2.Converters version: " + FlaUI.UIA2.Converters.Version.VersionInfo.Version);14 Console.WriteLine("FlaUI.UIA3.WindowsAPI version: " + FlaUI.UIA3.WindowsAPI.Version.VersionInfo.Version);15 Console.WriteLine("FlaUI.UIA2.WindowsAPI version: " + FlaUI.UIA2.WindowsAPI.Version.VersionInfo.Version);16 Console.WriteLine("FlaUI.UIA3.WindowsAPI.Converters version: " + FlaUI.UIA3.WindowsAPI.Converters.Version.VersionInfo.Version);17 Console.WriteLine("FlaUI.UIA2.WindowsAPI.Converters version: " + FlaUI.UIA2.WindowsAPI.Converters.Version.VersionInfo.Version);18 Console.WriteLine("FlaUI.UIA3.WindowsAPI.UIAutomationClient version: " + FlaUI.UIA3.WindowsAPI.UIAutomationClient.Version.VersionInfo.Version);19 Console.WriteLine("FlaUI.UIA2.WindowsAPI.UIAutomationClient version: " + FlaUI.UIA2.WindowsAPI.UIAutomationClient.Version.VersionInfo.Version);20 Console.WriteLine("FlaUI.UIA3.WindowsAPI.UIAutomationTypes version: " + FlaUI.UIA3.WindowsAPI.UIAutomationTypes.Version.VersionInfo.Version);21 Console.WriteLine("FlaUI.UIA2.WindowsAPI.UIAutomationTypes version: " + FlaUI.UIA2.WindowsAPI.UIAutomationTypes.Version.VersionInfo.Version);22 Console.WriteLine("FlaUI.UIA3.WindowsAPI.UIAutomationClientInternal version: " + FlaUI.UIA3.WindowsAPI.UIAutomationClientInternal.Version.VersionInfo.Version);23 Console.WriteLine("FlaUI.UIA2.WindowsAPI.UIAutomationClientInternal

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GatedInfo

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1using System;2using FlaUI.Core.Logging;3{4 {5 static void Main(string[] args)6 {7 Console.WriteLine("Hello World!");8 ConsoleLogger.GatedInfo("Test Message");9 }10 }11}

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