Best FlaUI code snippet using FlaUI.Core.Logging.EventLogger.GatedFatal
EventLogger.cs
Source:EventLogger.cs
...34 {35 OnError?.Invoke(message);36 OnLog?.Invoke(LogLevel.Error, message);37 }38 protected override void GatedFatal(string message)39 {40 OnFatal?.Invoke(message);41 OnLog?.Invoke(LogLevel.Fatal, message);42 }43 }44}
GatedFatal
Using AI Code Generation
1using FlaUI.Core.Logging;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 EventLogger.GatedFatal("This is a fatal message");12 }13 }14}15using FlaUI.Core.Logging;16using System;17using System.Collections.Generic;18using System.Linq;19using System.Text;20using System.Threading.Tasks;21{22 {23 static void Main(string[] args)24 {25 EventLogger.GatedInfo("This is an info message");26 }27 }28}29using FlaUI.Core.Logging;30using System;31using System.Collections.Generic;32using System.Linq;33using System.Text;34using System.Threading.Tasks;35{36 {37 static void Main(string[] args)38 {39 EventLogger.GatedWarning("This is a warning message");40 }41 }42}43using FlaUI.Core.Logging;44using System;45using System.Collections.Generic;46using System.Linq;47using System.Text;48using System.Threading.Tasks;49{50 {51 static void Main(string[] args)52 {53 EventLogger.GatedDebug("This is a debug message");54 }55 }56}57using FlaUI.Core.Logging;58using System;
GatedFatal
Using AI Code Generation
1using FlaUI.Core.Logging;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {
GatedFatal
Using AI Code Generation
1using FlaUI.Core.Logging;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 EventLogger.GatedFatal += EventLogger_GatedFatal;12 EventLogger.GatedFatal += EventLogger_GatedFatal1;13 EventLogger.GatedFatal("Fatal Error");14 Console.ReadLine();15 }16 private static void EventLogger_GatedFatal1(string message)17 {18 Console.WriteLine("Gated Fatal 1");19 }20 private static void EventLogger_GatedFatal(string message)21 {22 Console.WriteLine("Gated Fatal");23 }24 }25}26using FlaUI.Core.Logging;27using System;28using System.Collections.Generic;29using System.Linq;30using System.Text;31using System.Threading.Tasks;32{33 {34 static void Main(string[] args)35 {36 EventLogger.GatedInfo += EventLogger_GatedInfo;37 EventLogger.GatedInfo += EventLogger_GatedInfo1;38 EventLogger.GatedInfo("Information");39 Console.ReadLine();40 }41 private static void EventLogger_GatedInfo1(string message)42 {43 Console.WriteLine("Gated Info 1");44 }45 private static void EventLogger_GatedInfo(string message)46 {47 Console.WriteLine("Gated Info");48 }49 }50}51using FlaUI.Core.Logging;52using System;53using System.Collections.Generic;54using System.Linq;55using System.Text;56using System.Threading.Tasks;57{58 {59 static void Main(string[] args)60 {61 EventLogger.GatedWarning += EventLogger_GatedWarning;62 EventLogger.GatedWarning += EventLogger_GatedWarning1;63 EventLogger.GatedWarning("Warning");64 Console.ReadLine();65 }66 private static void EventLogger_GatedWarning1(string message)67 {68 Console.WriteLine("Gated Warning
GatedFatal
Using AI Code Generation
1using FlaUI.Core.Logging;2using System;3using System.Collections.Generic;4using System.Linq;5using System.Text;6using System.Threading.Tasks;7{8 {9 static void Main(string[] args)10 {11 EventLogger.GatedFatal("Fatal message");12 Console.ReadLine();13 }14 }15}16Method Description Info(string message) Logs an info message. Debug(string message) Logs a debug message. Warn(string message) Logs a warning message. Error(string message) Logs an error
GatedFatal
Using AI Code Generation
1using System;2using FlaUI.Core.Logging;3{4 {5 public bool IsDebugEnabled { get; set; }6 public bool IsInfoEnabled { get; set; }7 public bool IsWarnEnabled { get; set; }8 public bool IsErrorEnabled { get; set; }9 public bool IsFatalEnabled { get; set; }10 public void Debug(string message)11 {12 if (IsDebugEnabled)13 {14 Write("Debug", message);15 }16 }17 public void Info(string message)18 {19 if (IsInfoEnabled)20 {21 Write("Info", message);22 }23 }24 public void Warn(string message)25 {26 if (IsWarnEnabled)27 {28 Write("Warn", message);29 }30 }31 public void Error(string message)32 {33 if (IsErrorEnabled)34 {35 Write("Error", message);36 }37 }38 public void Fatal(string message)39 {40 if (IsFatalEnabled)41 {42 Write("Fatal", message);43 }44 }45 private void Write(string logLevel, string message)46 {47 Console.WriteLine($"[{logLevel}] {message}");48 }49 }50}51using FlaUI.Core;52using FlaUI.Core.AutomationElements;53using FlaUI.Core.Conditions;54using FlaUI.Core.Definitions;55using FlaUI.Core.Input;56using FlaUI.Core.Tools;57using FlaUI.UIA3;58using System;59using System.Diagnostics;60using System.Drawing;61using System.Threading;62{63 {64 private static void Main(string[] args)65 {66 using (var automation = new UIA3Automation())67 {68 using (var app = Application.Attach(Process.GetProcessesByName("notepad")[0].Id))69 {70 var window = app.GetMainWindow(automation);71 var editBox = window.FindFirstDescendant(cf => cf.ByAutomationId("15"));72 editBox.Focus();73 editBox.AsTextBox().Text = "Hello World";74 var saveButton = window.FindFirstDescendant(cf => cf.ByAutomationId("1"));
GatedFatal
Using AI Code Generation
1using System;2using FlaUI.Core.Logging;3using FlaUI.Core.AutomationElements.Infrastructure;4using FlaUI.Core.Definitions;5using FlaUI.Core.Input;6using FlaUI.Core.WindowsAPI;7{8 {9 static void Main(string[] args)10 {11 EventLogger.Level = EventLevel.Fatal;12 EventLogger.GatedFatal("GatedFatal method called");13 }14 }15}16using System;17using FlaUI.Core.Logging;18using FlaUI.Core.AutomationElements.Infrastructure;19using FlaUI.Core.Definitions;20using FlaUI.Core.Input;21using FlaUI.Core.WindowsAPI;22{23 {24 static void Main(string[] args)25 {26 EventLogger.Level = EventLevel.Fatal;27 EventLogger.GatedFatal("GatedFatal method called");28 }29 }30}31using System;32using FlaUI.Core.Logging;33using FlaUI.Core.AutomationElements.Infrastructure;34using FlaUI.Core.Definitions;35using FlaUI.Core.Input;36using FlaUI.Core.WindowsAPI;37{38 {39 static void Main(string[] args)40 {41 EventLogger.Level = EventLevel.Fatal;42 EventLogger.GatedFatal("GatedFatal method called");43 }44 }45}46using System;47using FlaUI.Core.Logging;48using FlaUI.Core.AutomationElements.Infrastructure;49using FlaUI.Core.Definitions;
GatedFatal
Using AI Code Generation
1{2 {3 private readonly string _name;4 private readonly EventLog _eventLog;5 public EventLogger(string name)6 {7 _name = name;8 _eventLog = new EventLog("Application");9 _eventLog.Source = name;10 }11 public void Debug(string message, params object[] args)12 {13 }14 public void Info(string message, params object[] args)15 {16 }17 public void Warn(string message, params object[] args)18 {19 }20 public void Error(string message, params object[] args)21 {22 }23 public void Fatal(string message, params object[] args)24 {25 GatedFatal(message, args);26 }27 private void GatedFatal(string message, params object[] args)28 {29 {30 _eventLog.WriteEntry(string.Format(message, args), EventLogEntryType.Error);31 }32 {33 }34 }35 }36}37{38 {39 private readonly string _name;40 private readonly EventLog _eventLog;41 public EventLogger(string name)42 {43 _name = name;44 _eventLog = new EventLog("Application");45 _eventLog.Source = name;46 }47 public void Debug(string message, params object[] args)48 {49 }50 public void Info(string message, params object[] args)51 {52 }53 public void Warn(string message, params object[] args)54 {55 }56 public void Error(string message, params object[] args)57 {58 }59 public void Fatal(string message, params object[] args)60 {61 }62 private void GatedFatal(string message, params object[] args)63 {64 {65 _eventLog.WriteEntry(string.Format(message
GatedFatal
Using AI Code Generation
1using System;2using FlaUI.Core.Logging;3{4 {5 static void Main(string[] args)6 {7 EventLogger.GatedFatal("Hello World!");8 Console.WriteLine("Press any key to continue...");9 Console.ReadKey();10 }11 }12}13using System;14using FlaUI.Core.Logging;15{16 {17 static void Main(string[] args)18 {19 EventLogger.GatedInfo("Hello World!");20 Console.WriteLine("Press any key to continue...");21 Console.ReadKey();22 }23 }24}25using System;26using FlaUI.Core.Logging;27{28 {29 static void Main(string[] args)30 {31 EventLogger.GatedTrace("Hello World!");32 Console.WriteLine("Press any key to continue...");33 Console.ReadKey();34 }35 }36}37using System;38using FlaUI.Core.Logging;39{40 {41 static void Main(string[] args)42 {43 EventLogger.GatedWarn("Hello World!");44 Console.WriteLine("Press any key to continue...");45 Console.ReadKey();46 }47 }48}49using System;50using FlaUI.Core.Logging;51{52 {53 static void Main(string[] args)54 {55 Console.WriteLine(EventLogger.IsEnabled);56 Console.WriteLine("Press any key to continue...");57 Console.ReadKey();58 }59 }60}61using System;62using FlaUI.Core.Logging;63{64 {65 static void Main(string[] args)66 {67 EventLogger.IsEnabled = true;68 Console.WriteLine("Press any key to continue...");69 Console.ReadKey();70 }71 }72}
GatedFatal
Using AI Code Generation
1using System;2using FlaUI.Core.Logging;3using FlaUI.Core;4using FlaUI.UIA3;5using FlaUI.Core.Definitions;6using FlaUI.Core.Input;7using FlaUI.Core.AutomationElements;8using FlaUI.Core.Conditions;9using FlaUI.Core.AutomationElements.Infrastructure;10using FlaUI.Core.WindowsAPI;11using FlaUI.Core.Tools;
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