Best FlaUI code snippet using FlaUI.UIA3.Converters.AnnotationTypeConverter.ToAnnotationTypeArray
SpreadsheetItemPattern.cs
Source:SpreadsheetItemPattern.cs
...10 {11 public static readonly PatternId Pattern = PatternId.Register(AutomationType.UIA3, UIA.UIA_PatternIds.UIA_SpreadsheetItemPatternId, "SpreadsheetItem", AutomationObjectIds.IsSpreadsheetItemPatternAvailableProperty);12 public static readonly PropertyId FormulaProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_SpreadsheetItemFormulaPropertyId, "Formula");13 public static readonly PropertyId AnnotationObjectsProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_SpreadsheetItemAnnotationObjectsPropertyId, "AnnotationObjects").SetConverter(AutomationElementConverter.NativeArrayToManaged);14 public static readonly PropertyId AnnotationTypesProperty = PropertyId.Register(AutomationType.UIA3, UIA.UIA_PropertyIds.UIA_SpreadsheetItemAnnotationTypesPropertyId, "AnnotationTypes").SetConverter((a, o) => AnnotationTypeConverter.ToAnnotationTypeArray(o));15 public SpreadsheetItemPattern(FrameworkAutomationElementBase frameworkAutomationElement, UIA.IUIAutomationSpreadsheetItemPattern nativePattern) : base(frameworkAutomationElement, nativePattern)16 {17 }18 }19 public class SpreadsheetItemPatternPropertyIds : ISpreadsheetItemPatternPropertyIds20 {21 public PropertyId Formula => SpreadsheetItemPattern.FormulaProperty;22 public PropertyId AnnotationObjects => SpreadsheetItemPattern.AnnotationObjectsProperty;23 public PropertyId AnnotationTypes => SpreadsheetItemPattern.AnnotationTypesProperty;24 }25}...
ToAnnotationTypeArray
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.AutomationElements.Infrastructure;7using FlaUI.Core.Definitions;8using FlaUI.Core.Tools;9using FlaUI.UIA3.Converters;10{11 {12 static void Main(string[] args)13 {14 var annotationTypeConverter = new AnnotationTypeConverter();15 var annotationTypeArray = annotationTypeConverter.ToAnnotationTypeArray("AnnotationType.Custom, AnnotationType.Comment");16 Console.WriteLine(annotationTypeArray);17 Console.ReadKey();18 }19 }20}
ToAnnotationTypeArray
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using FlaUI.Core.AutomationElements;7using FlaUI.Core.Definitions;8using FlaUI.Core.Tools;9using FlaUI.UIA3.Converters;10using FlaUI.UIA3.Identifiers;11using UIA = Interop.UIAutomationClient;12{13 {14 public UIA3Automation()15 : this(new UIA.CUIAutomation8())16 {17 }18 public UIA3Automation(UIA.IUIAutomation uia)19 {20 Uia = uia;21 Initialize();22 }23 private void Initialize()24 {25 RegisterSupportedPatterns();26 RegisterSupportedProperties();27 RegisterSupportedEvents();28 }29 private void RegisterSupportedPatterns()30 {31 RegisterSupportedPattern<InvokePattern>(InvokePattern.Pattern);32 RegisterSupportedPattern<SelectionPattern>(SelectionPattern.Pattern);33 RegisterSupportedPattern<SelectionItemPattern>(SelectionItemPattern.Pattern);34 RegisterSupportedPattern<ValuePattern>(ValuePattern.Pattern);35 RegisterSupportedPattern<RangeValuePattern>(RangeValuePattern.Pattern);36 RegisterSupportedPattern<ScrollPattern>(ScrollPattern.Pattern);37 RegisterSupportedPattern<ScrollItemPattern>(ScrollItemPattern.Pattern);38 RegisterSupportedPattern<ExpandCollapsePattern>(ExpandCollapsePattern.Pattern);39 RegisterSupportedPattern<GridPattern>(GridPattern.Pattern);40 RegisterSupportedPattern<GridItemPattern>(GridItemPattern.Pattern);41 RegisterSupportedPattern<MultipleViewPattern>(MultipleViewPattern.Pattern);42 RegisterSupportedPattern<WindowPattern>(WindowPattern.Pattern);43 RegisterSupportedPattern<SelectionPattern2>(SelectionPattern2.Pattern);44 RegisterSupportedPattern<TablePattern>(TablePattern.Pattern);45 RegisterSupportedPattern<TableItemPattern>(TableItemPattern.Pattern);46 RegisterSupportedPattern<TextPattern>(TextPattern.Pattern);47 RegisterSupportedPattern<TogglePattern>(TogglePattern.Pattern);48 RegisterSupportedPattern<TransformPattern>(TransformPattern.Pattern);49 RegisterSupportedPattern<SynchronizedInputPattern>(SynchronizedInputPattern.Pattern);50 RegisterSupportedPattern<ItemContainerPattern>(ItemContainerPattern.Pattern);51 RegisterSupportedPattern<VirtualizedItemPattern>(VirtualizedItemPattern.Pattern);52 RegisterSupportedPattern<LegacyIAccessiblePattern>(LegacyIAccessiblePattern.Pattern);53 RegisterSupportedPattern<AnnotationPattern>(AnnotationPattern.Pattern
ToAnnotationTypeArray
Using AI Code Generation
1using System;2using System.Collections.Generic;3using System.Linq;4using System.Text;5using System.Threading.Tasks;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using SystemCore.Tools;11using Fla.T.UIhr.Converterseading.Tasks;12{13 {14 static void Main(string[] args)15 {16 var app = FlaUI.Core.Application.Launch("notepad.exe");17 var automation = FlaUI.Core.Automation.GetAutomation();18 var window = app.GetMainWindow(automation);19 var textBox = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();20 textBox.Text = "Hello World";21 var annotationTypes = AnnotationTypeConverter.ToAnnotationTypeArray(new[] { AnnotationType.Comment, AnnotationType.Highlighted });22 textBox.SetAnnotation(AnnotationTypeConverter.ToAnnotationTypeArray(new[] { AnnotationType.Comment, AnnotationType.Highlighted }), "This is a comment");23 app.Close();24 }25 }26}
ToAnnotationTypeArray
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Identifiers;5using FlaUI.UIA3;6using FlaUI.Core.AutomationElements;7using FlaUI.Core.Definitions;8using FlaUI.Core.Identifiers;9using FlaUI.Core.Tools;10using FlaUI.UIA3.Converters;11{12 {13 static void Main(string[] args)14 {15 var app = FlaUI.Core.Application.Launch("notepad.exe");16 var automation = FlaUI.Core.Automation.GetAutomation();17 var window = app.GetMainWindow(automation);18 var textBox = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();19 textBox.Text = "Hello World";20 var annotationTypes = AnnotationTypeConverter.ToAnnotationTypeArray(new[] { AnnotationType.Comment, AnnotationType.Highlighted });21 textBox.SetAnnotation(AnnotationTypeConverter.ToAnnotationTypeArray(new[] { AnnotationType.Comment, AnnotationType.Highlighted }), "This is a comment");22 app.Close();23 }24 }25}
ToAnnotationTypeArray
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements;3using FlaUI.Core.Definitions;4using FlaUI.Core.Identifiers;5using FlaUI.UIA3;6using FlaUI.UIA3.Converters;7using System;8using System.Collections.Generic;9using System.Linq;10using System.Text;11using System.Threading.Tasks;12{13 {14 static void Main(string[] args)15 {16 var app = FlaUI.Core.Application.Launch("notepad.exe");17 var automation = new UIA3Automation();18 var window = app.GetMainWindow(automation);19 var text = window.FindFirstDescendant(cf => cf.ByControlType(ControlType.Edit)).AsTextBox();20 var annotationTypeConverter = new AnnotationTypeConverter();21 var annotationType = annotationTypeConverter.ToAnnotationTypeArray(new List<string> { "Comment", "SpellingError", "GrammarError", "TrackChanges" });22 var annotation = text.GetAnnotationObjects(annotationType);23 foreach (var item in annotation)24 {25 Console.WriteLine(item.AnnotationTypeId);26 }27 Console.ReadLine();28 }29 }30}31{00000000-0000-0000-0000-000000000000}32{00000000-0000-0000-0000-000000000000}33{00000000-0000-0000-0000-000000000000}34{00000000-0000-0000-0000-000000000000}
ToAnnotationTypeArray
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.Core.AutomationElements.Infrastructure;3using FlaUI.Core.Definitions;4using FlaUI.Core.Identifiers;5using FlaUI.UIA3.Converters;6using System;7using System.Collections.Generic;8using System.Linq;9using System.Text;10using System.Threading.Tasks;11{12 {13 static void Main(string[] args)14 {15 var converter = new AnnotationTypeConverter();16 var array = converter.ToAnnotationTypeArray("AnnotationType.Custom, AnnotationType.Footnote");17 Console.WriteLine("AnnotationType array:");18 foreach (var item in array)19 {20 Console.WriteLine(item);21 }22 Console.ReadLine();23 }24 }25}26Imported from legacy forums. Posted by Amit (had 1741 views)27var converter = new AnnotationTypeConverter();28var array = converter.ToAnnotationTypeArray(“AnnotationType.Custom”);29Console.WriteLine(“AnnotationType array:”);30foreach (var item in array)31{32Console.WriteLine(item);s)33 {34 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");35 var window = app.GetMainWindow(FlaUI.Core.WindowFramework.Auto;36 var annotationTypeConverter = new FlaUI.UIA3.Converters.AnnotationTypeConverter();37 var annotationType = UIA.AnnotationType.Comment;38 varannotationTypeArray = annotationTypeConverter.ToAnnotationTypeArray(new UIA.AnnotationType[] annotationType });39}window.AutomationObject.GetAnnotationObjects(annotationTypeArray);40 Console.ReadKey();41 }42 }43}44usingFlaUI.Core;45usig FlaUI.UIA3.Convrters;46using System;47using System.Collections.Generic;48using System.Linq;49using System.Text;50using System.Threading.Tasks;51using UIA = System.Windos.Automation;52{53 {54 static vod Mai(ring[] rgs)55 {56 var app = FlaUI.Core.Application.Launch(@"C:\Widows\System32\cal.ex");57 var window = app.GetMainWindow(FlaUI.Core.WindwsFramework.Auto);58 var automationElementConverter = new FlaUI.UIA3.Converters.AutomationElementConverter();59 var automationElement = window.AutomationObject;60 var automationElementArray = automationElementConverter.ToAutomationElementArray(new FlaUI.Core.AutomationElements.AutomationElement[] { automationElement });61 window.AutomationObject.FindAll(TreeScope.Children, new PropertyCondition(UIA.AutomationElement.ControlTypeProperty, UIA.ControlType.Button));62 Console.ReadKey();63 }64 }65}66using FlaUI.Core;67using FlaUI.UIA3.Converters;68using System;69using System.Collections.Generic;70using System.Linq;71using System.Text;72using System.Threading.Tasks;73using UIA = System.Windows.Automation;74{75 {76 static void Main(string[] args)77 {
ToAnnotationTypeArray
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.UIA3.Converters;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8using UIA = System.Windows.Automation;9{10 {11 static void Main(string[] args)12 {13Console.ReadLine();14var converter = new AnnotationTypeConverter();15var array = converter.ToAnnotationTypeArray(“AnnotationType.Custom, AnnotationType.Footnote”);16Console.WriteLine(“AnnotationType array:”);17foreach (var item in array)18{19Console.WriteLine(item);20}21Console.ReadLine();22I am using the latest version of FlaUI (
ToAnnotationTypeArray
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.UIA3.Converters;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8using UIA = System.Windows.Automation;9{10 {11 static void Main(string[] args)12 {13 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");14 var window = app.GetMainWindow(FlaUI.Core.WindowsFramework.Auto);15 var annotationTypeConverter = new FlaUI.UIA3.Converters.AnnotationTypeConverter();16 var annotationType = UIA.AnnotationType.Comment;17 var annotationTypeArray = annotationTypeConverter.ToAnnotationTypeArray(new UIA.AnnotationType[] { annotationType });18 window.AutomationObject.GetAnnotationObjects(annotationTypeArray);19 Console.ReadKey();20 }21 }22}23using FlaUI.Core;24using FlaUI.UIA3.Converters;25using System;26using System.Collections.Generic;27using System.Linq;28using System.Text;29using System.Threading.Tasks;30using UIA = System.Windows.Automation;31{32 {33 static void Main(string[] args)34 {35 var app = FlaUI.Core.Application.Launch(@"C:\Windows\System32\calc.exe");36 var window = app.GetMainWindow(FlaUI.Core.WindowsFramework.Auto);37 var automationElementConverter = new FlaUI.UIA3.Converters.AutomationElementConverter();38 var automationElement = window.AutomationObject;
ToAnnotationTypeArray
Using AI Code Generation
1using FlaUI.Core.AutomationElements.Infrastructure;2using FlaUI.Core.Definitions;3using FlaUI.UIA3.Converters;4using System;5using UIA = System.Windows.Automation;6{7 {8 public static void Main(string[] args)9 {10 var converter = new AnnotationTypeConverter();11 var annotationTypeArray = new AnnotationType[] { AnnotationType.Comment, AnnotationType.Custom, AnnotationType.Highlighted };12 var uiaAnnotationTypeArray = converter.ToAnnotationTypeArray(annotationTypeArray);13 foreach (var item in uiaAnnotationTypeArray)14 {15 Console.WriteLine(item);16 }17 }18 }19}20FlaUI.UIA3 var automationElementArray = automationElementConverter.ToAutomationElementArray(new FlaUI.Core.AutomationElements.AutomationElement[] { automationElement });21 window.AutomationObject.FindAll(TreeScope.Children, new PropertyCondition(UIA.AutomationElement.ControlTypeProperty, UIA.ControlType.Button));22 Console.ReadKey();23 }24 }25}26using FlaUI.Core;27using FlaUI.UIA3.Converters;28using System;29using System.Collections.Generic;30using System.Linq;31using System.Text;32using System.Threading.Tasks;33using UIA = System.Windows.Automation;34{35 {36 static void Main(string[] args)37 {
ToAnnotationTypeArray
Using AI Code Generation
1using FlaUI.Core;2using FlaUI.UIA3.Converters;3using System;4using System.Collections.Generic;5using System.Linq;6using System.Text;7using System.Threading.Tasks;8using UIA = System.Windows.Automation;9{10 {11 static void Main(string[] args)12 {13 AnnotationTypeConverter annotationTypeConverter = new AnnotationTypeConverter();14 UIA.AnnotationType[] annotationTypes = annotationTypeConverter.ToAnnotationTypeArray(AnnotationType.Comment | AnnotationType.Custom | AnnotationType.Delete | AnnotationType.Endnote | AnnotationType.Footnote | AnnotationType.Highlighted | AnnotationType.InsertionChange | AnnotationType.Moveable | AnnotationType.Revision | AnnotationType.SpellingError | AnnotationType.TrackedChanges);15 Console.WriteLine("The array of annotation types is: ");16 foreach (UIA.AnnotationType annotationType in annotationTypes)17 {18 Console.WriteLine(annotationType.ToString());19 }20 Console.Read();21 }22 }23}24using FlaUI.Core;25using FlaUI.UIA3.Converters;26using System;27using System.Collections.Generic;28using System.Linq;29using System.Text;30using System.Threading.Tasks;31using UIA = System.Windows.Automation;32{33 {34 static void Main(string[] args)35 {36 AnnotationTypeConverter annotationTypeConverter = new AnnotationTypeConverter();37 UIA.AnnotationType[] annotationTypes = annotationTypeConverter.ToAnnotationTypeArray(AnnotationType.All);38 Console.WriteLine("The array of annotation types is: ");39 foreach (UIA.AnnotationType annotationType in annotationTypes)40 {41 Console.WriteLine(annotationType.ToString());42 }43 Console.Read();44 }45 }46}
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